StateMachine.java 15.6 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531
/*
 *
 * Copyright 2015 AT&T Foundry
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

package org.onosproject.aaa;

import java.util.BitSet;
import java.util.Map;

import org.onlab.packet.MacAddress;
import org.onosproject.net.ConnectPoint;
import org.slf4j.Logger;

import com.google.common.collect.Maps;

import static org.slf4j.LoggerFactory.getLogger;

/**
 * AAA Finite State Machine.
 */

class StateMachine {
    //INDEX to identify the state in the transition table
    static final int STATE_IDLE = 0;
    static final int STATE_STARTED = 1;
    static final int STATE_PENDING = 2;
    static final int STATE_AUTHORIZED = 3;
    static final int STATE_UNAUTHORIZED = 4;

    //INDEX to identify the transition in the transition table
    static final int TRANSITION_START = 0; // --> started
    static final int TRANSITION_REQUEST_ACCESS = 1;
    static final int TRANSITION_AUTHORIZE_ACCESS = 2;
    static final int TRANSITION_DENY_ACCESS = 3;
    static final int TRANSITION_LOGOFF = 4;

    //map of access identifiers (issued at EAPOL START)
    static BitSet bitSet = new BitSet();

    private int identifier = -1;
    private byte challengeIdentifier;
    private byte[] challengeState;
    private byte[] username;
    private byte[] requestAuthenticator;

    // Supplicant connectivity info
    private ConnectPoint supplicantConnectpoint;
    private MacAddress supplicantAddress;
    private short vlanId;

    private String sessionId = null;

    private final Logger log = getLogger(getClass());


    private State[] states = {
            new Idle(), new Started(), new Pending(), new Authorized(), new Unauthorized()
    };


    //State transition table
    /*

                state       IDLE    |   STARTED         |   PENDING         |   AUTHORIZED  |   UNAUTHORIZED
             ////
       input
       ----------------------------------------------------------------------------------------------------

       START                STARTED |   _               |   _               |   STARTED     |   _

       REQUEST_ACCESS       _       |   PENDING         |   _               |   _           |   _

       AUTHORIZE_ACCESS     _       |   _               |   AUTHORIZED      |   _           |   _

       DENY_ACCESS          _       |   -               |   UNAUTHORIZED    |   _           |   _

       LOGOFF               _       |   _               |   _               |   IDLE        |   IDLE
     */

    private int[] idleTransition =
            {STATE_STARTED, STATE_IDLE, STATE_IDLE, STATE_IDLE, STATE_IDLE};
    private int[] startedTransition =
            {STATE_STARTED, STATE_PENDING, STATE_STARTED, STATE_STARTED, STATE_STARTED};
    private int[] pendingTransition =
            {STATE_PENDING, STATE_PENDING, STATE_AUTHORIZED, STATE_UNAUTHORIZED, STATE_PENDING};
    private int[] authorizedTransition =
            {STATE_STARTED, STATE_AUTHORIZED, STATE_AUTHORIZED, STATE_AUTHORIZED, STATE_IDLE};
    private int[] unauthorizedTransition =
            {STATE_UNAUTHORIZED, STATE_UNAUTHORIZED, STATE_UNAUTHORIZED, STATE_UNAUTHORIZED, STATE_IDLE};

    //THE TRANSITION TABLE
    private int[][] transition =
            {idleTransition, startedTransition, pendingTransition, authorizedTransition,
                    unauthorizedTransition};

    private int currentState = STATE_IDLE;

    // Maps of state machines. Each state machine is represented by an
    // unique identifier on the switch: dpid + port number
    private static Map<String, StateMachine> sessionIdMap;
    private static Map<Integer, StateMachine> identifierMap;

    public static void initializeMaps() {
        sessionIdMap = Maps.newConcurrentMap();
        identifierMap = Maps.newConcurrentMap();
    }

    public static void destroyMaps() {
        sessionIdMap = null;
        identifierMap = null;
    }

    public static Map<String, StateMachine> sessionIdMap() {
        return sessionIdMap;
    }

    public static StateMachine lookupStateMachineById(byte identifier) {
        return identifierMap.get((int) identifier);
    }

    public static StateMachine lookupStateMachineBySessionId(String sessionId) {
        return sessionIdMap.get(sessionId);
    }    /**
     * State Machine Constructor.
     *
     * @param sessionId   session Id represented by the switch dpid +  port number
     */
    public StateMachine(String sessionId) {
        log.info("Creating a new state machine for {}", sessionId);
        this.sessionId = sessionId;
        sessionIdMap.put(sessionId, this);
    }

    /**
     * Gets the connect point for the supplicant side.
     *
     * @return supplicant connect point
     */
    public ConnectPoint supplicantConnectpoint() {
        return supplicantConnectpoint;
    }

    /**
     * Sets the supplicant side connect point.
     *
     * @param supplicantConnectpoint supplicant select point.
     */
    public void setSupplicantConnectpoint(ConnectPoint supplicantConnectpoint) {
        this.supplicantConnectpoint = supplicantConnectpoint;
    }

    /**
     * Gets the MAC address of the supplicant.
     *
     * @return supplicant MAC address
     */
    public MacAddress supplicantAddress() {
        return supplicantAddress;
    }

    /**
     * Sets the supplicant MAC address.
     *
     * @param supplicantAddress new supplicant MAC address
     */
    public void setSupplicantAddress(MacAddress supplicantAddress) {
        this.supplicantAddress = supplicantAddress;
    }

    /**
     * Gets the client's Vlan ID.
     *
     * @return client vlan ID
     */
    public short vlanId() {
        return vlanId;
    }

    /**
     * Sets the client's vlan ID.
     *
     * @param vlanId new client vlan ID
     */
    public void setVlanId(short vlanId) {
        this.vlanId = vlanId;
    }

    /**
     * Gets the client id that is requesting for access.
     *
     * @return The client id.
     */
    public String sessionId() {
        return this.sessionId;
    }

    /**
     * Create the identifier for the state machine (happens when goes to STARTED state).
     */
    private void createIdentifier() throws StateMachineException {
        log.debug("Creating Identifier.");
        int index;

        try {
            //find the first available spot for identifier assignment
            index = StateMachine.bitSet.nextClearBit(0);

            //there is a limit of 256 identifiers
            if (index == 256) {
                throw new StateMachineException("Cannot handle any new identifier. Limit is 256.");
            }
        } catch (IndexOutOfBoundsException e) {
            throw new StateMachineException(e.getMessage());
        }

        log.info("Assigning identifier {}", index);
        StateMachine.bitSet.set(index);
        this.identifier = index;
    }

    /**
     * Set the challenge identifier and the state issued by the RADIUS.
     *
     * @param challengeIdentifier The challenge identifier set into the EAP packet from the RADIUS message.
     * @param challengeState      The challenge state from the RADIUS.
     */
    protected void setChallengeInfo(byte challengeIdentifier, byte[] challengeState) {
        this.challengeIdentifier = challengeIdentifier;
        this.challengeState = challengeState;
    }

    /**
     * Set the challenge identifier issued by the RADIUS on the access challenge request.
     *
     * @param challengeIdentifier The challenge identifier set into the EAP packet from the RADIUS message.
     */
    protected void setChallengeIdentifier(byte challengeIdentifier) {
        log.info("Set Challenge Identifier to {}", challengeIdentifier);
        this.challengeIdentifier = challengeIdentifier;
    }

    /**
     * Gets the challenge EAP identifier set by the RADIUS.
     *
     * @return The challenge EAP identifier.
     */
    protected byte challengeIdentifier() {
        return this.challengeIdentifier;
    }


    /**
     * Set the challenge state info issued by the RADIUS.
     *
     * @param challengeState The challenge state from the RADIUS.
     */
    protected void setChallengeState(byte[] challengeState) {
        log.info("Set Challenge State");
        this.challengeState = challengeState;
    }

    /**
     * Gets the challenge state set by the RADIUS.
     *
     * @return The challenge state.
     */
    protected byte[] challengeState() {
        return this.challengeState;
    }

    /**
     * Set the username.
     *
     * @param username The username sent to the RADIUS upon access request.
     */
    protected void setUsername(byte[] username) {
        this.username = username;
    }


    /**
     * Gets the username.
     *
     * @return The requestAuthenticator.
     */
    protected byte[] requestAuthenticator() {
        return this.requestAuthenticator;
    }

    /**
     * Sets the authenticator.
     *
     * @param authenticator The username sent to the RADIUS upon access request.
     */
    protected void setRequestAuthenticator(byte[] authenticator) {
        this.requestAuthenticator = authenticator;
    }


    /**
     * Gets the username.
     *
     * @return The username.
     */
    protected byte[] username() {
        return this.username;
    }

    /**
     * Return the identifier of the state machine.
     *
     * @return The state machine identifier.
     */
    public byte identifier() {
        return (byte) this.identifier;
    }


    protected void deleteIdentifier() {
        if (this.identifier != -1) {
            log.info("Freeing up " + this.identifier);
            //this state machine should be deleted and free up the identifier
            StateMachine.bitSet.clear(this.identifier);
            this.identifier = -1;
        }
    }


    /**
     * Move to the next state.
     *
     * @param msg message
     */
    private void next(int msg) {
        currentState = transition[currentState][msg];
        log.info("Current State " + currentState);
    }

    /**
     * Client has requested the start action to allow network access.
     *
     * @throws StateMachineException if authentication protocol is violated
     */
    public void start() throws StateMachineException {
        states[currentState].start();
        //move to the next state
        next(TRANSITION_START);
        createIdentifier();
        identifierMap.put(identifier, this);
    }

    /**
     * An Identification information has been sent by the supplicant.
     * Move to the next state if possible.
     *
     * @throws StateMachineException if authentication protocol is violated
     */
    public void requestAccess() throws StateMachineException {
        states[currentState].requestAccess();
        //move to the next state
        next(TRANSITION_REQUEST_ACCESS);
    }

    /**
     * RADIUS has accepted the identification.
     * Move to the next state if possible.
     *
     * @throws StateMachineException if authentication protocol is violated
     */
    public void authorizeAccess() throws StateMachineException {
        states[currentState].radiusAccepted();
        //move to the next state
        next(TRANSITION_AUTHORIZE_ACCESS);

        // TODO: put in calls to launch vSG here

        deleteIdentifier();
    }

    /**
     * RADIUS has denied the identification.
     * Move to the next state if possible.
     *
     * @throws StateMachineException if authentication protocol is violated
     */
    public void denyAccess() throws StateMachineException {
        states[currentState].radiusDenied();
        //move to the next state
        next(TRANSITION_DENY_ACCESS);
        deleteIdentifier();
    }

    /**
     * Logoff request has been requested.
     * Move to the next state if possible.
     *
     * @throws StateMachineException if authentication protocol is violated
     */
    public void logoff() throws StateMachineException {
        states[currentState].logoff();
        //move to the next state
        next(TRANSITION_LOGOFF);
    }

    /**
     * Gets the current state.
     *
     * @return The current state. Could be STATE_IDLE, STATE_STARTED, STATE_PENDING, STATE_AUTHORIZED,
     * STATE_UNAUTHORIZED.
     */
    public int state() {
        return currentState;
    }

    @Override
    public String toString() {
        return ("sessionId: " + this.sessionId) + "\t" + ("identifier: " + this.identifier) + "\t" +
                ("state: " + this.currentState);
    }

    abstract class State {
        private final Logger log = getLogger(getClass());

        private String name = "State";

        public void start() throws StateMachineInvalidTransitionException {
            log.warn("START transition from this state is not allowed.");
        }

        public void requestAccess() throws StateMachineInvalidTransitionException {
            log.warn("REQUEST ACCESS transition from this state is not allowed.");
        }

        public void radiusAccepted() throws StateMachineInvalidTransitionException {
            log.warn("AUTHORIZE ACCESS transition from this state is not allowed.");
        }

        public void radiusDenied() throws StateMachineInvalidTransitionException {
            log.warn("DENY ACCESS transition from this state is not allowed.");
        }

        public void logoff() throws StateMachineInvalidTransitionException {
            log.warn("LOGOFF transition from this state is not allowed.");
        }
    }

    /**
     * Idle state: supplicant is logged of from the network.
     */
    class Idle extends State {
        private final Logger log = getLogger(getClass());
        private String name = "IDLE_STATE";

        public void start() {
            log.info("Moving from IDLE state to STARTED state.");
        }
    }

    /**
     * Started state: supplicant has entered the network and informed the authenticator.
     */
    class Started extends State {
        private final Logger log = getLogger(getClass());
        private String name = "STARTED_STATE";

        public void requestAccess() {
            log.info("Moving from STARTED state to PENDING state.");
        }
    }

    /**
     * Pending state: supplicant has been identified by the authenticator but has not access yet.
     */
    class Pending extends State {
        private final Logger log = getLogger(getClass());
        private String name = "PENDING_STATE";

        public void radiusAccepted() {
            log.info("Moving from PENDING state to AUTHORIZED state.");
        }

        public void radiusDenied() {
            log.info("Moving from PENDING state to UNAUTHORIZED state.");
        }
    }

    /**
     * Authorized state: supplicant port has been accepted, access is granted.
     */
    class Authorized extends State {
        private final Logger log = getLogger(getClass());
        private String name = "AUTHORIZED_STATE";

        public void start() {
            log.info("Moving from AUTHORIZED state to STARTED state.");
        }

        public void logoff() {

            log.info("Moving from AUTHORIZED state to IDLE state.");
        }
    }

    /**
     * Unauthorized state: supplicant port has been rejected, access is denied.
     */
    class Unauthorized extends State {
        private final Logger log = getLogger(getClass());
        private String name = "UNAUTHORIZED_STATE";

        public void logoff() {
            log.info("Moving from UNAUTHORIZED state to IDLE state.");
        }
    }


}