Pathfinder.js
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/**
* (c) 2016 Highsoft AS
* Authors: Øystein Moseng, Lars A. V. Cabrera
*
* License: www.highcharts.com/license
*/
'use strict';
import H from '../parts/Globals.js';
import '../parts/Point.js';
import '../parts/Utilities.js';
import pathfinderAlgorithms from 'PathfinderAlgorithms.js';
import 'ArrowSymbols.js';
var defined = H.defined,
deg2rad = H.deg2rad,
extend = H.extend,
each = H.each,
addEvent = H.addEvent,
merge = H.merge,
pick = H.pick,
max = Math.max,
min = Math.min;
/*
TODO:
- Test dynamics, hiding/adding/removing/updating chart/series/points/axes
- Test connecting to multiple points
- Add demos/samples
- Document how to write your own algorithms
- Consider adding a Point.pathTo method that wraps creating a connection
and rendering it
*/
// Set default Pathfinder options
extend(H.defaultOptions, {
/**
* The Pathfinder allows you to define connections between any two points,
* represented as lines - optionally with markers for the start and/or end
* points. Multiple algorithms are available for calculating how the
* connecting lines are drawn.
*
* Pathfinder functionality requires Highcharts Gantt to be loaded. In Gantt
* charts, the Pathfinder is used to draw dependencies between tasks.
*
* @product gantt
* @see [dependency](series.gantt.data.dependency)
* @optionparent pathfinder
*/
pathfinder: {
/**
* Enable the pathfinder for this chart. Requires Highcharts Gantt.
*
* @type {boolean}
* @default true
* @since 6.2.0
* @apioption pathfinder.enabled
*/
/**
* Set the default dash style for this chart's Pathfinder connecting
* lines.
*
* @type {string}
* @default solid
* @since 6.2.0
* @apioption pathfinder.dashStyle
*/
/**
* Set the default color for this chart's Pathfinder connecting lines.
* Defaults to the color of the point being connected.
*
* @type {Color}
* @default null
* @since 6.2.0
* @apioption pathfinder.lineColor
*/
/**
* Set the default pathfinder margin to use, in pixels. Some Pathfinder
* algorithms attempt to avoid obstacles, such as other points in the
* chart. These algorithms use this margin to determine how close lines
* can be to an obstacle. The default is to compute this automatically
* from the size of the obstacles in the chart.
*
* To draw connecting lines close to existing points, set this to a low
* number. For more space around existing points, set this number
* higher.
*
* @type {number}
* @default null
* @since 6.2.0
* @apioption pathfinder.algorithmMargin
*/
/**
* Set the default pathfinder algorithm to use for this chart. It is
* possible to define your own algorithms by adding them to the
* Highcharts.Pathfinder.prototype.algorithms object after the chart
* has been created.
*
* The default algorithms are as follows:
*
* straight: Draws a straight line between the connecting points.
* Does not avoid other points when drawing.
*
* simpleConnect: Finds a path between the points using right angles
* only. Takes only starting/ending points into
* account, and will not avoid other points.
*
* fastAvoid: Finds a path between the points using right angles
* only. Will attempt to avoid other points, but its
* focus is performance over accuracy. Works well with
* less dense datasets.
*
* @type {string}
* @default straight
* @since 6.2.0
* @apioption pathfinder.type
*/
type: 'straight',
/**
* Set the default pixel width for this chart's Pathfinder connecting
* lines.
*
* @type {number}
* @default 1
* @since 6.2.0
* @apioption pathfinder.lineWidth
*/
lineWidth: 1,
/**
* Marker options for this chart's Pathfinder connectors.
*
* @type {object}
* @since 6.2.0
* @apioption pathfinder.marker
*/
marker: {
/**
* Set the radius of the pathfinder markers. The default is
* automatically computed based on the algorithmMargin setting.
*
* Setting marker.width and marker.height will override this
* setting.
*
* @type {number}
* @default null
* @since 6.2.0
* @apioption pathfinder.marker.radius
*/
/**
* Set the width of the pathfinder markers. If not supplied, this
* is inferred from the marker radius.
*
* @type {number}
* @default null
* @since 6.2.0
* @apioption pathfinder.marker.width
*/
/**
* Set the height of the pathfinder markers. If not supplied, this
* is inferred from the marker radius.
*
* @type {number}
* @default null
* @since 6.2.0
* @apioption pathfinder.marker.height
*/
/**
* Set the color of the pathfinder markers. By default this is the
* same as the connector color.
*
* @type {Color}
* @default null
* @since 6.2.0
* @apioption pathfinder.marker.color
*/
/**
* Set the line/border color of the pathfinder markers. By default
* this is the same as the marker color.
*
* @type {Color}
* @default null
* @since 6.2.0
* @apioption pathfinder.marker.lineColor
*/
/**
* Enable markers for the connectors.
*/
enabled: false,
/**
* Horizontal alignment of the markers relative to the points.
*/
align: 'center',
/**
* Vertical alignment of the markers relative to the points.
*/
verticalAlign: 'middle',
/**
* Whether or not to draw the markers inside the points.
*/
inside: false,
/**
* Set the line/border width of the pathfinder markers.
*/
lineWidth: 1
},
/**
* Marker options specific to the start markers for this chart's
* Pathfinder connectors. Overrides the generic marker options.
*
* @type {object}
* @since 6.2.0
* @extends pathfinder.marker
* @apioption pathfinder.startMarker
*/
startMarker: {
/**
* Set the symbol of the pathfinder start markers.
*/
symbol: 'diamond'
},
/**
* Marker options specific to the end markers for this chart's
* Pathfinder connectors. Overrides the generic marker options.
*
* @type {object}
* @since 6.2.0
* @extends pathfinder.marker
* @apioption pathfinder.endMarker
*/
endMarker: {
/**
* Set the symbol of the pathfinder end markers.
*/
symbol: 'arrow-filled'
}
}
});
/**
* Override Pathfinder options for a series. Requires Highcharts Gantt or the
* Pathfinder module.
*
* @since 6.2.0
* @extends pathfinder
* @product gantt
* @apioption plotOptions.series.pathfinder
* @excluding enabled,algorithmMargin
*/
/**
* Connect to a point. Requires Highcharts Gantt to be loaded. This option can
* be either a string, referring to the ID of another point, or an object.
*
* @type {string|object}
* @since 6.2.0
* @extends plotOptions.series.pathfinder
* @product gantt
* @apioption series.xrange.data.connect
*/
/**
* The ID of the point to connect to.
*
* @type {string}
* @since 6.2.0
* @product gantt
* @apioption series.xrange.data.connect.to
*/
/**
* Get point bounding box using plotX/plotY and shapeArgs. If using
* graphic.getBBox() directly, the bbox will be affected by animation.
*
* @param {Highcharts.Point} point
* The point to get BB of.
*
* @return {object}
* Result xMax, xMin, yMax, yMin.
*/
function getPointBB(point) {
var shapeArgs = point.shapeArgs,
bb;
// Prefer using shapeArgs (columns)
if (shapeArgs) {
return {
xMin: shapeArgs.x,
xMax: shapeArgs.x + shapeArgs.width,
yMin: shapeArgs.y,
yMax: shapeArgs.y + shapeArgs.height
};
}
// Otherwise use plotX/plotY and bb
bb = point.graphic && point.graphic.getBBox();
return bb ? {
xMin: point.plotX - bb.width / 2,
xMax: point.plotX + bb.width / 2,
yMin: point.plotY - bb.height / 2,
yMax: point.plotY + bb.height / 2
} : null;
}
/**
* Calculate margin to place around obstacles for the pathfinder in pixels.
* Returns a minimum of 1 pixel margin.
*
* @param {Array} obstacles
* Obstacles to calculate margin from.
*
* @return {number}
* The calculated margin in pixels. At least 1.
*/
function calculateObstacleMargin(obstacles) {
var len = obstacles.length,
i = 0,
j,
obstacleDistance,
distances = [],
// Compute smallest distance between two rectangles
distance = function (a, b, bbMargin) {
// Count the distance even if we are slightly off
var margin = pick(bbMargin, 10),
yOverlap = a.yMax + margin > b.yMin - margin &&
a.yMin - margin < b.yMax + margin,
xOverlap = a.xMax + margin > b.xMin - margin &&
a.xMin - margin < b.xMax + margin,
xDistance = yOverlap ? (
a.xMin > b.xMax ? a.xMin - b.xMax : b.xMin - a.xMax
) : Infinity,
yDistance = xOverlap ? (
a.yMin > b.yMax ? a.yMin - b.yMax : b.yMin - a.yMax
) : Infinity;
// If the rectangles collide, try recomputing with smaller margin.
// If they collide anyway, discard the obstacle.
if (xOverlap && yOverlap) {
return (
margin ?
distance(a, b, Math.floor(margin / 2)) :
Infinity
);
}
return min(xDistance, yDistance);
};
// Go over all obstacles and compare them to the others.
for (; i < len; ++i) {
// Compare to all obstacles ahead. We will already have compared this
// obstacle to the ones before.
for (j = i + 1; j < len; ++j) {
obstacleDistance = distance(obstacles[i], obstacles[j]);
// TODO: Magic number 80
if (obstacleDistance < 80) { // Ignore large distances
distances.push(obstacleDistance);
}
}
}
// Ensure we always have at least one value, even in very spaceous charts
distances.push(80);
return max(
Math.floor(
distances.sort(function (a, b) {
return a - b;
})[
// Discard first 10% of the relevant distances, and then grab
// the smallest one.
Math.floor(distances.length / 10)
] / 2 - 1 // Divide the distance by 2 and subtract 1.
),
1 // 1 is the minimum margin
);
}
/**
* The Connection class. Used internally to represent a connection between two
* points.
*
* @private
* @class Connection
*
* @param {Highcharts.Point} from
* Connection runs from this Point.
*
* @param {Highcharts.Point} to
* Connection runs to this Point.
*
* @param {object} [options]
* Connection options.
*/
function Connection(from, to, options) {
this.init(from, to, options);
}
Connection.prototype = {
/**
* Initialize the Connection object. Used as constructor only.
*
* @function Highcharts.Connection#init
*
* @param {Highcharts.Point} from
* Connection runs from this Point.
*
* @param {Highcharts.Point} to
* Connection runs to this Point.
*
* @param {object} [options]
* Connection options.
*
* @return {void}
*/
init: function (from, to, options) {
this.fromPoint = from;
this.toPoint = to;
this.options = options;
this.chart = from.series.chart;
this.pathfinder = this.chart.pathfinder;
},
/**
* Add (or update) this connection's path on chart. Stores reference to the
* created element on this.graphics.path.
*
* @function Highcharts.Connection#renderPath
*
* @param {Array} path
* Path to render, in array format. E.g. ['M', 0, 0, 'L', 10, 10]
*
* @param {object} [attribs]
* SVG attributes for the path.
*
* @param {object} [animation]
* Animation options for the rendering.
*
* @param {Function} [complete]
* Callback function when the path has been rendered and animation
* is complete.
*
* @return {void}
*/
renderPath: function (path, attribs, animation) {
var connection = this,
chart = this.chart,
pathfinder = chart.pathfinder,
animate = !chart.options.chart.forExport && animation !== false,
pathGraphic = connection.graphics && connection.graphics.path;
// Add the SVG element of the pathfinder group if it doesn't exist
if (!pathfinder.group) {
pathfinder.group = chart.renderer.g()
.addClass('highcharts-pathfinder-group')
.attr({ zIndex: -1 })
.add(chart.seriesGroup);
}
// Shift the group to compensate for plot area.
// Note: Do this always (even when redrawing a path) to avoid issues
// when updating chart in a way that changes plot metrics.
pathfinder.group.translate(chart.plotLeft, chart.plotTop);
// Create path if does not exist
if (!(pathGraphic && pathGraphic.renderer)) {
pathGraphic = chart.renderer.path()
.add(pathfinder.group);
}
// Set path attribs and animate to the new path
pathGraphic.attr(attribs);
pathGraphic[animate ? 'animate' : 'attr']({
d: path
}, animation);
// Store reference on connection
this.graphics = this.graphics || {};
this.graphics.path = pathGraphic;
},
/**
* Calculate and add marker graphics for connection to the chart. The
* created/updated elements are stored on this.graphics.start and
* this.graphics.end.
*
* @function Highcharts.Connection#addMarker
*
* @param {string} type
* Marker type, either 'start' or 'end'.
*
* @param {object} options
* All options for this marker. Not calculated or merged with other
* options.
*
* @param {Array} path
* Connection path in array format. This is used to calculate the
* rotation angle of the markers.
*
* @return {void}
*/
addMarker: function (type, options, path) {
var connection = this,
chart = connection.fromPoint.series.chart,
pathfinder = chart.pathfinder,
renderer = chart.renderer,
point = (
type === 'start' ?
connection.fromPoint :
connection.toPoint
),
anchor = point.getPathfinderAnchorPoint(options),
markerVector,
radians,
rotation,
box,
width,
height,
pathVector;
if (!options.enabled) {
return;
}
// Last vector before start/end of path, used to get angle
if (type === 'start') {
pathVector = {
x: path[4],
y: path[5]
};
} else { // 'end'
pathVector = {
x: path[path.length - 5],
y: path[path.length - 4]
};
}
// Get angle between pathVector and anchor point and use it to create
// marker position.
radians = point.getRadiansToVector(pathVector, anchor);
markerVector = point.getMarkerVector(
radians,
options.radius,
anchor
);
// Rotation of marker is calculated from angle between pathVector and
// markerVector.
// (Note:
// Used to recalculate radians between markerVector and pathVector,
// but this should be the same as between pathVector and anchor.)
rotation = -radians / deg2rad;
if (options.width && options.height) {
width = options.width;
height = options.height;
} else {
width = height = options.radius * 2;
}
// Add graphics object if it does not exist
connection.graphics = connection.graphics || {};
box = {
x: markerVector.x - (width / 2),
y: markerVector.y - (height / 2),
width: width,
height: height,
rotation: rotation,
rotationOriginX: markerVector.x,
rotationOriginY: markerVector.y
};
if (!connection.graphics[type]) {
// Create new marker element
connection.graphics[type] = renderer.symbol(
options.symbol
)
.addClass(
'highcharts-point-connecting-path-' + type + '-marker'
)
.attr(box)
.add(pathfinder.group);
} else {
connection.graphics[type].animate(box);
}
},
/**
* Calculate and return connection path.
* Note: Recalculates chart obstacles on demand if they aren't calculated.
*
* @function Highcharts.Connection#getPath
*
* @param {object} options
* Pathfinder options. Not calculated or merged with other options.
*
* @return {Array}
* Calculated SVG path data in array format.
*/
getPath: function (options) {
var pathfinder = this.pathfinder,
chart = this.chart,
algorithm = pathfinder.algorithms[options.type],
chartObstacles = pathfinder.chartObstacles;
if (typeof algorithm !== 'function') {
H.error(
'"' + options.type + '" is not a Pathfinder algorithm.'
);
return;
}
// This function calculates obstacles on demand if they don't exist
if (algorithm.requiresObstacles && !chartObstacles) {
chartObstacles =
pathfinder.chartObstacles =
pathfinder.getChartObstacles(options);
// If the algorithmMargin was computed, store the result in default
// options.
chart.options.pathfinder.algorithmMargin = options.algorithmMargin;
// Cache some metrics too
pathfinder.chartObstacleMetrics =
pathfinder.getObstacleMetrics(chartObstacles);
}
// Get the SVG path
return algorithm(
// From
this.fromPoint.getPathfinderAnchorPoint(options.startMarker),
// To
this.toPoint.getPathfinderAnchorPoint(options.endMarker),
merge({
chartObstacles: chartObstacles,
lineObstacles: pathfinder.lineObstacles || [],
obstacleMetrics: pathfinder.chartObstacleMetrics,
hardBounds: {
xMin: 0,
xMax: chart.plotWidth,
yMin: 0,
yMax: chart.plotHeight
},
obstacleOptions: {
margin: options.algorithmMargin
},
startDirectionX: pathfinder.getAlgorithmStartDirection(
options.startMarker
)
}, options)
);
},
/**
* (re)Calculate and (re)draw the connection.
*
* @function Highcharts.Connection#render
*/
render: function () {
var connection = this,
fromPoint = connection.fromPoint,
series = fromPoint.series,
chart = series.chart,
pathfinder = chart.pathfinder,
pathResult,
path,
options = merge(
chart.options.pathfinder, series.options.pathfinder,
fromPoint.options.pathfinder, connection.options
),
attribs = {};
// Set path attribs
attribs.class = 'highcharts-point-connecting-path ' +
'highcharts-color-' + fromPoint.colorIndex;
options = merge(attribs, options);
// Set common marker options
if (!defined(options.marker.radius)) {
options.marker.radius = min(max(
Math.ceil((options.algorithmMargin || 8) / 2) - 1, 1
), 5);
}
// Get the path
pathResult = connection.getPath(options);
path = pathResult.path;
// Always update obstacle storage with obstacles from this path.
// We don't know if future calls will need this for their algorithm.
if (pathResult.obstacles) {
pathfinder.lineObstacles = pathfinder.lineObstacles || [];
pathfinder.lineObstacles =
pathfinder.lineObstacles.concat(pathResult.obstacles);
}
// Add the calculated path to the pathfinder group
connection.renderPath(path, attribs, series.options.animation);
// Render the markers
connection.addMarker(
'start',
merge(options.marker, options.startMarker),
path
);
connection.addMarker(
'end',
merge(options.marker, options.endMarker),
path
);
},
/**
* Destroy connection by destroying the added graphics elements.
*
* @function Highcharts.Connection#destroy
*/
destroy: function () {
if (this.graphics) {
H.objectEach(this.graphics, function (val) {
val.destroy();
});
delete this.graphics;
}
}
};
/**
* The Pathfinder class.
*
* @private
* @class Pathfinder
*
* @param {Highcharts.Chart} chart
* The chart to operate on.
*/
function Pathfinder(chart) {
this.init(chart);
}
Pathfinder.prototype = {
algorithms: pathfinderAlgorithms,
/**
* Initialize the Pathfinder object.
*
* @function Highcharts.Pathfinder#init
*
* @param {Highcharts.Chart} chart
* The chart context.
*
* @return {void}
*/
init: function (chart) {
// Initialize pathfinder with chart context
this.chart = chart;
// Init connection reference list
this.connections = [];
// Recalculate paths/obstacles on chart redraw
addEvent(chart, 'redraw', function () {
this.pathfinder.update();
});
},
/**
* Update Pathfinder connections from scratch.
*
* @function Highcharts.Pathfinder#update
*
* @param {boolean} deferRender Whether or not to defer rendering of
* connections until series.afterAnimate event has fired. Used on first
* render.
*/
update: function (deferRender) {
var chart = this.chart,
pathfinder = this,
oldConnections = pathfinder.connections;
// Rebuild pathfinder connections from options
pathfinder.connections = [];
each(chart.series, function (series) {
if (series.visible) {
each(series.points, function (point) {
var to,
connects = (
point.options &&
point.options.connect &&
H.splat(point.options.connect)
);
if (point.visible && point.isInside !== false && connects) {
each(connects, function (connect) {
to = chart.get(typeof connect === 'string' ?
connect : connect.to
);
if (
to instanceof H.Point &&
to.series.visible &&
to.visible &&
to.isInside !== false
) {
// Add new connection
pathfinder.connections.push(new Connection(
point, // from
to,
typeof connect === 'string' ? {} : connect
));
}
});
}
});
}
});
// Clear connections that should not be updated, and move old info over
// to new connections.
for (
var j = 0, k, found, lenOld = oldConnections.length,
lenNew = pathfinder.connections.length;
j < lenOld;
++j
) {
found = false;
for (k = 0; k < lenNew; ++k) {
if (
oldConnections[j].fromPoint ===
pathfinder.connections[k].fromPoint &&
oldConnections[j].toPoint ===
pathfinder.connections[k].toPoint
) {
pathfinder.connections[k].graphics =
oldConnections[j].graphics;
found = true;
break;
}
}
if (!found) {
oldConnections[j].destroy();
}
}
// Clear obstacles to force recalculation. This must be done on every
// redraw in case positions have changed. Recalculation is handled in
// Connection.getPath on demand.
delete this.chartObstacles;
delete this.lineObstacles;
// Draw the pending connections
pathfinder.renderConnections(deferRender);
},
/**
* Draw the chart's connecting paths.
*
* @function Highcharts.Pathfinder#renderConnections
*
* @param {boolean} deferRender Whether or not to defer render until series
* animation is finished. Used on first render.
*/
renderConnections: function (deferRender) {
if (deferRender) {
// Render after series are done animating
each(this.chart.series, function (series) {
var render = function () {
// Find pathfinder connections belonging to this series
// that haven't rendered, and render them now.
var pathfinder = series.chart.pathfinder,
conns = pathfinder && pathfinder.connections || [];
each(conns, function (connection) {
if (
connection.fromPoint &&
connection.fromPoint.series === series
) {
connection.render();
}
});
if (series.pathfinderRemoveRenderEvent) {
series.pathfinderRemoveRenderEvent();
delete series.pathfinderRemoveRenderEvent;
}
};
if (series.options.animation === false) {
render();
} else {
series.pathfinderRemoveRenderEvent = addEvent(
series, 'afterAnimate', render
);
}
});
} else {
// Go through connections and render them
each(this.connections, function (connection) {
connection.render();
});
}
},
/**
* Get obstacles for the points in the chart. Does not include connecting
* lines from Pathfinder. Applies algorithmMargin to the obstacles.
*
* @function Highcharts.Pathfinder#getChartObstacles
*
* @param {object} options
* Options for the calculation. Currenlty only
* options.algorithmMargin.
*
* @return {Array}
* An array of calculated obstacles. Each obstacle is defined as
* an object with xMin, xMax, yMin and yMax properties.
*/
getChartObstacles: function (options) {
var obstacles = [],
series = this.chart.series,
margin = pick(options.algorithmMargin, 0),
calculatedMargin;
for (var i = 0, sLen = series.length; i < sLen; ++i) {
if (series[i].visible) {
for (
var j = 0, pLen = series[i].points.length, bb, point;
j < pLen;
++j
) {
point = series[i].points[j];
if (point.visible) {
bb = getPointBB(point);
if (bb) {
obstacles.push({
xMin: bb.xMin - margin,
xMax: bb.xMax + margin,
yMin: bb.yMin - margin,
yMax: bb.yMax + margin
});
}
}
}
}
}
// Sort obstacles by xMin for optimization
obstacles = obstacles.sort(function (a, b) {
return a.xMin - b.xMin;
});
// Add auto-calculated margin if the option is not defined
if (!defined(options.algorithmMargin)) {
calculatedMargin =
options.algorithmMargin =
calculateObstacleMargin(obstacles);
each(obstacles, function (obstacle) {
obstacle.xMin -= calculatedMargin;
obstacle.xMax += calculatedMargin;
obstacle.yMin -= calculatedMargin;
obstacle.yMax += calculatedMargin;
});
}
return obstacles;
},
/**
* Utility function to get metrics for obstacles:
* - Widest obstacle width
* - Tallest obstacle height
*
* @function Highcharts.Pathfinder#getObstacleMetrics
*
* @param {Array} obstacles
* An array of obstacles to inspect.
*
* @return {object}
* The calculated metrics, as an object with maxHeight and maxWidth
* properties.
*/
getObstacleMetrics: function (obstacles) {
var maxWidth = 0,
maxHeight = 0,
width,
height,
i = obstacles.length;
while (i--) {
width = obstacles[i].xMax - obstacles[i].xMin;
height = obstacles[i].yMax - obstacles[i].yMin;
if (maxWidth < width) {
maxWidth = width;
}
if (maxHeight < height) {
maxHeight = height;
}
}
return {
maxHeight: maxHeight,
maxWidth: maxWidth
};
},
/**
* Utility to get which direction to start the pathfinding algorithm
* (X vs Y), calculated from a set of marker options.
*
* @function Highcharts.Pathfinder#getAlgorithmStartDirection
*
* @param {object} markerOptions
* Marker options to calculate from.
*
* @return {boolean}
* Returns true for X, false for Y, and undefined for
* autocalculate.
*/
getAlgorithmStartDirection: function (markerOptions) {
var xCenter = markerOptions.align !== 'left' &&
markerOptions.align !== 'right',
yCenter = markerOptions.verticalAlign !== 'top' &&
markerOptions.verticalAlign !== 'bottom',
undef;
return xCenter ?
(yCenter ? undef : false) : // x is centered
(yCenter ? true : undef); // x is off-center
}
};
// Add to Highcharts namespace
H.Connection = Connection;
H.Pathfinder = Pathfinder;
// Add pathfinding capabilities to Points
extend(H.Point.prototype, /** @lends Point.prototype */ {
/**
* Get coordinates of anchor point for pathfinder connection.
*
* @private
* @function Highcharts.Point#getPathfinderAnchorPoint
*
* @param {object} markerOptions
* Connection options for position on point.
*
* @return {object}
* An object with x/y properties for the position. Coordinates are
* in plot values, not relative to point.
*/
getPathfinderAnchorPoint: function (markerOptions) {
var bb = getPointBB(this),
x,
y;
switch (markerOptions.align) { // eslint-disable-line default-case
case 'right':
x = 'xMax';
break;
case 'left':
x = 'xMin';
}
switch (markerOptions.verticalAlign) { // eslint-disable-line default-case
case 'top':
y = 'yMin';
break;
case 'bottom':
y = 'yMax';
}
return {
x: x ? bb[x] : (bb.xMin + bb.xMax) / 2,
y: y ? bb[y] : (bb.yMin + bb.yMax) / 2
};
},
/**
* Utility to get the angle from one point to another.
*
* @private
* @function Highcharts.Point#getRadiansToVector
*
* @param {object} v1
* The first vector, as an object with x/y properties.
*
* @param {object} v2
* The second vector, as an object with x/y properties.
*
* @return {number}
* The angle in degrees
*/
getRadiansToVector: function (v1, v2) {
var box;
if (!defined(v2)) {
box = getPointBB(this);
v2 = {
x: (box.xMin + box.xMax) / 2,
y: (box.yMin + box.yMax) / 2
};
}
return Math.atan2(v2.y - v1.y, v1.x - v2.x);
},
/**
* Utility to get the position of the marker, based on the path angle and
* the marker's radius.
*
* @private
* @function Highcharts.Point#getMarkerVector
*
* @param {number} radians
* The angle in radians from the point center to another vector.
*
* @param {number} markerRadius
* The radius of the marker, to calculate the additional distance
* to the center of the marker.
*
* @param {object} anchor
* The anchor point of the path and marker as an object with x/y
* properties.
*
* @return {object}
* The marker vector as an object with x/y properties.
*/
getMarkerVector: function (radians, markerRadius, anchor) {
var twoPI = Math.PI * 2.0,
theta = radians,
bb = getPointBB(this),
rectWidth = bb.xMax - bb.xMin,
rectHeight = bb.yMax - bb.yMin,
rAtan = Math.atan2(rectHeight, rectWidth),
tanTheta = 1,
leftOrRightRegion = false,
rectHalfWidth = rectWidth / 2.0,
rectHalfHeight = rectHeight / 2.0,
rectHorizontalCenter = bb.xMin + rectHalfWidth,
rectVerticalCenter = bb.yMin + rectHalfHeight,
edgePoint = {
x: rectHorizontalCenter,
y: rectVerticalCenter
},
markerPoint = {},
xFactor = 1,
yFactor = 1;
while (theta < -Math.PI) {
theta += twoPI;
}
while (theta > Math.PI) {
theta -= twoPI;
}
tanTheta = Math.tan(theta);
if ((theta > -rAtan) && (theta <= rAtan)) {
// Right side
yFactor = -1;
leftOrRightRegion = true;
} else if (theta > rAtan && theta <= (Math.PI - rAtan)) {
// Top side
yFactor = -1;
} else if (theta > (Math.PI - rAtan) || theta <= -(Math.PI - rAtan)) {
// Left side
xFactor = -1;
leftOrRightRegion = true;
} else {
// Bottom side
xFactor = -1;
}
// Correct the edgePoint according to the placement of the marker
if (leftOrRightRegion) {
edgePoint.x += xFactor * (rectHalfWidth);
edgePoint.y += yFactor * (rectHalfWidth) * tanTheta;
} else {
edgePoint.x += xFactor * (rectHeight / (2.0 * tanTheta));
edgePoint.y += yFactor * (rectHalfHeight);
}
if (anchor.x !== rectHorizontalCenter) {
edgePoint.x = anchor.x;
}
if (anchor.y !== rectVerticalCenter) {
edgePoint.y = anchor.y;
}
markerPoint.x = edgePoint.x + (markerRadius * Math.cos(theta));
markerPoint.y = edgePoint.y - (markerRadius * Math.sin(theta));
return markerPoint;
}
});
// Initialize Pathfinder for charts
H.Chart.prototype.callbacks.push(function (chart) {
var options = chart.options;
if (options.pathfinder.enabled !== false) {
this.pathfinder = new Pathfinder(this);
this.pathfinder.update(true); // First draw, defer render
}
});