webpackHotDevClient.js
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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
// This alternative WebpackDevServer combines the functionality of:
// https://github.com/webpack/webpack-dev-server/blob/webpack-1/client/index.js
// https://github.com/webpack/webpack/blob/webpack-1/hot/dev-server.js
// It only supports their simplest configuration (hot updates on same server).
// It makes some opinionated choices on top, like adding a syntax error overlay
// that looks similar to our console output. The error overlay is inspired by:
// https://github.com/glenjamin/webpack-hot-middleware
var stripAnsi = require('strip-ansi');
var url = require('url');
var launchEditorEndpoint = require('./launchEditorEndpoint');
var formatWebpackMessages = require('./formatWebpackMessages');
var ErrorOverlay = require('react-error-overlay');
ErrorOverlay.setEditorHandler(function editorHandler(errorLocation) {
// Keep this sync with errorOverlayMiddleware.js
fetch(
launchEditorEndpoint +
'?fileName=' +
window.encodeURIComponent(errorLocation.fileName) +
'&lineNumber=' +
window.encodeURIComponent(errorLocation.lineNumber || 1) +
'&colNumber=' +
window.encodeURIComponent(errorLocation.colNumber || 1)
);
});
// We need to keep track of if there has been a runtime error.
// Essentially, we cannot guarantee application state was not corrupted by the
// runtime error. To prevent confusing behavior, we forcibly reload the entire
// application. This is handled below when we are notified of a compile (code
// change).
// See https://github.com/facebook/create-react-app/issues/3096
var hadRuntimeError = false;
ErrorOverlay.startReportingRuntimeErrors({
onError: function () {
hadRuntimeError = true;
},
filename: '/static/js/bundle.js',
});
if (module.hot && typeof module.hot.dispose === 'function') {
module.hot.dispose(function () {
// TODO: why do we need this?
ErrorOverlay.stopReportingRuntimeErrors();
});
}
// Connect to WebpackDevServer via a socket.
var connection = new WebSocket(
url.format({
protocol: window.location.protocol === 'https:' ? 'wss' : 'ws',
hostname: process.env.WDS_SOCKET_HOST || window.location.hostname,
port: process.env.WDS_SOCKET_PORT || window.location.port,
// Hardcoded in WebpackDevServer
pathname: process.env.WDS_SOCKET_PATH || '/ws',
slashes: true,
})
);
// Unlike WebpackDevServer client, we won't try to reconnect
// to avoid spamming the console. Disconnect usually happens
// when developer stops the server.
connection.onclose = function () {
if (typeof console !== 'undefined' && typeof console.info === 'function') {
console.info(
'The development server has disconnected.\nRefresh the page if necessary.'
);
}
};
// Remember some state related to hot module replacement.
var isFirstCompilation = true;
var mostRecentCompilationHash = null;
var hasCompileErrors = false;
function clearOutdatedErrors() {
// Clean up outdated compile errors, if any.
if (typeof console !== 'undefined' && typeof console.clear === 'function') {
if (hasCompileErrors) {
console.clear();
}
}
}
// Successful compilation.
function handleSuccess() {
clearOutdatedErrors();
var isHotUpdate = !isFirstCompilation;
isFirstCompilation = false;
hasCompileErrors = false;
// Attempt to apply hot updates or reload.
if (isHotUpdate) {
tryApplyUpdates(function onHotUpdateSuccess() {
// Only dismiss it when we're sure it's a hot update.
// Otherwise it would flicker right before the reload.
tryDismissErrorOverlay();
});
}
}
// Compilation with warnings (e.g. ESLint).
function handleWarnings(warnings) {
clearOutdatedErrors();
var isHotUpdate = !isFirstCompilation;
isFirstCompilation = false;
hasCompileErrors = false;
function printWarnings() {
// Print warnings to the console.
var formatted = formatWebpackMessages({
warnings: warnings,
errors: [],
});
if (typeof console !== 'undefined' && typeof console.warn === 'function') {
for (var i = 0; i < formatted.warnings.length; i++) {
if (i === 5) {
console.warn(
'There were more warnings in other files.\n' +
'You can find a complete log in the terminal.'
);
break;
}
console.warn(stripAnsi(formatted.warnings[i]));
}
}
}
printWarnings();
// Attempt to apply hot updates or reload.
if (isHotUpdate) {
tryApplyUpdates(function onSuccessfulHotUpdate() {
// Only dismiss it when we're sure it's a hot update.
// Otherwise it would flicker right before the reload.
tryDismissErrorOverlay();
});
}
}
// Compilation with errors (e.g. syntax error or missing modules).
function handleErrors(errors) {
clearOutdatedErrors();
isFirstCompilation = false;
hasCompileErrors = true;
// "Massage" webpack messages.
var formatted = formatWebpackMessages({
errors: errors,
warnings: [],
});
// Only show the first error.
ErrorOverlay.reportBuildError(formatted.errors[0]);
// Also log them to the console.
if (typeof console !== 'undefined' && typeof console.error === 'function') {
for (var i = 0; i < formatted.errors.length; i++) {
console.error(stripAnsi(formatted.errors[i]));
}
}
// Do not attempt to reload now.
// We will reload on next success instead.
}
function tryDismissErrorOverlay() {
if (!hasCompileErrors) {
ErrorOverlay.dismissBuildError();
}
}
// There is a newer version of the code available.
function handleAvailableHash(hash) {
// Update last known compilation hash.
mostRecentCompilationHash = hash;
}
// Handle messages from the server.
connection.onmessage = function (e) {
var message = JSON.parse(e.data);
switch (message.type) {
case 'hash':
handleAvailableHash(message.data);
break;
case 'still-ok':
case 'ok':
handleSuccess();
break;
case 'content-changed':
// Triggered when a file from `contentBase` changed.
window.location.reload();
break;
case 'warnings':
handleWarnings(message.data);
break;
case 'errors':
handleErrors(message.data);
break;
default:
// Do nothing.
}
};
// Is there a newer version of this code available?
function isUpdateAvailable() {
/* globals __webpack_hash__ */
// __webpack_hash__ is the hash of the current compilation.
// It's a global variable injected by webpack.
return mostRecentCompilationHash !== __webpack_hash__;
}
// webpack disallows updates in other states.
function canApplyUpdates() {
return module.hot.status() === 'idle';
}
function canAcceptErrors() {
// NOTE: This var is injected by Webpack's DefinePlugin, and is a boolean instead of string.
const hasReactRefresh = process.env.FAST_REFRESH;
const status = module.hot.status();
// React refresh can handle hot-reloading over errors.
// However, when hot-reload status is abort or fail,
// it indicates the current update cannot be applied safely,
// and thus we should bail out to a forced reload for consistency.
return hasReactRefresh && ['abort', 'fail'].indexOf(status) === -1;
}
// Attempt to update code on the fly, fall back to a hard reload.
function tryApplyUpdates(onHotUpdateSuccess) {
if (!module.hot) {
// HotModuleReplacementPlugin is not in webpack configuration.
window.location.reload();
return;
}
if (!isUpdateAvailable() || !canApplyUpdates()) {
return;
}
function handleApplyUpdates(err, updatedModules) {
const haveErrors = err || hadRuntimeError;
// When there is no error but updatedModules is unavailable,
// it indicates a critical failure in hot-reloading,
// e.g. server is not ready to serve new bundle,
// and hence we need to do a forced reload.
const needsForcedReload = !err && !updatedModules;
if ((haveErrors && !canAcceptErrors()) || needsForcedReload) {
window.location.reload();
return;
}
if (typeof onHotUpdateSuccess === 'function') {
// Maybe we want to do something.
onHotUpdateSuccess();
}
if (isUpdateAvailable()) {
// While we were updating, there was a new update! Do it again.
tryApplyUpdates();
}
}
// https://webpack.github.io/docs/hot-module-replacement.html#check
var result = module.hot.check(/* autoApply */ true, handleApplyUpdates);
// // webpack 2 returns a Promise instead of invoking a callback
if (result && result.then) {
result.then(
function (updatedModules) {
handleApplyUpdates(null, updatedModules);
},
function (err) {
handleApplyUpdates(err, null);
}
);
}
}