SpawningBase_SpawnableObjectScript.cs
471 Bytes
using UnityEngine.Networking;
#pragma warning disable 618
public class SpawningBase_SpawnableObjectScript : NetworkBehaviour
{
public override void OnStartServer()
{
SpawningTestBase.IncrementStartServer();
}
public override void OnStartClient()
{
SpawningTestBase.IncrementStartClient();
}
public override void OnNetworkDestroy()
{
SpawningTestBase.IncrementDestroyClient();
}
}
#pragma warning restore 618