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... | @@ -376,7 +376,7 @@ const calculatePower = function(stats, job, weapon) { | ... | @@ -376,7 +376,7 @@ const calculatePower = function(stats, job, weapon) { |
376 | weaponConst * | 376 | weaponConst * |
377 | (1 + stats.damage.all / 100 + stats.damage.boss / 100) * | 377 | (1 + stats.damage.all / 100 + stats.damage.boss / 100) * |
378 | (1 + stats.finalDamage / 100) * | 378 | (1 + stats.finalDamage / 100) * |
379 | - (1.2 + stats.criticalDamage / 100) * | 379 | + (1.35 + stats.criticalDamage / 100) * |
380 | (1 - 3 * (1 - stats.ignoreGuard / 100)), | 380 | (1 - 3 * (1 - stats.ignoreGuard / 100)), |
381 | 1); | 381 | 1); |
382 | } | 382 | } | ... | ... |
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