WebhooksUpdate.js
554 Bytes
'use strict';
const Action = require('./Action');
const { Events } = require('../../util/Constants');
class WebhooksUpdate extends Action {
handle(data) {
const client = this.client;
const channel = client.channels.cache.get(data.channel_id);
/**
* Emitted whenever a guild text channel has its webhooks changed.
* @event Client#webhookUpdate
* @param {TextChannel} channel The channel that had a webhook update
*/
if (channel) client.emit(Events.WEBHOOKS_UPDATE, channel);
}
}
module.exports = WebhooksUpdate;