system-calls.js
40.4 KB
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import path from 'path';
import log from '../logger.js';
import B from 'bluebird';
import { system, fs, util, tempDir, timing } from 'appium-support';
import {
getSdkToolsVersion,
getBuildToolsDirs,
getOpenSslForOs,
DEFAULT_ADB_EXEC_TIMEOUT } from '../helpers';
import { exec, SubProcess } from 'teen_process';
import { sleep, retry, retryInterval, waitForCondition } from 'asyncbox';
import _ from 'lodash';
import { quote } from 'shell-quote';
let systemCallMethods = {};
const DEFAULT_ADB_REBOOT_RETRIES = 90;
const LINKER_WARNING_REGEXP = /^WARNING: linker.+$/m;
const PROTOCOL_FAULT_ERROR_REGEXP = new RegExp('protocol fault \\(no status\\)', 'i');
const DEVICE_NOT_FOUND_ERROR_REGEXP = new RegExp(`error: device ('.+' )?not found`, 'i');
const DEVICE_CONNECTING_ERROR_REGEXP = new RegExp('error: device still connecting', 'i');
const CERTS_ROOT = '/system/etc/security/cacerts';
/**
* Retrieve full path to the given binary.
*
* @param {string} binaryName - The name of the binary.
* @return {string} Full path to the given binary including current SDK root.
*/
systemCallMethods.getSdkBinaryPath = async function getSdkBinaryPath (binaryName) {
if (this.sdkRoot) {
return await this.getBinaryFromSdkRoot(binaryName);
}
log.warn(`The ANDROID_HOME environment variable is not set to the Android SDK ` +
`root directory path. ANDROID_HOME is required for compatibility ` +
`with SDK 23+. Checking along PATH for ${binaryName}.`);
return await this.getBinaryFromPath(binaryName);
};
/**
* Retrieve full binary name for the current operating system.
*
* @param {string} binaryName - simple binary name, for example 'android'.
* @return {string} Formatted binary name depending on the current platform,
* for example, 'android.bat' on Windows.
*/
systemCallMethods.getBinaryNameForOS = _.memoize(function getBinaryNameForOS (binaryName) {
if (!system.isWindows()) {
return binaryName;
}
if (['android', 'apksigner', 'apkanalyzer'].includes(binaryName)) {
return `${binaryName}.bat`;
}
if (!path.extname(binaryName)) {
return `${binaryName}.exe`;
}
return binaryName;
});
/**
* Retrieve full path to the given binary and caches it into `binaries`
* property of the current ADB instance.
*
* @param {string} binaryName - Simple name of a binary file.
* @return {string} Full path to the given binary. The method tries
* to enumerate all the known locations where the binary
* might be located and stops the search as soon as the first
* match is found on the local file system.
* @throws {Error} If the binary with given name is not present at any
* of known locations or Android SDK is not installed on the
* local file system.
*/
systemCallMethods.getBinaryFromSdkRoot = async function getBinaryFromSdkRoot (binaryName) {
if (this.binaries[binaryName]) {
return this.binaries[binaryName];
}
const fullBinaryName = this.getBinaryNameForOS(binaryName);
const binaryLocs = ['platform-tools', 'emulator', 'tools', `tools${path.sep}bin`]
.map((x) => path.resolve(this.sdkRoot, x, fullBinaryName));
// get subpaths for currently installed build tool directories
let buildToolsDirs = await getBuildToolsDirs(this.sdkRoot);
if (this.buildToolsVersion) {
buildToolsDirs = buildToolsDirs
.filter((x) => path.basename(x) === this.buildToolsVersion);
if (_.isEmpty(buildToolsDirs)) {
log.info(`Found no build tools whose version matches to '${this.buildToolsVersion}'`);
} else {
log.info(`Using build tools at '${buildToolsDirs}'`);
}
}
binaryLocs.push(...(_.flatten(buildToolsDirs
.map((dir) => [
path.resolve(dir, fullBinaryName),
path.resolve(dir, 'lib', fullBinaryName),
]))
));
let binaryLoc = null;
for (const loc of binaryLocs) {
if (await fs.exists(loc)) {
binaryLoc = loc;
break;
}
}
if (_.isNull(binaryLoc)) {
throw new Error(`Could not find '${fullBinaryName}' in ${JSON.stringify(binaryLocs)}. ` +
`Do you have Android Build Tools ${this.buildToolsVersion ? `v ${this.buildToolsVersion} ` : ''}` +
`installed at '${this.sdkRoot}'?`);
}
log.info(`Using '${fullBinaryName}' from '${binaryLoc}'`);
this.binaries[binaryName] = binaryLoc;
return binaryLoc;
};
/**
* Retrieve full path to a binary file using the standard system lookup tool.
*
* @param {string} binaryName - The name of the binary.
* @return {string} Full path to the binary received from 'which'/'where'
* output.
* @throws {Error} If lookup tool returns non-zero return code.
*/
systemCallMethods.getBinaryFromPath = async function getBinaryFromPath (binaryName) {
if (this.binaries[binaryName]) {
return this.binaries[binaryName];
}
const fullBinaryName = this.getBinaryNameForOS(binaryName);
try {
const binaryLoc = await fs.which(fullBinaryName);
log.info(`Using '${fullBinaryName}' from '${binaryLoc}'`);
this.binaries[binaryName] = binaryLoc;
return binaryLoc;
} catch (e) {
throw new Error(`Could not find '${fullBinaryName}' in PATH. Please set the ANDROID_HOME ` +
`or ANDROID_SDK_ROOT environment variables to the correct Android SDK root directory path.`);
}
};
/**
* @typedef {Object} Device
* @property {string} udid - The device udid.
* @property {string} state - Current device state, as it is visible in
* _adb devices -l_ output.
*/
/**
* Retrieve the list of devices visible to adb.
*
* @return {Array.<Device>} The list of devices or an empty list if
* no devices are connected.
* @throws {Error} If there was an error while listing devices.
*/
systemCallMethods.getConnectedDevices = async function getConnectedDevices () {
log.debug('Getting connected devices...');
let stdout;
try {
({stdout} = await exec(this.executable.path, [...this.executable.defaultArgs, 'devices']));
} catch (e) {
throw new Error(`Error while getting connected devices. Original error: ${e.message}`);
}
const listHeader = 'List of devices';
// expecting adb devices to return output as
// List of devices attached
// emulator-5554 device
const startingIndex = stdout.indexOf(listHeader);
if (startingIndex < 0) {
throw new Error(`Unexpected output while trying to get devices: ${stdout}`);
}
// slicing output we care about
stdout = stdout.slice(startingIndex);
let excludedLines = [listHeader, 'adb server', '* daemon'];
if (!this.allowOfflineDevices) {
excludedLines.push('offline');
}
const devices = stdout.split('\n')
.map(_.trim)
.filter((line) => line && !excludedLines.some((x) => line.includes(x)))
.reduce((acc, line) => {
// state is "device", afaic
const [udid, state] = line.split(/\s+/);
acc.push({udid, state});
return acc;
}, []);
if (_.isEmpty(devices)) {
log.debug('No connected devices have been detected');
} else {
log.debug(`Connected devices: ${JSON.stringify(devices)}`);
}
return devices;
};
/**
* Retrieve the list of devices visible to adb within the given timeout.
*
* @param {number} timeoutMs - The maximum number of milliseconds to get at least
* one list item.
* @return {Array.<Device>} The list of connected devices.
* @throws {Error} If no connected devices can be detected within the given timeout.
*/
systemCallMethods.getDevicesWithRetry = async function getDevicesWithRetry (timeoutMs = 20000) {
const timer = new timing.Timer().start();
log.debug('Trying to find a connected android device');
const getDevices = async () => {
if (timer.getDuration().asMilliSeconds > timeoutMs) {
throw new Error(`Could not find a connected Android device in ${timer.getDuration().asMilliSeconds.toFixed(0)}ms.`);
}
try {
const devices = await this.getConnectedDevices();
if (devices.length > 0) {
return devices;
}
} catch (ign) {}
log.debug('Could not find devices, restarting adb server...');
await this.restartAdb();
// cool down
await sleep(200);
return await getDevices();
};
return await getDevices();
};
/**
* Restart adb server, unless _this.suppressKillServer_ property is true.
*/
systemCallMethods.restartAdb = async function restartAdb () {
if (this.suppressKillServer) {
log.debug(`Not restarting abd since 'suppressKillServer' is on`);
return;
}
log.debug('Restarting adb');
try {
await this.killServer();
} catch (e) {
log.error(`Error killing ADB server, going to see if it's online anyway`);
}
};
/**
* Kill adb server.
*/
systemCallMethods.killServer = async function killServer () {
log.debug(`Killing adb server on port '${this.adbPort}'`);
await this.adbExec(['kill-server'], {
exclusive: true,
});
};
/**
* Reset Telnet authentication token.
* @see {@link http://tools.android.com/recent/emulator2516releasenotes} for more details.
*
* @returns {boolean} If token reset was successful.
*/
systemCallMethods.resetTelnetAuthToken = _.memoize(async function resetTelnetAuthToken () {
// The methods is used to remove telnet auth token
//
const homeFolderPath = process.env[(process.platform === 'win32') ? 'USERPROFILE' : 'HOME'];
if (!homeFolderPath) {
log.warn(`Cannot find the path to user home folder. Ignoring resetting of emulator's telnet authentication token`);
return false;
}
const dstPath = path.resolve(homeFolderPath, '.emulator_console_auth_token');
log.debug(`Overriding ${dstPath} with an empty string to avoid telnet authentication for emulator commands`);
try {
await fs.writeFile(dstPath, '');
} catch (e) {
log.warn(`Error ${e.message} while resetting the content of ${dstPath}. Ignoring resetting of emulator's telnet authentication token`);
return false;
}
return true;
});
/**
* Execute the given emulator command using _adb emu_ tool.
*
* @param {Array.<string>} cmd - The array of rest command line parameters.
*/
systemCallMethods.adbExecEmu = async function adbExecEmu (cmd) {
await this.verifyEmulatorConnected();
await this.resetTelnetAuthToken();
await this.adbExec(['emu', ...cmd]);
};
let isExecLocked = false;
/**
* Execute the given adb command.
*
* @param {Array.<string>} cmd - The array of rest command line parameters
* or a single string parameter.
* @param {Object} opts - Additional options mapping. See
* {@link https://github.com/appium/node-teen_process}
* for more details.
* You can also set the additional `exclusive` param
* to `true` that assures no other parallel adb commands
* are going to be executed while the current one is running
* @return {string} - Command's stdout.
* @throws {Error} If the command returned non-zero exit code.
*/
systemCallMethods.adbExec = async function adbExec (cmd, opts = {}) {
if (!cmd) {
throw new Error('You need to pass in a command to adbExec()');
}
opts = _.cloneDeep(opts);
// setting default timeout for each command to prevent infinite wait.
opts.timeout = opts.timeout || this.adbExecTimeout || DEFAULT_ADB_EXEC_TIMEOUT;
opts.timeoutCapName = opts.timeoutCapName || 'adbExecTimeout'; // For error message
cmd = _.isArray(cmd) ? cmd : [cmd];
let adbRetried = false;
const execFunc = async () => {
try {
const args = [...this.executable.defaultArgs, ...cmd];
log.debug(`Running '${this.executable.path} ${quote(args)}'`);
let {stdout} = await exec(this.executable.path, args, opts);
// sometimes ADB prints out weird stdout warnings that we don't want
// to include in any of the response data, so let's strip it out
stdout = stdout.replace(LINKER_WARNING_REGEXP, '').trim();
return stdout;
} catch (e) {
const errText = `${e.message}, ${e.stdout}, ${e.stderr}`;
const protocolFaultError = PROTOCOL_FAULT_ERROR_REGEXP.test(errText);
const deviceNotFoundError = DEVICE_NOT_FOUND_ERROR_REGEXP.test(errText);
const deviceConnectingError = DEVICE_CONNECTING_ERROR_REGEXP.test(errText);
if (protocolFaultError || deviceNotFoundError || deviceConnectingError) {
log.info(`Error sending command, reconnecting device and retrying: ${cmd}`);
await sleep(1000);
await this.getDevicesWithRetry();
// try again one time
if (adbRetried) {
adbRetried = true;
return await execFunc();
}
}
if (e.code === 0 && e.stdout) {
return e.stdout.replace(LINKER_WARNING_REGEXP, '').trim();
}
if (_.isNull(e.code)) {
e.message = `Error executing adbExec. Original error: '${e.message}'. ` +
`Try to increase the ${opts.timeout}ms adb execution timeout represented by '${opts.timeoutCapName}' capability`;
} else {
e.message = `Error executing adbExec. Original error: '${e.message}'; ` +
`Stderr: '${(e.stderr || '').trim()}'; Code: '${e.code}'`;
}
throw e;
}
};
if (isExecLocked) {
log.debug('Waiting until the other exclusive ADB command is completed');
await waitForCondition(() => !isExecLocked, {
waitMs: Number.MAX_SAFE_INTEGER,
intervalMs: 10,
});
log.debug('Continuing with the current ADB command');
}
if (opts.exclusive) {
isExecLocked = true;
}
try {
return await execFunc();
} finally {
if (opts.exclusive) {
isExecLocked = false;
}
}
};
/**
* @typedef {Object} ShellExecOptions
* @property {?string} timeoutCapName [adbExecTimeout] - the name of the corresponding Appium's timeout capability
* (used in the error messages).
* @property {?number} timeout [adbExecTimeout] - command execution timeout.
* @property {?boolean} privileged [falsy] - Whether to run the given command as root.
* @property {?boolean} keepPrivileged [falsy] - Whether to keep root mode after command execution is completed.
*
* All other properties are the same as for `exec` call from {@link https://github.com/appium/node-teen_process}
* module
*/
/**
* Execute the given command using _adb shell_ prefix.
*
* @param {!Array.<string>|string} cmd - The array of rest command line parameters or a single
* string parameter.
* @param {?ShellExecOptions} opts [{}] - Additional options mapping.
* @return {string} - Command's stdout.
* @throws {Error} If the command returned non-zero exit code.
*/
systemCallMethods.shell = async function shell (cmd, opts = {}) {
const {
privileged,
keepPrivileged,
} = opts;
// If the command requires privileges, root this device
let shouldRestoreUser = false;
if (privileged) {
log.info(`'adb shell ${cmd}' requires root access. Attempting to gain root access now.`);
const {wasAlreadyRooted, isSuccessful} = await this.root();
shouldRestoreUser = !wasAlreadyRooted;
if (wasAlreadyRooted) {
log.info('Device already had root access');
} else {
log.info(isSuccessful ? 'Root access successfully gained' : 'Could not gain root access');
}
}
let didCommandFail = false;
try {
try {
return await this.adbExec(_.isArray(cmd) ? ['shell', ...cmd] : ['shell', cmd], opts);
} catch (err) {
didCommandFail = true;
throw err;
}
} finally {
// Return the 'root' state to what it was before 'shell' was called
if (privileged && shouldRestoreUser && (!keepPrivileged || didCommandFail)) {
const {isSuccessful} = await this.unroot();
log.debug(isSuccessful ? 'Returned device to unrooted state' : 'Could not return device to unrooted state');
}
}
};
systemCallMethods.createSubProcess = function createSubProcess (args = []) {
// add the default arguments
args = this.executable.defaultArgs.concat(args);
log.debug(`Creating ADB subprocess with args: ${JSON.stringify(args)}`);
return new SubProcess(this.getAdbPath(), args);
};
/**
* Retrieve the current adb port.
* @todo can probably deprecate this now that the logic is just to read this.adbPort
* @return {number} The current adb port number.
*/
systemCallMethods.getAdbServerPort = function getAdbServerPort () {
return this.adbPort;
};
/**
* Retrieve the current emulator port from _adb devives_ output.
*
* @return {number} The current emulator port.
* @throws {Error} If there are no connected devices.
*/
systemCallMethods.getEmulatorPort = async function getEmulatorPort () {
log.debug('Getting running emulator port');
if (this.emulatorPort !== null) {
return this.emulatorPort;
}
try {
let devices = await this.getConnectedDevices();
let port = this.getPortFromEmulatorString(devices[0].udid);
if (port) {
return port;
} else {
throw new Error(`Emulator port not found`);
}
} catch (e) {
throw new Error(`No devices connected. Original error: ${e.message}`);
}
};
/**
* Retrieve the current emulator port by parsing emulator name string.
*
* @param {string} emStr - Emulator name string.
* @return {number|boolean} Either the current emulator port or
* _false_ if port number cannot be parsed.
*/
systemCallMethods.getPortFromEmulatorString = function getPortFromEmulatorString (emStr) {
let portPattern = /emulator-(\d+)/;
if (portPattern.test(emStr)) {
return parseInt(portPattern.exec(emStr)[1], 10);
}
return false;
};
/**
* Retrieve the list of currently connected emulators.
*
* @return {Array.<Device>} The list of connected devices.
*/
systemCallMethods.getConnectedEmulators = async function getConnectedEmulators () {
log.debug('Getting connected emulators');
try {
let devices = await this.getConnectedDevices();
let emulators = [];
for (let device of devices) {
let port = this.getPortFromEmulatorString(device.udid);
if (port) {
device.port = port;
emulators.push(device);
}
}
log.debug(`${util.pluralize('emulator', emulators.length, true)} connected`);
return emulators;
} catch (e) {
throw new Error(`Error getting emulators. Original error: ${e.message}`);
}
};
/**
* Set _emulatorPort_ property of the current class.
*
* @param {number} emPort - The emulator port to be set.
*/
systemCallMethods.setEmulatorPort = function setEmulatorPort (emPort) {
this.emulatorPort = emPort;
};
/**
* Set the identifier of the current device (_this.curDeviceId_).
*
* @param {string} - The device identifier.
*/
systemCallMethods.setDeviceId = function setDeviceId (deviceId) {
log.debug(`Setting device id to ${deviceId}`);
this.curDeviceId = deviceId;
let argsHasDevice = this.executable.defaultArgs.indexOf('-s');
if (argsHasDevice !== -1) {
// remove the old device id from the arguments
this.executable.defaultArgs.splice(argsHasDevice, 2);
}
this.executable.defaultArgs.push('-s', deviceId);
};
/**
* Set the the current device object.
*
* @param {Device} deviceObj - The device object to be set.
*/
systemCallMethods.setDevice = function setDevice (deviceObj) {
let deviceId = deviceObj.udid;
let emPort = this.getPortFromEmulatorString(deviceId);
this.setEmulatorPort(emPort);
this.setDeviceId(deviceId);
};
/**
* Get the object for the currently running emulator.
*
* @param {string} avdName - Emulator name.
* @return {?Device} Currently running emulator or _null_.
*/
systemCallMethods.getRunningAVD = async function getRunningAVD (avdName) {
log.debug(`Trying to find '${avdName}' emulator`);
try {
const emulators = await this.getConnectedEmulators();
for (const emulator of emulators) {
this.setEmulatorPort(emulator.port);
const runningAVDName = await this.sendTelnetCommand('avd name');
if (_.toLower(avdName) === _.toLower(runningAVDName)) {
log.debug(`Found emulator '${avdName}' on port ${emulator.port}`);
this.setDeviceId(emulator.udid);
return emulator;
}
}
log.debug(`Emulator '${avdName}' not running`);
return null;
} catch (e) {
throw new Error(`Error getting AVD. Original error: ${e.message}`);
}
};
/**
* Get the object for the currently running emulator.
*
* @param {string} avdName - Emulator name.
* @param {number} timeoutMs [20000] - The maximum number of milliseconds
* to wait until at least one running AVD object
* is detected.
* @return {?Device} Currently running emulator or _null_.
* @throws {Error} If no device has been detected within the timeout.
*/
systemCallMethods.getRunningAVDWithRetry = async function getRunningAVDWithRetry (avdName, timeoutMs = 20000) {
let runningAvd;
try {
await waitForCondition(async () => {
try {
runningAvd = await this.getRunningAVD(avdName.replace('@', ''));
return runningAvd;
} catch (e) {
log.debug(e.message);
return false;
}
}, {
waitMs: timeoutMs,
intervalMs: 1000,
});
} catch (e) {
throw new Error(`Error getting AVD with retry. Original error: ${e.message}`);
}
return runningAvd;
};
/**
* Shutdown all running emulators by killing their processes.
*
* @throws {Error} If killing tool returned non-zero return code.
*/
systemCallMethods.killAllEmulators = async function killAllEmulators () {
let cmd, args;
if (system.isWindows()) {
cmd = 'TASKKILL';
args = ['TASKKILL', '/IM', 'emulator.exe'];
} else {
cmd = '/usr/bin/killall';
args = ['-m', 'emulator*'];
}
try {
await exec(cmd, args);
} catch (e) {
throw new Error(`Error killing emulators. Original error: ${e.message}`);
}
};
/**
* Kill emulator with the given name. No error
* is thrown is given avd does not exist/is not running.
*
* @param {?string} avdName - The name of the emulator to be killed. If empty,
* the current emulator will be killed.
* @param {?number} timeout [60000] - The amount of time to wait before throwing
* an exception about unsuccessful killing
* @return {boolean} - True if the emulator was killed, false otherwise.
* @throws {Error} if there was a failure by killing the emulator
*/
systemCallMethods.killEmulator = async function killEmulator (avdName = null, timeout = 60000) {
if (util.hasValue(avdName)) {
log.debug(`Killing avd '${avdName}'`);
const device = await this.getRunningAVD(avdName);
if (!device) {
log.info(`No avd with name '${avdName}' running. Skipping kill step.`);
return false;
}
} else {
// killing the current avd
log.debug(`Killing avd with id '${this.curDeviceId}'`);
if (!await this.isEmulatorConnected()) {
log.debug(`Emulator with id '${this.curDeviceId}' not connected. Skipping kill step`);
return false;
}
}
await this.adbExec(['emu', 'kill']);
log.debug(`Waiting up to ${timeout}ms until the emulator '${avdName ? avdName : this.curDeviceId}' is killed`);
try {
await waitForCondition(async () => {
try {
return util.hasValue(avdName)
? !await this.getRunningAVD(avdName)
: !await this.isEmulatorConnected();
} catch (ign) {}
return false;
}, {
waitMs: timeout,
intervalMs: 2000,
});
} catch (e) {
throw new Error(`The emulator '${avdName ? avdName : this.curDeviceId}' is still running after being killed ${timeout}ms ago`);
}
log.info(`Successfully killed the '${avdName ? avdName : this.curDeviceId}' emulator`);
return true;
};
/**
* Start an emulator with given parameters and wait until it is full started.
*
* @param {string} avdName - The name of an existing emulator.
* @param {Array.<string>|string} avdArgs - Additional emulator command line argument.
* @param {?string} language - Emulator system language.
* @param {?country} country - Emulator system country.
* @param {number} avdLaunchTimeout [60000] - Emulator startup timeout in milliseconds.
* @param {number} retryTimes [1] - The maximum number of startup retries.
* @throws {Error} If the emulator fails to start within the given timeout.
*/
systemCallMethods.launchAVD = async function launchAVD (avdName, avdArgs, language, country,
avdLaunchTimeout = 60000, avdReadyTimeout = 60000, retryTimes = 1) {
log.debug(`Launching Emulator with AVD ${avdName}, launchTimeout ` +
`${avdLaunchTimeout}ms and readyTimeout ${avdReadyTimeout}ms`);
let emulatorBinaryPath = await this.getSdkBinaryPath('emulator');
if (avdName[0] === '@') {
avdName = avdName.substr(1);
}
await this.checkAvdExist(avdName);
let launchArgs = ['-avd', avdName];
if (_.isString(language)) {
log.debug(`Setting Android Device Language to ${language}`);
launchArgs.push('-prop', `persist.sys.language=${language.toLowerCase()}`);
}
if (_.isString(country)) {
log.debug(`Setting Android Device Country to ${country}`);
launchArgs.push('-prop', `persist.sys.country=${country.toUpperCase()}`);
}
let locale;
if (_.isString(language) && _.isString(country)) {
locale = language.toLowerCase() + '-' + country.toUpperCase();
} else if (_.isString(language)) {
locale = language.toLowerCase();
} else if (_.isString(country)) {
locale = country;
}
if (_.isString(locale)) {
log.debug(`Setting Android Device Locale to ${locale}`);
launchArgs.push('-prop', `persist.sys.locale=${locale}`);
}
if (!_.isEmpty(avdArgs)) {
launchArgs.push(...(_.isArray(avdArgs) ? avdArgs : avdArgs.split(' ')));
}
log.debug(`Running '${emulatorBinaryPath}' with args: ${JSON.stringify(launchArgs)}`);
let proc = new SubProcess(emulatorBinaryPath, launchArgs);
await proc.start(0);
proc.on('output', (stdout, stderr) => {
for (let line of (stdout || stderr || '').split('\n').filter(Boolean)) {
log.info(`[AVD OUTPUT] ${line}`);
}
});
proc.on('die', (code, signal) => {
log.warn(`Emulator avd ${avdName} exited with code ${code}${signal ? `, signal ${signal}` : ''}`);
});
await retry(retryTimes, async () => await this.getRunningAVDWithRetry(avdName, avdLaunchTimeout));
await this.waitForEmulatorReady(avdReadyTimeout);
return proc;
};
/**
* @typedef {Object} ADBVersion
* @property {string} versionString - ADB version as a string.
* @property {float} versionFloat - Version number as float value (useful for comparison).
* @property {number} major - Major version number.
* @property {number} minor - Minor version number.
* @property {number} patch - Patch version number.
*/
/**
* Get the adb version. The result of this method is cached.
*
* @return {ADBVersion} The current adb version.
* @throws {Error} If it is not possible to parse adb version.
*/
systemCallMethods.getAdbVersion = _.memoize(async function getAdbVersion () {
try {
let adbVersion = (await this.adbExec('version'))
.replace(/Android\sDebug\sBridge\sversion\s([\d.]*)[\s\w-]*/, '$1');
let parts = adbVersion.split('.');
return {
versionString: adbVersion,
versionFloat: parseFloat(adbVersion),
major: parseInt(parts[0], 10),
minor: parseInt(parts[1], 10),
patch: parts[2] ? parseInt(parts[2], 10) : undefined,
};
} catch (e) {
throw new Error(`Error getting adb version. Original error: '${e.message}'; ` +
`Stderr: '${(e.stderr || '').trim()}'; Code: '${e.code}'`);
}
});
/**
* Check if given emulator exists in the list of available avds.
*
* @param {string} avdName - The name of emulator to verify for existence.
* @throws {Error} If the emulator with given name does not exist.
*/
systemCallMethods.checkAvdExist = async function checkAvdExist (avdName) {
let cmd, result;
try {
cmd = await this.getSdkBinaryPath('emulator');
result = await exec(cmd, ['-list-avds']);
} catch (e) {
let unknownOptionError = new RegExp('unknown option: -list-avds', 'i').test(e.stderr);
if (!unknownOptionError) {
throw new Error(`Error executing checkAvdExist. Original error: '${e.message}'; ` +
`Stderr: '${(e.stderr || '').trim()}'; Code: '${e.code}'`);
}
const sdkVersion = await getSdkToolsVersion();
let binaryName = 'android';
if (sdkVersion) {
if (sdkVersion.major >= 25) {
binaryName = 'avdmanager';
}
} else {
log.warn(`Defaulting binary name to '${binaryName}', because SDK version cannot be parsed`);
}
// If -list-avds option is not available, use android command as an alternative
cmd = await this.getSdkBinaryPath(binaryName);
result = await exec(cmd, ['list', 'avd', '-c']);
}
if (result.stdout.indexOf(avdName) === -1) {
let existings = `(${result.stdout.trim().replace(/[\n]/g, '), (')})`;
throw new Error(`Avd '${avdName}' is not available. please select your avd name from one of these: '${existings}'`);
}
};
/**
* Check if the current emulator is ready to accept further commands (booting completed).
*
* @param {number} timeoutMs [20000] - The maximum number of milliseconds to wait.
* @throws {Error} If the emulator is not ready within the given timeout.
*/
systemCallMethods.waitForEmulatorReady = async function waitForEmulatorReady (timeoutMs = 20000) {
try {
await waitForCondition(async () => {
try {
if (!(await this.shell(['getprop', 'init.svc.bootanim'])).includes('stopped')) {
return false;
}
// Sometimes the package manager service might still being initialized
// on slow systems even after emulator booting is completed.
// The usual output of `pm get-install-location` command looks like `0[auto]`
return /\d+\[\w+\]/.test(await this.shell(['pm', 'get-install-location']));
} catch (err) {
log.debug(`Waiting for emulator startup. Intermediate error: ${err.message}`);
return false;
}
}, {
waitMs: timeoutMs,
intervalMs: 3000,
});
} catch (e) {
throw new Error(`Emulator is not ready within ${timeoutMs}ms`);
}
};
/**
* Check if the current device is ready to accept further commands (booting completed).
*
* @param {number} appDeviceReadyTimeout [30] - The maximum number of seconds to wait.
* @throws {Error} If the device is not ready within the given timeout.
*/
systemCallMethods.waitForDevice = async function waitForDevice (appDeviceReadyTimeout = 30) {
this.appDeviceReadyTimeout = appDeviceReadyTimeout;
const retries = 3;
const timeout = parseInt(this.appDeviceReadyTimeout, 10) / retries * 1000;
await retry(retries, async () => {
try {
await this.adbExec('wait-for-device', {timeout});
await this.ping();
} catch (e) {
await this.restartAdb();
await this.getConnectedDevices();
throw new Error(`Error waiting for the device to be available. Original error: '${e.message}'`);
}
});
};
/**
* Reboot the current device and wait until it is completed.
*
* @param {number} retries [DEFAULT_ADB_REBOOT_RETRIES] - The maximum number of reboot retries.
* @throws {Error} If the device failed to reboot and number of retries is exceeded.
*/
systemCallMethods.reboot = async function reboot (retries = DEFAULT_ADB_REBOOT_RETRIES) {
// Get root access so we can run the next shell commands which require root access
const { wasAlreadyRooted } = await this.root();
try {
// Stop and re-start the device
await this.shell(['stop']);
await B.delay(2000); // let the emu finish stopping;
await this.setDeviceProperty('sys.boot_completed', 0, {
privileged: false // no need to set privileged true because device already rooted
});
await this.shell(['start']);
} catch (e) {
const {message} = e;
// provide a helpful error message if the reason reboot failed was because ADB couldn't gain root access
if (message.includes('must be root')) {
throw new Error(`Could not reboot device. Rebooting requires root access and ` +
`attempt to get root access on device failed with error: '${message}'`);
}
throw e;
} finally {
// Return root state to what it was before
if (!wasAlreadyRooted) {
await this.unroot();
}
}
const timer = new timing.Timer().start();
await retryInterval(retries, 1000, async () => {
if ((await this.getDeviceProperty('sys.boot_completed')) === '1') {
return;
}
// we don't want the stack trace, so no log.errorAndThrow
const msg = `Reboot is not completed after ${timer.getDuration().asMilliSeconds.toFixed(0)}ms`;
log.debug(msg);
throw new Error(msg);
});
};
/**
* @typedef {Object} rootResult
* @property {boolean} isSuccessful True if the call to root/unroot was successful
* @property {boolean} wasAlreadyRooted True if the device was already rooted
*/
/**
* Switch adb server root privileges.
* @param {boolean} isElevated - Should we elevate to to root or unroot? (default true)
* @return {rootResult}
*/
systemCallMethods.changeUserPrivileges = async function changeUserPrivileges (isElevated) {
const cmd = isElevated ? 'root' : 'unroot';
// If it's already rooted, our job is done. No need to root it again.
const isRoot = await this.isRoot();
if ((isRoot && isElevated) || (!isRoot && !isElevated)) {
return {isSuccessful: true, wasAlreadyRooted: isRoot};
}
let wasAlreadyRooted = isRoot;
try {
let {stdout} = await this.adbExec([cmd]);
// on real devices in some situations we get an error in the stdout
if (stdout) {
if (stdout.includes('adbd cannot run as root')) {
return {isSuccessful: false, wasAlreadyRooted};
}
// if the device was already rooted, return that in the result
if (stdout.includes('already running as root')) {
wasAlreadyRooted = true;
}
}
return {isSuccessful: true, wasAlreadyRooted};
} catch (err) {
const {stderr = '', message} = err;
log.warn(`Unable to ${cmd} adb daemon. Original error: '${message}'. Stderr: '${stderr}'. Continuing.`);
// Check the output of the stdErr to see if there's any clues that show that the device went offline
// and if it did go offline, restart ADB
if (['closed', 'device offline', 'timeout expired'].some((x) => stderr.toLowerCase().includes(x))) {
log.warn(`Attempt to 'adb ${cmd}' caused device to go offline. Restarting adb.`);
await this.restartAdb();
}
return {isSuccessful: false, wasAlreadyRooted};
}
};
/**
* Switch adb server to root mode
* @return {rootResult}
*/
systemCallMethods.root = async function root () {
return await this.changeUserPrivileges(true);
};
/**
* Switch adb server to non-root mode.
*
* @return {rootResult}
*/
systemCallMethods.unroot = async function unroot () {
return await this.changeUserPrivileges(false);
};
/**
* Checks whether the current user is root
*
* @return {boolean} True if the user is root
* @throws {Error} if there was an error while identifying
* the user.
*/
systemCallMethods.isRoot = async function isRoot () {
return (await this.shell(['whoami'])).trim() === 'root';
};
/**
* Verify whether a remote path exists on the device under test.
*
* @param {string} remotePath - The remote path to verify.
* @return {boolean} True if the given path exists on the device.
*/
systemCallMethods.fileExists = async function fileExists (remotePath) {
let files = await this.ls(remotePath);
return files.length > 0;
};
/**
* Get the output of _ls_ command on the device under test.
*
* @param {string} remotePath - The remote path (the first argument to the _ls_ command).
* @param {Array.<String>} opts [[]] - Additional _ls_ options.
* @return {Array.<String>} The _ls_ output as an array of split lines.
* An empty array is returned of the given _remotePath_
* does not exist.
*/
systemCallMethods.ls = async function ls (remotePath, opts = []) {
try {
let args = ['ls', ...opts, remotePath];
let stdout = await this.shell(args);
let lines = stdout.split('\n');
return lines.map((l) => l.trim())
.filter(Boolean)
.filter((l) => l.indexOf('No such file') === -1);
} catch (err) {
if (err.message.indexOf('No such file or directory') === -1) {
throw err;
}
return [];
}
};
/**
* Get the size of the particular file located on the device under test.
*
* @param {string} remotePath - The remote path to the file.
* @return {number} File size in bytes.
* @throws {Error} If there was an error while getting the size of the given file.
*/
systemCallMethods.fileSize = async function fileSize (remotePath) {
try {
const files = await this.ls(remotePath, ['-la']);
if (files.length !== 1) {
throw new Error(`Remote path is not a file`);
}
// https://regex101.com/r/fOs4P4/8
const match = /[rwxsStT\-+]{10}[\s\d]*\s[^\s]+\s+[^\s]+\s+(\d+)/.exec(files[0]);
if (!match || _.isNaN(parseInt(match[1], 10))) {
throw new Error(`Unable to parse size from list output: '${files[0]}'`);
}
return parseInt(match[1], 10);
} catch (err) {
throw new Error(`Unable to get file size for '${remotePath}': ${err.message}`);
}
};
/**
* Installs the given certificate on a rooted real device or
* an emulator. The emulator must be executed with `-writable-system`
* command line option and adb daemon should be running in root
* mode for this method to work properly. The method also requires
* openssl tool to be available on the destination system.
* Read https://github.com/appium/appium/issues/10964
* for more details on this topic
*
* @param {Buffer|string} cert - base64-decoded content of the actual certificate
* represented as a string or a buffer
* @throws {Error} If openssl tool is not available on the destination system
* or if there was an error while installing the certificate
*/
systemCallMethods.installMitmCertificate = async function installMitmCertificate (cert) {
const openSsl = await getOpenSslForOs();
if (!_.isBuffer(cert)) {
cert = Buffer.from(cert, 'base64');
}
const tmpRoot = await tempDir.openDir();
try {
const srcCert = path.resolve(tmpRoot, 'source.cer');
await fs.writeFile(srcCert, cert);
let {stdout} = await exec(openSsl, ['x509', '-noout', '-hash', '-in', srcCert]);
const certHash = stdout.trim();
log.debug(`Got certificate hash: ${certHash}`);
log.debug('Preparing certificate content');
({stdout} = await exec(openSsl, ['x509', '-in', srcCert], {isBuffer: true}));
let dstCertContent = stdout;
({stdout} = await exec(openSsl, ['x509',
'-in', srcCert,
'-text',
'-fingerprint',
'-noout'], {isBuffer: true}));
dstCertContent = Buffer.concat([dstCertContent, stdout]);
const dstCert = path.resolve(tmpRoot, `${certHash}.0`);
await fs.writeFile(dstCert, dstCertContent);
log.debug('Remounting /system in rw mode');
// Sometimes emulator reboot is still not fully finished on this stage, so retry
await retryInterval(5, 2000, async () => await this.adbExec(['remount']));
log.debug(`Uploading the generated certificate from '${dstCert}' to '${CERTS_ROOT}'`);
await this.push(dstCert, CERTS_ROOT);
log.debug('Remounting /system to confirm changes');
await this.adbExec(['remount']);
} catch (err) {
throw new Error(`Cannot inject the custom certificate. ` +
`Is the certificate properly encoded into base64-string? ` +
`Do you have root permissions on the device? ` +
`Original error: ${err.message}`);
} finally {
await fs.rimraf(tmpRoot);
}
};
/**
* Verifies if the given root certificate is already installed on the device.
*
* @param {Buffer|string} cert - base64-decoded content of the actual certificate
* represented as a string or a buffer
* @throws {Error} If openssl tool is not available on the destination system
* or if there was an error while checking the certificate
* @returns {boolean} true if the given certificate is already installed
*/
systemCallMethods.isMitmCertificateInstalled = async function isMitmCertificateInstalled (cert) {
const openSsl = await getOpenSslForOs();
if (!_.isBuffer(cert)) {
cert = Buffer.from(cert, 'base64');
}
const tmpRoot = await tempDir.openDir();
let certHash;
try {
const tmpCert = path.resolve(tmpRoot, 'source.cer');
await fs.writeFile(tmpCert, cert);
const {stdout} = await exec(openSsl, ['x509', '-noout', '-hash', '-in', tmpCert]);
certHash = stdout.trim();
} catch (err) {
throw new Error(`Cannot retrieve the certificate hash. ` +
`Is the certificate properly encoded into base64-string? ` +
`Original error: ${err.message}`);
} finally {
await fs.rimraf(tmpRoot);
}
const dstPath = path.posix.resolve(CERTS_ROOT, `${certHash}.0`);
log.debug(`Checking if the certificate is already installed at '${dstPath}'`);
return await this.fileExists(dstPath);
};
export default systemCallMethods;
export { DEFAULT_ADB_EXEC_TIMEOUT };