ITestRunnerApi.cs
431 Bytes
using System;
namespace UnityEditor.TestTools.TestRunner.Api
{
interface ITestRunnerApi
{
void Execute(ExecutionSettings executionSettings);
void RegisterCallbacks<T>(T testCallbacks, int priority = 0) where T : ICallbacks;
void UnregisterCallbacks<T>(T testCallbacks) where T : ICallbacks;
void RetrieveTestList(ExecutionSettings executionSettings, Action<ITestAdaptor> callback);
}
}