SIMachineScheduler.h
15.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
//===-- SIMachineScheduler.h - SI Scheduler Interface -----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// \file
/// SI Machine Scheduler interface
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_AMDGPU_SIMACHINESCHEDULER_H
#define LLVM_LIB_TARGET_AMDGPU_SIMACHINESCHEDULER_H
#include "SIInstrInfo.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineScheduler.h"
#include "llvm/CodeGen/RegisterPressure.h"
#include "llvm/CodeGen/ScheduleDAG.h"
#include <cassert>
#include <cstdint>
#include <map>
#include <memory>
#include <set>
#include <vector>
namespace llvm {
enum SIScheduleCandReason {
NoCand,
RegUsage,
Latency,
Successor,
Depth,
NodeOrder
};
struct SISchedulerCandidate {
// The reason for this candidate.
SIScheduleCandReason Reason = NoCand;
// Set of reasons that apply to multiple candidates.
uint32_t RepeatReasonSet = 0;
SISchedulerCandidate() = default;
bool isRepeat(SIScheduleCandReason R) { return RepeatReasonSet & (1 << R); }
void setRepeat(SIScheduleCandReason R) { RepeatReasonSet |= (1 << R); }
};
class SIScheduleDAGMI;
class SIScheduleBlockCreator;
enum SIScheduleBlockLinkKind {
NoData,
Data
};
class SIScheduleBlock {
SIScheduleDAGMI *DAG;
SIScheduleBlockCreator *BC;
std::vector<SUnit*> SUnits;
std::map<unsigned, unsigned> NodeNum2Index;
std::vector<SUnit*> TopReadySUs;
std::vector<SUnit*> ScheduledSUnits;
/// The top of the unscheduled zone.
IntervalPressure TopPressure;
RegPressureTracker TopRPTracker;
// Pressure: number of said class of registers needed to
// store the live virtual and real registers.
// We do care only of SGPR32 and VGPR32 and do track only virtual registers.
// Pressure of additional registers required inside the block.
std::vector<unsigned> InternalAdditionnalPressure;
// Pressure of input and output registers
std::vector<unsigned> LiveInPressure;
std::vector<unsigned> LiveOutPressure;
// Registers required by the block, and outputs.
// We do track only virtual registers.
// Note that some registers are not 32 bits,
// and thus the pressure is not equal
// to the number of live registers.
std::set<unsigned> LiveInRegs;
std::set<unsigned> LiveOutRegs;
bool Scheduled = false;
bool HighLatencyBlock = false;
std::vector<unsigned> HasLowLatencyNonWaitedParent;
// Unique ID, the index of the Block in the SIScheduleDAGMI Blocks table.
unsigned ID;
std::vector<SIScheduleBlock*> Preds; // All blocks predecessors.
// All blocks successors, and the kind of link
std::vector<std::pair<SIScheduleBlock*, SIScheduleBlockLinkKind>> Succs;
unsigned NumHighLatencySuccessors = 0;
public:
SIScheduleBlock(SIScheduleDAGMI *DAG, SIScheduleBlockCreator *BC,
unsigned ID):
DAG(DAG), BC(BC), TopRPTracker(TopPressure), ID(ID) {}
~SIScheduleBlock() = default;
unsigned getID() const { return ID; }
/// Functions for Block construction.
void addUnit(SUnit *SU);
// When all SUs have been added.
void finalizeUnits();
// Add block pred, which has instruction predecessor of SU.
void addPred(SIScheduleBlock *Pred);
void addSucc(SIScheduleBlock *Succ, SIScheduleBlockLinkKind Kind);
const std::vector<SIScheduleBlock*>& getPreds() const { return Preds; }
ArrayRef<std::pair<SIScheduleBlock*, SIScheduleBlockLinkKind>>
getSuccs() const { return Succs; }
unsigned Height; // Maximum topdown path length to block without outputs
unsigned Depth; // Maximum bottomup path length to block without inputs
unsigned getNumHighLatencySuccessors() const {
return NumHighLatencySuccessors;
}
bool isHighLatencyBlock() { return HighLatencyBlock; }
// This is approximative.
// Ideally should take into accounts some instructions (rcp, etc)
// are 4 times slower.
int getCost() { return SUnits.size(); }
// The block Predecessors and Successors must be all registered
// before fastSchedule().
// Fast schedule with no particular requirement.
void fastSchedule();
std::vector<SUnit*> getScheduledUnits() { return ScheduledSUnits; }
// Complete schedule that will try to minimize reg pressure and
// low latencies, and will fill liveins and liveouts.
// Needs all MIs to be grouped between BeginBlock and EndBlock.
// The MIs can be moved after the scheduling,
// it is just used to allow correct track of live registers.
void schedule(MachineBasicBlock::iterator BeginBlock,
MachineBasicBlock::iterator EndBlock);
bool isScheduled() { return Scheduled; }
// Needs the block to be scheduled inside
// TODO: find a way to compute it.
std::vector<unsigned> &getInternalAdditionnalRegUsage() {
return InternalAdditionnalPressure;
}
std::set<unsigned> &getInRegs() { return LiveInRegs; }
std::set<unsigned> &getOutRegs() { return LiveOutRegs; }
void printDebug(bool Full);
private:
struct SISchedCandidate : SISchedulerCandidate {
// The best SUnit candidate.
SUnit *SU = nullptr;
unsigned SGPRUsage;
unsigned VGPRUsage;
bool IsLowLatency;
unsigned LowLatencyOffset;
bool HasLowLatencyNonWaitedParent;
SISchedCandidate() = default;
bool isValid() const { return SU; }
// Copy the status of another candidate without changing policy.
void setBest(SISchedCandidate &Best) {
assert(Best.Reason != NoCand && "uninitialized Sched candidate");
SU = Best.SU;
Reason = Best.Reason;
SGPRUsage = Best.SGPRUsage;
VGPRUsage = Best.VGPRUsage;
IsLowLatency = Best.IsLowLatency;
LowLatencyOffset = Best.LowLatencyOffset;
HasLowLatencyNonWaitedParent = Best.HasLowLatencyNonWaitedParent;
}
};
void undoSchedule();
void undoReleaseSucc(SUnit *SU, SDep *SuccEdge);
void releaseSucc(SUnit *SU, SDep *SuccEdge);
// InOrOutBlock: restrict to links pointing inside the block (true),
// or restrict to links pointing outside the block (false).
void releaseSuccessors(SUnit *SU, bool InOrOutBlock);
void nodeScheduled(SUnit *SU);
void tryCandidateTopDown(SISchedCandidate &Cand, SISchedCandidate &TryCand);
void tryCandidateBottomUp(SISchedCandidate &Cand, SISchedCandidate &TryCand);
SUnit* pickNode();
void traceCandidate(const SISchedCandidate &Cand);
void initRegPressure(MachineBasicBlock::iterator BeginBlock,
MachineBasicBlock::iterator EndBlock);
};
struct SIScheduleBlocks {
std::vector<SIScheduleBlock*> Blocks;
std::vector<int> TopDownIndex2Block;
std::vector<int> TopDownBlock2Index;
};
enum SISchedulerBlockCreatorVariant {
LatenciesAlone,
LatenciesGrouped,
LatenciesAlonePlusConsecutive
};
class SIScheduleBlockCreator {
SIScheduleDAGMI *DAG;
// unique_ptr handles freeing memory for us.
std::vector<std::unique_ptr<SIScheduleBlock>> BlockPtrs;
std::map<SISchedulerBlockCreatorVariant,
SIScheduleBlocks> Blocks;
std::vector<SIScheduleBlock*> CurrentBlocks;
std::vector<int> Node2CurrentBlock;
// Topological sort
// Maps topological index to the node number.
std::vector<int> TopDownIndex2Block;
std::vector<int> TopDownBlock2Index;
std::vector<int> BottomUpIndex2Block;
// 0 -> Color not given.
// 1 to SUnits.size() -> Reserved group (you should only add elements to them).
// Above -> Other groups.
int NextReservedID;
int NextNonReservedID;
std::vector<int> CurrentColoring;
std::vector<int> CurrentTopDownReservedDependencyColoring;
std::vector<int> CurrentBottomUpReservedDependencyColoring;
public:
SIScheduleBlockCreator(SIScheduleDAGMI *DAG);
SIScheduleBlocks
getBlocks(SISchedulerBlockCreatorVariant BlockVariant);
bool isSUInBlock(SUnit *SU, unsigned ID);
private:
// Give a Reserved color to every high latency.
void colorHighLatenciesAlone();
// Create groups of high latencies with a Reserved color.
void colorHighLatenciesGroups();
// Compute coloring for topdown and bottom traversals with
// different colors depending on dependencies on Reserved colors.
void colorComputeReservedDependencies();
// Give color to all non-colored SUs according to Reserved groups dependencies.
void colorAccordingToReservedDependencies();
// Divides Blocks having no bottom up or top down dependencies on Reserved groups.
// The new colors are computed according to the dependencies on the other blocks
// formed with colorAccordingToReservedDependencies.
void colorEndsAccordingToDependencies();
// Cut groups into groups with SUs in consecutive order (except for Reserved groups).
void colorForceConsecutiveOrderInGroup();
// Merge Constant loads that have all their users into another group to the group.
// (TODO: else if all their users depend on the same group, put them there)
void colorMergeConstantLoadsNextGroup();
// Merge SUs that have all their users into another group to the group
void colorMergeIfPossibleNextGroup();
// Merge SUs that have all their users into another group to the group,
// but only for Reserved groups.
void colorMergeIfPossibleNextGroupOnlyForReserved();
// Merge SUs that have all their users into another group to the group,
// but only if the group is no more than a few SUs.
void colorMergeIfPossibleSmallGroupsToNextGroup();
// Divides Blocks with important size.
// Idea of implementation: attribute new colors depending on topdown and
// bottom up links to other blocks.
void cutHugeBlocks();
// Put in one group all instructions with no users in this scheduling region
// (we'd want these groups be at the end).
void regroupNoUserInstructions();
// Give Reserved color to export instructions
void colorExports();
void createBlocksForVariant(SISchedulerBlockCreatorVariant BlockVariant);
void topologicalSort();
void scheduleInsideBlocks();
void fillStats();
};
enum SISchedulerBlockSchedulerVariant {
BlockLatencyRegUsage,
BlockRegUsageLatency,
BlockRegUsage
};
class SIScheduleBlockScheduler {
SIScheduleDAGMI *DAG;
SISchedulerBlockSchedulerVariant Variant;
std::vector<SIScheduleBlock*> Blocks;
std::vector<std::map<unsigned, unsigned>> LiveOutRegsNumUsages;
std::set<unsigned> LiveRegs;
// Num of schedulable unscheduled blocks reading the register.
std::map<unsigned, unsigned> LiveRegsConsumers;
std::vector<unsigned> LastPosHighLatencyParentScheduled;
int LastPosWaitedHighLatency;
std::vector<SIScheduleBlock*> BlocksScheduled;
unsigned NumBlockScheduled;
std::vector<SIScheduleBlock*> ReadyBlocks;
unsigned VregCurrentUsage;
unsigned SregCurrentUsage;
// Currently is only approximation.
unsigned maxVregUsage;
unsigned maxSregUsage;
std::vector<unsigned> BlockNumPredsLeft;
std::vector<unsigned> BlockNumSuccsLeft;
public:
SIScheduleBlockScheduler(SIScheduleDAGMI *DAG,
SISchedulerBlockSchedulerVariant Variant,
SIScheduleBlocks BlocksStruct);
~SIScheduleBlockScheduler() = default;
std::vector<SIScheduleBlock*> getBlocks() { return BlocksScheduled; }
unsigned getVGPRUsage() { return maxVregUsage; }
unsigned getSGPRUsage() { return maxSregUsage; }
private:
struct SIBlockSchedCandidate : SISchedulerCandidate {
// The best Block candidate.
SIScheduleBlock *Block = nullptr;
bool IsHighLatency;
int VGPRUsageDiff;
unsigned NumSuccessors;
unsigned NumHighLatencySuccessors;
unsigned LastPosHighLatParentScheduled;
unsigned Height;
SIBlockSchedCandidate() = default;
bool isValid() const { return Block; }
// Copy the status of another candidate without changing policy.
void setBest(SIBlockSchedCandidate &Best) {
assert(Best.Reason != NoCand && "uninitialized Sched candidate");
Block = Best.Block;
Reason = Best.Reason;
IsHighLatency = Best.IsHighLatency;
VGPRUsageDiff = Best.VGPRUsageDiff;
NumSuccessors = Best.NumSuccessors;
NumHighLatencySuccessors = Best.NumHighLatencySuccessors;
LastPosHighLatParentScheduled = Best.LastPosHighLatParentScheduled;
Height = Best.Height;
}
};
bool tryCandidateLatency(SIBlockSchedCandidate &Cand,
SIBlockSchedCandidate &TryCand);
bool tryCandidateRegUsage(SIBlockSchedCandidate &Cand,
SIBlockSchedCandidate &TryCand);
SIScheduleBlock *pickBlock();
void addLiveRegs(std::set<unsigned> &Regs);
void decreaseLiveRegs(SIScheduleBlock *Block, std::set<unsigned> &Regs);
void releaseBlockSuccs(SIScheduleBlock *Parent);
void blockScheduled(SIScheduleBlock *Block);
// Check register pressure change
// by scheduling a block with these LiveIn and LiveOut.
std::vector<int> checkRegUsageImpact(std::set<unsigned> &InRegs,
std::set<unsigned> &OutRegs);
void schedule();
};
struct SIScheduleBlockResult {
std::vector<unsigned> SUs;
unsigned MaxSGPRUsage;
unsigned MaxVGPRUsage;
};
class SIScheduler {
SIScheduleDAGMI *DAG;
SIScheduleBlockCreator BlockCreator;
public:
SIScheduler(SIScheduleDAGMI *DAG) : DAG(DAG), BlockCreator(DAG) {}
~SIScheduler() = default;
struct SIScheduleBlockResult
scheduleVariant(SISchedulerBlockCreatorVariant BlockVariant,
SISchedulerBlockSchedulerVariant ScheduleVariant);
};
class SIScheduleDAGMI final : public ScheduleDAGMILive {
const SIInstrInfo *SITII;
const SIRegisterInfo *SITRI;
std::vector<SUnit> SUnitsLinksBackup;
// For moveLowLatencies. After all Scheduling variants are tested.
std::vector<unsigned> ScheduledSUnits;
std::vector<unsigned> ScheduledSUnitsInv;
unsigned VGPRSetID;
unsigned SGPRSetID;
public:
SIScheduleDAGMI(MachineSchedContext *C);
~SIScheduleDAGMI() override;
// Entry point for the schedule.
void schedule() override;
// To init Block's RPTracker.
void initRPTracker(RegPressureTracker &RPTracker) {
RPTracker.init(&MF, RegClassInfo, LIS, BB, RegionBegin, false, false);
}
MachineBasicBlock *getBB() { return BB; }
MachineBasicBlock::iterator getCurrentTop() { return CurrentTop; }
MachineBasicBlock::iterator getCurrentBottom() { return CurrentBottom; }
LiveIntervals *getLIS() { return LIS; }
MachineRegisterInfo *getMRI() { return &MRI; }
const TargetRegisterInfo *getTRI() { return TRI; }
ScheduleDAGTopologicalSort *GetTopo() { return &Topo; }
SUnit& getEntrySU() { return EntrySU; }
SUnit& getExitSU() { return ExitSU; }
void restoreSULinksLeft();
template<typename _Iterator> void fillVgprSgprCost(_Iterator First,
_Iterator End,
unsigned &VgprUsage,
unsigned &SgprUsage);
std::set<unsigned> getInRegs() {
std::set<unsigned> InRegs;
for (const auto &RegMaskPair : RPTracker.getPressure().LiveInRegs) {
InRegs.insert(RegMaskPair.RegUnit);
}
return InRegs;
}
std::set<unsigned> getOutRegs() {
std::set<unsigned> OutRegs;
for (const auto &RegMaskPair : RPTracker.getPressure().LiveOutRegs) {
OutRegs.insert(RegMaskPair.RegUnit);
}
return OutRegs;
};
unsigned getVGPRSetID() const { return VGPRSetID; }
unsigned getSGPRSetID() const { return SGPRSetID; }
private:
void topologicalSort();
// After scheduling is done, improve low latency placements.
void moveLowLatencies();
public:
// Some stats for scheduling inside blocks.
std::vector<unsigned> IsLowLatencySU;
std::vector<unsigned> LowLatencyOffset;
std::vector<unsigned> IsHighLatencySU;
// Topological sort
// Maps topological index to the node number.
std::vector<int> TopDownIndex2SU;
std::vector<int> BottomUpIndex2SU;
};
} // end namespace llvm
#endif // LLVM_LIB_TARGET_AMDGPU_SIMACHINESCHEDULER_H