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2 changed files
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61 additions
and
5 deletions
.vscode/settings.json
0 → 100644
| 1 | +{ | ||
| 2 | + "files.exclude": | ||
| 3 | + { | ||
| 4 | + "**/.DS_Store":true, | ||
| 5 | + "**/.git":true, | ||
| 6 | + "**/.gitignore":true, | ||
| 7 | + "**/.gitmodules":true, | ||
| 8 | + "**/*.booproj":true, | ||
| 9 | + "**/*.pidb":true, | ||
| 10 | + "**/*.suo":true, | ||
| 11 | + "**/*.user":true, | ||
| 12 | + "**/*.userprefs":true, | ||
| 13 | + "**/*.unityproj":true, | ||
| 14 | + "**/*.dll":true, | ||
| 15 | + "**/*.exe":true, | ||
| 16 | + "**/*.pdf":true, | ||
| 17 | + "**/*.mid":true, | ||
| 18 | + "**/*.midi":true, | ||
| 19 | + "**/*.wav":true, | ||
| 20 | + "**/*.gif":true, | ||
| 21 | + "**/*.ico":true, | ||
| 22 | + "**/*.jpg":true, | ||
| 23 | + "**/*.jpeg":true, | ||
| 24 | + "**/*.png":true, | ||
| 25 | + "**/*.psd":true, | ||
| 26 | + "**/*.tga":true, | ||
| 27 | + "**/*.tif":true, | ||
| 28 | + "**/*.tiff":true, | ||
| 29 | + "**/*.3ds":true, | ||
| 30 | + "**/*.3DS":true, | ||
| 31 | + "**/*.fbx":true, | ||
| 32 | + "**/*.FBX":true, | ||
| 33 | + "**/*.lxo":true, | ||
| 34 | + "**/*.LXO":true, | ||
| 35 | + "**/*.ma":true, | ||
| 36 | + "**/*.MA":true, | ||
| 37 | + "**/*.obj":true, | ||
| 38 | + "**/*.OBJ":true, | ||
| 39 | + "**/*.asset":true, | ||
| 40 | + "**/*.cubemap":true, | ||
| 41 | + "**/*.flare":true, | ||
| 42 | + "**/*.mat":true, | ||
| 43 | + "**/*.meta":true, | ||
| 44 | + "**/*.prefab":true, | ||
| 45 | + "**/*.unity":true, | ||
| 46 | + "build/":true, | ||
| 47 | + "Build/":true, | ||
| 48 | + "Library/":true, | ||
| 49 | + "library/":true, | ||
| 50 | + "obj/":true, | ||
| 51 | + "Obj/":true, | ||
| 52 | + "ProjectSettings/":true, | ||
| 53 | + "temp/":true, | ||
| 54 | + "Temp/":true | ||
| 55 | + } | ||
| 56 | +} | ||
| ... | \ No newline at end of file | ... | \ No newline at end of file |
| ... | @@ -376,7 +376,7 @@ namespace UnityEditor.PostProcessing | ... | @@ -376,7 +376,7 @@ namespace UnityEditor.PostProcessing |
| 376 | // Draw | 376 | // Draw |
| 377 | if (state.showNonEditableHandles) | 377 | if (state.showNonEditableHandles) |
| 378 | { | 378 | { |
| 379 | - if (e.type == EventType.repaint) | 379 | + if (e.type == EventType.Repaint) |
| 380 | { | 380 | { |
| 381 | var selectedColor = (isCurrentlySelectedCurve && isCurrentlySelectedKeyframe) | 381 | var selectedColor = (isCurrentlySelectedCurve && isCurrentlySelectedKeyframe) |
| 382 | ? settings.selectionColor | 382 | ? settings.selectionColor |
| ... | @@ -422,7 +422,7 @@ namespace UnityEditor.PostProcessing | ... | @@ -422,7 +422,7 @@ namespace UnityEditor.PostProcessing |
| 422 | } | 422 | } |
| 423 | 423 | ||
| 424 | // Keyframe selection & context menu | 424 | // Keyframe selection & context menu |
| 425 | - if (e.type == EventType.mouseDown && rect.Contains(e.mousePosition)) | 425 | + if (e.type == EventType.MouseDown && rect.Contains(e.mousePosition)) |
| 426 | { | 426 | { |
| 427 | if (hitRect.Contains(e.mousePosition)) | 427 | if (hitRect.Contains(e.mousePosition)) |
| 428 | { | 428 | { |
| ... | @@ -453,7 +453,7 @@ namespace UnityEditor.PostProcessing | ... | @@ -453,7 +453,7 @@ namespace UnityEditor.PostProcessing |
| 453 | } | 453 | } |
| 454 | 454 | ||
| 455 | // Tangent selection & edit mode | 455 | // Tangent selection & edit mode |
| 456 | - if (e.type == EventType.mouseDown && rect.Contains(e.mousePosition)) | 456 | + if (e.type == EventType.MouseDown && rect.Contains(e.mousePosition)) |
| 457 | { | 457 | { |
| 458 | if (inTangentHitRect.Contains(e.mousePosition) && (k > 0 || state.loopInBounds)) | 458 | if (inTangentHitRect.Contains(e.mousePosition) && (k > 0 || state.loopInBounds)) |
| 459 | { | 459 | { |
| ... | @@ -499,7 +499,7 @@ namespace UnityEditor.PostProcessing | ... | @@ -499,7 +499,7 @@ namespace UnityEditor.PostProcessing |
| 499 | var e = Event.current; | 499 | var e = Event.current; |
| 500 | 500 | ||
| 501 | // Selection | 501 | // Selection |
| 502 | - if (e.type == EventType.mouseDown) | 502 | + if (e.type == EventType.MouseDown) |
| 503 | { | 503 | { |
| 504 | GUI.FocusControl(null); | 504 | GUI.FocusControl(null); |
| 505 | m_SelectedCurve = null; | 505 | m_SelectedCurve = null; |
| ... | @@ -582,7 +582,7 @@ namespace UnityEditor.PostProcessing | ... | @@ -582,7 +582,7 @@ namespace UnityEditor.PostProcessing |
| 582 | } | 582 | } |
| 583 | 583 | ||
| 584 | // Delete selected key(s) | 584 | // Delete selected key(s) |
| 585 | - if (e.type == EventType.keyDown && (e.keyCode == KeyCode.Delete || e.keyCode == KeyCode.Backspace)) | 585 | + if (e.type == EventType.KeyDown && (e.keyCode == KeyCode.Delete || e.keyCode == KeyCode.Backspace)) |
| 586 | { | 586 | { |
| 587 | if (m_SelectedKeyframeIndex != -1 && m_SelectedCurve != null) | 587 | if (m_SelectedKeyframeIndex != -1 && m_SelectedCurve != null) |
| 588 | { | 588 | { | ... | ... |
-
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