hip-pinned-shadow.cu
920 Bytes
// REQUIRES: amdgpu-registered-target
// RUN: %clang_cc1 -triple amdgcn -fcuda-is-device -std=c++11 -fvisibility hidden -fapply-global-visibility-to-externs \
// RUN: -emit-llvm -o - -x hip %s | FileCheck -check-prefixes=HIPDEV %s
// RUN: %clang_cc1 -triple x86_64 -std=c++11 \
// RUN: -emit-llvm -o - -x hip %s | FileCheck -check-prefixes=HIPHOST %s
struct textureReference {
int a;
};
template <class T, int texType, int hipTextureReadMode>
struct texture : public textureReference {
texture() { a = 1; }
};
__attribute__((hip_pinned_shadow)) texture<float, 2, 1> tex;
// CUDADEV-NOT: @tex
// CUDAHOST-NOT: call i32 @__hipRegisterVar{{.*}}@tex
// HIPDEV: @tex = external addrspace(1) global %struct.texture
// HIPDEV-NOT: declare{{.*}}void @_ZN7textureIfLi2ELi1EEC1Ev
// HIPHOST: define{{.*}}@_ZN7textureIfLi2ELi1EEC1Ev
// HIPHOST: call i32 @__hipRegisterVar{{.*}}@tex{{.*}}i32 0, i32 4, i32 0, i32 0)