IRenderable.cs 226 Bytes Raw Blame History Permalink 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 using System; namespace Flicker { public interface IRenderable { Renderer AssociatedRenderer { get; set; } void Render(bool selected); void HandleKey(ConsoleKeyInfo key); void Select(); void Destroy(); } }