bitpacker.js
4.42 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
'use strict';
var constants = require('./constants');
module.exports = function(dataIn, width, height, options) {
var outHasAlpha = [constants.COLORTYPE_COLOR_ALPHA, constants.COLORTYPE_ALPHA].indexOf(options.colorType) !== -1;
if (options.colorType === options.inputColorType) {
var bigEndian = (function() {
var buffer = new ArrayBuffer(2);
new DataView(buffer).setInt16(0, 256, true /* littleEndian */);
// Int16Array uses the platform's endianness.
return new Int16Array(buffer)[0] !== 256;
})();
// If no need to convert to grayscale and alpha is present/absent in both, take a fast route
if (options.bitDepth === 8 || (options.bitDepth === 16 && bigEndian)) {
return dataIn;
}
}
// map to a UInt16 array if data is 16bit, fix endianness below
var data = options.bitDepth !== 16 ? dataIn : new Uint16Array(dataIn.buffer);
var maxValue = 255;
var inBpp = constants.COLORTYPE_TO_BPP_MAP[options.inputColorType];
if (inBpp === 4 && !options.inputHasAlpha) {
inBpp = 3;
}
var outBpp = constants.COLORTYPE_TO_BPP_MAP[options.colorType];
if (options.bitDepth === 16) {
maxValue = 65535;
outBpp *= 2;
}
var outData = new Buffer(width * height * outBpp);
var inIndex = 0;
var outIndex = 0;
var bgColor = options.bgColor || {};
if (bgColor.red === undefined) {
bgColor.red = maxValue;
}
if (bgColor.green === undefined) {
bgColor.green = maxValue;
}
if (bgColor.blue === undefined) {
bgColor.blue = maxValue;
}
function getRGBA() {
var red;
var green;
var blue;
var alpha = maxValue;
switch (options.inputColorType) {
case constants.COLORTYPE_COLOR_ALPHA:
alpha = data[inIndex + 3];
red = data[inIndex];
green = data[inIndex + 1];
blue = data[inIndex + 2];
break;
case constants.COLORTYPE_COLOR:
red = data[inIndex];
green = data[inIndex + 1];
blue = data[inIndex + 2];
break;
case constants.COLORTYPE_ALPHA:
alpha = data[inIndex + 1];
red = data[inIndex];
green = red;
blue = red;
break;
case constants.COLORTYPE_GRAYSCALE:
red = data[inIndex];
green = red;
blue = red;
break;
default:
throw new Error('input color type:' + options.inputColorType + ' is not supported at present');
}
if (options.inputHasAlpha) {
if (!outHasAlpha) {
alpha /= maxValue;
red = Math.min(Math.max(Math.round((1 - alpha) * bgColor.red + alpha * red), 0), maxValue);
green = Math.min(Math.max(Math.round((1 - alpha) * bgColor.green + alpha * green), 0), maxValue);
blue = Math.min(Math.max(Math.round((1 - alpha) * bgColor.blue + alpha * blue), 0), maxValue);
}
}
return { red: red, green: green, blue: blue, alpha: alpha };
}
for (var y = 0; y < height; y++) {
for (var x = 0; x < width; x++) {
var rgba = getRGBA(data, inIndex);
switch (options.colorType) {
case constants.COLORTYPE_COLOR_ALPHA:
case constants.COLORTYPE_COLOR:
if (options.bitDepth === 8) {
outData[outIndex] = rgba.red;
outData[outIndex + 1] = rgba.green;
outData[outIndex + 2] = rgba.blue;
if (outHasAlpha) {
outData[outIndex + 3] = rgba.alpha;
}
}
else {
outData.writeUInt16BE(rgba.red, outIndex);
outData.writeUInt16BE(rgba.green, outIndex + 2);
outData.writeUInt16BE(rgba.blue, outIndex + 4);
if (outHasAlpha) {
outData.writeUInt16BE(rgba.alpha, outIndex + 6);
}
}
break;
case constants.COLORTYPE_ALPHA:
case constants.COLORTYPE_GRAYSCALE:
// Convert to grayscale and alpha
var grayscale = (rgba.red + rgba.green + rgba.blue) / 3;
if (options.bitDepth === 8) {
outData[outIndex] = grayscale;
if (outHasAlpha) {
outData[outIndex + 1] = rgba.alpha;
}
}
else {
outData.writeUInt16BE(grayscale, outIndex);
if (outHasAlpha) {
outData.writeUInt16BE(rgba.alpha, outIndex + 2);
}
}
break;
default:
throw new Error('unrecognised color Type ' + options.colorType);
}
inIndex += inBpp;
outIndex += outBpp;
}
}
return outData;
};