MessageText.cs 250 Bytes Raw Blame History Permalink 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MessageText : MonoBehaviour { public Text messageText; public void SetUp(string message) { messageText.text = message; } }