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sourcecode/capstone/Assets/Script/Title.cs
0 → 100644
1 | +using System.Collections; | ||
2 | +using System.Collections.Generic; | ||
3 | +using UnityEngine; | ||
4 | +using UnityEngine.SceneManagement; | ||
5 | + | ||
6 | +public class Title : MonoBehaviour | ||
7 | +{ | ||
8 | + public string SceneToLoad; | ||
9 | + | ||
10 | + public void LoadGame() | ||
11 | + { | ||
12 | + SceneManager.LoadScene(SceneToLoad); | ||
13 | + } | ||
14 | + | ||
15 | + void update() | ||
16 | + { | ||
17 | + Debug.Log("1"); | ||
18 | + if (Input.GetMouseButtonDown(0)) | ||
19 | + { | ||
20 | + Debug.Log("2"); | ||
21 | + SceneManager.LoadScene(SceneToLoad); | ||
22 | + } | ||
23 | + } | ||
24 | +} |
... | @@ -4,5 +4,11 @@ | ... | @@ -4,5 +4,11 @@ |
4 | EditorBuildSettings: | 4 | EditorBuildSettings: |
5 | m_ObjectHideFlags: 0 | 5 | m_ObjectHideFlags: 0 |
6 | serializedVersion: 2 | 6 | serializedVersion: 2 |
7 | - m_Scenes: [] | 7 | + m_Scenes: |
8 | + - enabled: 1 | ||
9 | + path: Assets/Scenes/Intro.unity | ||
10 | + guid: 4f091d5869b23d84292067f1da4ad389 | ||
11 | + - enabled: 1 | ||
12 | + path: Assets/Scenes/humanoid.unity | ||
13 | + guid: c754f8b1d9dd68c4eb77c0549e9494e8 | ||
8 | m_configObjects: {} | 14 | m_configObjects: {} | ... | ... |
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