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| ... | @@ -57,7 +57,6 @@ | ... | @@ -57,7 +57,6 @@ |
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| ... | @@ -293,9 +292,6 @@ | ... | @@ -293,9 +292,6 @@ |
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| ... | @@ -58,13 +58,13 @@ | ... | @@ -58,13 +58,13 @@ |
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| 17087 | + m_Name: | ||
| 17088 | + m_EditorClassIdentifier: | ||
| 17116 | --- !u!1001 &1961720881 | 17089 | --- !u!1001 &1961720881 |
| 17117 | PrefabInstance: | 17090 | PrefabInstance: |
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| ... | @@ -17325,7 +17298,7 @@ Transform: | ... | @@ -17325,7 +17298,7 @@ Transform: |
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| 17326 | - {fileID: 307417224} | 17299 | - {fileID: 307417224} |
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| 17330 | --- !u!1001 &1996048716 | 17303 | --- !u!1001 &1996048716 |
| 17331 | PrefabInstance: | 17304 | PrefabInstance: | ... | ... |
| 1 | +using System.Collections; | ||
| 2 | +using System.Collections.Generic; | ||
| 3 | +using UnityEngine; | ||
| 4 | +using UnityEngine.UI; | ||
| 5 | +using UnityEngine.EventSystems; | ||
| 6 | +using Windows.Kinect; | ||
| 7 | +using System; | ||
| 8 | +using System.IO; | ||
| 9 | + | ||
| 10 | +public class CameraMoving : MonoBehaviour | ||
| 11 | +{ | ||
| 12 | + private KinectSensor _Sensor; | ||
| 13 | + private BodyFrameReader _Reader; | ||
| 14 | + private Body[] _Data = null; | ||
| 15 | + | ||
| 16 | + public Text stepText; | ||
| 17 | + | ||
| 18 | + public Body[] GetData() | ||
| 19 | + { | ||
| 20 | + return _Data; | ||
| 21 | + } | ||
| 22 | + | ||
| 23 | + int step = 0; | ||
| 24 | + float speed = 2f; | ||
| 25 | + | ||
| 26 | + KinectManager manager; | ||
| 27 | + | ||
| 28 | + void Start() | ||
| 29 | + { | ||
| 30 | + _Sensor = KinectSensor.GetDefault(); | ||
| 31 | + | ||
| 32 | + if (_Sensor != null) | ||
| 33 | + { | ||
| 34 | + _Reader = _Sensor.BodyFrameSource.OpenReader(); | ||
| 35 | + | ||
| 36 | + if (!_Sensor.IsOpen) | ||
| 37 | + { | ||
| 38 | + _Sensor.Open(); | ||
| 39 | + Debug.Log(_Sensor.IsOpen); | ||
| 40 | + | ||
| 41 | + } | ||
| 42 | + } | ||
| 43 | + | ||
| 44 | + } | ||
| 45 | + | ||
| 46 | + // Update is called once per frame | ||
| 47 | + void Update() | ||
| 48 | + { | ||
| 49 | + if (_Reader != null) | ||
| 50 | + { | ||
| 51 | + var frame = _Reader.AcquireLatestFrame(); | ||
| 52 | + if (frame != null) | ||
| 53 | + { | ||
| 54 | + //Debug.Log("frame"); | ||
| 55 | + | ||
| 56 | + if (_Data == null) | ||
| 57 | + { | ||
| 58 | + //Debug.Log("data"); | ||
| 59 | + | ||
| 60 | + _Data = new Body[_Sensor.BodyFrameSource.BodyCount]; | ||
| 61 | + Debug.Log("2"); | ||
| 62 | + | ||
| 63 | + transform.Translate(Vector3.forward * Time.deltaTime * speed); | ||
| 64 | + //Debug.Log("3"); | ||
| 65 | + | ||
| 66 | + step = manager.UpdateKinect(_Data); | ||
| 67 | + Debug.Log(step); | ||
| 68 | + | ||
| 69 | + stepText.text = "Step: " + step; | ||
| 70 | + | ||
| 71 | + } | ||
| 72 | + | ||
| 73 | + frame.GetAndRefreshBodyData(_Data); | ||
| 74 | + | ||
| 75 | + | ||
| 76 | + frame.Dispose(); | ||
| 77 | + frame = null; | ||
| 78 | + } | ||
| 79 | + } | ||
| 80 | + | ||
| 81 | + } | ||
| 82 | +} | ||
| 83 | + | ||
| 84 | +public class KinectManager | ||
| 85 | +{ | ||
| 86 | + int step_num = 0; | ||
| 87 | + | ||
| 88 | + //var bodyIndexFrame = | ||
| 89 | + | ||
| 90 | + public int UpdateKinect(Windows.Kinect.Body[] bodies) | ||
| 91 | + { | ||
| 92 | + //Debug.Log("1"); | ||
| 93 | + var body = bodies[0]; | ||
| 94 | + var joints = body.Joints; | ||
| 95 | + //Debug.Log("2"); | ||
| 96 | + | ||
| 97 | + //if (body == null || !body.IsTracked) return 0; | ||
| 98 | + | ||
| 99 | + JointType left_knee = (Windows.Kinect.JointType)13; | ||
| 100 | + JointType right_knee = (Windows.Kinect.JointType)17; | ||
| 101 | + //Debug.Log("3"); | ||
| 102 | + | ||
| 103 | + var left_knee_position = joints[left_knee].Position; | ||
| 104 | + var right_knee_position = joints[right_knee].Position; | ||
| 105 | + //Debug.Log("4"); | ||
| 106 | + //Walking | ||
| 107 | + if (right_knee_position.X < left_knee_position.X && right_knee_position.Y < left_knee_position.Y) | ||
| 108 | + { | ||
| 109 | + Debug.Log(string.Format("{0} STEP", step_num.ToString())); | ||
| 110 | + //Console.WriteLine(string.Format("{0} STEP", step_num.ToString())); | ||
| 111 | + step_num++; | ||
| 112 | + } | ||
| 113 | + else if (right_knee_position.X > left_knee_position.X && right_knee_position.Y > left_knee_position.Y) | ||
| 114 | + { | ||
| 115 | + Debug.Log(string.Format("{0} STEP", step_num.ToString())); | ||
| 116 | + //Console.WriteLine(string.Format("{0} STEP", step_num.ToString())); | ||
| 117 | + step_num++; | ||
| 118 | + } | ||
| 119 | + else | ||
| 120 | + { | ||
| 121 | + Debug.Log("not walking"); | ||
| 122 | + //Console.WriteLine("not walking"); | ||
| 123 | + } | ||
| 124 | + return step_num; | ||
| 125 | + } | ||
| 126 | + | ||
| 127 | +} |
| ... | @@ -14,6 +14,10 @@ public class GaugeIncreasing : MonoBehaviour | ... | @@ -14,6 +14,10 @@ public class GaugeIncreasing : MonoBehaviour |
| 14 | GameObject clue; | 14 | GameObject clue; |
| 15 | GameObject panel; | 15 | GameObject panel; |
| 16 | GameObject apple; | 16 | GameObject apple; |
| 17 | + GameObject step; | ||
| 18 | + Text stepText; | ||
| 19 | + int beforeStep; | ||
| 20 | + int afterStep; | ||
| 17 | //GameObject controller_L; | 21 | //GameObject controller_L; |
| 18 | GameObject controller_R; | 22 | GameObject controller_R; |
| 19 | 23 | ||
| ... | @@ -39,6 +43,10 @@ public class GaugeIncreasing : MonoBehaviour | ... | @@ -39,6 +43,10 @@ public class GaugeIncreasing : MonoBehaviour |
| 39 | panel = GameObject.Find("Panel"); | 43 | panel = GameObject.Find("Panel"); |
| 40 | apple = GameObject.Find("4"); | 44 | apple = GameObject.Find("4"); |
| 41 | cheerUp = GameObject.Find("CheerUp"); | 45 | cheerUp = GameObject.Find("CheerUp"); |
| 46 | + step = GameObject.Find("Step"); | ||
| 47 | + stepText = step.GetComponent<Text>(); | ||
| 48 | + beforeStep = int.Parse(stepText.text); | ||
| 49 | + | ||
| 42 | color = new Color(255f, 0, 0); | 50 | color = new Color(255f, 0, 0); |
| 43 | timeSpan = 0.0f; | 51 | timeSpan = 0.0f; |
| 44 | checkTime = 0.1667f; | 52 | checkTime = 0.1667f; |
| ... | @@ -75,15 +83,18 @@ public class GaugeIncreasing : MonoBehaviour | ... | @@ -75,15 +83,18 @@ public class GaugeIncreasing : MonoBehaviour |
| 75 | 83 | ||
| 76 | } | 84 | } |
| 77 | } | 85 | } |
| 78 | - timeSpan += Time.deltaTime; | 86 | + |
| 79 | - if (timeSpan > checkTime) | 87 | + afterStep = int.Parse(stepText.text); |
| 88 | + | ||
| 89 | + if (beforeStep != afterStep) | ||
| 80 | { | 90 | { |
| 81 | gauge.value += 0.01f; | 91 | gauge.value += 0.01f; |
| 82 | apple.transform.localScale += new Vector3(0.05f, 0.05f, 0.05f); | 92 | apple.transform.localScale += new Vector3(0.05f, 0.05f, 0.05f); |
| 83 | 93 | ||
| 84 | - timeSpan = 0; | 94 | + beforeStep = afterStep; |
| 85 | } | 95 | } |
| 86 | 96 | ||
| 97 | + | ||
| 87 | } | 98 | } |
| 88 | 99 | ||
| 89 | } | 100 | } | ... | ... |
| 1 | using System.Collections; | 1 | using System.Collections; |
| 2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
| 3 | using UnityEngine; | 3 | using UnityEngine; |
| 4 | -using UnityEngine.SceneManagement; | 4 | +using UnityEngine.UI; |
| 5 | +using UnityEngine.EventSystems; | ||
| 5 | 6 | ||
| 6 | -public class MoveCtrl : MonoBehaviour { | 7 | +public class MoveCtrl : MonoBehaviour |
| 8 | +{ | ||
| 7 | 9 | ||
| 8 | public enum MoveType | 10 | public enum MoveType |
| 9 | { | 11 | { |
| ... | @@ -11,10 +13,6 @@ public class MoveCtrl : MonoBehaviour { | ... | @@ -11,10 +13,6 @@ public class MoveCtrl : MonoBehaviour { |
| 11 | LOOK_AT, | 13 | LOOK_AT, |
| 12 | DAYDREAM | 14 | DAYDREAM |
| 13 | } | 15 | } |
| 14 | - | ||
| 15 | - | ||
| 16 | - public GameObject UIManager; | ||
| 17 | - GameObject controller_R; | ||
| 18 | public MoveType moveType = MoveType.WAY_POINT; // 이동 방식 | 16 | public MoveType moveType = MoveType.WAY_POINT; // 이동 방식 |
| 19 | public float speed = 1.0f; // 이동 속도 | 17 | public float speed = 1.0f; // 이동 속도 |
| 20 | public float damping = 3.0f; // 회전 속도를 조절할 계수 | 18 | public float damping = 3.0f; // 회전 속도를 조절할 계수 |
| ... | @@ -23,58 +21,60 @@ public class MoveCtrl : MonoBehaviour { | ... | @@ -23,58 +21,60 @@ public class MoveCtrl : MonoBehaviour { |
| 23 | private CharacterController cc; | 21 | private CharacterController cc; |
| 24 | private Transform[] points; // 웨이포인트를 저장할 배열 | 22 | private Transform[] points; // 웨이포인트를 저장할 배열 |
| 25 | private int nextIdx = 1; // 다음에 이동해야 할 위치 변수 | 23 | private int nextIdx = 1; // 다음에 이동해야 할 위치 변수 |
| 26 | - private static GameObject apple; | 24 | + |
| 27 | public static bool isStopped = false; | 25 | public static bool isStopped = false; |
| 26 | + public Text stepText; | ||
| 27 | + public int afterStep; | ||
| 28 | + public int beforeStep; | ||
| 29 | + | ||
| 28 | 30 | ||
| 31 | + GameObject Step; | ||
| 29 | void Start() | 32 | void Start() |
| 30 | { | 33 | { |
| 31 | tr = GetComponent<Transform>(); | 34 | tr = GetComponent<Transform>(); |
| 32 | camTr = Camera.main.GetComponent<Transform>(); | 35 | camTr = Camera.main.GetComponent<Transform>(); |
| 33 | cc = GetComponent<CharacterController>(); | 36 | cc = GetComponent<CharacterController>(); |
| 34 | - points = GameObject.Find("WayPointGroup2").GetComponentsInChildren<Transform>(); | 37 | + points = GameObject.Find("WayPointGroup").GetComponentsInChildren<Transform>(); |
| 35 | - apple = GameObject.Find("사과4"); | 38 | + Step = GameObject.Find("Step"); |
| 36 | - controller_R = GameObject.Find("Controller (right)"); | 39 | + stepText = Step.GetComponent<Text>(); |
| 37 | - | 40 | + beforeStep = int.Parse(stepText.text); |
| 38 | } | 41 | } |
| 39 | - | ||
| 40 | void Update() | 42 | void Update() |
| 41 | { | 43 | { |
| 42 | if (isStopped) | 44 | if (isStopped) |
| 43 | return; | 45 | return; |
| 44 | - | 46 | + switch (moveType) |
| 45 | - switch(moveType) | ||
| 46 | { | 47 | { |
| 47 | case MoveType.WAY_POINT: | 48 | case MoveType.WAY_POINT: |
| 48 | MoveWayPoint(); | 49 | MoveWayPoint(); |
| 49 | break; | 50 | break; |
| 50 | - | ||
| 51 | case MoveType.LOOK_AT: | 51 | case MoveType.LOOK_AT: |
| 52 | MoveLookAt(); | 52 | MoveLookAt(); |
| 53 | break; | 53 | break; |
| 54 | - | ||
| 55 | case MoveType.DAYDREAM: | 54 | case MoveType.DAYDREAM: |
| 56 | break; | 55 | break; |
| 57 | } | 56 | } |
| 58 | } | 57 | } |
| 59 | - | ||
| 60 | void MoveWayPoint() | 58 | void MoveWayPoint() |
| 61 | { | 59 | { |
| 60 | + afterStep = int.Parse(stepText.text); | ||
| 61 | + | ||
| 62 | + if (beforeStep != afterStep) | ||
| 63 | + { | ||
| 64 | + beforeStep = afterStep; | ||
| 62 | // 현재 위치에서 다음 웨이포인트를 바로보는 벡터를 계산 | 65 | // 현재 위치에서 다음 웨이포인트를 바로보는 벡터를 계산 |
| 63 | Debug.Log(nextIdx.ToString()); | 66 | Debug.Log(nextIdx.ToString()); |
| 64 | - if (nextIdx < points.Length) | ||
| 65 | - { | ||
| 66 | Vector3 direction = points[nextIdx].position - tr.position; | 67 | Vector3 direction = points[nextIdx].position - tr.position; |
| 67 | // 산출된 벡터의 회전 각도를 쿼터니언 타입으로 산출 | 68 | // 산출된 벡터의 회전 각도를 쿼터니언 타입으로 산출 |
| 68 | Quaternion rot = Quaternion.LookRotation(direction); | 69 | Quaternion rot = Quaternion.LookRotation(direction); |
| 69 | // 현재 각도에서 회전해야 할 각도까지 부드럽게 회전 처리 | 70 | // 현재 각도에서 회전해야 할 각도까지 부드럽게 회전 처리 |
| 70 | tr.rotation = Quaternion.Slerp(tr.rotation, rot, Time.deltaTime * damping); | 71 | tr.rotation = Quaternion.Slerp(tr.rotation, rot, Time.deltaTime * damping); |
| 71 | - | ||
| 72 | // 전진 방향으로 이동 처리 | 72 | // 전진 방향으로 이동 처리 |
| 73 | tr.Translate(Vector3.forward * Time.deltaTime * speed); | 73 | tr.Translate(Vector3.forward * Time.deltaTime * speed); |
| 74 | - } | ||
| 75 | 74 | ||
| 76 | } | 75 | } |
| 77 | 76 | ||
| 77 | + } | ||
| 78 | void MoveLookAt() | 78 | void MoveLookAt() |
| 79 | { | 79 | { |
| 80 | // 메인카메라가 바라보는 방향 | 80 | // 메인카메라가 바라보는 방향 |
| ... | @@ -82,35 +82,17 @@ public class MoveCtrl : MonoBehaviour { | ... | @@ -82,35 +82,17 @@ public class MoveCtrl : MonoBehaviour { |
| 82 | // dir 벡터의 방향으로 초당 speed만큼씩 이동 | 82 | // dir 벡터의 방향으로 초당 speed만큼씩 이동 |
| 83 | cc.SimpleMove(dir * speed); | 83 | cc.SimpleMove(dir * speed); |
| 84 | } | 84 | } |
| 85 | - | ||
| 86 | void OnTriggerEnter(Collider coll) | 85 | void OnTriggerEnter(Collider coll) |
| 87 | { | 86 | { |
| 88 | - Debug.Log(coll.name); | ||
| 89 | // 웨이포인트(Point 게임오브젝트)에 충돌 여부 판단 | 87 | // 웨이포인트(Point 게임오브젝트)에 충돌 여부 판단 |
| 90 | - if(coll.CompareTag("WAY_POINT")) | 88 | + if (coll.CompareTag("WAY_POINT")) |
| 91 | { | 89 | { |
| 92 | // 맨 마지막 웨이포인트에 도달했을 때 처음 인덱스로 변경 | 90 | // 맨 마지막 웨이포인트에 도달했을 때 처음 인덱스로 변경 |
| 93 | - if (nextIdx < points.Length){ | 91 | + if (++nextIdx >= points.Length) |
| 94 | - nextIdx++; | ||
| 95 | - } | ||
| 96 | - | ||
| 97 | - } | ||
| 98 | - | ||
| 99 | - else if(coll.name== "rpgpp_lt_tree_pine_01") | ||
| 100 | { | 92 | { |
| 101 | - if (apple.activeSelf == true) | ||
| 102 | - { | ||
| 103 | - apple.SetActive(false); | ||
| 104 | - Debug.Log(apple.activeSelf); | ||
| 105 | - SceneManager.LoadScene("IntervalTraining"); | ||
| 106 | - } | ||
| 107 | - } | ||
| 108 | - | ||
| 109 | - else if (coll.CompareTag("NPC")) | ||
| 110 | - { | ||
| 111 | - Debug.Log("NPC"); | ||
| 112 | } | 93 | } |
| 113 | 94 | ||
| 114 | 95 | ||
| 115 | } | 96 | } |
| 97 | + } | ||
| 116 | } | 98 | } |
| ... | \ No newline at end of file | ... | \ No newline at end of file | ... | ... |
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| 19 | width: 1920 | 19 | width: 1920 |
| 20 | height: 997 | 20 | height: 997 |
| 21 | m_ShowMode: 4 | 21 | m_ShowMode: 4 |
| 22 | - m_Title: Console | 22 | + m_Title: Inspector |
| 23 | m_RootView: {fileID: 2} | 23 | m_RootView: {fileID: 2} |
| 24 | - m_MinSize: {x: 875, y: 371} | 24 | + m_MinSize: {x: 875, y: 542} |
| 25 | m_MaxSize: {x: 10000, y: 10000} | 25 | m_MaxSize: {x: 10000, y: 10000} |
| 26 | m_Maximized: 1 | 26 | m_Maximized: 1 |
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| ... | @@ -46,7 +46,7 @@ MonoBehaviour: | ... | @@ -46,7 +46,7 @@ MonoBehaviour: |
| 46 | y: 0 | 46 | y: 0 |
| 47 | width: 1920 | 47 | width: 1920 |
| 48 | height: 997 | 48 | height: 997 |
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| 51 | m_UseTopView: 1 | 51 | m_UseTopView: 1 |
| 52 | m_TopViewHeight: 30 | 52 | m_TopViewHeight: 30 |
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| 75 | m_MaxSize: {x: 0, y: 0} | 75 | m_MaxSize: {x: 0, y: 0} |
| 76 | m_LoadedToolbars: | 76 | m_LoadedToolbars: |
| 77 | - - {fileID: 19} | 77 | + - {fileID: 18} |
| 78 | - m_MainToolbar: {fileID: 19} | 78 | + m_MainToolbar: {fileID: 18} |
| 79 | m_LastLoadedLayoutName: | 79 | m_LastLoadedLayoutName: |
| 80 | --- !u!114 &4 | 80 | --- !u!114 &4 |
| 81 | MonoBehaviour: | 81 | MonoBehaviour: |
| ... | @@ -120,10 +120,10 @@ MonoBehaviour: | ... | @@ -120,10 +120,10 @@ MonoBehaviour: |
| 120 | y: 30 | 120 | y: 30 |
| 121 | width: 1920 | 121 | width: 1920 |
| 122 | height: 947 | 122 | height: 947 |
| 123 | - m_MinSize: {x: 676, y: 321} | 123 | + m_MinSize: {x: 679, y: 342} |
| 124 | - m_MaxSize: {x: 12001, y: 8021} | 124 | + m_MaxSize: {x: 12004, y: 8042} |
| 125 | vertical: 0 | 125 | vertical: 0 |
| 126 | - controlID: 364 | 126 | + controlID: 66 |
| 127 | --- !u!114 &6 | 127 | --- !u!114 &6 |
| 128 | MonoBehaviour: | 128 | MonoBehaviour: |
| 129 | m_ObjectHideFlags: 52 | 129 | m_ObjectHideFlags: 52 |
| ... | @@ -145,10 +145,10 @@ MonoBehaviour: | ... | @@ -145,10 +145,10 @@ MonoBehaviour: |
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| 146 | width: 1144 | 146 | width: 1144 |
| 147 | height: 947 | 147 | height: 947 |
| 148 | - m_MinSize: {x: 201, y: 321} | 148 | + m_MinSize: {x: 201, y: 342} |
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| 150 | vertical: 1 | 150 | vertical: 1 |
| 151 | - controlID: 365 | 151 | + controlID: 67 |
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| 153 | MonoBehaviour: | 153 | MonoBehaviour: |
| 154 | m_ObjectHideFlags: 52 | 154 | m_ObjectHideFlags: 52 |
| ... | @@ -175,7 +175,6 @@ MonoBehaviour: | ... | @@ -175,7 +175,6 @@ MonoBehaviour: |
| 175 | - {fileID: 12} | 175 | - {fileID: 12} |
| 176 | - {fileID: 11} | 176 | - {fileID: 11} |
| 177 | - {fileID: 13} | 177 | - {fileID: 13} |
| 178 | - - {fileID: 14} | ||
| 179 | m_Selected: 0 | 178 | m_Selected: 0 |
| 180 | m_LastSelected: 1 | 179 | m_LastSelected: 1 |
| 181 | --- !u!114 &8 | 180 | --- !u!114 &8 |
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| 199 | height: 271 | 198 | height: 271 |
| 200 | m_MinSize: {x: 101, y: 121} | 199 | m_MinSize: {x: 101, y: 121} |
| 201 | m_MaxSize: {x: 4001, y: 4021} | 200 | m_MaxSize: {x: 4001, y: 4021} |
| 202 | - m_ActualView: {fileID: 16} | 201 | + m_ActualView: {fileID: 15} |
| 203 | m_Panes: | 202 | m_Panes: |
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| 204 | - {fileID: 15} | 204 | - {fileID: 15} |
| 205 | - - {fileID: 16} | ||
| 206 | m_Selected: 1 | 205 | m_Selected: 1 |
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| 227 | m_MinSize: {x: 202, y: 221} | 226 | m_MinSize: {x: 202, y: 221} |
| 228 | m_MaxSize: {x: 4002, y: 4021} | 227 | m_MaxSize: {x: 4002, y: 4021} |
| 229 | - m_ActualView: {fileID: 17} | 228 | + m_ActualView: {fileID: 16} |
| 230 | m_Panes: | 229 | m_Panes: |
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| 232 | m_Selected: 0 | 231 | m_Selected: 0 |
| 233 | m_LastSelected: 0 | 232 | m_LastSelected: 0 |
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| 437 | - resolvedPath: C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Library\PackageCache\com.unity.test-framework@1.1.24 | 437 | + resolvedPath: "C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Library\\PackageCache\\com.unity.test-framework@1.1.24" |
| 438 | assetPath: Packages/com.unity.test-framework | 438 | assetPath: Packages/com.unity.test-framework |
| 439 | name: com.unity.test-framework | 439 | name: com.unity.test-framework |
| 440 | displayName: Test Framework | 440 | displayName: Test Framework |
| ... | @@ -524,7 +524,7 @@ m_PackageAssets: | ... | @@ -524,7 +524,7 @@ m_PackageAssets: |
| 524 | isDirectDependency: 1 | 524 | isDirectDependency: 1 |
| 525 | version: 3.0.4 | 525 | version: 3.0.4 |
| 526 | source: 1 | 526 | source: 1 |
| 527 | - resolvedPath: C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Library\PackageCache\com.unity.textmeshpro@3.0.4 | 527 | + resolvedPath: "C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Library\\PackageCache\\com.unity.textmeshpro@3.0.4" |
| 528 | assetPath: Packages/com.unity.textmeshpro | 528 | assetPath: Packages/com.unity.textmeshpro |
| 529 | name: com.unity.textmeshpro | 529 | name: com.unity.textmeshpro |
| 530 | displayName: TextMeshPro | 530 | displayName: TextMeshPro |
| ... | @@ -683,7 +683,7 @@ m_PackageAssets: | ... | @@ -683,7 +683,7 @@ m_PackageAssets: |
| 683 | isDirectDependency: 1 | 683 | isDirectDependency: 1 |
| 684 | version: 1.4.6 | 684 | version: 1.4.6 |
| 685 | source: 1 | 685 | source: 1 |
| 686 | - resolvedPath: C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Library\PackageCache\com.unity.timeline@1.4.6 | 686 | + resolvedPath: "C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Library\\PackageCache\\com.unity.timeline@1.4.6" |
| 687 | assetPath: Packages/com.unity.timeline | 687 | assetPath: Packages/com.unity.timeline |
| 688 | name: com.unity.timeline | 688 | name: com.unity.timeline |
| 689 | displayName: Timeline | 689 | displayName: Timeline |
| ... | @@ -889,12 +889,12 @@ m_PackageAssets: | ... | @@ -889,12 +889,12 @@ m_PackageAssets: |
| 889 | url: | 889 | url: |
| 890 | revision: | 890 | revision: |
| 891 | path: | 891 | path: |
| 892 | - - packageId: com.valvesoftware.unity.openvr@file:C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Assets\SteamVR\OpenVRUnityXRPackage\Editor\com.valvesoftware.unity.openvr-1.1.4.tgz | 892 | + - packageId: "com.valvesoftware.unity.openvr@file:C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Assets\\SteamVR\\OpenVRUnityXRPackage\\Editor\\com.valvesoftware.unity.openvr-1.1.4.tgz" |
| 893 | testable: 0 | 893 | testable: 0 |
| 894 | isDirectDependency: 1 | 894 | isDirectDependency: 1 |
| 895 | version: 1.1.4 | 895 | version: 1.1.4 |
| 896 | source: 6 | 896 | source: 6 |
| 897 | - resolvedPath: C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Library\PackageCache\com.valvesoftware.unity.openvr@89805b0408bd-1622788537939 | 897 | + resolvedPath: "C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Library\\PackageCache\\com.valvesoftware.unity.openvr@21a04b0ca135-1623671553058" |
| 898 | assetPath: Packages/com.valvesoftware.unity.openvr | 898 | assetPath: Packages/com.valvesoftware.unity.openvr |
| 899 | name: com.valvesoftware.unity.openvr | 899 | name: com.valvesoftware.unity.openvr |
| 900 | displayName: OpenVR XR Plugin | 900 | displayName: OpenVR XR Plugin |
| ... | @@ -2721,7 +2721,7 @@ m_PackageAssets: | ... | @@ -2721,7 +2721,7 @@ m_PackageAssets: |
| 2721 | isDirectDependency: 0 | 2721 | isDirectDependency: 0 |
| 2722 | version: 3.2.13 | 2722 | version: 3.2.13 |
| 2723 | source: 1 | 2723 | source: 1 |
| 2724 | - resolvedPath: C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Library\PackageCache\com.unity.xr.management@3.2.13 | 2724 | + resolvedPath: "C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Library\\PackageCache\\com.unity.xr.management@3.2.13" |
| 2725 | assetPath: Packages/com.unity.xr.management | 2725 | assetPath: Packages/com.unity.xr.management |
| 2726 | name: com.unity.xr.management | 2726 | name: com.unity.xr.management |
| 2727 | displayName: XR Plugin Management | 2727 | displayName: XR Plugin Management |
| ... | @@ -2845,7 +2845,7 @@ m_PackageAssets: | ... | @@ -2845,7 +2845,7 @@ m_PackageAssets: |
| 2845 | isDirectDependency: 0 | 2845 | isDirectDependency: 0 |
| 2846 | version: 2.1.7 | 2846 | version: 2.1.7 |
| 2847 | source: 1 | 2847 | source: 1 |
| 2848 | - resolvedPath: C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.7 | 2848 | + resolvedPath: "C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Library\\PackageCache\\com.unity.xr.legacyinputhelpers@2.1.7" |
| 2849 | assetPath: Packages/com.unity.xr.legacyinputhelpers | 2849 | assetPath: Packages/com.unity.xr.legacyinputhelpers |
| 2850 | name: com.unity.xr.legacyinputhelpers | 2850 | name: com.unity.xr.legacyinputhelpers |
| 2851 | displayName: XR Legacy Input Helpers | 2851 | displayName: XR Legacy Input Helpers |
| ... | @@ -2937,7 +2937,7 @@ m_PackageAssets: | ... | @@ -2937,7 +2937,7 @@ m_PackageAssets: |
| 2937 | isDirectDependency: 0 | 2937 | isDirectDependency: 0 |
| 2938 | version: 1.0.6 | 2938 | version: 1.0.6 |
| 2939 | source: 1 | 2939 | source: 1 |
| 2940 | - resolvedPath: C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Library\PackageCache\com.unity.ext.nunit@1.0.6 | 2940 | + resolvedPath: "C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Library\\PackageCache\\com.unity.ext.nunit@1.0.6" |
| 2941 | assetPath: Packages/com.unity.ext.nunit | 2941 | assetPath: Packages/com.unity.ext.nunit |
| 2942 | name: com.unity.ext.nunit | 2942 | name: com.unity.ext.nunit |
| 2943 | displayName: Custom NUnit | 2943 | displayName: Custom NUnit |
| ... | @@ -2998,7 +2998,7 @@ m_PackageAssets: | ... | @@ -2998,7 +2998,7 @@ m_PackageAssets: |
| 2998 | isDirectDependency: 0 | 2998 | isDirectDependency: 0 |
| 2999 | version: 1.0.6 | 2999 | version: 1.0.6 |
| 3000 | source: 1 | 3000 | source: 1 |
| 3001 | - resolvedPath: C:\Users\youhyeoneee\Desktop\JSH_Project1\src\unity\creating-map\Library\PackageCache\com.unity.subsystemregistration@1.0.6 | 3001 | + resolvedPath: "C:\\Users\\youhyeoneee\\Desktop\\\uCEA1\uB514\\JSH_Project1\\src\\unity\\creating-map\\Library\\PackageCache\\com.unity.subsystemregistration@1.0.6" |
| 3002 | assetPath: Packages/com.unity.subsystemregistration | 3002 | assetPath: Packages/com.unity.subsystemregistration |
| 3003 | name: com.unity.subsystemregistration | 3003 | name: com.unity.subsystemregistration |
| 3004 | displayName: Subsystem Registration | 3004 | displayName: Subsystem Registration |
| ... | @@ -3051,19 +3051,19 @@ m_PackageAssets: | ... | @@ -3051,19 +3051,19 @@ m_PackageAssets: |
| 3051 | path: | 3051 | path: |
| 3052 | m_LocalPackages: | 3052 | m_LocalPackages: |
| 3053 | m_LocalFileStatus: | 3053 | m_LocalFileStatus: |
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| 3055 | m_PathExists: 0 | 3055 | m_PathExists: 0 |
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| 3062 | m_PathExists: 1 | 3062 | m_PathExists: 1 |
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| 3064 | m_ModificationDate: | 3064 | m_ModificationDate: |
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| 3068 | -m_ProjectPath: C:/Users/youhyeoneee/Desktop/JSH_Project1/src/unity/creating-map/Packages | 3068 | +m_ProjectPath: "C:/Users/youhyeoneee/Desktop/\uCEA1\uB514/JSH_Project1/src/unity/creating-map/Packages" |
| 3069 | m_EditorVersion: 2020.3.3f1 (76626098c1c4) | 3069 | m_EditorVersion: 2020.3.3f1 (76626098c1c4) | ... | ... |
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| 1 | -08d8f186a5a6aa00.08d8f186b0613f00 | ||
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| 1 | -{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":false,"showFog":true,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true,"showVisualEffectGraphs":true,"m_FxEnabled":true},"in2DMode":false,"pivot":{"x":16.727426528930665,"y":24.66963768005371,"z":56.922630310058597},"rotation":{"x":0.018425989896059037,"y":0.6389657258987427,"z":0.015376843512058258,"w":-0.7689856290817261},"size":28.358118057250978,"orthographic":false} | ||
| ... | \ No newline at end of file | ... | \ No newline at end of file |
| 1 | +{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":false,"showFog":true,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true,"showVisualEffectGraphs":true,"m_FxEnabled":true},"in2DMode":false,"pivot":{"x":0.0,"y":0.0,"z":0.0},"rotation":{"x":-0.20108002424240113,"y":0.6803968548774719,"z":-0.20267809927463532,"w":-0.6750926971435547},"size":71.60626220703125,"orthographic":false} | ||
| ... | \ No newline at end of file | ... | \ No newline at end of file | ... | ... |
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| 1 | Base path: 'D:/Unity/Editor/Data', plugins path 'D:/Unity/Editor/Data/PlaybackEngines' | 1 | Base path: 'D:/Unity/Editor/Data', plugins path 'D:/Unity/Editor/Data/PlaybackEngines' |
| 2 | Cmd: initializeCompiler | 2 | Cmd: initializeCompiler |
| 3 | 3 | ||
| 4 | +Cmd: compileSnippet | ||
| 5 | + insize=17274 path=Assets/DefaultResourcesExtra/Mobile cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH FOG_LINEAR dKW=INSTANCING_ON FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1962 | ||
| 6 | + | ||
| 4 | Cmd: shutdown | 7 | Cmd: shutdown | ... | ... |
| 1 | Base path: 'D:/Unity/Editor/Data', plugins path 'D:/Unity/Editor/Data/PlaybackEngines' | 1 | Base path: 'D:/Unity/Editor/Data', plugins path 'D:/Unity/Editor/Data/PlaybackEngines' |
| 2 | Cmd: initializeCompiler | 2 | Cmd: initializeCompiler |
| 3 | 3 | ||
| 4 | +Cmd: compileSnippet | ||
| 5 | + insize=17274 path=Assets/DefaultResourcesExtra/Mobile cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH FOG_LINEAR dKW=INSTANCING_ON FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1402 | ||
| 6 | + | ||
| 4 | Cmd: shutdown | 7 | Cmd: shutdown | ... | ... |
| 1 | | 1 | |
| 2 | Microsoft Visual Studio Solution File, Format Version 12.00 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 |
| 3 | # Visual Studio 15 | 3 | # Visual Studio 15 |
| 4 | -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamVR", "SteamVR.csproj", "{310FB4FB-53C9-90A1-9768-DD7F26101DCF}" | ||
| 5 | -EndProject | ||
| 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{60310D78-8B7A-FABB-FD83-119000786342}" | 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{60310D78-8B7A-FABB-FD83-119000786342}" |
| 7 | EndProject | 5 | EndProject |
| 8 | -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamVR_Actions", "SteamVR_Actions.csproj", "{76F1EB3F-53DB-5748-8114-33E09C8762F0}" | ||
| 9 | -EndProject | ||
| 10 | -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamVR_Input_Editor", "SteamVR_Input_Editor.csproj", "{6F22B42F-899A-E42E-814F-38FF0E3DB215}" | ||
| 11 | -EndProject | ||
| 12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{E151A80B-4015-8B74-3038-60EA22E7A25E}" | 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{E151A80B-4015-8B74-3038-60EA22E7A25E}" |
| 13 | EndProject | 7 | EndProject |
| 14 | -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamVR_Editor", "SteamVR_Editor.csproj", "{D6858D21-A814-528C-DEEF-67B0183BCC89}" | ||
| 15 | -EndProject | ||
| 16 | -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamVR_Windows_EditorHelper", "SteamVR_Windows_EditorHelper.csproj", "{A6E1F8DF-CF60-3F45-FA82-919780E1A707}" | ||
| 17 | -EndProject | ||
| 18 | Global | 8 | Global |
| 19 | GlobalSection(SolutionConfigurationPlatforms) = preSolution | 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution |
| 20 | Debug|Any CPU = Debug|Any CPU | 10 | Debug|Any CPU = Debug|Any CPU |
| 21 | Release|Any CPU = Release|Any CPU | 11 | Release|Any CPU = Release|Any CPU |
| 22 | EndGlobalSection | 12 | EndGlobalSection |
| 23 | GlobalSection(ProjectConfigurationPlatforms) = postSolution | 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution |
| 24 | - {310FB4FB-53C9-90A1-9768-DD7F26101DCF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 25 | - {310FB4FB-53C9-90A1-9768-DD7F26101DCF}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 26 | - {310FB4FB-53C9-90A1-9768-DD7F26101DCF}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
| 27 | - {310FB4FB-53C9-90A1-9768-DD7F26101DCF}.Release|Any CPU.Build.0 = Release|Any CPU | ||
| 28 | {60310D78-8B7A-FABB-FD83-119000786342}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 14 | {60310D78-8B7A-FABB-FD83-119000786342}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
| 29 | {60310D78-8B7A-FABB-FD83-119000786342}.Debug|Any CPU.Build.0 = Debug|Any CPU | 15 | {60310D78-8B7A-FABB-FD83-119000786342}.Debug|Any CPU.Build.0 = Debug|Any CPU |
| 30 | {60310D78-8B7A-FABB-FD83-119000786342}.Release|Any CPU.ActiveCfg = Release|Any CPU | 16 | {60310D78-8B7A-FABB-FD83-119000786342}.Release|Any CPU.ActiveCfg = Release|Any CPU |
| 31 | {60310D78-8B7A-FABB-FD83-119000786342}.Release|Any CPU.Build.0 = Release|Any CPU | 17 | {60310D78-8B7A-FABB-FD83-119000786342}.Release|Any CPU.Build.0 = Release|Any CPU |
| 32 | - {76F1EB3F-53DB-5748-8114-33E09C8762F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 33 | - {76F1EB3F-53DB-5748-8114-33E09C8762F0}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 34 | - {76F1EB3F-53DB-5748-8114-33E09C8762F0}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
| 35 | - {76F1EB3F-53DB-5748-8114-33E09C8762F0}.Release|Any CPU.Build.0 = Release|Any CPU | ||
| 36 | - {6F22B42F-899A-E42E-814F-38FF0E3DB215}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 37 | - {6F22B42F-899A-E42E-814F-38FF0E3DB215}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 38 | - {6F22B42F-899A-E42E-814F-38FF0E3DB215}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
| 39 | - {6F22B42F-899A-E42E-814F-38FF0E3DB215}.Release|Any CPU.Build.0 = Release|Any CPU | ||
| 40 | {E151A80B-4015-8B74-3038-60EA22E7A25E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 18 | {E151A80B-4015-8B74-3038-60EA22E7A25E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
| 41 | {E151A80B-4015-8B74-3038-60EA22E7A25E}.Debug|Any CPU.Build.0 = Debug|Any CPU | 19 | {E151A80B-4015-8B74-3038-60EA22E7A25E}.Debug|Any CPU.Build.0 = Debug|Any CPU |
| 42 | {E151A80B-4015-8B74-3038-60EA22E7A25E}.Release|Any CPU.ActiveCfg = Release|Any CPU | 20 | {E151A80B-4015-8B74-3038-60EA22E7A25E}.Release|Any CPU.ActiveCfg = Release|Any CPU |
| 43 | {E151A80B-4015-8B74-3038-60EA22E7A25E}.Release|Any CPU.Build.0 = Release|Any CPU | 21 | {E151A80B-4015-8B74-3038-60EA22E7A25E}.Release|Any CPU.Build.0 = Release|Any CPU |
| 44 | - {D6858D21-A814-528C-DEEF-67B0183BCC89}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 45 | - {D6858D21-A814-528C-DEEF-67B0183BCC89}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 46 | - {D6858D21-A814-528C-DEEF-67B0183BCC89}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
| 47 | - {D6858D21-A814-528C-DEEF-67B0183BCC89}.Release|Any CPU.Build.0 = Release|Any CPU | ||
| 48 | - {A6E1F8DF-CF60-3F45-FA82-919780E1A707}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
| 49 | - {A6E1F8DF-CF60-3F45-FA82-919780E1A707}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
| 50 | - {A6E1F8DF-CF60-3F45-FA82-919780E1A707}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
| 51 | - {A6E1F8DF-CF60-3F45-FA82-919780E1A707}.Release|Any CPU.Build.0 = Release|Any CPU | ||
| 52 | EndGlobalSection | 22 | EndGlobalSection |
| 53 | GlobalSection(SolutionProperties) = preSolution | 23 | GlobalSection(SolutionProperties) = preSolution |
| 54 | HideSolutionNode = FALSE | 24 | HideSolutionNode = FALSE | ... | ... |
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