buffer.js.map 22.4 KB
{"version":3,"names":["Buffer","constructor","map","_map","_buf","_str","_appendCount","_last","_queue","_queueCursor","_position","line","column","_sourcePosition","identifierName","undefined","filename","_allocQueue","queue","i","push","char","repeat","_pushQueue","cursor","length","item","_popQueue","Error","get","_flush","result","code","trimRight","decodedMap","getDecoded","resultMap","value","Object","defineProperty","writable","rawMappings","mappings","getRawMappings","append","str","maybeNewline","_append","appendChar","_appendChar","sourcePosition","queueIndentation","queueCursor","sourcePos","String","fromCharCode","_mark","len","position","charCodeAt","indexOf","last","mark","removeTrailingNewline","removeLastSemicolon","getLastChar","getNewlineCount","count","endsWithCharAndNewline","lastCp","hasContent","exactSource","loc","cb","source","prop","_normalizePosition","sourceWithOffset","lineOffset","columnOffset","withSource","pos","target","getCurrentColumn","lastIndex","getCurrentLine"],"sources":["../src/buffer.ts"],"sourcesContent":["import type SourceMap from \"./source-map\";\nimport * as charcodes from \"charcodes\";\n\nexport type Pos = {\n  line: number;\n  column: number;\n};\nexport type Loc = {\n  start?: Pos;\n  end?: Pos;\n  identifierName?: string;\n  filename?: string;\n};\ntype SourcePos = {\n  identifierName: string | undefined;\n  line: number | undefined;\n  column: number | undefined;\n  filename: string | undefined;\n};\n\ntype QueueItem = {\n  char: number;\n  repeat: number;\n  line: number | undefined;\n  column: number | undefined;\n  identifierName: string | undefined;\n  filename: string | undefined;\n};\n\nexport default class Buffer {\n  constructor(map?: SourceMap | null) {\n    this._map = map;\n\n    this._allocQueue();\n  }\n\n  _map: SourceMap = null;\n  _buf = \"\";\n  _str = \"\";\n  _appendCount = 0;\n  _last = 0;\n  _queue: QueueItem[] = [];\n  _queueCursor = 0;\n\n  _position = {\n    line: 1,\n    column: 0,\n  };\n  _sourcePosition: SourcePos = {\n    identifierName: undefined,\n    line: undefined,\n    column: undefined,\n    filename: undefined,\n  };\n\n  _allocQueue() {\n    const queue = this._queue;\n\n    for (let i = 0; i < 16; i++) {\n      queue.push({\n        char: 0,\n        repeat: 1,\n        line: undefined,\n        column: undefined,\n        identifierName: undefined,\n        filename: \"\",\n      });\n    }\n  }\n\n  _pushQueue(\n    char: number,\n    repeat: number,\n    line: number | undefined,\n    column: number | undefined,\n    identifierName: string | undefined,\n    filename: string | undefined,\n  ) {\n    const cursor = this._queueCursor;\n    if (cursor === this._queue.length) {\n      this._allocQueue();\n    }\n    const item = this._queue[cursor];\n    item.char = char;\n    item.repeat = repeat;\n    item.line = line;\n    item.column = column;\n    item.identifierName = identifierName;\n    item.filename = filename;\n\n    this._queueCursor++;\n  }\n\n  _popQueue(): QueueItem {\n    if (this._queueCursor === 0) {\n      throw new Error(\"Cannot pop from empty queue\");\n    }\n    return this._queue[--this._queueCursor];\n  }\n\n  /**\n   * Get the final string output from the buffer, along with the sourcemap if one exists.\n   */\n\n  get() {\n    this._flush();\n\n    const map = this._map;\n    const result = {\n      // Whatever trim is used here should not execute a regex against the\n      // source string since it may be arbitrarily large after all transformations\n      code: (this._buf + this._str).trimRight(),\n      // Decoded sourcemap is free to generate.\n      decodedMap: map?.getDecoded(),\n\n      // Encoding the sourcemap is moderately CPU expensive.\n      get map() {\n        const resultMap = map ? map.get() : null;\n        result.map = resultMap;\n        return resultMap;\n      },\n      set map(value) {\n        Object.defineProperty(result, \"map\", { value, writable: true });\n      },\n      // Retrieving the raw mappings is very memory intensive.\n      get rawMappings() {\n        const mappings = map?.getRawMappings();\n        result.rawMappings = mappings;\n        return mappings;\n      },\n      set rawMappings(value) {\n        Object.defineProperty(result, \"rawMappings\", { value, writable: true });\n      },\n    };\n\n    return result;\n  }\n\n  /**\n   * Add a string to the buffer that cannot be reverted.\n   */\n\n  append(str: string, maybeNewline: boolean): void {\n    this._flush();\n\n    this._append(str, this._sourcePosition, maybeNewline);\n  }\n\n  appendChar(char: number): void {\n    this._flush();\n    this._appendChar(char, 1, this._sourcePosition);\n  }\n\n  /**\n   * Add a string to the buffer than can be reverted.\n   */\n  queue(char: number): void {\n    // Drop trailing spaces when a newline is inserted.\n    if (char === charcodes.lineFeed) {\n      while (this._queueCursor !== 0) {\n        const char = this._queue[this._queueCursor - 1].char;\n        if (char !== charcodes.space && char !== charcodes.tab) {\n          break;\n        }\n\n        this._queueCursor--;\n      }\n    }\n\n    const sourcePosition = this._sourcePosition;\n    this._pushQueue(\n      char,\n      1,\n      sourcePosition.line,\n      sourcePosition.column,\n      sourcePosition.identifierName,\n      sourcePosition.filename,\n    );\n  }\n\n  /**\n   * Same as queue, but this indentation will never have a sourcmap marker.\n   */\n  queueIndentation(char: number, repeat: number): void {\n    this._pushQueue(char, repeat, undefined, undefined, undefined, undefined);\n  }\n\n  _flush(): void {\n    const queueCursor = this._queueCursor;\n    const queue = this._queue;\n    for (let i = 0; i < queueCursor; i++) {\n      const item: QueueItem = queue[i];\n      this._appendChar(item.char, item.repeat, item);\n    }\n    this._queueCursor = 0;\n  }\n\n  _appendChar(char: number, repeat: number, sourcePos: SourcePos): void {\n    this._last = char;\n\n    this._str +=\n      repeat > 1\n        ? String.fromCharCode(char).repeat(repeat)\n        : String.fromCharCode(char);\n\n    if (char !== charcodes.lineFeed) {\n      this._mark(\n        sourcePos.line,\n        sourcePos.column,\n        sourcePos.identifierName,\n        sourcePos.filename,\n      );\n      this._position.column += repeat;\n    } else {\n      this._position.line++;\n      this._position.column = 0;\n    }\n  }\n\n  _append(str: string, sourcePos: SourcePos, maybeNewline: boolean): void {\n    const len = str.length;\n    const position = this._position;\n\n    this._last = str.charCodeAt(len - 1);\n\n    if (++this._appendCount > 4096) {\n      +this._str; // Unexplainable huge performance boost. Ref: https://github.com/davidmarkclements/flatstr License: MIT\n      this._buf += this._str;\n      this._str = str;\n      this._appendCount = 0;\n    } else {\n      this._str += str;\n    }\n\n    if (!maybeNewline && !this._map) {\n      position.column += len;\n      return;\n    }\n\n    const { column, identifierName, filename } = sourcePos;\n    let line = sourcePos.line;\n\n    // Search for newline chars. We search only for `\\n`, since both `\\r` and\n    // `\\r\\n` are normalized to `\\n` during parse. We exclude `\\u2028` and\n    // `\\u2029` for performance reasons, they're so uncommon that it's probably\n    // ok. It's also unclear how other sourcemap utilities handle them...\n    let i = str.indexOf(\"\\n\");\n    let last = 0;\n\n    // If the string starts with a newline char, then adding a mark is redundant.\n    // This catches both \"no newlines\" and \"newline after several chars\".\n    if (i !== 0) {\n      this._mark(line, column, identifierName, filename);\n    }\n\n    // Now, find each reamining newline char in the string.\n    while (i !== -1) {\n      position.line++;\n      position.column = 0;\n      last = i + 1;\n\n      // We mark the start of each line, which happens directly after this newline char\n      // unless this is the last char.\n      if (last < len) {\n        this._mark(++line, 0, identifierName, filename);\n      }\n      i = str.indexOf(\"\\n\", last);\n    }\n    position.column += len - last;\n  }\n\n  _mark(\n    line: number | undefined,\n    column: number | undefined,\n    identifierName: string | undefined,\n    filename: string | undefined,\n  ): void {\n    this._map?.mark(this._position, line, column, identifierName, filename);\n  }\n\n  removeTrailingNewline(): void {\n    const queueCursor = this._queueCursor;\n    if (\n      queueCursor !== 0 &&\n      this._queue[queueCursor - 1].char === charcodes.lineFeed\n    ) {\n      this._queueCursor--;\n    }\n  }\n\n  removeLastSemicolon(): void {\n    const queueCursor = this._queueCursor;\n    if (\n      queueCursor !== 0 &&\n      this._queue[queueCursor - 1].char === charcodes.semicolon\n    ) {\n      this._queueCursor--;\n    }\n  }\n\n  getLastChar(): number {\n    const queueCursor = this._queueCursor;\n    return queueCursor !== 0 ? this._queue[queueCursor - 1].char : this._last;\n  }\n\n  /**\n   * This will only detect at most 1 newline after a call to `flush()`,\n   * but this has not been found so far, and an accurate count can be achieved if needed later.\n   */\n  getNewlineCount(): number {\n    const queueCursor = this._queueCursor;\n    let count = 0;\n    if (queueCursor === 0) return this._last === charcodes.lineFeed ? 1 : 0;\n    for (let i = queueCursor - 1; i >= 0; i--) {\n      if (this._queue[i].char !== charcodes.lineFeed) {\n        break;\n      }\n      count++;\n    }\n    return count === queueCursor && this._last === charcodes.lineFeed\n      ? count + 1\n      : count;\n  }\n\n  /**\n   * check if current _last + queue ends with newline, return the character before newline\n   *\n   * @param {*} ch\n   * @memberof Buffer\n   */\n  endsWithCharAndNewline(): number {\n    const queue = this._queue;\n    const queueCursor = this._queueCursor;\n    if (queueCursor !== 0) {\n      // every element in queue is one-length whitespace string\n      const lastCp = queue[queueCursor - 1].char;\n      if (lastCp !== charcodes.lineFeed) return;\n      if (queueCursor > 1) {\n        return queue[queueCursor - 2].char;\n      } else {\n        return this._last;\n      }\n    }\n    // We assume that everything being matched is at most a single token plus some whitespace,\n    // which everything currently is, but otherwise we'd have to expand _last or check _buf.\n  }\n\n  hasContent(): boolean {\n    return this._queueCursor !== 0 || !!this._last;\n  }\n\n  /**\n   * Certain sourcemap usecases expect mappings to be more accurate than\n   * Babel's generic sourcemap handling allows. For now, we special-case\n   * identifiers to allow for the primary cases to work.\n   * The goal of this line is to ensure that the map output from Babel will\n   * have an exact range on identifiers in the output code. Without this\n   * line, Babel would potentially include some number of trailing tokens\n   * that are printed after the identifier, but before another location has\n   * been assigned.\n   * This allows tooling like Rollup and Webpack to more accurately perform\n   * their own transformations. Most importantly, this allows the import/export\n   * transformations performed by those tools to loose less information when\n   * applying their own transformations on top of the code and map results\n   * generated by Babel itself.\n   *\n   * The primary example of this is the snippet:\n   *\n   *   import mod from \"mod\";\n   *   mod();\n   *\n   * With this line, there will be one mapping range over \"mod\" and another\n   * over \"();\", where previously it would have been a single mapping.\n   */\n  exactSource(loc: Loc | undefined, cb: () => void) {\n    if (!this._map) return cb();\n\n    this.source(\"start\", loc);\n\n    cb();\n\n    this.source(\"end\", loc);\n  }\n\n  /**\n   * Sets a given position as the current source location so generated code after this call\n   * will be given this position in the sourcemap.\n   */\n\n  source(prop: \"start\" | \"end\", loc: Loc | undefined): void {\n    if (!this._map) return;\n\n    // Since this is called extremely often, we re-use the same _sourcePosition\n    // object for the whole lifetime of the buffer.\n    this._normalizePosition(prop, loc, 0, 0);\n  }\n\n  sourceWithOffset(\n    prop: \"start\" | \"end\",\n    loc: Loc | undefined,\n    lineOffset: number,\n    columnOffset: number,\n  ): void {\n    if (!this._map) return;\n\n    this._normalizePosition(prop, loc, lineOffset, columnOffset);\n  }\n\n  /**\n   * Call a callback with a specific source location\n   */\n\n  withSource(prop: \"start\" | \"end\", loc: Loc, cb: () => void): void {\n    if (!this._map) return cb();\n\n    this.source(prop, loc);\n\n    cb();\n  }\n\n  _normalizePosition(\n    prop: \"start\" | \"end\",\n    loc: Loc,\n    lineOffset: number,\n    columnOffset: number,\n  ) {\n    const pos = loc[prop];\n    const target = this._sourcePosition;\n\n    target.identifierName =\n      (prop === \"start\" && loc.identifierName) || undefined;\n    if (pos) {\n      target.line = pos.line + lineOffset;\n      target.column = 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