UnityEngine.ClusterRendererModule.xml 1003 Bytes
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
  <members>
    <assembly>
      <name>UnityEngine.ClusterRendererModule</name>
    </assembly>
    <member name="T:UnityEngine.ClusterNetwork">
      <summary>
        <para>A helper class that contains static method to inquire status of Unity Cluster.</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ClusterNetwork.isDisconnected">
      <summary>
        <para>Check whether the current instance is disconnected from the cluster network.</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ClusterNetwork.isMasterOfCluster">
      <summary>
        <para>Check whether the current instance is a master node in the cluster network.</para>
      </summary>
    </member>
    <member name="P:UnityEngine.ClusterNetwork.nodeIndex">
      <summary>
        <para>To acquire or set the node index of the current machine from the cluster network.</para>
      </summary>
    </member>
  </members>
</doc>