replset.js
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"use strict"
var inherits = require('util').inherits,
f = require('util').format,
EventEmitter = require('events').EventEmitter,
ReadPreference = require('./read_preference'),
BasicCursor = require('../cursor'),
retrieveBSON = require('../connection/utils').retrieveBSON,
Logger = require('../connection/logger'),
MongoError = require('../error'),
Server = require('./server'),
ReplSetState = require('./replset_state'),
assign = require('../utils').assign,
clone = require('./shared').clone,
Timeout = require('./shared').Timeout,
Interval = require('./shared').Interval,
createClientInfo = require('./shared').createClientInfo;
var MongoCR = require('../auth/mongocr')
, X509 = require('../auth/x509')
, Plain = require('../auth/plain')
, GSSAPI = require('../auth/gssapi')
, SSPI = require('../auth/sspi')
, ScramSHA1 = require('../auth/scram');
var BSON = retrieveBSON();
//
// States
var DISCONNECTED = 'disconnected';
var CONNECTING = 'connecting';
var CONNECTED = 'connected';
var UNREFERENCED = 'unreferenced';
var DESTROYED = 'destroyed';
function stateTransition(self, newState) {
var legalTransitions = {
'disconnected': [CONNECTING, DESTROYED, DISCONNECTED],
'connecting': [CONNECTING, DESTROYED, CONNECTED, DISCONNECTED],
'connected': [CONNECTED, DISCONNECTED, DESTROYED, UNREFERENCED],
'unreferenced': [UNREFERENCED, DESTROYED],
'destroyed': [DESTROYED]
}
// Get current state
var legalStates = legalTransitions[self.state];
if(legalStates && legalStates.indexOf(newState) != -1) {
self.state = newState;
} else {
self.s.logger.error(f('Pool with id [%s] failed attempted illegal state transition from [%s] to [%s] only following state allowed [%s]'
, self.id, self.state, newState, legalStates));
}
}
//
// ReplSet instance id
var id = 1;
var handlers = ['connect', 'close', 'error', 'timeout', 'parseError'];
/**
* Creates a new Replset instance
* @class
* @param {array} seedlist A list of seeds for the replicaset
* @param {boolean} options.setName The Replicaset set name
* @param {boolean} [options.secondaryOnlyConnectionAllowed=false] Allow connection to a secondary only replicaset
* @param {number} [options.haInterval=10000] The High availability period for replicaset inquiry
* @param {boolean} [options.emitError=false] Server will emit errors events
* @param {Cursor} [options.cursorFactory=Cursor] The cursor factory class used for all query cursors
* @param {number} [options.size=5] Server connection pool size
* @param {boolean} [options.keepAlive=true] TCP Connection keep alive enabled
* @param {number} [options.keepAliveInitialDelay=0] Initial delay before TCP keep alive enabled
* @param {boolean} [options.noDelay=true] TCP Connection no delay
* @param {number} [options.connectionTimeout=10000] TCP Connection timeout setting
* @param {number} [options.socketTimeout=0] TCP Socket timeout setting
* @param {boolean} [options.singleBufferSerializtion=true] Serialize into single buffer, trade of peak memory for serialization speed
* @param {boolean} [options.ssl=false] Use SSL for connection
* @param {boolean|function} [options.checkServerIdentity=true] Ensure we check server identify during SSL, set to false to disable checking. Only works for Node 0.12.x or higher. You can pass in a boolean or your own checkServerIdentity override function.
* @param {Buffer} [options.ca] SSL Certificate store binary buffer
* @param {Buffer} [options.crl] SSL Certificate revocation store binary buffer
* @param {Buffer} [options.cert] SSL Certificate binary buffer
* @param {Buffer} [options.key] SSL Key file binary buffer
* @param {string} [options.passphrase] SSL Certificate pass phrase
* @param {string} [options.servername=null] String containing the server name requested via TLS SNI.
* @param {boolean} [options.rejectUnauthorized=true] Reject unauthorized server certificates
* @param {boolean} [options.promoteLongs=true] Convert Long values from the db into Numbers if they fit into 53 bits
* @param {boolean} [options.promoteValues=true] Promotes BSON values to native types where possible, set to false to only receive wrapper types.
* @param {boolean} [options.promoteBuffers=false] Promotes Binary BSON values to native Node Buffers.
* @param {number} [options.pingInterval=5000] Ping interval to check the response time to the different servers
* @param {number} [options.localThresholdMS=15] Cutoff latency point in MS for Replicaset member selection
* @param {boolean} [options.domainsEnabled=false] Enable the wrapping of the callback in the current domain, disabled by default to avoid perf hit.
* @return {ReplSet} A cursor instance
* @fires ReplSet#connect
* @fires ReplSet#ha
* @fires ReplSet#joined
* @fires ReplSet#left
* @fires ReplSet#failed
* @fires ReplSet#fullsetup
* @fires ReplSet#all
* @fires ReplSet#error
* @fires ReplSet#serverHeartbeatStarted
* @fires ReplSet#serverHeartbeatSucceeded
* @fires ReplSet#serverHeartbeatFailed
* @fires ReplSet#topologyOpening
* @fires ReplSet#topologyClosed
* @fires ReplSet#topologyDescriptionChanged
* @property {string} type the topology type.
* @property {string} parserType the parser type used (c++ or js).
*/
var ReplSet = function(seedlist, options) {
var self = this;
options = options || {};
// Validate seedlist
if(!Array.isArray(seedlist)) throw new MongoError("seedlist must be an array");
// Validate list
if(seedlist.length == 0) throw new MongoError("seedlist must contain at least one entry");
// Validate entries
seedlist.forEach(function(e) {
if(typeof e.host != 'string' || typeof e.port != 'number')
throw new MongoError("seedlist entry must contain a host and port");
});
// Add event listener
EventEmitter.call(this);
// Get replSet Id
this.id = id++;
// Get the localThresholdMS
var localThresholdMS = options.localThresholdMS || 15;
// Backward compatibility
if(options.acceptableLatency) localThresholdMS = options.acceptableLatency;
// Create a logger
var logger = Logger('ReplSet', options);
// Internal state
this.s = {
options: assign({}, options),
// BSON instance
bson: options.bson || new BSON([BSON.Binary, BSON.Code, BSON.DBRef, BSON.Decimal128,
BSON.Double, BSON.Int32, BSON.Long, BSON.Map, BSON.MaxKey, BSON.MinKey,
BSON.ObjectId, BSON.BSONRegExp, BSON.Symbol, BSON.Timestamp]),
// Factory overrides
Cursor: options.cursorFactory || BasicCursor,
// Logger instance
logger: logger,
// Seedlist
seedlist: seedlist,
// Replicaset state
replicaSetState: new ReplSetState({
id: this.id, setName: options.setName,
acceptableLatency: localThresholdMS,
heartbeatFrequencyMS: options.haInterval ? options.haInterval : 10000,
logger: logger
}),
// Current servers we are connecting to
connectingServers: [],
// Ha interval
haInterval: options.haInterval ? options.haInterval : 10000,
// Minimum heartbeat frequency used if we detect a server close
minHeartbeatFrequencyMS: 500,
// Disconnect handler
disconnectHandler: options.disconnectHandler,
// Server selection index
index: 0,
// Connect function options passed in
connectOptions: {},
// Are we running in debug mode
debug: typeof options.debug == 'boolean' ? options.debug : false,
// Client info
clientInfo: createClientInfo(options),
// Authentication context
authenticationContexts: [],
}
// Add handler for topology change
this.s.replicaSetState.on('topologyDescriptionChanged', function(r) { self.emit('topologyDescriptionChanged', r); });
// Log info warning if the socketTimeout < haInterval as it will cause
// a lot of recycled connections to happen.
if(this.s.logger.isWarn()
&& this.s.options.socketTimeout != 0
&& this.s.options.socketTimeout < this.s.haInterval) {
this.s.logger.warn(f('warning socketTimeout %s is less than haInterval %s. This might cause unnecessary server reconnections due to socket timeouts'
, this.s.options.socketTimeout, this.s.haInterval));
}
// All the authProviders
this.authProviders = options.authProviders || {
'mongocr': new MongoCR(this.s.bson), 'x509': new X509(this.s.bson)
, 'plain': new Plain(this.s.bson), 'gssapi': new GSSAPI(this.s.bson)
, 'sspi': new SSPI(this.s.bson), 'scram-sha-1': new ScramSHA1(this.s.bson)
}
// Add forwarding of events from state handler
var types = ['joined', 'left'];
types.forEach(function(x) {
self.s.replicaSetState.on(x, function(t, s) {
self.emit(x, t, s);
});
});
// Connect stat
this.initialConnectState = {
connect: false, fullsetup: false, all: false
}
// Disconnected state
this.state = DISCONNECTED;
this.haTimeoutId = null;
// Are we authenticating
this.authenticating = false;
// Last ismaster
this.ismaster = null;
// Contains the intervalId
this.intervalIds = [];
}
inherits(ReplSet, EventEmitter);
Object.defineProperty(ReplSet.prototype, 'type', {
enumerable:true, get: function() { return 'replset'; }
});
Object.defineProperty(ReplSet.prototype, 'parserType', {
enumerable:true, get: function() {
return BSON.native ? "c++" : "js";
}
});
function rexecuteOperations(self) {
// If we have a primary and a disconnect handler, execute
// buffered operations
if(self.s.replicaSetState.hasPrimaryAndSecondary() && self.s.disconnectHandler) {
self.s.disconnectHandler.execute();
} else if(self.s.replicaSetState.hasPrimary() && self.s.disconnectHandler) {
self.s.disconnectHandler.execute({ executePrimary:true });
} else if(self.s.replicaSetState.hasSecondary() && self.s.disconnectHandler) {
self.s.disconnectHandler.execute({ executeSecondary:true });
}
}
function connectNewServers(self, servers, callback) {
// Count lefts
var count = servers.length;
var error = null;
// Handle events
var _handleEvent = function(self, event) {
return function(err) {
var _self = this;
count = count - 1;
// Destroyed
if(self.state == DESTROYED || self.state == UNREFERENCED) {
return this.destroy({force:true});
}
if(event == 'connect' && !self.authenticating) {
// Destroyed
if(self.state == DESTROYED || self.state == UNREFERENCED) {
return _self.destroy({force:true});
}
// Do we have authentication contexts that need to be applied
applyAuthenticationContexts(self, _self, function() {
// Destroy the instance
if(self.state == DESTROYED || self.state == UNREFERENCED) {
return _self.destroy({force:true});
}
// Update the state
var result = self.s.replicaSetState.update(_self);
// Update the state with the new server
if(result) {
// Primary lastIsMaster store it
if(_self.lastIsMaster() && _self.lastIsMaster().ismaster) {
self.ismaster = _self.lastIsMaster();
}
// Remove the handlers
for(var i = 0; i < handlers.length; i++) {
_self.removeAllListeners(handlers[i]);
}
// Add stable state handlers
_self.on('error', handleEvent(self, 'error'));
_self.on('close', handleEvent(self, 'close'));
_self.on('timeout', handleEvent(self, 'timeout'));
_self.on('parseError', handleEvent(self, 'parseError'));
// Enalbe the monitoring of the new server
monitorServer(_self.lastIsMaster().me, self, {});
// Rexecute any stalled operation
rexecuteOperations(self);
} else {
_self.destroy({force:true});
}
});
} else if(event == 'connect' && self.authenticating) {
this.destroy({force:true});
} else if(event == 'error') {
error = err;
}
// Rexecute any stalled operation
rexecuteOperations(self);
// Are we done finish up callback
if(count == 0) { callback(error); }
}
}
// No new servers
if(count == 0) return callback();
// Execute method
function execute(_server, i) {
setTimeout(function() {
// Destroyed
if(self.state == DESTROYED || self.state == UNREFERENCED) {
return;
}
// Create a new server instance
var server = new Server(assign({}, self.s.options, {
host: _server.split(':')[0],
port: parseInt(_server.split(':')[1], 10)
}, {
authProviders: self.authProviders, reconnect:false, monitoring: false, inTopology: true
}, {
clientInfo: clone(self.s.clientInfo)
}));
// Add temp handlers
server.once('connect', _handleEvent(self, 'connect'));
server.once('close', _handleEvent(self, 'close'));
server.once('timeout', _handleEvent(self, 'timeout'));
server.once('error', _handleEvent(self, 'error'));
server.once('parseError', _handleEvent(self, 'parseError'));
// SDAM Monitoring events
server.on('serverOpening', function(e) { self.emit('serverOpening', e); });
server.on('serverDescriptionChanged', function(e) { self.emit('serverDescriptionChanged', e); });
server.on('serverClosed', function(e) { self.emit('serverClosed', e); });
server.connect(self.s.connectOptions);
}, i);
}
// Create new instances
for(var i = 0; i < servers.length; i++) {
execute(servers[i], i);
}
}
// Ping the server
var pingServer = function(self, server, cb) {
// Measure running time
var start = new Date().getTime();
// Emit the server heartbeat start
emitSDAMEvent(self, 'serverHeartbeatStarted', { connectionId: server.name });
// Execute ismaster
// Set the socketTimeout for a monitoring message to a low number
// Ensuring ismaster calls are timed out quickly
server.command('admin.$cmd', {
ismaster:true
}, {
monitoring: true,
socketTimeout: self.s.options.connectionTimeout || 2000,
}, function(err, r) {
if(self.state == DESTROYED || self.state == UNREFERENCED) {
server.destroy({force:true});
return cb(err, r);
}
// Calculate latency
var latencyMS = new Date().getTime() - start;
// Set the last updatedTime
var hrTime = process.hrtime();
// Calculate the last update time
server.lastUpdateTime = hrTime[0] * 1000 + Math.round(hrTime[1]/1000);
// We had an error, remove it from the state
if(err) {
// Emit the server heartbeat failure
emitSDAMEvent(self, 'serverHeartbeatFailed', { durationMS: latencyMS, failure: err, connectionId: server.name });
// Remove server from the state
self.s.replicaSetState.remove(server);
} else {
// Update the server ismaster
server.ismaster = r.result;
// Check if we have a lastWriteDate convert it to MS
// and store on the server instance for later use
if(server.ismaster.lastWrite && server.ismaster.lastWrite.lastWriteDate) {
server.lastWriteDate = server.ismaster.lastWrite.lastWriteDate.getTime();
}
// Do we have a brand new server
if(server.lastIsMasterMS == -1) {
server.lastIsMasterMS = latencyMS;
} else if(server.lastIsMasterMS) {
// After the first measurement, average RTT MUST be computed using an
// exponentially-weighted moving average formula, with a weighting factor (alpha) of 0.2.
// If the prior average is denoted old_rtt, then the new average (new_rtt) is
// computed from a new RTT measurement (x) using the following formula:
// alpha = 0.2
// new_rtt = alpha * x + (1 - alpha) * old_rtt
server.lastIsMasterMS = 0.2 * latencyMS + (1 - 0.2) * server.lastIsMasterMS;
}
if(self.s.replicaSetState.update(server)) {
// Primary lastIsMaster store it
if(server.lastIsMaster() && server.lastIsMaster().ismaster) {
self.ismaster = server.lastIsMaster();
}
}
// Server heart beat event
emitSDAMEvent(self, 'serverHeartbeatSucceeded', { durationMS: latencyMS, reply: r.result, connectionId: server.name });
}
// Calculate the staleness for this server
self.s.replicaSetState.updateServerMaxStaleness(server, self.s.haInterval);
// Callback
cb(err, r);
});
}
// Each server is monitored in parallel in their own timeout loop
var monitorServer = function(host, self, options) {
// If this is not the initial scan
// Is this server already being monitoried, then skip monitoring
if(!options.haInterval) {
for(var i = 0; i < self.intervalIds.length; i++) {
if(self.intervalIds[i].__host === host) {
return;
}
}
}
// Get the haInterval
var _process = options.haInterval ? Timeout : Interval;
var _haInterval = options.haInterval ? options.haInterval : self.s.haInterval;
// Create the interval
var intervalId = new _process(function() {
if(self.state == DESTROYED || self.state == UNREFERENCED) {
// clearInterval(intervalId);
intervalId.stop();
return;
}
// Do we already have server connection available for this host
var _server = self.s.replicaSetState.get(host);
// Check if we have a known server connection and reuse
if(_server) {
// Ping the server
return pingServer(self, _server, function(err) {
if(self.state == DESTROYED || self.state == UNREFERENCED) {
intervalId.stop();
return;
}
// Filter out all called intervaliIds
self.intervalIds = self.intervalIds.filter(function(intervalId) {
return intervalId.isRunning();
} );
// Initial sweep
if(_process === Timeout) {
if(self.state == CONNECTING && (
(
self.s.replicaSetState.hasSecondary()
&& self.s.options.secondaryOnlyConnectionAllowed
)
|| self.s.replicaSetState.hasPrimary()
)) {
self.state = CONNECTED;
// Emit connected sign
process.nextTick(function() {
self.emit('connect', self);
});
// Start topology interval check
topologyMonitor(self, {});
}
} else {
if(self.state == DISCONNECTED && (
(
self.s.replicaSetState.hasSecondary()
&& self.s.options.secondaryOnlyConnectionAllowed
)
|| self.s.replicaSetState.hasPrimary()
)) {
self.state = CONNECTED;
// Rexecute any stalled operation
rexecuteOperations(self);
// Emit connected sign
process.nextTick(function() {
self.emit('reconnect', self);
});
}
}
if(self.initialConnectState.connect
&& !self.initialConnectState.fullsetup
&& self.s.replicaSetState.hasPrimaryAndSecondary()) {
// Set initial connect state
self.initialConnectState.fullsetup = true;
self.initialConnectState.all = true;
process.nextTick(function() {
self.emit('fullsetup', self);
self.emit('all', self);
});
}
});
}
}, _haInterval);
// Start the interval
intervalId.start();
// Add the intervalId host name
intervalId.__host = host;
// Add the intervalId to our list of intervalIds
self.intervalIds.push(intervalId);
}
function topologyMonitor(self, options) {
if(self.state == DESTROYED || self.state == UNREFERENCED) return;
options = options || {};
// Get the servers
var servers = Object.keys(self.s.replicaSetState.set);
// Get the haInterval
var _process = options.haInterval ? Timeout : Interval;
var _haInterval = options.haInterval ? options.haInterval : self.s.haInterval;
if(_process === Timeout) {
return connectNewServers(self, self.s.replicaSetState.unknownServers, function(err) {
// Don't emit errors if the connection was already
if(self.state === DESTROYED || self.state === UNREFERENCED) {
return;
}
if(!self.s.replicaSetState.hasPrimary() && !self.s.options.secondaryOnlyConnectionAllowed) {
if(err) return self.emit('error', err);
self.emit('error', new MongoError('no primary found in replicaset'));
return self.destroy({force:true});
} else if(!self.s.replicaSetState.hasSecondary() && self.s.options.secondaryOnlyConnectionAllowed) {
if(err) return self.emit('error', err);
self.emit('error', new MongoError('no secondary found in replicaset'));
return self.destroy({force:true});
}
for(var i = 0; i < servers.length; i++) {
monitorServer(servers[i], self, options);
}
});
} else {
for(var i = 0; i < servers.length; i++) {
monitorServer(servers[i], self, options);
}
}
// Run the reconnect process
function executeReconnect(self) {
return function() {
if(self.state == DESTROYED || self.state == UNREFERENCED) {
return;
}
connectNewServers(self, self.s.replicaSetState.unknownServers, function() {
var monitoringFrequencey = self.s.replicaSetState.hasPrimary()
? _haInterval : self.s.minHeartbeatFrequencyMS;
// Create a timeout
self.intervalIds.push(new Timeout(executeReconnect(self), monitoringFrequencey).start());
});
}
}
// Decide what kind of interval to use
var intervalTime = !self.s.replicaSetState.hasPrimary()
? self.s.minHeartbeatFrequencyMS
: _haInterval
self.intervalIds.push(new Timeout(executeReconnect(self), intervalTime).start());
}
function addServerToList(list, server) {
for(var i = 0; i < list.length; i++) {
if(list[i].name.toLowerCase() === server.name.toLowerCase()) return true;
}
list.push(server);
}
function handleEvent(self, event) {
return function() {
if(self.state == DESTROYED || self.state == UNREFERENCED) return;
// Debug log
if(self.s.logger.isDebug()) {
self.s.logger.debug(f('handleEvent %s from server %s in replset with id %s', event, this.name, self.id));
}
// Remove from the replicaset state
self.s.replicaSetState.remove(this);
// Are we in a destroyed state return
if(self.state == DESTROYED || self.state == UNREFERENCED) return;
// If no primary and secondary available
if(!self.s.replicaSetState.hasPrimary()
&& !self.s.replicaSetState.hasSecondary()
&& self.s.options.secondaryOnlyConnectionAllowed) {
stateTransition(self, DISCONNECTED);
} else if(!self.s.replicaSetState.hasPrimary()) {
stateTransition(self, DISCONNECTED);
}
addServerToList(self.s.connectingServers, this);
}
}
function applyAuthenticationContexts(self, server, callback) {
if(self.s.authenticationContexts.length == 0) {
return callback();
}
// Do not apply any auth contexts if it's an arbiter
if(server.lastIsMaster() && server.lastIsMaster().arbiterOnly) {
return callback();
}
// Copy contexts to ensure no modificiation in the middle of
// auth process.
var authContexts = self.s.authenticationContexts.slice(0);
// Apply one of the contexts
function applyAuth(authContexts, server, callback) {
if(authContexts.length == 0) return callback();
// Get the first auth context
var authContext = authContexts.shift();
// Copy the params
var customAuthContext = authContext.slice(0);
// Push our callback handler
customAuthContext.push(function(err) {
applyAuth(authContexts, server, callback);
});
// Attempt authentication
server.auth.apply(server, customAuthContext)
}
// Apply all auth contexts
applyAuth(authContexts, server, callback);
}
function handleInitialConnectEvent(self, event) {
return function() {
var _this = this;
// Debug log
if(self.s.logger.isDebug()) {
self.s.logger.debug(f('handleInitialConnectEvent %s from server %s in replset with id %s', event, this.name, self.id));
}
// Destroy the instance
if(self.state == DESTROYED || self.state == UNREFERENCED) {
return this.destroy({force:true});
}
// Check the type of server
if(event == 'connect') {
// Do we have authentication contexts that need to be applied
applyAuthenticationContexts(self, _this, function() {
// Destroy the instance
if(self.state == DESTROYED || self.state == UNREFERENCED) {
return _this.destroy({force:true});
}
// Update the state
var result = self.s.replicaSetState.update(_this);
if(result == true) {
// Primary lastIsMaster store it
if(_this.lastIsMaster() && _this.lastIsMaster().ismaster) {
self.ismaster = _this.lastIsMaster();
}
// Debug log
if(self.s.logger.isDebug()) {
self.s.logger.debug(f('handleInitialConnectEvent %s from server %s in replset with id %s has state [%s]', event, _this.name, self.id, JSON.stringify(self.s.replicaSetState.set)));
}
// Remove the handlers
for(var i = 0; i < handlers.length; i++) {
_this.removeAllListeners(handlers[i]);
}
// Add stable state handlers
_this.on('error', handleEvent(self, 'error'));
_this.on('close', handleEvent(self, 'close'));
_this.on('timeout', handleEvent(self, 'timeout'));
_this.on('parseError', handleEvent(self, 'parseError'));
// Do we have a primary or primaryAndSecondary
if(self.state === CONNECTING && self.s.replicaSetState.hasPrimary()
|| (self.s.replicaSetState.hasSecondary() && self.s.options.secondaryOnlyConnectionAllowed)) {
// We are connected
self.state = CONNECTED;
// Set initial connect state
self.initialConnectState.connect = true;
// Emit connect event
process.nextTick(function() {
self.emit('connect', self);
});
topologyMonitor(self, {});
}
} else if(result instanceof MongoError) {
_this.destroy({force:true});
self.destroy({force:true});
return self.emit('error', result);
} else {
_this.destroy({force:true});
}
});
} else {
// Emit failure to connect
self.emit('failed', this);
addServerToList(self.s.connectingServers, this);
// Remove from the state
self.s.replicaSetState.remove(this);
}
if(self.initialConnectState.connect
&& !self.initialConnectState.fullsetup
&& self.s.replicaSetState.hasPrimaryAndSecondary()) {
// Set initial connect state
self.initialConnectState.fullsetup = true;
self.initialConnectState.all = true;
process.nextTick(function() {
self.emit('fullsetup', self);
self.emit('all', self);
});
}
// Remove from the list from connectingServers
for(var i = 0; i < self.s.connectingServers.length; i++) {
if(self.s.connectingServers[i].equals(this)) {
self.s.connectingServers.splice(i, 1);
}
}
// Trigger topologyMonitor
if(self.s.connectingServers.length == 0 && self.state == CONNECTING) {
topologyMonitor(self, {haInterval: 1});
}
};
}
function connectServers(self, servers) {
// Update connectingServers
self.s.connectingServers = self.s.connectingServers.concat(servers);
// Index used to interleaf the server connects, avoiding
// runtime issues on io constrained vm's
var timeoutInterval = 0;
function connect(server, timeoutInterval) {
setTimeout(function() {
// Add the server to the state
if(self.s.replicaSetState.update(server)) {
// Primary lastIsMaster store it
if(server.lastIsMaster() && server.lastIsMaster().ismaster) {
self.ismaster = server.lastIsMaster();
}
}
// Add event handlers
server.once('close', handleInitialConnectEvent(self, 'close'));
server.once('timeout', handleInitialConnectEvent(self, 'timeout'));
server.once('parseError', handleInitialConnectEvent(self, 'parseError'));
server.once('error', handleInitialConnectEvent(self, 'error'));
server.once('connect', handleInitialConnectEvent(self, 'connect'));
// SDAM Monitoring events
server.on('serverOpening', function(e) { self.emit('serverOpening', e); });
server.on('serverDescriptionChanged', function(e) { self.emit('serverDescriptionChanged', e); });
server.on('serverClosed', function(e) { self.emit('serverClosed', e); });
// Start connection
server.connect(self.s.connectOptions);
}, timeoutInterval);
}
// Start all the servers
while(servers.length > 0) {
connect(servers.shift(), timeoutInterval++);
}
}
/**
* Emit event if it exists
* @method
*/
function emitSDAMEvent(self, event, description) {
if(self.listeners(event).length > 0) {
self.emit(event, description);
}
}
/**
* Initiate server connect
* @method
* @param {array} [options.auth=null] Array of auth options to apply on connect
*/
ReplSet.prototype.connect = function(options) {
var self = this;
// Add any connect level options to the internal state
this.s.connectOptions = options || {};
// Set connecting state
stateTransition(this, CONNECTING);
// Create server instances
var servers = this.s.seedlist.map(function(x) {
return new Server(assign({}, self.s.options, x, {
authProviders: self.authProviders, reconnect:false, monitoring:false, inTopology: true
}, {
clientInfo: clone(self.s.clientInfo)
}));
});
// Error out as high availbility interval must be < than socketTimeout
if(this.s.options.socketTimeout > 0 && this.s.options.socketTimeout <= this.s.options.haInterval) {
return self.emit('error', new MongoError(f("haInterval [%s] MS must be set to less than socketTimeout [%s] MS"
, this.s.options.haInterval, this.s.options.socketTimeout)));
}
// Emit the topology opening event
emitSDAMEvent(this, 'topologyOpening', { topologyId: this.id });
// Start all server connections
connectServers(self, servers);
}
/**
* Destroy the server connection
* @param {boolean} [options.force=false] Force destroy the pool
* @method
*/
ReplSet.prototype.destroy = function(options) {
options = options || {};
// Transition state
stateTransition(this, DESTROYED);
// Clear out any monitoring process
if(this.haTimeoutId) clearTimeout(this.haTimeoutId);
// Destroy the replicaset
this.s.replicaSetState.destroy(options);
// Clear out authentication contexts
this.s.authenticationContexts = [];
// Destroy all connecting servers
this.s.connectingServers.forEach(function(x) {
x.destroy(options);
});
// Clear out all monitoring
for(var i = 0; i < this.intervalIds.length; i++) {
this.intervalIds[i].stop();
this.intervalIds[i].stop();
}
// Reset list of intervalIds
this.intervalIds = [];
// Emit toplogy closing event
emitSDAMEvent(this, 'topologyClosed', { topologyId: this.id });
}
/**
* Unref all connections belong to this server
* @method
*/
ReplSet.prototype.unref = function() {
// Transition state
stateTransition(this, UNREFERENCED);
this.s.replicaSetState.allServers().forEach(function(x) {
x.unref();
});
clearTimeout(this.haTimeoutId);
}
/**
* Returns the last known ismaster document for this server
* @method
* @return {object}
*/
ReplSet.prototype.lastIsMaster = function() {
// If secondaryOnlyConnectionAllowed and no primary but secondary
// return the secondaries ismaster result.
if (this.s.options.secondaryOnlyConnectionAllowed
&& !this.s.replicaSetState.hasPrimary()
&& this.s.replicaSetState.hasSecondary()) {
return this.s.replicaSetState.secondaries[0].lastIsMaster();
}
return this.s.replicaSetState.primary
? this.s.replicaSetState.primary.lastIsMaster() : this.ismaster;
}
/**
* All raw connections
* @method
* @return {Connection[]}
*/
ReplSet.prototype.connections = function() {
var servers = this.s.replicaSetState.allServers();
var connections = [];
for(var i = 0; i < servers.length; i++) {
connections = connections.concat(servers[i].connections());
}
return connections;
}
/**
* Figure out if the server is connected
* @method
* @param {ReadPreference} [options.readPreference] Specify read preference if command supports it
* @return {boolean}
*/
ReplSet.prototype.isConnected = function(options) {
options = options || {};
// If we are authenticating signal not connected
// To avoid interleaving of operations
if(this.authenticating) return false;
// If we specified a read preference check if we are connected to something
// than can satisfy this
if(options.readPreference
&& options.readPreference.equals(ReadPreference.secondary)) {
return this.s.replicaSetState.hasSecondary();
}
if(options.readPreference
&& options.readPreference.equals(ReadPreference.primary)) {
return this.s.replicaSetState.hasPrimary();
}
if(options.readPreference
&& options.readPreference.equals(ReadPreference.primaryPreferred)) {
return this.s.replicaSetState.hasSecondary() || this.s.replicaSetState.hasPrimary();
}
if(options.readPreference
&& options.readPreference.equals(ReadPreference.secondaryPreferred)) {
return this.s.replicaSetState.hasSecondary() || this.s.replicaSetState.hasPrimary();
}
if(this.s.options.secondaryOnlyConnectionAllowed
&& this.s.replicaSetState.hasSecondary()) {
return true;
}
return this.s.replicaSetState.hasPrimary();
}
/**
* Figure out if the replicaset instance was destroyed by calling destroy
* @method
* @return {boolean}
*/
ReplSet.prototype.isDestroyed = function() {
return this.state == DESTROYED;
}
/**
* Get server
* @method
* @param {ReadPreference} [options.readPreference] Specify read preference if command supports it
* @return {Server}
*/
ReplSet.prototype.getServer = function(options) {
// Ensure we have no options
options = options || {};
// Pick the right server baspickServerd on readPreference
var server = this.s.replicaSetState.pickServer(options.readPreference);
if(this.s.debug) this.emit('pickedServer', options.readPreference, server);
return server;
}
/**
* Get a direct connection
* @method
* @param {ReadPreference} [options.readPreference] Specify read preference if command supports it
* @return {Connection}
*/
ReplSet.prototype.getConnection = function(options) {
var server = this.getServer(options);
if(server) return server.getConnection();
}
/**
* Get all connected servers
* @method
* @return {Server[]}
*/
ReplSet.prototype.getServers = function() {
return this.s.replicaSetState.allServers();
}
//
// Execute write operation
var executeWriteOperation = function(self, op, ns, ops, options, callback) {
if(typeof options == 'function') callback = options, options = {}, options = options || {};
// Ensure we have no options
options = options || {};
// No server returned we had an error
if(self.s.replicaSetState.primary == null) {
return callback(new MongoError("no primary server found"));
}
// Execute the command
self.s.replicaSetState.primary[op](ns, ops, options, callback);
}
/**
* Insert one or more documents
* @method
* @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1)
* @param {array} ops An array of documents to insert
* @param {boolean} [options.ordered=true] Execute in order or out of order
* @param {object} [options.writeConcern={}] Write concern for the operation
* @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized.
* @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields.
* @param {opResultCallback} callback A callback function
*/
ReplSet.prototype.insert = function(ns, ops, options, callback) {
if(typeof options == 'function') callback = options, options = {}, options = options || {};
if(this.state == DESTROYED) return callback(new MongoError(f('topology was destroyed')));
// Not connected but we have a disconnecthandler
if(!this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) {
return this.s.disconnectHandler.add('insert', ns, ops, options, callback);
}
// Execute write operation
executeWriteOperation(this, 'insert', ns, ops, options, callback);
}
/**
* Perform one or more update operations
* @method
* @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1)
* @param {array} ops An array of updates
* @param {boolean} [options.ordered=true] Execute in order or out of order
* @param {object} [options.writeConcern={}] Write concern for the operation
* @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized.
* @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields.
* @param {opResultCallback} callback A callback function
*/
ReplSet.prototype.update = function(ns, ops, options, callback) {
if(typeof options == 'function') callback = options, options = {}, options = options || {};
if(this.state == DESTROYED) return callback(new MongoError(f('topology was destroyed')));
// Not connected but we have a disconnecthandler
if(!this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) {
return this.s.disconnectHandler.add('update', ns, ops, options, callback);
}
// Execute write operation
executeWriteOperation(this, 'update', ns, ops, options, callback);
}
/**
* Perform one or more remove operations
* @method
* @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1)
* @param {array} ops An array of removes
* @param {boolean} [options.ordered=true] Execute in order or out of order
* @param {object} [options.writeConcern={}] Write concern for the operation
* @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized.
* @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields.
* @param {opResultCallback} callback A callback function
*/
ReplSet.prototype.remove = function(ns, ops, options, callback) {
if(typeof options == 'function') callback = options, options = {}, options = options || {};
if(this.state == DESTROYED) return callback(new MongoError(f('topology was destroyed')));
// Not connected but we have a disconnecthandler
if(!this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) {
return this.s.disconnectHandler.add('remove', ns, ops, options, callback);
}
// Execute write operation
executeWriteOperation(this, 'remove', ns, ops, options, callback);
}
/**
* Execute a command
* @method
* @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1)
* @param {object} cmd The command hash
* @param {ReadPreference} [options.readPreference] Specify read preference if command supports it
* @param {Connection} [options.connection] Specify connection object to execute command against
* @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized.
* @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields.
* @param {opResultCallback} callback A callback function
*/
ReplSet.prototype.command = function(ns, cmd, options, callback) {
if(typeof options == 'function') callback = options, options = {}, options = options || {};
if(this.state == DESTROYED) return callback(new MongoError(f('topology was destroyed')));
var self = this;
// Establish readPreference
var readPreference = options.readPreference ? options.readPreference : ReadPreference.primary;
// If the readPreference is primary and we have no primary, store it
if(readPreference.preference == 'primary' && !this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) {
return this.s.disconnectHandler.add('command', ns, cmd, options, callback);
} else if(readPreference.preference == 'secondary' && !this.s.replicaSetState.hasSecondary() && this.s.disconnectHandler != null) {
return this.s.disconnectHandler.add('command', ns, cmd, options, callback);
} else if(readPreference.preference != 'primary' && !this.s.replicaSetState.hasSecondary() && !this.s.replicaSetState.hasPrimary() && this.s.disconnectHandler != null) {
return this.s.disconnectHandler.add('command', ns, cmd, options, callback);
}
// Pick a server
var server = this.s.replicaSetState.pickServer(readPreference);
// We received an error, return it
if(!(server instanceof Server)) return callback(server);
// Emit debug event
if(self.s.debug) self.emit('pickedServer', ReadPreference.primary, server);
// No server returned we had an error
if(server == null) {
return callback(new MongoError(f("no server found that matches the provided readPreference %s", readPreference)));
}
// Execute the command
server.command(ns, cmd, options, callback);
}
/**
* Authenticate using a specified mechanism
* @method
* @param {string} mechanism The Auth mechanism we are invoking
* @param {string} db The db we are invoking the mechanism against
* @param {...object} param Parameters for the specific mechanism
* @param {authResultCallback} callback A callback function
*/
ReplSet.prototype.auth = function(mechanism, db) {
var allArgs = Array.prototype.slice.call(arguments, 0).slice(0);
var self = this;
var args = Array.prototype.slice.call(arguments, 2);
var callback = args.pop();
var currentContextIndex = 0;
// If we don't have the mechanism fail
if(this.authProviders[mechanism] == null && mechanism != 'default') {
return callback(new MongoError(f("auth provider %s does not exist", mechanism)));
}
// Are we already authenticating, throw
if(this.authenticating) {
return callback(new MongoError('authentication or logout allready in process'));
}
// Topology is not connected, save the call in the provided store to be
// Executed at some point when the handler deems it's reconnected
if(self.s.disconnectHandler != null) {
if(!self.s.replicaSetState.hasPrimary() && !self.s.options.secondaryOnlyConnectionAllowed) {
return self.s.disconnectHandler.add('auth', db, allArgs, {}, callback);
} else if(!self.s.replicaSetState.hasSecondary() && self.s.options.secondaryOnlyConnectionAllowed) {
return self.s.disconnectHandler.add('auth', db, allArgs, {}, callback);
}
}
// Set to authenticating
this.authenticating = true;
// All errors
var errors = [];
// Get all the servers
var servers = this.s.replicaSetState.allServers();
// No servers return
if(servers.length == 0) {
this.authenticating = false;
callback(null, true);
}
// Authenticate
function auth(server) {
// Arguments without a callback
var argsWithoutCallback = [mechanism, db].concat(args.slice(0));
// Create arguments
var finalArguments = argsWithoutCallback.concat([function(err) {
count = count - 1;
// Save all the errors
if(err) errors.push({name: server.name, err: err});
// We are done
if(count == 0) {
// Auth is done
self.authenticating = false;
// Return the auth error
if(errors.length) {
// Remove the entry from the stored authentication contexts
self.s.authenticationContexts.splice(currentContextIndex, 0);
// Return error
return callback(MongoError.create({
message: 'authentication fail', errors: errors
}), false);
}
// Successfully authenticated session
callback(null, self);
}
}]);
if(!server.lastIsMaster().arbiterOnly) {
// Execute the auth only against non arbiter servers
server.auth.apply(server, finalArguments);
} else {
// If we are authenticating against an arbiter just ignore it
finalArguments.pop()(null);
}
}
// Get total count
var count = servers.length;
// Save current context index
currentContextIndex = this.s.authenticationContexts.length;
// Store the auth context and return the last index
this.s.authenticationContexts.push([mechanism, db].concat(args.slice(0)));
// Authenticate against all servers
while(servers.length > 0) {
auth(servers.shift());
}
}
/**
* Logout from a database
* @method
* @param {string} db The db we are logging out from
* @param {authResultCallback} callback A callback function
*/
ReplSet.prototype.logout = function(dbName, callback) {
var self = this;
// Are we authenticating or logging out, throw
if(this.authenticating) {
throw new MongoError('authentication or logout allready in process');
}
// Ensure no new members are processed while logging out
this.authenticating = true;
// Remove from all auth providers (avoid any reaplication of the auth details)
var providers = Object.keys(this.authProviders);
for(var i = 0; i < providers.length; i++) {
this.authProviders[providers[i]].logout(dbName);
}
// Clear out any contexts associated with the db
self.s.authenticationContexts = self.s.authenticationContexts.filter(function(context) {
return context[1] !== dbName;
});
// Now logout all the servers
var servers = this.s.replicaSetState.allServers();
var count = servers.length;
if(count == 0) return callback();
var errors = [];
function logoutServer(_server, cb) {
_server.logout(dbName, function(err) {
if(err) errors.push({name: _server.name, err: err});
cb();
});
}
// Execute logout on all server instances
for(i = 0; i < servers.length; i++) {
logoutServer(servers[i], function() {
count = count - 1;
if(count == 0) {
// Do not block new operations
self.authenticating = false;
// If we have one or more errors
if(errors.length) return callback(MongoError.create({
message: f('logout failed against db %s', dbName), errors: errors
}), false);
// No errors
callback();
}
})
}
}
/**
* Perform one or more remove operations
* @method
* @param {string} ns The MongoDB fully qualified namespace (ex: db1.collection1)
* @param {{object}|{Long}} cmd Can be either a command returning a cursor or a cursorId
* @param {object} [options.batchSize=0] Batchsize for the operation
* @param {array} [options.documents=[]] Initial documents list for cursor
* @param {ReadPreference} [options.readPreference] Specify read preference if command supports it
* @param {Boolean} [options.serializeFunctions=false] Specify if functions on an object should be serialized.
* @param {Boolean} [options.ignoreUndefined=false] Specify if the BSON serializer should ignore undefined fields.
* @param {opResultCallback} callback A callback function
*/
ReplSet.prototype.cursor = function(ns, cmd, cursorOptions) {
cursorOptions = cursorOptions || {};
var FinalCursor = cursorOptions.cursorFactory || this.s.Cursor;
return new FinalCursor(this.s.bson, ns, cmd, cursorOptions, this, this.s.options);
}
/**
* A replset connect event, used to verify that the connection is up and running
*
* @event ReplSet#connect
* @type {ReplSet}
*/
/**
* A replset reconnect event, used to verify that the topology reconnected
*
* @event ReplSet#reconnect
* @type {ReplSet}
*/
/**
* A replset fullsetup event, used to signal that all topology members have been contacted.
*
* @event ReplSet#fullsetup
* @type {ReplSet}
*/
/**
* A replset all event, used to signal that all topology members have been contacted.
*
* @event ReplSet#all
* @type {ReplSet}
*/
/**
* A replset failed event, used to signal that initial replset connection failed.
*
* @event ReplSet#failed
* @type {ReplSet}
*/
/**
* A server member left the replicaset
*
* @event ReplSet#left
* @type {function}
* @param {string} type The type of member that left (primary|secondary|arbiter)
* @param {Server} server The server object that left
*/
/**
* A server member joined the replicaset
*
* @event ReplSet#joined
* @type {function}
* @param {string} type The type of member that joined (primary|secondary|arbiter)
* @param {Server} server The server object that joined
*/
/**
* A server opening SDAM monitoring event
*
* @event ReplSet#serverOpening
* @type {object}
*/
/**
* A server closed SDAM monitoring event
*
* @event ReplSet#serverClosed
* @type {object}
*/
/**
* A server description SDAM change monitoring event
*
* @event ReplSet#serverDescriptionChanged
* @type {object}
*/
/**
* A topology open SDAM event
*
* @event ReplSet#topologyOpening
* @type {object}
*/
/**
* A topology closed SDAM event
*
* @event ReplSet#topologyClosed
* @type {object}
*/
/**
* A topology structure SDAM change event
*
* @event ReplSet#topologyDescriptionChanged
* @type {object}
*/
/**
* A topology serverHeartbeatStarted SDAM event
*
* @event ReplSet#serverHeartbeatStarted
* @type {object}
*/
/**
* A topology serverHeartbeatFailed SDAM event
*
* @event ReplSet#serverHeartbeatFailed
* @type {object}
*/
/**
* A topology serverHeartbeatSucceeded SDAM change event
*
* @event ReplSet#serverHeartbeatSucceeded
* @type {object}
*/
module.exports = ReplSet;