2009-03-07-SpillerBug.ll
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; RUN: llc < %s -mtriple=armv6-apple-darwin9 -mattr=+vfp2
; rdar://6653182
%struct.ggBRDF = type { i32 (...)** }
%struct.ggPoint2 = type { [2 x double] }
%struct.ggPoint3 = type { [3 x double] }
%struct.ggSpectrum = type { [8 x float] }
%struct.ggSphere = type { %struct.ggPoint3, double }
%struct.mrDiffuseAreaSphereLuminaire = type { %struct.mrSphere, %struct.ggSpectrum }
%struct.mrDiffuseCosineSphereLuminaire = type { %struct.mrDiffuseAreaSphereLuminaire }
%struct.mrSphere = type { %struct.ggBRDF, %struct.ggSphere }
declare double @llvm.sqrt.f64(double) nounwind readonly
declare double @sin(double) nounwind readonly
declare double @acos(double) nounwind readonly
define i32 @_ZNK34mrDiffuseSolidAngleSphereLuminaire18selectVisiblePointERK8ggPoint3RK9ggVector3RK8ggPoint2dRS0_Rd(%struct.mrDiffuseCosineSphereLuminaire* nocapture %this, %struct.ggPoint3* nocapture %x, %struct.ggPoint3* nocapture %unnamed_arg, %struct.ggPoint2* nocapture %uv, double %unnamed_arg2, %struct.ggPoint3* nocapture %on_light, double* nocapture %invProb) nounwind {
entry:
%0 = call double @llvm.sqrt.f64(double 0.000000e+00) nounwind
%1 = fcmp ult double 0.000000e+00, %0
br i1 %1, label %bb3, label %bb7
bb3: ; preds = %entry
%2 = fdiv double 1.000000e+00, 0.000000e+00
%3 = fmul double 0.000000e+00, %2
%4 = call double @llvm.sqrt.f64(double 0.000000e+00) nounwind
%5 = fdiv double 1.000000e+00, %4
%6 = fmul double %3, %5
%7 = fmul double 0.000000e+00, %5
%8 = fmul double %3, %7
%9 = fsub double %8, 0.000000e+00
%10 = fmul double 0.000000e+00, %6
%11 = fsub double 0.000000e+00, %10
%12 = fsub double -0.000000e+00, %11
%13 = fmul double %0, %0
%14 = fsub double %13, 0.000000e+00
%15 = call double @llvm.sqrt.f64(double %14)
%16 = fmul double 0.000000e+00, %15
%17 = fdiv double %16, %0
%18 = fadd double 0.000000e+00, %17
%19 = call double @acos(double %18) nounwind readonly
%20 = load double, double* null, align 4
%21 = fmul double %20, 0x401921FB54442D18
%22 = call double @sin(double %19) nounwind readonly
%23 = fmul double %22, 0.000000e+00
%24 = fmul double %6, %23
%25 = fmul double %7, %23
%26 = call double @sin(double %21) nounwind readonly
%27 = fmul double %22, %26
%28 = fmul double %9, %27
%29 = fmul double %27, %12
%30 = fadd double %24, %28
%31 = fadd double 0.000000e+00, %29
%32 = fadd double %25, 0.000000e+00
%33 = fadd double %30, 0.000000e+00
%34 = fadd double %31, 0.000000e+00
%35 = fadd double %32, 0.000000e+00
%36 = bitcast %struct.ggPoint3* %x to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* align 4 null, i8* align 4 %36, i32 24, i1 false)
store double %33, double* null, align 8
br i1 false, label %_Z20ggRaySphereIntersectRK6ggRay3RK8ggSphereddRd.exit, label %bb5.i.i.i
bb5.i.i.i: ; preds = %bb3
unreachable
_Z20ggRaySphereIntersectRK6ggRay3RK8ggSphereddRd.exit: ; preds = %bb3
%37 = fsub double %13, 0.000000e+00
%38 = fsub double -0.000000e+00, %34
%39 = fsub double -0.000000e+00, %35
ret i32 1
bb7: ; preds = %entry
ret i32 0
}
declare void @llvm.memcpy.p0i8.p0i8.i32(i8* nocapture, i8* nocapture, i32, i1) nounwind