PurchasingEditorTest.cs 239 Bytes Raw Blame History Permalink 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 using UnityEngine; using UnityEditor; using UnityEngine.TestTools; using NUnit.Framework; using System.Collections; public class PurchasingEditorTest { [Test] public void PassingTest() { Assert.IsTrue(true); } }