match.cc
23.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
// eng/match.cc
// 8/9/2013 jichi
// Branch: ITH_Engine/engine.cpp, revision 133
#ifdef _MSC_VER
# pragma warning (disable:4100) // C4100: unreference formal parameter
//# pragma warning (disable:4733) // C4733: Inline asm assigning to 'FS:0' : handler not registered as safe handler
#endif // _MSC_VER
#include "engine/match.h"
#include "engine/engine.h"
#include "engine/pchooks.h"
#include "engine/util.h"
#include "hook.h"
#include "ith/sys/sys.h"
#include "ith/common/except.h"
#include "ith/common/growl.h"
#include "ccutil/ccmacro.h"
//#define ConsoleOutput(...) (void)0 // jichi 8/18/2013: I don't need ConsoleOutput
enum { MAX_REL_ADDR = 0x200000 }; // jichi 8/18/2013: maximum relative address
// - Global variables -
namespace Engine {
WCHAR process_name_[MAX_PATH], // cached
process_path_[MAX_PATH]; // cached
DWORD module_base_,
module_limit_;
//LPVOID trigger_addr;
trigger_fun_t trigger_fun_;
} // namespace Engine
// - Methods -
namespace Engine { namespace { // unnamed
// jichi 7/17/2014: Disable GDI hooks for PPSSPP
bool DeterminePCEngine()
{
if (IthFindFile(L"PPSSPP*.exe")) { // jichi 7/12/2014 PPSSPPWindows.exe, PPSSPPEX.exe PPSSPPSP.exe
InsertPPSSPPHooks();
return true;
}
if (IthFindFile(L"pcsx2*.exe")) { // jichi 7/19/2014 PCSX2.exe or PCSX2WX.exe
if (!InsertPCSX2Hooks()) { // don't forget to rebuild vnrcli to inject SSE
// Always insert PC hooks so that user could add PCSX2 to VNR.
// TO BE REMOVED after more PS2 engines are added.
PcHooks::hookGDIFunctions();
PcHooks::hookLstrFunctions();
}
return true;
}
if (IthFindFile(L"Dolphin.exe")) { // jichi 7/20/2014
if (!InsertGCHooks()) {
// Always insert PC hooks so that user could add PCSX2 to VNR.
// TO BE REMOVED after more PS2 engines are added.
PcHooks::hookGDIFunctions();
PcHooks::hookLstrFunctions();
}
return true;
}
//if (IthFindFile(L"*\\Mono\\mono.dll")) { // jichi 4/21/2014: Mono
//if (IthCheckFile(L"bsz2_Data\\Mono\\mono.dll")) { // jichi 4/21/2014: Mono
// InsertMonoHook();
// return true;
//}
if (::GetModuleHandleA("mono.dll")) {
InsertMonoHooks();
// 3/20/2015 jichi
// Always insert GDI hooks even for Mono games
// For example: 新世黙示録 need GetGlyphOutlineA
PcHooks::hookGDIFunctions();
return true;
}
// PC games
PcHooks::hookGDIFunctions();
return false;
}
bool DetermineEngineByFile1()
{
if (IthFindFile(L"*.xp3") || Util::SearchResourceString(L"TVP(KIRIKIRI)")) {
if (Util::SearchResourceString(L"TVP(KIRIKIRI) Z ")) { // TVP(KIRIKIRI) Z CORE
// jichi 11/24/2014: Disabled that might crash VBH
//if (IthCheckFile(L"plugin\\KAGParser.dll"))
// InsertKAGParserHook();
//else if (IthCheckFile(L"plugin\\KAGParserEx.dll"))
// InsertKAGParserExHook();
if (InsertKiriKiriZHook())
return true;
}
InsertKiriKiriHook();
return true;
}
// 8/2/2014 jichi: Game name shown as 2RM - Adventure Engine
if (Util::SearchResourceString(L"2RM") && Util::SearchResourceString(L"Adventure Engine")) {
Insert2RMHook();
return true;
}
// 8/2/2014 jichi: Copyright is side-B, a conf.dat will be generated after the game is launched
// It also contains lua5.1.dll and lua5.dll
if (Util::SearchResourceString(L"side-B")) {
InsertSideBHook();
return true;
}
if (IthFindFile(L"bgi.*")) {
InsertBGIHook();
return true;
}
if (IthCheckFile(L"AGERC.DLL")) { // 6/1/2014 jichi: Eushully, AGE.EXE
InsertEushullyHook();
return true;
}
if (IthFindFile(L"data*.arc") && IthFindFile(L"stream*.arc")) {
InsertMajiroHook();
return true;
}
// jichi 5/31/2014
if (//IthCheckFile(L"Silkys.exe") || // It might or might not have Silkys.exe
// data, effect, layer, mes, music
IthCheckFile(L"data.arc") && IthCheckFile(L"effect.arc") && IthCheckFile(L"mes.arc")) {
InsertElfHook();
return true;
}
if (IthFindFile(L"data\\pack\\*.cpz")) {
InsertCMVSHook();
return true;
}
// jichi 10/12/2013: Restore wolf engine
// jichi 10/18/2013: Check for data/*.wolf
if (IthFindFile(L"data.wolf") || IthFindFile(L"data\\*.wolf")) {
InsertWolfHook();
return true;
}
if (IthCheckFile(L"advdata\\dat\\names.dat")) {
InsertCircusHook1();
return true;
}
if (IthCheckFile(L"advdata\\grp\\names.dat")) {
InsertCircusHook2();
return true;
}
if (IthFindFile(L"*.noa")) {
InsertCotophaHook();
return true;
}
if (IthFindFile(L"*.pfs")) { // jichi 10/1/2013
InsertArtemisHook();
return true;
}
if (IthFindFile(L"*.int")) {
InsertCatSystemHook();
return true;
}
if (IthCheckFile(L"message.dat")) {
InsertAtelierHook();
return true;
}
if (IthCheckFile(L"Check.mdx")) { // jichi 4/1/2014: AUGame
InsertTencoHook();
return true;
}
// jichi 12/25/2013: It may or may not be QLIE.
// AlterEgo also has GameData/sound.pack but is not QLIE
if (IthFindFile(L"GameData\\*.pack") && InsertQLIEHook())
return true;
if (IthFindFile(L"*.pac")) {
// jichi 6/3/2014: AMUSE CRAFT and SOFTPAL
// Selectively insert, so that lstrlenA can still get correct text if failed
if (IthCheckFile(L"dll\\resource.dll") && IthCheckFile(L"dll\\pal.dll") && InsertAmuseCraftHook())
return true;
if (IthCheckFile(L"Thumbnail.pac")) {
//ConsoleOutput("vnreng: IGNORE NeXAS");
InsertNeXASHook(); // jichi 7/6/2014: GIGA
return true;
}
if (Util::SearchResourceString(L"SOFTPAL")) {
ConsoleOutput("vnreng: IGNORE SoftPal UNiSONSHIFT");
return true;
}
}
// jichi 12/27/2014: LunaSoft
if (IthFindFile(L"Pac\\*.pac")) {
InsertLunaSoftHook();
return true;
}
// jichi 9/16/2013: Add Gesen18
if (IthFindFile(L"*.szs") || IthFindFile(L"Data\\*.szs")) {
InsertGesen18Hook();
return true;
}
// jichi 12/22/2013: Add rejet
if (IthCheckFile(L"gd.dat") && IthCheckFile(L"pf.dat") && IthCheckFile(L"sd.dat")) {
InsertRejetHook();
return true;
}
// Only examined with version 1.0
//if (IthFindFile(L"Adobe AIR\\Versions\\*\\Adobe AIR.dll")) { // jichi 4/15/2014: FIXME: Wildcard not working
if (IthCheckFile(L"Adobe AIR\\Versions\\1.0\\Adobe AIR.dll")) { // jichi 4/15/2014: Adobe AIR
InsertAdobeAirHook();
return true;
}
return false;
}
bool DetermineEngineByFile2()
{
if (IthCheckFile(L"resident.dll")) {
InsertRetouchHook();
return true;
}
if (IthCheckFile(L"Malie.ini") || IthCheckFile(L"Malie.exe")) { // jichi: 9/9/2014: Add malie.exe in case malie.ini is missing
InsertMalieHook();
return true;
}
if (IthCheckFile(L"live.dll")) {
InsertLiveHook();
return true;
}
// 9/5/2013 jichi
if (IthCheckFile(L"aInfo.db")) {
InsertNextonHook();
return true;
}
if (IthFindFile(L"*.lpk")) {
InsertLucifenHook();
return true;
}
if (IthCheckFile(L"cfg.pak")) {
InsertWaffleHook();
return true;
}
if (IthCheckFile(L"Arc00.dat")) {
InsertTinkerBellHook();
return true;
}
if (IthFindFile(L"*.vfs")) { // jichi 7/6/2014: Better to test AoiLib.dll? ja.wikipedia.org/wiki/ソフトハウスキャラ
InsertSystemAoiHook();
return true;
}
if (IthFindFile(L"*.mbl")) {
InsertMBLHook();
return true;
}
// jichi 8/1/2014: YU-RIS engine, lots of clockup game also has this pattern
if (IthFindFile(L"pac\\*.ypf") || IthFindFile(L"*.ypf")) {
// jichi 8/14/2013: CLOCLUP: "ノーブレスオブリージュ" would crash the game.
if (!IthCheckFile(L"noblesse.exe"))
InsertYurisHook();
return true;
}
if (IthFindFile(L"*.npa")) {
InsertNitroPlusHook();
return true;
}
return false;
}
bool DetermineEngineByFile3()
{
//if (IthCheckFile(L"libscr.dll")) { // already checked
// InsertBrunsHook();
// return true;
//}
// jichi 10/12/2013: Sample args.txt:
// See: http://tieba.baidu.com/p/2631413816
// -workdir
// .
// -loadpath
// .
// am.cfg
if (IthCheckFile(L"args.txt")) {
InsertBrunsHook();
return true;
}
if (IthCheckFile(L"emecfg.ecf")) {
InsertEMEHook();
return true;
}
if (IthCheckFile(L"rrecfg.rcf")) {
InsertRREHook();
return true;
}
if (IthFindFile(L"*.fpk") || IthFindFile(L"data\\*.fpk")) {
InsertCandyHook();
return true;
}
if (IthFindFile(L"arc.a*")) {
InsertApricoTHook();
return true;
}
if (IthFindFile(L"*.mpk")) {
InsertStuffScriptHook();
return true;
}
if (IthCheckFile(L"Execle.exe")) {
InsertTriangleHook();
return true;
}
// jichi 2/28/2015: No longer work for "大正×対称アリス episode I" from Primula
//if (IthCheckFile(L"PSetup.exe")) {
// InsertPensilHook();
// return true;
//}
if (IthCheckFile(L"Yanesdk.dll")) {
InsertAB2TryHook();
return true;
}
if (IthFindFile(L"*.med")) {
InsertMEDHook();
return true;
}
return false;
}
bool DetermineEngineByFile4()
{
if (IthCheckFile(L"EAGLS.dll")) { // jichi 3/24/2014: E.A.G.L.S
//ConsoleOutput("vnreng: IGNORE EAGLS");
InsertEaglsHook();
return true;
}
if (IthCheckFile(L"bmp.pak") && IthCheckFile(L"dsetup.dll")) {
InsertDebonosuHook();
return true;
}
if (IthCheckFile(L"C4.EXE") || IthCheckFile(L"XEX.EXE")) {
InsertC4Hook();
return true;
}
if (IthCheckFile(L"Rio.arc") && IthFindFile(L"Chip*.arc")) {
InsertWillPlusHook();
return true;
}
if (IthFindFile(L"*.tac")) {
InsertTanukiHook();
return true;
}
if (IthFindFile(L"*.gxp")) {
InsertGXPHook();
return true;
}
if (IthFindFile(L"*.aos")) { // jichi 4/2/2014: AOS hook
InsertAOSHook();
return true;
}
if (IthFindFile(L"*.at2")) { // jichi 12/23/2014: Mink, sample files: voice.at2, voice.det, voice.nme
InsertMinkHook();
return true;
}
if (IthFindFile(L"*.ykc")) { // jichi 7/15/2014: YukaSystem1 is not supported, though
//ConsoleOutput("vnreng: IGNORE YKC:Feng/HookSoft(SMEE)");
InsertYukaSystem2Hook();
return true;
}
if (IthFindFile(L"model\\*.hed")) { // jichi 9/8/2014: EXP
InsertExpHook();
return true;
}
// jichi 2/6/2015 平安亭
// dPi.dat, dPih.dat, dSc.dat, dSch.dat, dSo.dat, dSoh.dat, dSy.dat
//if (IthCheckFile(L"dSoh.dat")) { // no idea why this file does not work
if (IthCheckFile(L"dSch.dat")) {
InsertSyuntadaHook();
return true;
}
// jichi 2/28/2015: Delay checking Pensil in case something went wrong
// File pattern observed in [Primula] 大正×対称アリス episode I
// - PSetup.exe no longer exists
// - MovieTexture.dll information shows MovieTex dynamic library, copyright Pensil 2013
// - ta_trial.exe information shows 2XT - Primula Adventure Engine
if (IthFindFile(L"PSetup.exe") || IthFindFile(L"MovieTexture.dll") || Util::SearchResourceString(L"2XT -")) {
InsertPensilHook();
return true;
}
return false;
}
bool DetermineEngineByProcessName()
{
WCHAR str[MAX_PATH];
wcscpy(str, process_name_);
_wcslwr(str); // lower case
if (wcsstr(str,L"reallive") || IthCheckFile(L"Reallive.exe")) {
InsertRealliveHook();
return true;
}
// jichi 8/19/2013: DO NOT WORK for games like「ハピメア」
//if (wcsstr(str,L"cmvs32") || wcsstr(str,L"cmvs64")) {
// InsertCMVSHook();
// return true;
//}
// jichi 8/17/2013: Handle "~"
if (wcsstr(str, L"siglusengine") || !wcsncmp(str, L"siglus~", 7) || IthCheckFile(L"SiglusEngine.exe")) {
InsertSiglusHook();
return true;
}
if (wcsstr(str, L"taskforce2") || !wcsncmp(str, L"taskfo~", 7) || IthCheckFile(L"Faskforce2.exe")) {
InsertTaskforce2Hook();
return true;
}
if (wcsstr(str,L"rugp") || IthCheckFile(L"rugp.exe")) {
InsertRUGPHook();
return true;
}
// jichi 8/17/2013: Handle "~"
if (wcsstr(str, L"igs_sample") || !wcsncmp(str, L"igs_sa~", 7) || IthCheckFile(L"igs_sample.exe")) {
InsertIronGameSystemHook();
return true;
}
if (wcsstr(str, L"bruns") || IthCheckFile(L"bruns.exe")) {
InsertBrunsHook();
return true;
}
if (wcsstr(str, L"anex86") || IthCheckFile(L"anex86.exe")) {
InsertAnex86Hook();
return true;
}
// jichi 8/17/2013: Handle "~"
if (wcsstr(str, L"shinydays") || !wcsncmp(str, L"shinyd~", 7) || IthCheckFile(L"ShinyDays.exe")) {
InsertShinyDaysHook();
return true;
}
// jichi 10/3/2013: FIXME: Does not work
// Raise C0000005 even with admin priv
//if (wcsstr(str, L"bsz")) { // BALDRSKY ZERO
// InsertBaldrHook();
// return true;
//}
if (wcsstr(process_name_, L"SAISYS") || IthCheckFile(L"SaiSys.exe")) { // jichi 4/19/2014: Marine Heart
InsertMarineHeartHook();
return true;
}
DWORD len = wcslen(str);
// jichi 8/24/2013: Checking for Rio.ini or $procname.ini
//wcscpy(str+len-4, L"_?.war");
//if (IthFindFile(str)) {
// InsertShinaHook();
// return true;
//}
if (InsertShinaHook())
return true;
// jichi 8/10/2013: Since *.bin is common, move CaramelBox to the end
str[len - 3] = L'b';
str[len - 2] = L'i';
str[len - 1] = L'n';
str[len] = 0;
if (IthCheckFile(str) || IthCheckFile(L"trial.bin")) { // jichi 7/8/2014: add trial.bin
InsertCaramelBoxHook();
return true;
}
// This must appear at last since str is modified
wcscpy(str + len - 4, L"_checksum.exe");
if (IthCheckFile(str)) {
InsertRyokuchaHook();
if (IthFindFile(L"*.iar") && IthFindFile(L"*.sec5")) // jichi 9/27/2014: For new Ryokucha games
InsertScenarioPlayerHook();
return true;
}
return false;
}
bool DetermineEngineOther()
{
if (InsertAliceHook())
return true;
// jichi 1/19/2015: Disable inserting Lstr for System40
// See: http://sakuradite.com/topic/618
if (IthCheckFile(L"System40.ini")) {
ConsoleOutput("vnreng: IGNORE old System40.ini");
return true;
}
// jichi 12/26/2013: Add this after alicehook
if (IthCheckFile(L"AliceStart.ini")) {
InsertSystem43Hook();
return true;
}
// jichi 8/24/2013: Move into functions
static BYTE static_file_info[0x1000];
if (IthGetFileInfo(L"*01", static_file_info))
if (*(DWORD*)static_file_info == 0) {
static WCHAR static_search_name[MAX_PATH];
LPWSTR name=(LPWSTR)(static_file_info+0x5E);
int len = wcslen(name);
name[len - 2] = L'*';
name[len - 1] = 0;
wcscpy(static_search_name, name);
IthGetFileInfo(static_search_name, static_file_info);
union {
FILE_BOTH_DIR_INFORMATION *both_info;
DWORD addr;
};
both_info = (FILE_BOTH_DIR_INFORMATION *)static_file_info;
//BYTE* ptr=static_file_info;
len = 0;
while (both_info->NextEntryOffset) {
addr += both_info->NextEntryOffset;
len++;
}
if (len > 3) {
InsertAbelHook();
return true;
}
}
return false;
}
// jichi 8/17/2014
// Put the patterns that might break other games at last
bool DetermineEngineAtLast()
{
if (IthFindFile(L"data\\*.cpk")) { // jichi 12/2/2014
Insert5pbHook();
return true;
}
// jichi 7/6/2014: named as ScenarioPlayer since resource string could be: scenario player program for xxx
// Do this at last as it is common
if (IthFindFile(L"*.iar") && IthFindFile(L"*.sec5")) { // jichi 4/18/2014: Other game engine could also have *.iar such as Ryokucha
InsertScenarioPlayerHook();
return true;
}
//if (IthCheckFile(L"arc0.dat") && IthCheckFile(L"script.dat") // jichi 11/14/2014: too common
if (Util::SearchResourceString(L"HorkEye")) { // appear in copyright: Copyright (C) HorkEye, http://horkeye.com
InsertHorkEyeHook();
return true;
}
if (IthCheckFile(L"comnArc.arc") // jichi 8/17/2014: this file might exist in multiple files
&& InsertNexton1Hook()) // old nexton game
return true;
if (IthCheckFile(L"arc.dat") // jichi 9/27/2014: too common
&& InsertApricoTHook())
return true;
if (IthFindFile(L"*.pak") // jichi 12/25/2014: too common
&& InsertLeafHook())
return true;
// jichi 10/31/2014
// File description: Adobe Flash Player 10.2r153
// Product name: Shockwave Flash
// Original filename: SAFlashPlayer.exe
// Legal trademarks: Adobe Flash Player
// No idea why, this must appear at last or it will crash
if (Util::SearchResourceString(L"Adobe Flash Player 10")) {
InsertAdobeFlash10Hook(); // only v10 might be supported. Otherwise, fallback to Lstr hooks
return true;
}
if (IthFindFile(L"dat\\*.arc")) { // jichi 2/6/2015
InsertFocasLensHook(); // Touhou
return true;
}
return false;
}
// jichi 6/1/2014
bool DetermineEngineGeneric()
{
bool ret = false;
if (IthCheckFile(L"AlterEgo.exe")) {
ConsoleOutput("vnreng: AlterEgo, INSERT WideChar hooks");
ret = true;
} else if (IthFindFile(L"data\\Sky\\*")) {
ConsoleOutput("vnreng: TEATIME, INSERT WideChar hooks");
ret = true;
}
//} else if (IthFindFile(L"image\\*.po2") || IthFindFile(L"image\\*.jo2")) {
// ConsoleOutput("vnreng: HarukaKanata, INSERT WideChar hooks"); // はるかかなた
// ret = true;
//}
if (ret)
PcHooks::hookWcharFunctions();
return ret;
}
bool DetermineNoEngine()
{
//if (IthFindFile(L"*\\Managed\\UnityEngine.dll")) { // jichi 12/3/2013: Unity (BALDRSKY ZERO)
// ConsoleOutput("vnreng: IGNORE Unity");
// return true;
//}
//if (IthCheckFile(L"bsz_Data\\Managed\\UnityEngine.dll") || IthCheckFile(L"bsz2_Data\\Managed\\UnityEngine.dll")) {
// ConsoleOutput("vnreng: IGNORE Unity");
// return true;
//}
// jichi 2/14/2015: Guilty+ RIN×SEN (PK)
if (IthCheckFile(L"rio.ini") || IthFindFile(L"*.war")) {
ConsoleOutput("vnreng: IGNORE unknown ShinaRio");
return true;
}
if (IthCheckFile(L"AdvHD.exe") || IthCheckFile(L"AdvHD.dll")) {
ConsoleOutput("vnreng: IGNORE Adv Player HD");
return true;
}
if (IthCheckFile(L"ScrPlayer.exe")) {
ConsoleOutput("vnreng: IGNORE ScrPlayer");
return true;
}
if (IthCheckFile(L"nnnConfig2.exe")) {
ConsoleOutput("vnreng: IGNORE Nya NNNConfig");
return true;
}
//if (IthCheckFile(L"AGERC.DLL")) { // jichi 3/17/2014: Eushully, AGE.EXE
// ConsoleOutput("vnreng: IGNORE Eushully");
// return true;
//}
if (IthCheckFile(L"game_sys.exe")) {
ConsoleOutput("vnreng: IGNORE Atelier Kaguya BY/TH");
return true;
}
if (IthFindFile(L"*.bsa")) {
ConsoleOutput("vnreng: IGNORE Bishop");
return true;
}
// jichi 3/19/2014: Escude game
// Example: bgm.bin gfx.bin maou.bin script.bin snd.bin voc.bin
if (IthCheckFile(L"gfx.bin") && IthCheckFile(L"snd.bin") && IthCheckFile(L"voc.bin")) {
ConsoleOutput("vnreng: IGNORE Escude");
return true;
}
// jichi 2/18/2015: Ignore if there is Nitro+ copyright
if (Util::SearchResourceString(L"Nitro+")) {
ConsoleOutput("vnreng: IGNORE unknown Nitro+");
return true;
}
// jichi 12/28/2014: "Chartreux Inc." in Copyright.
// Sublimary brands include Rosebleu, MORE, etc.
// GetGlyphOutlineA already works.
if (Util::SearchResourceString(L"Chartreux")) {
ConsoleOutput("vnreng: IGNORE Chartreux");
return true;
}
if (wcsstr(process_name_, L"lcsebody") || !wcsncmp(process_name_, L"lcsebo~", 7) || IthCheckFile(L"lcsebody")) { // jichi 3/19/2014: LC-ScriptEngine, GetGlyphOutlineA
ConsoleOutput("vnreng: IGNORE lcsebody");
return true;
}
wchar_t str[MAX_PATH];
DWORD i;
for (i = 0; process_name_[i]; i++) {
str[i] = process_name_[i];
if (process_name_[i] == L'.')
break;
}
*(DWORD *)(str + i + 1) = 0x630068; //.hcb
*(DWORD *)(str + i + 3) = 0x62;
if (IthCheckFile(str)) {
ConsoleOutput("vnreng: IGNORE FVP"); // jichi 10/3/2013: such like アトリエかぐや
return true;
}
return false;
}
// 12/13/2013: Declare it in a way compatible to EXCEPTION_PROCEDURE
EXCEPTION_DISPOSITION ExceptHandler(PEXCEPTION_RECORD ExceptionRecord, LPVOID, PCONTEXT, LPVOID)
{
if (ExceptionRecord->ExceptionCode == STATUS_ACCESS_VIOLATION) {
module_limit_ = ExceptionRecord->ExceptionInformation[1];
//OutputDWORD(module_limit_);
__asm
{
mov eax,fs:[0x30] // jichi 12/13/2013: get PEB
mov eax,[eax+0xc]
mov eax,[eax+0xc]
mov ecx,module_limit_
sub ecx,module_base_
mov [eax+0x20],ecx
}
}
//ContextRecord->Esp = recv_esp;
//ContextRecord->Eip = recv_eip;
//return ExceptionContinueExecution; // jichi 3/11/2014: this will still crash. Not sure why ITH use this. Change to ExceptionContinueSearch
return ExceptionContinueSearch; // an unwind is in progress,
}
// jichi 9/14/2013: Certain ITH functions like FindEntryAligned might raise exception without admin priv
// Return if succeeded.
bool UnsafeDetermineEngineType()
{
return DeterminePCEngine()
|| DetermineEngineByFile1()
|| DetermineEngineByFile2()
|| DetermineEngineByFile3()
|| DetermineEngineByFile4()
|| DetermineEngineByProcessName()
|| DetermineEngineOther()
|| DetermineEngineAtLast()
|| DetermineEngineGeneric()
|| DetermineNoEngine()
;
}
// jichi 10/21/2014: Return whether found the game engine
bool DetermineEngineType()
{
// jichi 9/27/2013: disable game engine for debugging use
#ifdef ITH_DISABLE_ENGINE
PcHooks::hookLstrFunctions();
return false;
#else
bool found = false;
#ifdef ITH_HAS_SEH
__try { found = UnsafeDetermineEngineType(); }
__except(ExceptHandler((GetExceptionInformation())->ExceptionRecord, 0, 0, 0)) {}
#else // use my own SEH
seh_with_eh(ExceptHandler,
found = UnsafeDetermineEngineType());
#endif // ITH_HAS_SEH
if (!found) // jichi 10/2/2013: Only enable it if no game engine is detected
PcHooks::hookLstrFunctions();
else
ConsoleOutput("vnreng: found game engine, IGNORE non gui hooks");
return found;
#endif // ITH_DISABLE_ENGINE
}
// __asm
// {
// mov eax,seh_recover
// mov recv_eip,eax
// push ExceptHandler
// push fs:[0]
// mov fs:[0],esp
// pushad
// mov recv_esp,esp
// }
// DetermineEngineType();
// status++;
// __asm
// {
//seh_recover:
// popad
// mov eax,[esp]
// mov fs:[0],eax
// add esp,8
// }
// if (status == 0)
// ConsoleOutput("Fail to identify engine type.");
// else
// ConsoleOutput("Initialized successfully.");
//}
}} // namespace Engine unnamed
// - API -
bool Engine::IdentifyEngine()
{
// jichi 12/18/2013: Though FillRange could raise, it should never raise for he current process
// So, SEH is not used here.
FillRange(process_name_, &module_base_, &module_limit_);
return DetermineEngineType();
}
DWORD Engine::InsertDynamicHook(LPVOID addr, DWORD frame, DWORD stack)
{ return trigger_fun_ ? !trigger_fun_(addr, frame, stack) : 0; }
void Engine::match(LPVOID lpThreadParameter)
{
CC_UNUSED(lpThreadParameter);
Util::GetProcessName(process_name_); // Initialize process name
Util::GetProcessPath(process_path_); // Initialize process path
::engine_registered = true;
//::RegisterEngineModule((DWORD)IdentifyEngine, (DWORD)InsertDynamicHook);
}
// EOF
/*
extern "C" {
// http://gmogre3d.googlecode.com/svn-history/r815/trunk/OgreMain/src/WIN32/OgreMinGWSupport.cpp
// http://forum.osdev.org/viewtopic.php?f=8&t=22352
//#pragma data_seg()
//#pragma comment(linker, "/merge:.CRT=.data") // works fine in visual c++ 6
//#pragma data_seg()
//#pragma comment(linker, "/merge:.CRT=.rdata")
// MSVC libs use _chkstk for stack-probing. MinGW equivalent is _alloca.
//void _alloca();
//void _chkstk() { _alloca(); }
// MSVC uses security cookies to prevent some buffer overflow attacks.
// provide dummy implementations.
//void _fastcall __security_check_cookie(intptr_t i) {}
void __declspec(naked) __fastcall __security_check_cookie(UINT_PTR cookie) {}
}
*/