NetworkTransformVisualizerEditor.cs
577 Bytes
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.Networking;
namespace UnityEditor
{
[CustomEditor(typeof(NetworkTransformVisualizer), true)]
[CanEditMultipleObjects]
[Obsolete("The high level API classes are deprecated and will be removed in the future.")]
public class NetworkTransformVisualizerEditor : NetworkBehaviourInspector
{
internal override bool hideScriptField
{
get
{
return true;
}
}
}
}