glTFAssets.cs
819 Bytes
using System;
using UniJSON;
namespace UniGLTF
{
[Serializable]
public class glTFAssets : JsonSerializableBase
{
public string generator;
[JsonSchema(Required = true, Pattern = "^[0-9]+\\.[0-9]+$")]
public string version;
public string copyright;
[JsonSchema(Pattern = "^[0-9]+\\.[0-9]+$")]
public string minVersion;
// empty schemas
public object extensions;
public object extras;
protected override void SerializeMembers(GLTFJsonFormatter f)
{
f.Key("generator"); f.Value(generator);
f.Key("version"); f.Value(version);
}
public override string ToString()
{
return string.Format("GLTF-{0} generated by {1}", version, generator);
}
}
}