glTFCamera.cs 1.64 KB
using System;
using UniJSON;

namespace UniGLTF
{
    public enum ProjectionType
    {
        Perspective,
        Orthographic
    }

    [Serializable]
    public class glTFOrthographic
    {
        [JsonSchema(Required = true)]
        public float xmag;
        [JsonSchema(Required = true)]
        public float ymag;
        [JsonSchema(Required = true, Minimum = 0.0f, ExclusiveMinimum = true)]
        public float zfar;
        [JsonSchema(Required = true, Minimum = 0.0f)]
        public float znear;

        [JsonSchema(MinProperties = 1)]
        public glTFOrthographic_extensions extensions;
        [JsonSchema(MinProperties = 1)]
        public glTFOrthographic_extras extras;
    }

    [Serializable]
    public class glTFPerspective
    {
        [JsonSchema(Minimum = 0.0f, ExclusiveMinimum = true)]
        public float aspectRatio;
        [JsonSchema(Required = true, Minimum = 0.0f, ExclusiveMinimum = true)]
        public float yfov;
        [JsonSchema(Minimum = 0.0f, ExclusiveMinimum = true)]
        public float zfar;
        [JsonSchema(Required = true, Minimum = 0.0f, ExclusiveMinimum = true)]
        public float znear;

        public glTFPerspective_extensions extensions;
        public glTFPerspective_extras extras;
    }

    [Serializable]
    public class glTFCamera
    {
        public glTFOrthographic orthographic;
        public glTFPerspective perspective;

        [JsonSchema(Required = true, EnumSerializationType = EnumSerializationType.AsLowerString)]
        public ProjectionType type;

        public string name;

        public glTFCamera_extensions extensions;
        public glTFCamera_extras extras;
    }
}