unload.cc
469 Bytes
// unload.cc
// 5/2/2014 jichi
#include "windbg/unload.h"
WINDBG_BEGIN_NAMESPACE
EXTERN_C IMAGE_DOS_HEADER __ImageBase;
// See: http://stackoverflow.com/questions/3410130/dll-unloading-itself
BOOL unloadCurrentModule()
{
auto fun = ::FreeLibrary;
//auto fun = ::LdrUnloadDll;
if (HANDLE h = ::CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)fun, &__ImageBase, 0, NULL)) {
::CloseHandle(h);
return TRUE;
}
return FALSE;
}
WINDBG_END_NAMESPACE
// EOF