2015104183@khu.ac.kr

kinect

Showing 74 changed files with 1463 additions and 0 deletions
1 +.vs/
2 +data/
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1 +<?xml version="1.0" encoding="utf-8" ?>
2 +<configuration>
3 + <startup>
4 + <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
5 + </startup>
6 +</configuration>
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1 +<Application x:Class="Microsoft.Samples.Kinect.BodyBasics.App"
2 + xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
3 + xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
4 + StartupUri="MainWindow.xaml">
5 + <Application.Resources>
6 + </Application.Resources>
7 +</Application>
1 +//------------------------------------------------------------------------------
2 +// <copyright file="App.xaml.cs" company="Microsoft">
3 +// Copyright (c) Microsoft Corporation. All rights reserved.
4 +// </copyright>
5 +//------------------------------------------------------------------------------
6 +
7 +namespace Microsoft.Samples.Kinect.BodyBasics
8 +{
9 + using System;
10 + using System.Windows;
11 +
12 + /// <summary>
13 + /// Interaction logic for App
14 + /// </summary>
15 + public partial class App : Application
16 + {
17 + }
18 +}
1 +<?xml version="1.0" encoding="utf-8"?>
2 +<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
4 + <PropertyGroup>
5 + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6 + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
7 + <ProjectGuid>{269A7B21-FBFE-4E7A-8BBE-C8DE2EC0D833}</ProjectGuid>
8 + <OutputType>WinExe</OutputType>
9 + <AppDesignerFolder>Properties</AppDesignerFolder>
10 + <RootNamespace>Microsoft.Samples.Kinect.BodyBasics</RootNamespace>
11 + <AssemblyName>BodyBasics-WPF</AssemblyName>
12 + <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
13 + <FileAlignment>512</FileAlignment>
14 + <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
15 + <WarningLevel>4</WarningLevel>
16 + <XefDelaySign>true</XefDelaySign>
17 + </PropertyGroup>
18 + <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
19 + <DebugSymbols>true</DebugSymbols>
20 + <DefineConstants>DEBUG;TRACE</DefineConstants>
21 + <DebugType>full</DebugType>
22 + <OutputPath>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OutputPath>
23 + <PlatformTarget>AnyCPU</PlatformTarget>
24 + <ErrorReport>prompt</ErrorReport>
25 + <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
26 + <Prefer32Bit>true</Prefer32Bit>
27 + </PropertyGroup>
28 + <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
29 + <DefineConstants>TRACE</DefineConstants>
30 + <Optimize>true</Optimize>
31 + <DebugType>pdbonly</DebugType>
32 + <OutputPath>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OutputPath>
33 + <PlatformTarget>AnyCPU</PlatformTarget>
34 + <ErrorReport>prompt</ErrorReport>
35 + <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
36 + <Prefer32Bit>true</Prefer32Bit>
37 + </PropertyGroup>
38 + <PropertyGroup>
39 + <StartupObject>
40 + </StartupObject>
41 + </PropertyGroup>
42 + <PropertyGroup>
43 + <ApplicationIcon>Images\Kinect.ico</ApplicationIcon>
44 + </PropertyGroup>
45 + <PropertyGroup>
46 + <RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
47 + </PropertyGroup>
48 + <PropertyGroup>
49 + <SignAssembly>false</SignAssembly>
50 + </PropertyGroup>
51 + <ItemGroup>
52 + <Reference Include="IronPython, Version=2.7.8.0, Culture=neutral, PublicKeyToken=7f709c5b713576e1, processorArchitecture=MSIL" />
53 + <Reference Include="IronPython.Modules, Version=2.7.8.0, Culture=neutral, PublicKeyToken=7f709c5b713576e1, processorArchitecture=MSIL" />
54 + <Reference Include="Microsoft.Dynamic, Version=1.2.0.0, Culture=neutral, PublicKeyToken=7f709c5b713576e1, processorArchitecture=MSIL" />
55 + <Reference Include="Microsoft.Kinect">
56 + <HintPath>$(KINECTSDK20_DIR)Assemblies\Microsoft.Kinect.dll</HintPath>
57 + </Reference>
58 + <Reference Include="Microsoft.Scripting, Version=1.2.0.0, Culture=neutral, PublicKeyToken=7f709c5b713576e1, processorArchitecture=MSIL" />
59 + <Reference Include="System" />
60 + <Reference Include="System.Data" />
61 + <Reference Include="System.Xml" />
62 + <Reference Include="Microsoft.CSharp" />
63 + <Reference Include="System.Core" />
64 + <Reference Include="System.Xml.Linq" />
65 + <Reference Include="System.Data.DataSetExtensions" />
66 + <Reference Include="System.Xaml">
67 + <RequiredTargetFramework>4.0</RequiredTargetFramework>
68 + </Reference>
69 + <Reference Include="WindowsBase" />
70 + <Reference Include="PresentationCore" />
71 + <Reference Include="PresentationFramework" />
72 + </ItemGroup>
73 + <ItemGroup>
74 + <ApplicationDefinition Include="App.xaml">
75 + <Generator>MSBuild:Compile</Generator>
76 + <SubType>Designer</SubType>
77 + </ApplicationDefinition>
78 + <Page Include="MainWindow.xaml">
79 + <Generator>MSBuild:Compile</Generator>
80 + <SubType>Designer</SubType>
81 + </Page>
82 + <Compile Include="App.xaml.cs">
83 + <DependentUpon>App.xaml</DependentUpon>
84 + <SubType>Code</SubType>
85 + </Compile>
86 + <Compile Include="MainWindow.xaml.cs">
87 + <DependentUpon>MainWindow.xaml</DependentUpon>
88 + <SubType>Code</SubType>
89 + </Compile>
90 + </ItemGroup>
91 + <ItemGroup>
92 + <Compile Include="Properties\AssemblyInfo.cs">
93 + <SubType>Code</SubType>
94 + </Compile>
95 + <Compile Include="Properties\Resources.Designer.cs">
96 + <AutoGen>True</AutoGen>
97 + <DesignTime>True</DesignTime>
98 + <DependentUpon>Resources.resx</DependentUpon>
99 + </Compile>
100 + <Compile Include="Properties\Settings.Designer.cs">
101 + <AutoGen>True</AutoGen>
102 + <DependentUpon>Settings.settings</DependentUpon>
103 + <DesignTimeSharedInput>True</DesignTimeSharedInput>
104 + </Compile>
105 + <EmbeddedResource Include="Properties\Resources.resx">
106 + <Generator>ResXFileCodeGenerator</Generator>
107 + <LastGenOutput>Resources.Designer.cs</LastGenOutput>
108 + <SubType>Designer</SubType>
109 + </EmbeddedResource>
110 + <None Include="Properties\Settings.settings">
111 + <Generator>SettingsSingleFileGenerator</Generator>
112 + <LastGenOutput>Settings.Designer.cs</LastGenOutput>
113 + </None>
114 + <AppDesigner Include="Properties\" />
115 + </ItemGroup>
116 + <ItemGroup>
117 + <None Include="App.config" />
118 + </ItemGroup>
119 + <ItemGroup>
120 + <Resource Include="Images\Kinect.ico" />
121 + <Resource Include="Images\Logo.png" />
122 + <Resource Include="Images\Status.png" />
123 + </ItemGroup>
124 + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
125 + <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
126 + Other similar extension points exist, see Microsoft.Common.targets.
127 + <Target Name="BeforeBuild">
128 + </Target>
129 + <Target Name="AfterBuild">
130 + </Target>
131 + -->
132 +</Project>
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1 +
2 +Microsoft Visual Studio Solution File, Format Version 12.00
3 +# Visual Studio 2012
4 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BodyBasics-WPF", "BodyBasics-WPF.csproj", "{269A7B21-FBFE-4E7A-8BBE-C8DE2EC0D833}"
5 +EndProject
6 +Global
7 + GlobalSection(SolutionConfigurationPlatforms) = preSolution
8 + Debug|Any CPU = Debug|Any CPU
9 + Release|Any CPU = Release|Any CPU
10 + EndGlobalSection
11 + GlobalSection(ProjectConfigurationPlatforms) = postSolution
12 + {269A7B21-FBFE-4E7A-8BBE-C8DE2EC0D833}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
13 + {269A7B21-FBFE-4E7A-8BBE-C8DE2EC0D833}.Debug|Any CPU.Build.0 = Debug|Any CPU
14 + {269A7B21-FBFE-4E7A-8BBE-C8DE2EC0D833}.Release|Any CPU.ActiveCfg = Release|Any CPU
15 + {269A7B21-FBFE-4E7A-8BBE-C8DE2EC0D833}.Release|Any CPU.Build.0 = Release|Any CPU
16 + EndGlobalSection
17 + GlobalSection(SolutionProperties) = preSolution
18 + HideSolutionNode = FALSE
19 + EndGlobalSection
20 +EndGlobal
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1 +<Window x:Class="Microsoft.Samples.Kinect.BodyBasics.MainWindow"
2 + xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
3 + xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
4 + Title="Capstone"
5 + Height="720" Width="1280"
6 + Loaded="MainWindow_Loaded"
7 + Closing="MainWindow_Closing">
8 + <Window.Resources>
9 + <SolidColorBrush x:Key="MediumGreyBrush" Color="#ff6e6e6e" />
10 + <SolidColorBrush x:Key="KinectPurpleBrush" Color="#ff52318f" />
11 + <SolidColorBrush x:Key="KinectBlueBrush" Color="#ff00BCF2" />
12 + </Window.Resources>
13 + <Grid Margin="10 0 10 0">
14 + <Grid.RowDefinitions>
15 + <RowDefinition Height="Auto" />
16 + <RowDefinition Height="*" />
17 + <RowDefinition Height="Auto" />
18 + </Grid.RowDefinitions>
19 +
20 + <Label Name="state" Grid.Row="0" Margin="0 0 -1 0" HorizontalAlignment="Left" VerticalAlignment="Bottom" Foreground="{StaticResource MediumGreyBrush}" FontFamily="Segoe UI" FontSize="18">App start!</Label>
21 + <Label Name="timer" Grid.Row="0" Margin="0 0 -1 0" HorizontalAlignment="Right" VerticalAlignment="Bottom" Foreground="{StaticResource MediumGreyBrush}" FontFamily="Segoe UI" FontSize="18">Timer</Label>
22 +
23 + <Viewbox Grid.Row="1" HorizontalAlignment="Center">
24 + <Image Name ="camera" Source="{Binding ImageSource}" Stretch="UniformToFill" />
25 + </Viewbox>
26 +
27 + <StatusBar Grid.Row="2" HorizontalAlignment="Stretch" Name="statusBar" VerticalAlignment="Bottom" Background="White" Foreground="{StaticResource MediumGreyBrush}">
28 + <StatusBarItem Content="{Binding StatusText}" />
29 + </StatusBar>
30 + </Grid>
31 +</Window>
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1 +//------------------------------------------------------------------------------
2 +// <copyright file="AssemblyInfo.cs" company="Microsoft">
3 +// Copyright (c) Microsoft Corporation. All rights reserved.
4 +// </copyright>
5 +//------------------------------------------------------------------------------
6 +
7 +using System;
8 +using System.Reflection;
9 +using System.Resources;
10 +using System.Runtime.InteropServices;
11 +using System.Windows;
12 +
13 +// General Information about an assembly is controlled through the following
14 +// set of attributes. Change these attribute values to modify the information
15 +// associated with an assembly.
16 +[assembly: AssemblyTitle("BodyBasics-WPF")]
17 +[assembly: AssemblyDescription("")]
18 +[assembly: AssemblyConfiguration("")]
19 +[assembly: AssemblyTrademark("")]
20 +[assembly: AssemblyVersionAttribute("1.0.0.0")]
21 +
22 +// Setting ComVisible to false makes the types in this assembly not visible
23 +// to COM components. If you need to access a type in this assembly from
24 +// COM, set the ComVisible attribute to true on that type.
25 +[assembly: ComVisible(false)]
26 +
27 +// In order to begin building localizable applications, set
28 +// <UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
29 +// inside a <PropertyGroup>. For example, if you are using US english
30 +// in your source files, set the <UICulture> to en-US. Then uncomment
31 +// the NeutralResourceLanguage attribute below. Update the "en-US" in
32 +// the line below to match the UICulture setting in the project file.
33 +
34 +//// [assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
35 +
36 +[assembly: ThemeInfo(
37 + ResourceDictionaryLocation.None, // where theme specific resource dictionaries are located
38 + // (used if a resource is not found in the page,
39 + // or application resource dictionaries)
40 + ResourceDictionaryLocation.SourceAssembly)] // where the generic resource dictionary is located
41 + // (used if a resource is not found in the page,
42 + // app, or any theme specific resource dictionaries)
43 +
44 +// Version information for an assembly consists of the following four values:
45 +//
46 +// Major Version
47 +// Minor Version
48 +// Build Number
49 +// Revision
50 +//
51 +// You can specify all the values or you can default the Build and Revision Numbers
52 +// by using the '*' as shown below:
53 +// [assembly: AssemblyVersion("1.0.*")][assembly: NeutralResourcesLanguageAttribute("en-US")]
54 +[assembly: NeutralResourcesLanguage("en-US")]
55 +[assembly: CLSCompliant(true)]
1 +//------------------------------------------------------------------------------
2 +// <auto-generated>
3 +// This code was generated by a tool.
4 +// Runtime Version:4.0.30319.34014
5 +//
6 +// Changes to this file may cause incorrect behavior and will be lost if
7 +// the code is regenerated.
8 +// </auto-generated>
9 +//------------------------------------------------------------------------------
10 +
11 +namespace Microsoft.Samples.Kinect.BodyBasics.Properties {
12 + using System;
13 +
14 +
15 + /// <summary>
16 + /// A strongly-typed resource class, for looking up localized strings, etc.
17 + /// </summary>
18 + // This class was auto-generated by the StronglyTypedResourceBuilder
19 + // class via a tool like ResGen or Visual Studio.
20 + // To add or remove a member, edit your .ResX file then rerun ResGen
21 + // with the /str option, or rebuild your VS project.
22 + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 + internal class Resources {
26 +
27 + private static global::System.Resources.ResourceManager resourceMan;
28 +
29 + private static global::System.Globalization.CultureInfo resourceCulture;
30 +
31 + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 + internal Resources() {
33 + }
34 +
35 + /// <summary>
36 + /// Returns the cached ResourceManager instance used by this class.
37 + /// </summary>
38 + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 + internal static global::System.Resources.ResourceManager ResourceManager {
40 + get {
41 + if (object.ReferenceEquals(resourceMan, null)) {
42 + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.Samples.Kinect.BodyBasics.Properties.Resources", typeof(Resources).Assembly);
43 + resourceMan = temp;
44 + }
45 + return resourceMan;
46 + }
47 + }
48 +
49 + /// <summary>
50 + /// Overrides the current thread's CurrentUICulture property for all
51 + /// resource lookups using this strongly typed resource class.
52 + /// </summary>
53 + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 + internal static global::System.Globalization.CultureInfo Culture {
55 + get {
56 + return resourceCulture;
57 + }
58 + set {
59 + resourceCulture = value;
60 + }
61 + }
62 +
63 + /// <summary>
64 + /// Looks up a localized string similar to Failed to write screenshot to {0}.
65 + /// </summary>
66 + internal static string FailedScreenshotStatusTextFormat {
67 + get {
68 + return ResourceManager.GetString("FailedScreenshotStatusTextFormat", resourceCulture);
69 + }
70 + }
71 +
72 + /// <summary>
73 + /// Looks up a localized string similar to No ready Kinect found!.
74 + /// </summary>
75 + internal static string NoSensorStatusText {
76 + get {
77 + return ResourceManager.GetString("NoSensorStatusText", resourceCulture);
78 + }
79 + }
80 +
81 + /// <summary>
82 + /// Looks up a localized string similar to Running.
83 + /// </summary>
84 + internal static string RunningStatusText {
85 + get {
86 + return ResourceManager.GetString("RunningStatusText", resourceCulture);
87 + }
88 + }
89 +
90 + /// <summary>
91 + /// Looks up a localized string similar to Kinect not available!.
92 + /// </summary>
93 + internal static string SensorNotAvailableStatusText {
94 + get {
95 + return ResourceManager.GetString("SensorNotAvailableStatusText", resourceCulture);
96 + }
97 + }
98 + }
99 +}
1 +<?xml version="1.0" encoding="utf-8"?>
2 +<root>
3 + <!--
4 + Microsoft ResX Schema
5 +
6 + Version 2.0
7 +
8 + The primary goals of this format is to allow a simple XML format
9 + that is mostly human readable. The generation and parsing of the
10 + various data types are done through the TypeConverter classes
11 + associated with the data types.
12 +
13 + Example:
14 +
15 + ... ado.net/XML headers & schema ...
16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
17 + <resheader name="version">2.0</resheader>
18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
24 + </data>
25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27 + <comment>This is a comment</comment>
28 + </data>
29 +
30 + There are any number of "resheader" rows that contain simple
31 + name/value pairs.
32 +
33 + Each data row contains a name, and value. The row also contains a
34 + type or mimetype. Type corresponds to a .NET class that support
35 + text/value conversion through the TypeConverter architecture.
36 + Classes that don't support this are serialized and stored with the
37 + mimetype set.
38 +
39 + The mimetype is used for serialized objects, and tells the
40 + ResXResourceReader how to depersist the object. This is currently not
41 + extensible. For a given mimetype the value must be set accordingly:
42 +
43 + Note - application/x-microsoft.net.object.binary.base64 is the format
44 + that the ResXResourceWriter will generate, however the reader can
45 + read any of the formats listed below.
46 +
47 + mimetype: application/x-microsoft.net.object.binary.base64
48 + value : The object must be serialized with
49 + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50 + : and then encoded with base64 encoding.
51 +
52 + mimetype: application/x-microsoft.net.object.soap.base64
53 + value : The object must be serialized with
54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55 + : and then encoded with base64 encoding.
56 +
57 + mimetype: application/x-microsoft.net.object.bytearray.base64
58 + value : The object must be serialized into a byte array
59 + : using a System.ComponentModel.TypeConverter
60 + : and then encoded with base64 encoding.
61 + -->
62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63 + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64 + <xsd:element name="root" msdata:IsDataSet="true">
65 + <xsd:complexType>
66 + <xsd:choice maxOccurs="unbounded">
67 + <xsd:element name="metadata">
68 + <xsd:complexType>
69 + <xsd:sequence>
70 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
71 + </xsd:sequence>
72 + <xsd:attribute name="name" use="required" type="xsd:string" />
73 + <xsd:attribute name="type" type="xsd:string" />
74 + <xsd:attribute name="mimetype" type="xsd:string" />
75 + <xsd:attribute ref="xml:space" />
76 + </xsd:complexType>
77 + </xsd:element>
78 + <xsd:element name="assembly">
79 + <xsd:complexType>
80 + <xsd:attribute name="alias" type="xsd:string" />
81 + <xsd:attribute name="name" type="xsd:string" />
82 + </xsd:complexType>
83 + </xsd:element>
84 + <xsd:element name="data">
85 + <xsd:complexType>
86 + <xsd:sequence>
87 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89 + </xsd:sequence>
90 + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93 + <xsd:attribute ref="xml:space" />
94 + </xsd:complexType>
95 + </xsd:element>
96 + <xsd:element name="resheader">
97 + <xsd:complexType>
98 + <xsd:sequence>
99 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100 + </xsd:sequence>
101 + <xsd:attribute name="name" type="xsd:string" use="required" />
102 + </xsd:complexType>
103 + </xsd:element>
104 + </xsd:choice>
105 + </xsd:complexType>
106 + </xsd:element>
107 + </xsd:schema>
108 + <resheader name="resmimetype">
109 + <value>text/microsoft-resx</value>
110 + </resheader>
111 + <resheader name="version">
112 + <value>2.0</value>
113 + </resheader>
114 + <resheader name="reader">
115 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116 + </resheader>
117 + <resheader name="writer">
118 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119 + </resheader>
120 + <data name="FailedScreenshotStatusTextFormat" xml:space="preserve">
121 + <value>Failed to write screenshot to {0}</value>
122 + </data>
123 + <data name="NoSensorStatusText" xml:space="preserve">
124 + <value>No ready Kinect found!</value>
125 + </data>
126 + <data name="RunningStatusText" xml:space="preserve">
127 + <value>Running</value>
128 + </data>
129 + <data name="SensorNotAvailableStatusText" xml:space="preserve">
130 + <value>Kinect not available!</value>
131 + </data>
132 +</root>
...\ No newline at end of file ...\ No newline at end of file
1 +//------------------------------------------------------------------------------
2 +// <auto-generated>
3 +// This code was generated by a tool.
4 +// Runtime Version:4.0.30319.34014
5 +//
6 +// Changes to this file may cause incorrect behavior and will be lost if
7 +// the code is regenerated.
8 +// </auto-generated>
9 +//------------------------------------------------------------------------------
10 +
11 +namespace Microsoft.Samples.Kinect.BodyBasics.Properties {
12 +
13 +
14 + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
16 + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 +
18 + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 +
20 + public static Settings Default {
21 + get {
22 + return defaultInstance;
23 + }
24 + }
25 + }
26 +}
1 +<?xml version='1.0' encoding='utf-8'?>
2 +<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
3 + <Profiles>
4 + <Profile Name="(Default)" />
5 + </Profiles>
6 + <Settings />
7 +</SettingsFile>
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1 +<?xml version="1.0" encoding="utf-8" ?>
2 +<configuration>
3 + <startup>
4 + <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
5 + </startup>
6 +</configuration>
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1 +<?xml version="1.0" encoding="utf-8" ?>
2 +<configuration>
3 + <startup>
4 + <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
5 + </startup>
6 +</configuration>
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1 +#pragma checksum "..\..\App.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "029B41173BECFEABDA846D992179E0B24B39F735"
2 +//------------------------------------------------------------------------------
3 +// <auto-generated>
4 +// 이 코드는 도구를 사용하여 생성되었습니다.
5 +// 런타임 버전:4.0.30319.42000
6 +//
7 +// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
8 +// 이러한 변경 내용이 손실됩니다.
9 +// </auto-generated>
10 +//------------------------------------------------------------------------------
11 +
12 +using System;
13 +using System.Diagnostics;
14 +using System.Windows;
15 +using System.Windows.Automation;
16 +using System.Windows.Controls;
17 +using System.Windows.Controls.Primitives;
18 +using System.Windows.Data;
19 +using System.Windows.Documents;
20 +using System.Windows.Ink;
21 +using System.Windows.Input;
22 +using System.Windows.Markup;
23 +using System.Windows.Media;
24 +using System.Windows.Media.Animation;
25 +using System.Windows.Media.Effects;
26 +using System.Windows.Media.Imaging;
27 +using System.Windows.Media.Media3D;
28 +using System.Windows.Media.TextFormatting;
29 +using System.Windows.Navigation;
30 +using System.Windows.Shapes;
31 +using System.Windows.Shell;
32 +
33 +
34 +namespace Microsoft.Samples.Kinect.BodyBasics {
35 +
36 +
37 + /// <summary>
38 + /// App
39 + /// </summary>
40 + public partial class App : System.Windows.Application {
41 +
42 + /// <summary>
43 + /// InitializeComponent
44 + /// </summary>
45 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
46 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
47 + public void InitializeComponent() {
48 +
49 + #line 4 "..\..\App.xaml"
50 + this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
51 +
52 + #line default
53 + #line hidden
54 + }
55 +
56 + /// <summary>
57 + /// Application Entry Point.
58 + /// </summary>
59 + [System.STAThreadAttribute()]
60 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
61 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
62 + public static void Main() {
63 + Microsoft.Samples.Kinect.BodyBasics.App app = new Microsoft.Samples.Kinect.BodyBasics.App();
64 + app.InitializeComponent();
65 + app.Run();
66 + }
67 + }
68 +}
69 +
1 +#pragma checksum "..\..\App.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "029B41173BECFEABDA846D992179E0B24B39F735"
2 +//------------------------------------------------------------------------------
3 +// <auto-generated>
4 +// 이 코드는 도구를 사용하여 생성되었습니다.
5 +// 런타임 버전:4.0.30319.42000
6 +//
7 +// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
8 +// 이러한 변경 내용이 손실됩니다.
9 +// </auto-generated>
10 +//------------------------------------------------------------------------------
11 +
12 +using System;
13 +using System.Diagnostics;
14 +using System.Windows;
15 +using System.Windows.Automation;
16 +using System.Windows.Controls;
17 +using System.Windows.Controls.Primitives;
18 +using System.Windows.Data;
19 +using System.Windows.Documents;
20 +using System.Windows.Ink;
21 +using System.Windows.Input;
22 +using System.Windows.Markup;
23 +using System.Windows.Media;
24 +using System.Windows.Media.Animation;
25 +using System.Windows.Media.Effects;
26 +using System.Windows.Media.Imaging;
27 +using System.Windows.Media.Media3D;
28 +using System.Windows.Media.TextFormatting;
29 +using System.Windows.Navigation;
30 +using System.Windows.Shapes;
31 +using System.Windows.Shell;
32 +
33 +
34 +namespace Microsoft.Samples.Kinect.BodyBasics {
35 +
36 +
37 + /// <summary>
38 + /// App
39 + /// </summary>
40 + public partial class App : System.Windows.Application {
41 +
42 + /// <summary>
43 + /// InitializeComponent
44 + /// </summary>
45 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
46 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
47 + public void InitializeComponent() {
48 +
49 + #line 4 "..\..\App.xaml"
50 + this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
51 +
52 + #line default
53 + #line hidden
54 + }
55 +
56 + /// <summary>
57 + /// Application Entry Point.
58 + /// </summary>
59 + [System.STAThreadAttribute()]
60 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
61 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
62 + public static void Main() {
63 + Microsoft.Samples.Kinect.BodyBasics.App app = new Microsoft.Samples.Kinect.BodyBasics.App();
64 + app.InitializeComponent();
65 + app.Run();
66 + }
67 + }
68 +}
69 +
1 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\BodyBasics-WPF.exe.config
2 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\BodyBasics-WPF.exe
3 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\BodyBasics-WPF.pdb
4 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\Microsoft.Kinect.dll
5 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\Microsoft.Kinect.xml
6 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\BodyBasics-WPF.csprojResolveAssemblyReference.cache
7 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\MainWindow.baml
8 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\MainWindow.g.cs
9 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\App.g.cs
10 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\BodyBasics-WPF_MarkupCompile.cache
11 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\BodyBasics-WPF.g.resources
12 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\Microsoft.Samples.Kinect.BodyBasics.Properties.Resources.resources
13 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\BodyBasics-WPF.csproj.GenerateResource.cache
14 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\BodyBasics-WPF.csproj.CoreCompileInputs.cache
15 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\BodyBasics-WPF.csproj.CopyComplete
16 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\BodyBasics-WPF.exe
17 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\BodyBasics-WPF.pdb
18 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\IronPython.dll
19 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\IronPython.Modules.dll
20 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\Microsoft.Dynamic.dll
21 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Debug\Microsoft.Scripting.dll
No preview for this file type
No preview for this file type
1 +BodyBasics-WPF
2 +
3 +
4 +winexe
5 +C#
6 +.cs
7 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\
8 +Microsoft.Samples.Kinect.BodyBasics
9 +none
10 +false
11 +DEBUG;TRACE
12 +D:\Kinect\새 폴더\BodyBasics-WPF\App.xaml
13 +11151548125
14 +
15 +5-2017746502
16 +17-2113880164
17 +MainWindow.xaml;
18 +
19 +False
20 +
1 +BodyBasics-WPF
2 +
3 +
4 +winexe
5 +C#
6 +.cs
7 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Debug\
8 +Microsoft.Samples.Kinect.BodyBasics
9 +none
10 +false
11 +DEBUG;TRACE
12 +D:\Kinect\새 폴더\BodyBasics-WPF\App.xaml
13 +11151548125
14 +
15 +9465359947
16 +17-2113880164
17 +MainWindow.xaml;
18 +
19 +False
20 +
No preview for this file type
1 +#pragma checksum "..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "1FCA1D6DFAFC9BC1AAF15C4F2F1C001FC667316C"
2 +//------------------------------------------------------------------------------
3 +// <auto-generated>
4 +// 이 코드는 도구를 사용하여 생성되었습니다.
5 +// 런타임 버전:4.0.30319.42000
6 +//
7 +// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
8 +// 이러한 변경 내용이 손실됩니다.
9 +// </auto-generated>
10 +//------------------------------------------------------------------------------
11 +
12 +using System;
13 +using System.Diagnostics;
14 +using System.Windows;
15 +using System.Windows.Automation;
16 +using System.Windows.Controls;
17 +using System.Windows.Controls.Primitives;
18 +using System.Windows.Data;
19 +using System.Windows.Documents;
20 +using System.Windows.Ink;
21 +using System.Windows.Input;
22 +using System.Windows.Markup;
23 +using System.Windows.Media;
24 +using System.Windows.Media.Animation;
25 +using System.Windows.Media.Effects;
26 +using System.Windows.Media.Imaging;
27 +using System.Windows.Media.Media3D;
28 +using System.Windows.Media.TextFormatting;
29 +using System.Windows.Navigation;
30 +using System.Windows.Shapes;
31 +using System.Windows.Shell;
32 +
33 +
34 +namespace Microsoft.Samples.Kinect.BodyBasics {
35 +
36 +
37 + /// <summary>
38 + /// MainWindow
39 + /// </summary>
40 + public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
41 +
42 +
43 + #line 20 "..\..\MainWindow.xaml"
44 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
45 + internal System.Windows.Controls.Label state;
46 +
47 + #line default
48 + #line hidden
49 +
50 +
51 + #line 21 "..\..\MainWindow.xaml"
52 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
53 + internal System.Windows.Controls.Label timer;
54 +
55 + #line default
56 + #line hidden
57 +
58 +
59 + #line 24 "..\..\MainWindow.xaml"
60 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
61 + internal System.Windows.Controls.Image camera;
62 +
63 + #line default
64 + #line hidden
65 +
66 +
67 + #line 27 "..\..\MainWindow.xaml"
68 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
69 + internal System.Windows.Controls.Primitives.StatusBar statusBar;
70 +
71 + #line default
72 + #line hidden
73 +
74 + private bool _contentLoaded;
75 +
76 + /// <summary>
77 + /// InitializeComponent
78 + /// </summary>
79 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
80 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
81 + public void InitializeComponent() {
82 + if (_contentLoaded) {
83 + return;
84 + }
85 + _contentLoaded = true;
86 + System.Uri resourceLocater = new System.Uri("/BodyBasics-WPF;component/mainwindow.xaml", System.UriKind.Relative);
87 +
88 + #line 1 "..\..\MainWindow.xaml"
89 + System.Windows.Application.LoadComponent(this, resourceLocater);
90 +
91 + #line default
92 + #line hidden
93 + }
94 +
95 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
96 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
97 + [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
98 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
99 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
100 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
101 + void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
102 + switch (connectionId)
103 + {
104 + case 1:
105 +
106 + #line 6 "..\..\MainWindow.xaml"
107 + ((Microsoft.Samples.Kinect.BodyBasics.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.MainWindow_Loaded);
108 +
109 + #line default
110 + #line hidden
111 +
112 + #line 7 "..\..\MainWindow.xaml"
113 + ((Microsoft.Samples.Kinect.BodyBasics.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.MainWindow_Closing);
114 +
115 + #line default
116 + #line hidden
117 + return;
118 + case 2:
119 + this.state = ((System.Windows.Controls.Label)(target));
120 + return;
121 + case 3:
122 + this.timer = ((System.Windows.Controls.Label)(target));
123 + return;
124 + case 4:
125 + this.camera = ((System.Windows.Controls.Image)(target));
126 + return;
127 + case 5:
128 + this.statusBar = ((System.Windows.Controls.Primitives.StatusBar)(target));
129 + return;
130 + }
131 + this._contentLoaded = true;
132 + }
133 + }
134 +}
135 +
1 +#pragma checksum "..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "1FCA1D6DFAFC9BC1AAF15C4F2F1C001FC667316C"
2 +//------------------------------------------------------------------------------
3 +// <auto-generated>
4 +// 이 코드는 도구를 사용하여 생성되었습니다.
5 +// 런타임 버전:4.0.30319.42000
6 +//
7 +// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
8 +// 이러한 변경 내용이 손실됩니다.
9 +// </auto-generated>
10 +//------------------------------------------------------------------------------
11 +
12 +using System;
13 +using System.Diagnostics;
14 +using System.Windows;
15 +using System.Windows.Automation;
16 +using System.Windows.Controls;
17 +using System.Windows.Controls.Primitives;
18 +using System.Windows.Data;
19 +using System.Windows.Documents;
20 +using System.Windows.Ink;
21 +using System.Windows.Input;
22 +using System.Windows.Markup;
23 +using System.Windows.Media;
24 +using System.Windows.Media.Animation;
25 +using System.Windows.Media.Effects;
26 +using System.Windows.Media.Imaging;
27 +using System.Windows.Media.Media3D;
28 +using System.Windows.Media.TextFormatting;
29 +using System.Windows.Navigation;
30 +using System.Windows.Shapes;
31 +using System.Windows.Shell;
32 +
33 +
34 +namespace Microsoft.Samples.Kinect.BodyBasics {
35 +
36 +
37 + /// <summary>
38 + /// MainWindow
39 + /// </summary>
40 + public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
41 +
42 +
43 + #line 20 "..\..\MainWindow.xaml"
44 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
45 + internal System.Windows.Controls.Label state;
46 +
47 + #line default
48 + #line hidden
49 +
50 +
51 + #line 21 "..\..\MainWindow.xaml"
52 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
53 + internal System.Windows.Controls.Label timer;
54 +
55 + #line default
56 + #line hidden
57 +
58 +
59 + #line 24 "..\..\MainWindow.xaml"
60 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
61 + internal System.Windows.Controls.Image camera;
62 +
63 + #line default
64 + #line hidden
65 +
66 +
67 + #line 27 "..\..\MainWindow.xaml"
68 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
69 + internal System.Windows.Controls.Primitives.StatusBar statusBar;
70 +
71 + #line default
72 + #line hidden
73 +
74 + private bool _contentLoaded;
75 +
76 + /// <summary>
77 + /// InitializeComponent
78 + /// </summary>
79 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
80 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
81 + public void InitializeComponent() {
82 + if (_contentLoaded) {
83 + return;
84 + }
85 + _contentLoaded = true;
86 + System.Uri resourceLocater = new System.Uri("/BodyBasics-WPF;component/mainwindow.xaml", System.UriKind.Relative);
87 +
88 + #line 1 "..\..\MainWindow.xaml"
89 + System.Windows.Application.LoadComponent(this, resourceLocater);
90 +
91 + #line default
92 + #line hidden
93 + }
94 +
95 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
96 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
97 + [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
98 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
99 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
100 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
101 + void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
102 + switch (connectionId)
103 + {
104 + case 1:
105 +
106 + #line 6 "..\..\MainWindow.xaml"
107 + ((Microsoft.Samples.Kinect.BodyBasics.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.MainWindow_Loaded);
108 +
109 + #line default
110 + #line hidden
111 +
112 + #line 7 "..\..\MainWindow.xaml"
113 + ((Microsoft.Samples.Kinect.BodyBasics.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.MainWindow_Closing);
114 +
115 + #line default
116 + #line hidden
117 + return;
118 + case 2:
119 + this.state = ((System.Windows.Controls.Label)(target));
120 + return;
121 + case 3:
122 + this.timer = ((System.Windows.Controls.Label)(target));
123 + return;
124 + case 4:
125 + this.camera = ((System.Windows.Controls.Image)(target));
126 + return;
127 + case 5:
128 + this.statusBar = ((System.Windows.Controls.Primitives.StatusBar)(target));
129 + return;
130 + }
131 + this._contentLoaded = true;
132 + }
133 + }
134 +}
135 +
1 +#pragma checksum "..\..\App.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "029B41173BECFEABDA846D992179E0B24B39F735"
2 +//------------------------------------------------------------------------------
3 +// <auto-generated>
4 +// 이 코드는 도구를 사용하여 생성되었습니다.
5 +// 런타임 버전:4.0.30319.42000
6 +//
7 +// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
8 +// 이러한 변경 내용이 손실됩니다.
9 +// </auto-generated>
10 +//------------------------------------------------------------------------------
11 +
12 +using System;
13 +using System.Diagnostics;
14 +using System.Windows;
15 +using System.Windows.Automation;
16 +using System.Windows.Controls;
17 +using System.Windows.Controls.Primitives;
18 +using System.Windows.Data;
19 +using System.Windows.Documents;
20 +using System.Windows.Ink;
21 +using System.Windows.Input;
22 +using System.Windows.Markup;
23 +using System.Windows.Media;
24 +using System.Windows.Media.Animation;
25 +using System.Windows.Media.Effects;
26 +using System.Windows.Media.Imaging;
27 +using System.Windows.Media.Media3D;
28 +using System.Windows.Media.TextFormatting;
29 +using System.Windows.Navigation;
30 +using System.Windows.Shapes;
31 +using System.Windows.Shell;
32 +
33 +
34 +namespace Microsoft.Samples.Kinect.BodyBasics {
35 +
36 +
37 + /// <summary>
38 + /// App
39 + /// </summary>
40 + public partial class App : System.Windows.Application {
41 +
42 + /// <summary>
43 + /// InitializeComponent
44 + /// </summary>
45 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
46 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
47 + public void InitializeComponent() {
48 +
49 + #line 4 "..\..\App.xaml"
50 + this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
51 +
52 + #line default
53 + #line hidden
54 + }
55 +
56 + /// <summary>
57 + /// Application Entry Point.
58 + /// </summary>
59 + [System.STAThreadAttribute()]
60 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
61 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
62 + public static void Main() {
63 + Microsoft.Samples.Kinect.BodyBasics.App app = new Microsoft.Samples.Kinect.BodyBasics.App();
64 + app.InitializeComponent();
65 + app.Run();
66 + }
67 + }
68 +}
69 +
1 +#pragma checksum "..\..\App.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "029B41173BECFEABDA846D992179E0B24B39F735"
2 +//------------------------------------------------------------------------------
3 +// <auto-generated>
4 +// 이 코드는 도구를 사용하여 생성되었습니다.
5 +// 런타임 버전:4.0.30319.42000
6 +//
7 +// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
8 +// 이러한 변경 내용이 손실됩니다.
9 +// </auto-generated>
10 +//------------------------------------------------------------------------------
11 +
12 +using System;
13 +using System.Diagnostics;
14 +using System.Windows;
15 +using System.Windows.Automation;
16 +using System.Windows.Controls;
17 +using System.Windows.Controls.Primitives;
18 +using System.Windows.Data;
19 +using System.Windows.Documents;
20 +using System.Windows.Ink;
21 +using System.Windows.Input;
22 +using System.Windows.Markup;
23 +using System.Windows.Media;
24 +using System.Windows.Media.Animation;
25 +using System.Windows.Media.Effects;
26 +using System.Windows.Media.Imaging;
27 +using System.Windows.Media.Media3D;
28 +using System.Windows.Media.TextFormatting;
29 +using System.Windows.Navigation;
30 +using System.Windows.Shapes;
31 +using System.Windows.Shell;
32 +
33 +
34 +namespace Microsoft.Samples.Kinect.BodyBasics {
35 +
36 +
37 + /// <summary>
38 + /// App
39 + /// </summary>
40 + public partial class App : System.Windows.Application {
41 +
42 + /// <summary>
43 + /// InitializeComponent
44 + /// </summary>
45 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
46 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
47 + public void InitializeComponent() {
48 +
49 + #line 4 "..\..\App.xaml"
50 + this.StartupUri = new System.Uri("MainWindow.xaml", System.UriKind.Relative);
51 +
52 + #line default
53 + #line hidden
54 + }
55 +
56 + /// <summary>
57 + /// Application Entry Point.
58 + /// </summary>
59 + [System.STAThreadAttribute()]
60 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
61 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
62 + public static void Main() {
63 + Microsoft.Samples.Kinect.BodyBasics.App app = new Microsoft.Samples.Kinect.BodyBasics.App();
64 + app.InitializeComponent();
65 + app.Run();
66 + }
67 + }
68 +}
69 +
1 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Release\BodyBasics-WPF.exe.config
2 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Release\BodyBasics-WPF.exe
3 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Release\BodyBasics-WPF.pdb
4 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Release\Microsoft.Kinect.dll
5 +D:\Kinect\새 폴더\BodyBasics-WPF\bin\AnyCPU\Release\Microsoft.Kinect.xml
6 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\MainWindow.baml
7 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\MainWindow.g.cs
8 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\App.g.cs
9 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\BodyBasics-WPF_MarkupCompile.cache
10 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\BodyBasics-WPF.g.resources
11 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\Microsoft.Samples.Kinect.BodyBasics.Properties.Resources.resources
12 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\BodyBasics-WPF.csproj.GenerateResource.cache
13 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\BodyBasics-WPF.csproj.CoreCompileInputs.cache
14 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\BodyBasics-WPF.csproj.CopyComplete
15 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\BodyBasics-WPF.exe
16 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\BodyBasics-WPF.pdb
17 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\BodyBasics-WPF.csprojResolveAssemblyReference.cache
No preview for this file type
No preview for this file type
1 +BodyBasics-WPF
2 +
3 +
4 +winexe
5 +C#
6 +.cs
7 +D:\Kinect\새 폴더\BodyBasics-WPF\obj\Release\
8 +Microsoft.Samples.Kinect.BodyBasics
9 +none
10 +false
11 +TRACE
12 +D:\Kinect\새 폴더\BodyBasics-WPF\App.xaml
13 +11151548125
14 +
15 +5-2017746502
16 +13-830665276
17 +MainWindow.xaml;
18 +
19 +False
20 +
No preview for this file type
1 +#pragma checksum "..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "B9F3844DAED0D618F9AA0417F2C8C3E1DFB32914"
2 +//------------------------------------------------------------------------------
3 +// <auto-generated>
4 +// 이 코드는 도구를 사용하여 생성되었습니다.
5 +// 런타임 버전:4.0.30319.42000
6 +//
7 +// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
8 +// 이러한 변경 내용이 손실됩니다.
9 +// </auto-generated>
10 +//------------------------------------------------------------------------------
11 +
12 +using System;
13 +using System.Diagnostics;
14 +using System.Windows;
15 +using System.Windows.Automation;
16 +using System.Windows.Controls;
17 +using System.Windows.Controls.Primitives;
18 +using System.Windows.Data;
19 +using System.Windows.Documents;
20 +using System.Windows.Ink;
21 +using System.Windows.Input;
22 +using System.Windows.Markup;
23 +using System.Windows.Media;
24 +using System.Windows.Media.Animation;
25 +using System.Windows.Media.Effects;
26 +using System.Windows.Media.Imaging;
27 +using System.Windows.Media.Media3D;
28 +using System.Windows.Media.TextFormatting;
29 +using System.Windows.Navigation;
30 +using System.Windows.Shapes;
31 +using System.Windows.Shell;
32 +
33 +
34 +namespace Microsoft.Samples.Kinect.BodyBasics {
35 +
36 +
37 + /// <summary>
38 + /// MainWindow
39 + /// </summary>
40 + public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
41 +
42 +
43 + #line 20 "..\..\MainWindow.xaml"
44 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
45 + internal System.Windows.Controls.Label state;
46 +
47 + #line default
48 + #line hidden
49 +
50 +
51 + #line 21 "..\..\MainWindow.xaml"
52 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
53 + internal System.Windows.Controls.Label timer;
54 +
55 + #line default
56 + #line hidden
57 +
58 +
59 + #line 24 "..\..\MainWindow.xaml"
60 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
61 + internal System.Windows.Controls.Image camera;
62 +
63 + #line default
64 + #line hidden
65 +
66 +
67 + #line 27 "..\..\MainWindow.xaml"
68 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
69 + internal System.Windows.Controls.Primitives.StatusBar statusBar;
70 +
71 + #line default
72 + #line hidden
73 +
74 + private bool _contentLoaded;
75 +
76 + /// <summary>
77 + /// InitializeComponent
78 + /// </summary>
79 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
80 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
81 + public void InitializeComponent() {
82 + if (_contentLoaded) {
83 + return;
84 + }
85 + _contentLoaded = true;
86 + System.Uri resourceLocater = new System.Uri("/BodyBasics-WPF;component/mainwindow.xaml", System.UriKind.Relative);
87 +
88 + #line 1 "..\..\MainWindow.xaml"
89 + System.Windows.Application.LoadComponent(this, resourceLocater);
90 +
91 + #line default
92 + #line hidden
93 + }
94 +
95 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
96 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
97 + [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
98 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
99 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
100 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
101 + void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
102 + switch (connectionId)
103 + {
104 + case 1:
105 +
106 + #line 6 "..\..\MainWindow.xaml"
107 + ((Microsoft.Samples.Kinect.BodyBasics.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.MainWindow_Loaded);
108 +
109 + #line default
110 + #line hidden
111 +
112 + #line 7 "..\..\MainWindow.xaml"
113 + ((Microsoft.Samples.Kinect.BodyBasics.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.MainWindow_Closing);
114 +
115 + #line default
116 + #line hidden
117 + return;
118 + case 2:
119 + this.state = ((System.Windows.Controls.Label)(target));
120 + return;
121 + case 3:
122 + this.timer = ((System.Windows.Controls.Label)(target));
123 + return;
124 + case 4:
125 + this.camera = ((System.Windows.Controls.Image)(target));
126 + return;
127 + case 5:
128 + this.statusBar = ((System.Windows.Controls.Primitives.StatusBar)(target));
129 + return;
130 + }
131 + this._contentLoaded = true;
132 + }
133 + }
134 +}
135 +
1 +#pragma checksum "..\..\MainWindow.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "B9F3844DAED0D618F9AA0417F2C8C3E1DFB32914"
2 +//------------------------------------------------------------------------------
3 +// <auto-generated>
4 +// 이 코드는 도구를 사용하여 생성되었습니다.
5 +// 런타임 버전:4.0.30319.42000
6 +//
7 +// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
8 +// 이러한 변경 내용이 손실됩니다.
9 +// </auto-generated>
10 +//------------------------------------------------------------------------------
11 +
12 +using System;
13 +using System.Diagnostics;
14 +using System.Windows;
15 +using System.Windows.Automation;
16 +using System.Windows.Controls;
17 +using System.Windows.Controls.Primitives;
18 +using System.Windows.Data;
19 +using System.Windows.Documents;
20 +using System.Windows.Ink;
21 +using System.Windows.Input;
22 +using System.Windows.Markup;
23 +using System.Windows.Media;
24 +using System.Windows.Media.Animation;
25 +using System.Windows.Media.Effects;
26 +using System.Windows.Media.Imaging;
27 +using System.Windows.Media.Media3D;
28 +using System.Windows.Media.TextFormatting;
29 +using System.Windows.Navigation;
30 +using System.Windows.Shapes;
31 +using System.Windows.Shell;
32 +
33 +
34 +namespace Microsoft.Samples.Kinect.BodyBasics {
35 +
36 +
37 + /// <summary>
38 + /// MainWindow
39 + /// </summary>
40 + public partial class MainWindow : System.Windows.Window, System.Windows.Markup.IComponentConnector {
41 +
42 +
43 + #line 20 "..\..\MainWindow.xaml"
44 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
45 + internal System.Windows.Controls.Label state;
46 +
47 + #line default
48 + #line hidden
49 +
50 +
51 + #line 21 "..\..\MainWindow.xaml"
52 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
53 + internal System.Windows.Controls.Label timer;
54 +
55 + #line default
56 + #line hidden
57 +
58 +
59 + #line 24 "..\..\MainWindow.xaml"
60 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
61 + internal System.Windows.Controls.Image camera;
62 +
63 + #line default
64 + #line hidden
65 +
66 +
67 + #line 27 "..\..\MainWindow.xaml"
68 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
69 + internal System.Windows.Controls.Primitives.StatusBar statusBar;
70 +
71 + #line default
72 + #line hidden
73 +
74 + private bool _contentLoaded;
75 +
76 + /// <summary>
77 + /// InitializeComponent
78 + /// </summary>
79 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
80 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
81 + public void InitializeComponent() {
82 + if (_contentLoaded) {
83 + return;
84 + }
85 + _contentLoaded = true;
86 + System.Uri resourceLocater = new System.Uri("/BodyBasics-WPF;component/mainwindow.xaml", System.UriKind.Relative);
87 +
88 + #line 1 "..\..\MainWindow.xaml"
89 + System.Windows.Application.LoadComponent(this, resourceLocater);
90 +
91 + #line default
92 + #line hidden
93 + }
94 +
95 + [System.Diagnostics.DebuggerNonUserCodeAttribute()]
96 + [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
97 + [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
98 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
99 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
100 + [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
101 + void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
102 + switch (connectionId)
103 + {
104 + case 1:
105 +
106 + #line 6 "..\..\MainWindow.xaml"
107 + ((Microsoft.Samples.Kinect.BodyBasics.MainWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.MainWindow_Loaded);
108 +
109 + #line default
110 + #line hidden
111 +
112 + #line 7 "..\..\MainWindow.xaml"
113 + ((Microsoft.Samples.Kinect.BodyBasics.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.MainWindow_Closing);
114 +
115 + #line default
116 + #line hidden
117 + return;
118 + case 2:
119 + this.state = ((System.Windows.Controls.Label)(target));
120 + return;
121 + case 3:
122 + this.timer = ((System.Windows.Controls.Label)(target));
123 + return;
124 + case 4:
125 + this.camera = ((System.Windows.Controls.Image)(target));
126 + return;
127 + case 5:
128 + this.statusBar = ((System.Windows.Controls.Primitives.StatusBar)(target));
129 + return;
130 + }
131 + this._contentLoaded = true;
132 + }
133 + }
134 +}
135 +