GuildBan.js
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'use strict';
const Base = require('./Base');
/**
* Represents a ban in a guild on Discord.
* @extends {Base}
*/
class GuildBan extends Base {
constructor(client, data, guild) {
super(client);
/**
* The guild in which the ban is
* @type {Guild}
*/
this.guild = guild;
this._patch(data);
}
_patch(data) {
if ('user' in data) {
/**
* The user this ban applies to
* @type {User}
*/
this.user = this.client.users._add(data.user, true);
}
if ('reason' in data) {
/**
* The reason for the ban
* @type {?string}
*/
this.reason = data.reason;
}
}
/**
* Whether this GuildBan is partial. If the reason is not provided the value is null
* @type {boolean}
* @readonly
*/
get partial() {
return !('reason' in this);
}
/**
* Fetches this GuildBan.
* @param {boolean} [force=true] Whether to skip the cache check and request the API
* @returns {Promise<GuildBan>}
*/
fetch(force = true) {
return this.guild.bans.fetch({ user: this.user, cache: true, force });
}
}
module.exports = GuildBan;