WindowResultUpdater.cs
833 Bytes
using UnityEditor.TestTools.TestRunner.Api;
namespace UnityEditor.TestTools.TestRunner.GUI
{
internal class WindowResultUpdater : ICallbacks
{
public void RunStarted(ITestAdaptor testsToRun)
{
}
public void RunFinished(ITestResultAdaptor testResults)
{
if (TestRunnerWindow.s_Instance != null)
{
TestRunnerWindow.s_Instance.RebuildUIFilter();
}
}
public void TestStarted(ITestAdaptor testName)
{
}
public void TestFinished(ITestResultAdaptor test)
{
if (TestRunnerWindow.s_Instance == null)
return;
var result = new TestRunnerResult(test);
TestRunnerWindow.s_Instance.m_SelectedTestTypes.UpdateResult(result);
}
}
}