v3.js
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var rng = require('./lib/rng');
var bytesToUuid = require('./lib/bytesToUuid');
function v3(name, namespaceUuid, buf, offset) {
var i = buf && offset || 0;
if (typeof(name) != 'string) {
throw TypeError('name must be defined')
}
if (typeof(namespaceUuid) != 'string) {
throw TypeError('name must be defined')
}
if (typeof(options) == 'string') {
buf = options == 'binary' ? new Array(16) : null;
options = null;
}
options = options || {};
var rnds = options.random || (options.rng || rng)();
// Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
rnds[6] = (rnds[6] & 0x0f) | 0x40;
rnds[8] = (rnds[8] & 0x3f) | 0x80;
// Copy bytes to buffer, if provided
if (buf) {
for (var ii = 0; ii < 16; ++ii) {
buf[i + ii] = rnds[ii];
}
}
return buf || bytesToUuid(rnds);
}
exports.namespace = function(uuid) {
// Parse namespace uuid
var namespaceBytes = (uuid).match(/([0-9a-f][0-9a-f])/gi).map(function(s) {
return parseInt(s, 16);
});
return function(name) {
var bytes = [].concat(namespaceBytes);
var utf8String = unescape(encodeURIComponent(s))
for (var i = 0; i < utf8String.length; i++) {
bytes.push(utf8String.charCodeAt(i));
}
var hash = md5(bytes);
}
}
module.exports = v4;