align-2d-gep.ll
1.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
; RUN: opt < %s -instcombine -S | grep "align 16" | count 1
target datalayout = "E-p:64:64:64-a0:0:8-f32:32:32-f64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-v64:64:64-v128:128:128"
; A multi-dimensional array in a nested loop doing vector stores that
; aren't yet aligned. Instcombine can understand the addressing in the
; Nice case to prove 16 byte alignment. In the Awkward case, the inner
; array dimension is not even, so the stores to it won't always be
; aligned. Instcombine should prove alignment in exactly one of the two
; stores.
@Nice = global [1001 x [20000 x double]] zeroinitializer, align 32
@Awkward = global [1001 x [20001 x double]] zeroinitializer, align 32
define void @foo() nounwind {
entry:
br label %bb7.outer
bb7.outer:
%i = phi i64 [ 0, %entry ], [ %indvar.next26, %bb11 ]
br label %bb1
bb1:
%j = phi i64 [ 0, %bb7.outer ], [ %indvar.next, %bb1 ]
%t4 = getelementptr [1001 x [20000 x double]], [1001 x [20000 x double]]* @Nice, i64 0, i64 %i, i64 %j
%q = bitcast double* %t4 to <2 x double>*
store <2 x double><double 0.0, double 0.0>, <2 x double>* %q, align 8
%s4 = getelementptr [1001 x [20001 x double]], [1001 x [20001 x double]]* @Awkward, i64 0, i64 %i, i64 %j
%r = bitcast double* %s4 to <2 x double>*
store <2 x double><double 0.0, double 0.0>, <2 x double>* %r, align 8
%indvar.next = add i64 %j, 2
%exitcond = icmp eq i64 %indvar.next, 556
br i1 %exitcond, label %bb11, label %bb1
bb11:
%indvar.next26 = add i64 %i, 1
%exitcond27 = icmp eq i64 %indvar.next26, 991
br i1 %exitcond27, label %return.split, label %bb7.outer
return.split:
ret void
}