fp16-frame-lowering.ll
797 Bytes
; RUN: llc < %s -mtriple armv8a--none-eabi -mattr=+fullfp16 | FileCheck %s
; RUN: llc < %s -mtriple armv8a--none-eabi -mattr=+fullfp16,+thumb-mode | FileCheck %s
; Check that frame lowering for the fp16 instructions works correctly with
; negative offsets (which happens when using the frame pointer).
define void @foo(i32 %count) {
entry:
%half_alloca = alloca half, align 2
; CHECK: vstr.16 {{s[0-9]+}}, [{{r[0-9]+}}, #-10]
store half 0.0, half* %half_alloca
call void @bar(half* %half_alloca)
; A variable-sized alloca to force the above store to use the frame pointer
; instead of the stack pointer, and so need a negative offset.
%var_alloca = alloca i32, i32 %count
call void @baz(i32* %var_alloca)
ret void
}
declare void @bar(half*)
declare void @baz(i32*)