JsonSerializableBase.cs
405 Bytes
using System;
namespace UniGLTF
{
[Serializable]
public abstract class JsonSerializableBase
{
protected abstract void SerializeMembers(GLTFJsonFormatter f);
public string ToJson()
{
var f = new GLTFJsonFormatter();
f.BeginMap();
SerializeMembers(f);
f.EndMap();
return f.ToString();
}
}
}