load-balancer-pick-first.js
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"use strict";
/*
* Copyright 2019 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
Object.defineProperty(exports, "__esModule", { value: true });
const load_balancer_1 = require("./load-balancer");
const channel_1 = require("./channel");
const picker_1 = require("./picker");
const logging = require("./logging");
const constants_1 = require("./constants");
const TRACER_NAME = 'pick_first';
function trace(text) {
logging.trace(constants_1.LogVerbosity.DEBUG, TRACER_NAME, text);
}
const TYPE_NAME = 'pick_first';
/**
* Delay after starting a connection on a subchannel before starting a
* connection on the next subchannel in the list, for Happy Eyeballs algorithm.
*/
const CONNECTION_DELAY_INTERVAL_MS = 250;
/**
* Picker for a `PickFirstLoadBalancer` in the READY state. Always returns the
* picked subchannel.
*/
class PickFirstPicker {
constructor(subchannel) {
this.subchannel = subchannel;
}
pick(pickArgs) {
return {
pickResultType: picker_1.PickResultType.COMPLETE,
subchannel: this.subchannel,
status: null,
};
}
}
class PickFirstLoadBalancer {
/**
* Load balancer that attempts to connect to each backend in the address list
* in order, and picks the first one that connects, using it for every
* request.
* @param channelControlHelper `ChannelControlHelper` instance provided by
* this load balancer's owner.
*/
constructor(channelControlHelper) {
this.channelControlHelper = channelControlHelper;
/**
* The list of backend addresses most recently passed to `updateAddressList`.
*/
this.latestAddressList = [];
/**
* The list of subchannels this load balancer is currently attempting to
* connect to.
*/
this.subchannels = [];
/**
* The current connectivity state of the load balancer.
*/
this.currentState = channel_1.ConnectivityState.IDLE;
/**
* The index within the `subchannels` array of the subchannel with the most
* recently started connection attempt.
*/
this.currentSubchannelIndex = 0;
/**
* The currently picked subchannel used for making calls. Populated if
* and only if the load balancer's current state is READY. In that case,
* the subchannel's current state is also READY.
*/
this.currentPick = null;
this.triedAllSubchannels = false;
this.updateState(channel_1.ConnectivityState.IDLE, new picker_1.QueuePicker(this));
this.subchannelStateCounts = {
[channel_1.ConnectivityState.CONNECTING]: 0,
[channel_1.ConnectivityState.IDLE]: 0,
[channel_1.ConnectivityState.READY]: 0,
[channel_1.ConnectivityState.SHUTDOWN]: 0,
[channel_1.ConnectivityState.TRANSIENT_FAILURE]: 0
};
this.subchannelStateListener = (subchannel, previousState, newState) => {
this.subchannelStateCounts[previousState] -= 1;
this.subchannelStateCounts[newState] += 1;
/* If the subchannel we most recently attempted to start connecting
* to goes into TRANSIENT_FAILURE, immediately try to start
* connecting to the next one instead of waiting for the connection
* delay timer. */
if (subchannel === this.subchannels[this.currentSubchannelIndex] &&
newState === channel_1.ConnectivityState.TRANSIENT_FAILURE) {
this.startNextSubchannelConnecting();
}
if (newState === channel_1.ConnectivityState.READY) {
this.pickSubchannel(subchannel);
return;
}
else {
if (this.triedAllSubchannels && this.subchannelStateCounts[channel_1.ConnectivityState.IDLE] === this.subchannels.length) {
/* If all of the subchannels are IDLE we should go back to a
* basic IDLE state where there is no subchannel list to avoid
* holding unused resources */
this.resetSubchannelList();
}
if (this.currentPick === null) {
if (this.triedAllSubchannels) {
let newLBState;
if (this.subchannelStateCounts[channel_1.ConnectivityState.CONNECTING] > 0) {
newLBState = channel_1.ConnectivityState.CONNECTING;
}
else if (this.subchannelStateCounts[channel_1.ConnectivityState.TRANSIENT_FAILURE] > 0) {
newLBState = channel_1.ConnectivityState.TRANSIENT_FAILURE;
}
else {
newLBState = channel_1.ConnectivityState.IDLE;
}
if (newLBState !== this.currentState) {
if (newLBState === channel_1.ConnectivityState.TRANSIENT_FAILURE) {
this.updateState(newLBState, new picker_1.UnavailablePicker());
}
else {
this.updateState(newLBState, new picker_1.QueuePicker(this));
}
}
}
else {
this.updateState(channel_1.ConnectivityState.CONNECTING, new picker_1.QueuePicker(this));
}
}
}
};
this.pickedSubchannelStateListener = (subchannel, previousState, newState) => {
if (newState !== channel_1.ConnectivityState.READY) {
this.currentPick = null;
subchannel.unref();
subchannel.removeConnectivityStateListener(this.pickedSubchannelStateListener);
if (this.subchannels.length > 0) {
if (this.triedAllSubchannels) {
let newLBState;
if (this.subchannelStateCounts[channel_1.ConnectivityState.CONNECTING] > 0) {
newLBState = channel_1.ConnectivityState.CONNECTING;
}
else if (this.subchannelStateCounts[channel_1.ConnectivityState.TRANSIENT_FAILURE] > 0) {
newLBState = channel_1.ConnectivityState.TRANSIENT_FAILURE;
}
else {
newLBState = channel_1.ConnectivityState.IDLE;
}
if (newLBState === channel_1.ConnectivityState.TRANSIENT_FAILURE) {
this.updateState(newLBState, new picker_1.UnavailablePicker());
}
else {
this.updateState(newLBState, new picker_1.QueuePicker(this));
}
}
else {
this.updateState(channel_1.ConnectivityState.CONNECTING, new picker_1.QueuePicker(this));
}
}
else {
/* We don't need to backoff here because this only happens if a
* subchannel successfully connects then disconnects, so it will not
* create a loop of attempting to connect to an unreachable backend
*/
this.updateState(channel_1.ConnectivityState.IDLE, new picker_1.QueuePicker(this));
}
}
};
this.connectionDelayTimeout = setTimeout(() => { }, 0);
clearTimeout(this.connectionDelayTimeout);
}
startNextSubchannelConnecting() {
if (this.triedAllSubchannels) {
return;
}
for (const [index, subchannel] of this.subchannels.entries()) {
if (index > this.currentSubchannelIndex) {
const subchannelState = subchannel.getConnectivityState();
if (subchannelState === channel_1.ConnectivityState.IDLE ||
subchannelState === channel_1.ConnectivityState.CONNECTING) {
this.startConnecting(index);
return;
}
}
}
this.triedAllSubchannels = true;
}
/**
* Have a single subchannel in the `subchannels` list start connecting.
* @param subchannelIndex The index into the `subchannels` list.
*/
startConnecting(subchannelIndex) {
clearTimeout(this.connectionDelayTimeout);
this.currentSubchannelIndex = subchannelIndex;
if (this.subchannels[subchannelIndex].getConnectivityState() ===
channel_1.ConnectivityState.IDLE) {
trace('Start connecting to subchannel with address ' + this.subchannels[subchannelIndex].getAddress());
process.nextTick(() => {
this.subchannels[subchannelIndex].startConnecting();
});
}
this.connectionDelayTimeout = setTimeout(() => {
this.startNextSubchannelConnecting();
}, CONNECTION_DELAY_INTERVAL_MS);
}
pickSubchannel(subchannel) {
trace('Pick subchannel with address ' + subchannel.getAddress());
if (this.currentPick !== null) {
this.currentPick.unref();
this.currentPick.removeConnectivityStateListener(this.pickedSubchannelStateListener);
}
this.currentPick = subchannel;
this.updateState(channel_1.ConnectivityState.READY, new PickFirstPicker(subchannel));
subchannel.addConnectivityStateListener(this.pickedSubchannelStateListener);
subchannel.ref();
this.resetSubchannelList();
clearTimeout(this.connectionDelayTimeout);
}
updateState(newState, picker) {
trace(channel_1.ConnectivityState[this.currentState] + ' -> ' + channel_1.ConnectivityState[newState]);
this.currentState = newState;
this.channelControlHelper.updateState(newState, picker);
}
resetSubchannelList() {
for (const subchannel of this.subchannels) {
subchannel.removeConnectivityStateListener(this.subchannelStateListener);
subchannel.unref();
}
this.currentSubchannelIndex = 0;
this.subchannelStateCounts = {
[channel_1.ConnectivityState.CONNECTING]: 0,
[channel_1.ConnectivityState.IDLE]: 0,
[channel_1.ConnectivityState.READY]: 0,
[channel_1.ConnectivityState.SHUTDOWN]: 0,
[channel_1.ConnectivityState.TRANSIENT_FAILURE]: 0
};
this.subchannels = [];
this.triedAllSubchannels = false;
}
/**
* Start connecting to the address list most recently passed to
* `updateAddressList`.
*/
connectToAddressList() {
this.resetSubchannelList();
trace('Connect to address list ' + this.latestAddressList);
this.subchannels = this.latestAddressList.map(address => this.channelControlHelper.createSubchannel(address, {}));
for (const subchannel of this.subchannels) {
subchannel.ref();
}
for (const subchannel of this.subchannels) {
subchannel.addConnectivityStateListener(this.subchannelStateListener);
if (subchannel.getConnectivityState() === channel_1.ConnectivityState.READY) {
this.pickSubchannel(subchannel);
this.resetSubchannelList();
return;
}
}
for (const [index, subchannel] of this.subchannels.entries()) {
const subchannelState = subchannel.getConnectivityState();
if (subchannelState === channel_1.ConnectivityState.IDLE ||
subchannelState === channel_1.ConnectivityState.CONNECTING) {
this.startConnecting(index);
if (this.currentPick === null) {
this.updateState(channel_1.ConnectivityState.CONNECTING, new picker_1.QueuePicker(this));
}
return;
}
}
// If the code reaches this point, every subchannel must be in TRANSIENT_FAILURE
if (this.currentPick === null) {
this.updateState(channel_1.ConnectivityState.TRANSIENT_FAILURE, new picker_1.UnavailablePicker());
}
}
updateAddressList(addressList, lbConfig) {
// lbConfig has no useful information for pick first load balancing
/* To avoid unnecessary churn, we only do something with this address list
* if we're not currently trying to establish a connection, or if the new
* address list is different from the existing one */
if (this.subchannels.length === 0 || !this.latestAddressList.every((value, index) => addressList[index] === value)) {
this.latestAddressList = addressList;
this.connectToAddressList();
}
}
exitIdle() {
for (const subchannel of this.subchannels) {
subchannel.startConnecting();
}
if (this.currentState === channel_1.ConnectivityState.IDLE) {
if (this.latestAddressList.length > 0) {
this.connectToAddressList();
}
}
if (this.currentState === channel_1.ConnectivityState.IDLE || this.triedAllSubchannels) {
this.channelControlHelper.requestReresolution();
}
}
resetBackoff() {
/* The pick first load balancer does not have a connection backoff, so this
* does nothing */
}
destroy() {
this.resetSubchannelList();
if (this.currentPick !== null) {
this.currentPick.unref();
this.currentPick.removeConnectivityStateListener(this.pickedSubchannelStateListener);
}
}
getTypeName() {
return TYPE_NAME;
}
replaceChannelControlHelper(channelControlHelper) {
this.channelControlHelper = channelControlHelper;
}
}
exports.PickFirstLoadBalancer = PickFirstLoadBalancer;
function setup() {
load_balancer_1.registerLoadBalancerType(TYPE_NAME, PickFirstLoadBalancer);
}
exports.setup = setup;
//# sourceMappingURL=load-balancer-pick-first.js.map