SystemZTargetMachine.cpp
9.97 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
//===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "SystemZTargetMachine.h"
#include "MCTargetDesc/SystemZMCTargetDesc.h"
#include "SystemZ.h"
#include "SystemZMachineScheduler.h"
#include "SystemZTargetTransformInfo.h"
#include "TargetInfo/SystemZTargetInfo.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetLoweringObjectFileImpl.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/Support/CodeGen.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetLoweringObjectFile.h"
#include "llvm/Transforms/Scalar.h"
#include <string>
using namespace llvm;
extern "C" LLVM_EXTERNAL_VISIBILITY void LLVMInitializeSystemZTarget() {
// Register the target.
RegisterTargetMachine<SystemZTargetMachine> X(getTheSystemZTarget());
}
// Determine whether we use the vector ABI.
static bool UsesVectorABI(StringRef CPU, StringRef FS) {
// We use the vector ABI whenever the vector facility is avaiable.
// This is the case by default if CPU is z13 or later, and can be
// overridden via "[+-]vector" feature string elements.
bool VectorABI = true;
if (CPU.empty() || CPU == "generic" ||
CPU == "z10" || CPU == "z196" || CPU == "zEC12")
VectorABI = false;
SmallVector<StringRef, 3> Features;
FS.split(Features, ',', -1, false /* KeepEmpty */);
for (auto &Feature : Features) {
if (Feature == "vector" || Feature == "+vector")
VectorABI = true;
if (Feature == "-vector")
VectorABI = false;
}
return VectorABI;
}
static std::string computeDataLayout(const Triple &TT, StringRef CPU,
StringRef FS) {
bool VectorABI = UsesVectorABI(CPU, FS);
std::string Ret;
// Big endian.
Ret += "E";
// Data mangling.
Ret += DataLayout::getManglingComponent(TT);
// Make sure that global data has at least 16 bits of alignment by
// default, so that we can refer to it using LARL. We don't have any
// special requirements for stack variables though.
Ret += "-i1:8:16-i8:8:16";
// 64-bit integers are naturally aligned.
Ret += "-i64:64";
// 128-bit floats are aligned only to 64 bits.
Ret += "-f128:64";
// When using the vector ABI, 128-bit vectors are also aligned to 64 bits.
if (VectorABI)
Ret += "-v128:64";
// We prefer 16 bits of aligned for all globals; see above.
Ret += "-a:8:16";
// Integer registers are 32 or 64 bits.
Ret += "-n32:64";
return Ret;
}
static Reloc::Model getEffectiveRelocModel(Optional<Reloc::Model> RM) {
// Static code is suitable for use in a dynamic executable; there is no
// separate DynamicNoPIC model.
if (!RM.hasValue() || *RM == Reloc::DynamicNoPIC)
return Reloc::Static;
return *RM;
}
// For SystemZ we define the models as follows:
//
// Small: BRASL can call any function and will use a stub if necessary.
// Locally-binding symbols will always be in range of LARL.
//
// Medium: BRASL can call any function and will use a stub if necessary.
// GOT slots and locally-defined text will always be in range
// of LARL, but other symbols might not be.
//
// Large: Equivalent to Medium for now.
//
// Kernel: Equivalent to Medium for now.
//
// This means that any PIC module smaller than 4GB meets the
// requirements of Small, so Small seems like the best default there.
//
// All symbols bind locally in a non-PIC module, so the choice is less
// obvious. There are two cases:
//
// - When creating an executable, PLTs and copy relocations allow
// us to treat external symbols as part of the executable.
// Any executable smaller than 4GB meets the requirements of Small,
// so that seems like the best default.
//
// - When creating JIT code, stubs will be in range of BRASL if the
// image is less than 4GB in size. GOT entries will likewise be
// in range of LARL. However, the JIT environment has no equivalent
// of copy relocs, so locally-binding data symbols might not be in
// the range of LARL. We need the Medium model in that case.
static CodeModel::Model
getEffectiveSystemZCodeModel(Optional<CodeModel::Model> CM, Reloc::Model RM,
bool JIT) {
if (CM) {
if (*CM == CodeModel::Tiny)
report_fatal_error("Target does not support the tiny CodeModel", false);
if (*CM == CodeModel::Kernel)
report_fatal_error("Target does not support the kernel CodeModel", false);
return *CM;
}
if (JIT)
return RM == Reloc::PIC_ ? CodeModel::Small : CodeModel::Medium;
return CodeModel::Small;
}
SystemZTargetMachine::SystemZTargetMachine(const Target &T, const Triple &TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Optional<Reloc::Model> RM,
Optional<CodeModel::Model> CM,
CodeGenOpt::Level OL, bool JIT)
: LLVMTargetMachine(
T, computeDataLayout(TT, CPU, FS), TT, CPU, FS, Options,
getEffectiveRelocModel(RM),
getEffectiveSystemZCodeModel(CM, getEffectiveRelocModel(RM), JIT),
OL),
TLOF(std::make_unique<TargetLoweringObjectFileELF>()),
Subtarget(TT, CPU, FS, *this) {
initAsmInfo();
}
SystemZTargetMachine::~SystemZTargetMachine() = default;
namespace {
/// SystemZ Code Generator Pass Configuration Options.
class SystemZPassConfig : public TargetPassConfig {
public:
SystemZPassConfig(SystemZTargetMachine &TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {}
SystemZTargetMachine &getSystemZTargetMachine() const {
return getTM<SystemZTargetMachine>();
}
ScheduleDAGInstrs *
createPostMachineScheduler(MachineSchedContext *C) const override {
return new ScheduleDAGMI(C,
std::make_unique<SystemZPostRASchedStrategy>(C),
/*RemoveKillFlags=*/true);
}
void addIRPasses() override;
bool addInstSelector() override;
bool addILPOpts() override;
void addPostRewrite() override;
void addPostRegAlloc() override;
void addPreSched2() override;
void addPreEmitPass() override;
};
} // end anonymous namespace
void SystemZPassConfig::addIRPasses() {
if (getOptLevel() != CodeGenOpt::None) {
addPass(createSystemZTDCPass());
addPass(createLoopDataPrefetchPass());
}
TargetPassConfig::addIRPasses();
}
bool SystemZPassConfig::addInstSelector() {
addPass(createSystemZISelDag(getSystemZTargetMachine(), getOptLevel()));
if (getOptLevel() != CodeGenOpt::None)
addPass(createSystemZLDCleanupPass(getSystemZTargetMachine()));
return false;
}
bool SystemZPassConfig::addILPOpts() {
addPass(&EarlyIfConverterID);
return true;
}
void SystemZPassConfig::addPostRewrite() {
addPass(createSystemZPostRewritePass(getSystemZTargetMachine()));
}
void SystemZPassConfig::addPostRegAlloc() {
// PostRewrite needs to be run at -O0 also (in which case addPostRewrite()
// is not called).
if (getOptLevel() == CodeGenOpt::None)
addPass(createSystemZPostRewritePass(getSystemZTargetMachine()));
}
void SystemZPassConfig::addPreSched2() {
if (getOptLevel() != CodeGenOpt::None)
addPass(&IfConverterID);
}
void SystemZPassConfig::addPreEmitPass() {
// Do instruction shortening before compare elimination because some
// vector instructions will be shortened into opcodes that compare
// elimination recognizes.
if (getOptLevel() != CodeGenOpt::None)
addPass(createSystemZShortenInstPass(getSystemZTargetMachine()), false);
// We eliminate comparisons here rather than earlier because some
// transformations can change the set of available CC values and we
// generally want those transformations to have priority. This is
// especially true in the commonest case where the result of the comparison
// is used by a single in-range branch instruction, since we will then
// be able to fuse the compare and the branch instead.
//
// For example, two-address NILF can sometimes be converted into
// three-address RISBLG. NILF produces a CC value that indicates whether
// the low word is zero, but RISBLG does not modify CC at all. On the
// other hand, 64-bit ANDs like NILL can sometimes be converted to RISBG.
// The CC value produced by NILL isn't useful for our purposes, but the
// value produced by RISBG can be used for any comparison with zero
// (not just equality). So there are some transformations that lose
// CC values (while still being worthwhile) and others that happen to make
// the CC result more useful than it was originally.
//
// Another reason is that we only want to use BRANCH ON COUNT in cases
// where we know that the count register is not going to be spilled.
//
// Doing it so late makes it more likely that a register will be reused
// between the comparison and the branch, but it isn't clear whether
// preventing that would be a win or not.
if (getOptLevel() != CodeGenOpt::None)
addPass(createSystemZElimComparePass(getSystemZTargetMachine()), false);
addPass(createSystemZLongBranchPass(getSystemZTargetMachine()));
// Do final scheduling after all other optimizations, to get an
// optimal input for the decoder (branch relaxation must happen
// after block placement).
if (getOptLevel() != CodeGenOpt::None)
addPass(&PostMachineSchedulerID);
}
TargetPassConfig *SystemZTargetMachine::createPassConfig(PassManagerBase &PM) {
return new SystemZPassConfig(*this, PM);
}
TargetTransformInfo
SystemZTargetMachine::getTargetTransformInfo(const Function &F) {
return TargetTransformInfo(SystemZTTIImpl(this, F));
}