toast.js.map
26.5 KB
{"version":3,"file":"toast.js","sources":["../src/util/index.js","../src/util/component-functions.js","../src/toast.js"],"sourcesContent":["/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.3): util/index.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nconst MAX_UID = 1000000\nconst MILLISECONDS_MULTIPLIER = 1000\nconst TRANSITION_END = 'transitionend'\n\n// Shoutout AngusCroll (https://goo.gl/pxwQGp)\nconst toType = obj => {\n if (obj === null || obj === undefined) {\n return `${obj}`\n }\n\n return {}.toString.call(obj).match(/\\s([a-z]+)/i)[1].toLowerCase()\n}\n\n/**\n * --------------------------------------------------------------------------\n * Public Util Api\n * --------------------------------------------------------------------------\n */\n\nconst getUID = prefix => {\n do {\n prefix += Math.floor(Math.random() * MAX_UID)\n } while (document.getElementById(prefix))\n\n return prefix\n}\n\nconst getSelector = element => {\n let selector = element.getAttribute('data-bs-target')\n\n if (!selector || selector === '#') {\n let hrefAttr = element.getAttribute('href')\n\n // The only valid content that could double as a selector are IDs or classes,\n // so everything starting with `#` or `.`. If a \"real\" URL is used as the selector,\n // `document.querySelector` will rightfully complain it is invalid.\n // See https://github.com/twbs/bootstrap/issues/32273\n if (!hrefAttr || (!hrefAttr.includes('#') && !hrefAttr.startsWith('.'))) {\n return null\n }\n\n // Just in case some CMS puts out a full URL with the anchor appended\n if (hrefAttr.includes('#') && !hrefAttr.startsWith('#')) {\n hrefAttr = `#${hrefAttr.split('#')[1]}`\n }\n\n selector = hrefAttr && hrefAttr !== '#' ? hrefAttr.trim() : null\n }\n\n return selector\n}\n\nconst getSelectorFromElement = element => {\n const selector = getSelector(element)\n\n if (selector) {\n return document.querySelector(selector) ? selector : null\n }\n\n return null\n}\n\nconst getElementFromSelector = element => {\n const selector = getSelector(element)\n\n return selector ? document.querySelector(selector) : null\n}\n\nconst getTransitionDurationFromElement = element => {\n if (!element) {\n return 0\n }\n\n // Get transition-duration of the element\n let { transitionDuration, transitionDelay } = window.getComputedStyle(element)\n\n const floatTransitionDuration = Number.parseFloat(transitionDuration)\n const floatTransitionDelay = Number.parseFloat(transitionDelay)\n\n // Return 0 if element or transition duration is not found\n if (!floatTransitionDuration && !floatTransitionDelay) {\n return 0\n }\n\n // If multiple durations are defined, take the first\n transitionDuration = transitionDuration.split(',')[0]\n transitionDelay = transitionDelay.split(',')[0]\n\n return (Number.parseFloat(transitionDuration) + Number.parseFloat(transitionDelay)) * MILLISECONDS_MULTIPLIER\n}\n\nconst triggerTransitionEnd = element => {\n element.dispatchEvent(new Event(TRANSITION_END))\n}\n\nconst isElement = obj => {\n if (!obj || typeof obj !== 'object') {\n return false\n }\n\n if (typeof obj.jquery !== 'undefined') {\n obj = obj[0]\n }\n\n return typeof obj.nodeType !== 'undefined'\n}\n\nconst getElement = obj => {\n if (isElement(obj)) { // it's a jQuery object or a node element\n return obj.jquery ? obj[0] : obj\n }\n\n if (typeof obj === 'string' && obj.length > 0) {\n return document.querySelector(obj)\n }\n\n return null\n}\n\nconst typeCheckConfig = (componentName, config, configTypes) => {\n Object.keys(configTypes).forEach(property => {\n const expectedTypes = configTypes[property]\n const value = config[property]\n const valueType = value && isElement(value) ? 'element' : toType(value)\n\n if (!new RegExp(expectedTypes).test(valueType)) {\n throw new TypeError(\n `${componentName.toUpperCase()}: Option \"${property}\" provided type \"${valueType}\" but expected type \"${expectedTypes}\".`\n )\n }\n })\n}\n\nconst isVisible = element => {\n if (!isElement(element) || element.getClientRects().length === 0) {\n return false\n }\n\n return getComputedStyle(element).getPropertyValue('visibility') === 'visible'\n}\n\nconst isDisabled = element => {\n if (!element || element.nodeType !== Node.ELEMENT_NODE) {\n return true\n }\n\n if (element.classList.contains('disabled')) {\n return true\n }\n\n if (typeof element.disabled !== 'undefined') {\n return element.disabled\n }\n\n return element.hasAttribute('disabled') && element.getAttribute('disabled') !== 'false'\n}\n\nconst findShadowRoot = element => {\n if (!document.documentElement.attachShadow) {\n return null\n }\n\n // Can find the shadow root otherwise it'll return the document\n if (typeof element.getRootNode === 'function') {\n const root = element.getRootNode()\n return root instanceof ShadowRoot ? root : null\n }\n\n if (element instanceof ShadowRoot) {\n return element\n }\n\n // when we don't find a shadow root\n if (!element.parentNode) {\n return null\n }\n\n return findShadowRoot(element.parentNode)\n}\n\nconst noop = () => {}\n\n/**\n * Trick to restart an element's animation\n *\n * @param {HTMLElement} element\n * @return void\n *\n * @see https://www.charistheo.io/blog/2021/02/restart-a-css-animation-with-javascript/#restarting-a-css-animation\n */\nconst reflow = element => {\n // eslint-disable-next-line no-unused-expressions\n element.offsetHeight\n}\n\nconst getjQuery = () => {\n const { jQuery } = window\n\n if (jQuery && !document.body.hasAttribute('data-bs-no-jquery')) {\n return jQuery\n }\n\n return null\n}\n\nconst DOMContentLoadedCallbacks = []\n\nconst onDOMContentLoaded = callback => {\n if (document.readyState === 'loading') {\n // add listener on the first call when the document is in loading state\n if (!DOMContentLoadedCallbacks.length) {\n document.addEventListener('DOMContentLoaded', () => {\n DOMContentLoadedCallbacks.forEach(callback => callback())\n })\n }\n\n DOMContentLoadedCallbacks.push(callback)\n } else {\n callback()\n }\n}\n\nconst isRTL = () => document.documentElement.dir === 'rtl'\n\nconst defineJQueryPlugin = plugin => {\n onDOMContentLoaded(() => {\n const $ = getjQuery()\n /* istanbul ignore if */\n if ($) {\n const name = plugin.NAME\n const JQUERY_NO_CONFLICT = $.fn[name]\n $.fn[name] = plugin.jQueryInterface\n $.fn[name].Constructor = plugin\n $.fn[name].noConflict = () => {\n $.fn[name] = JQUERY_NO_CONFLICT\n return plugin.jQueryInterface\n }\n }\n })\n}\n\nconst execute = callback => {\n if (typeof callback === 'function') {\n callback()\n }\n}\n\nconst executeAfterTransition = (callback, transitionElement, waitForTransition = true) => {\n if (!waitForTransition) {\n execute(callback)\n return\n }\n\n const durationPadding = 5\n const emulatedDuration = getTransitionDurationFromElement(transitionElement) + durationPadding\n\n let called = false\n\n const handler = ({ target }) => {\n if (target !== transitionElement) {\n return\n }\n\n called = true\n transitionElement.removeEventListener(TRANSITION_END, handler)\n execute(callback)\n }\n\n transitionElement.addEventListener(TRANSITION_END, handler)\n setTimeout(() => {\n if (!called) {\n triggerTransitionEnd(transitionElement)\n }\n }, emulatedDuration)\n}\n\n/**\n * Return the previous/next element of a list.\n *\n * @param {array} list The list of elements\n * @param activeElement The active element\n * @param shouldGetNext Choose to get next or previous element\n * @param isCycleAllowed\n * @return {Element|elem} The proper element\n */\nconst getNextActiveElement = (list, activeElement, shouldGetNext, isCycleAllowed) => {\n let index = list.indexOf(activeElement)\n\n // if the element does not exist in the list return an element depending on the direction and if cycle is allowed\n if (index === -1) {\n return list[!shouldGetNext && isCycleAllowed ? list.length - 1 : 0]\n }\n\n const listLength = list.length\n\n index += shouldGetNext ? 1 : -1\n\n if (isCycleAllowed) {\n index = (index + listLength) % listLength\n }\n\n return list[Math.max(0, Math.min(index, listLength - 1))]\n}\n\nexport {\n getElement,\n getUID,\n getSelectorFromElement,\n getElementFromSelector,\n getTransitionDurationFromElement,\n triggerTransitionEnd,\n isElement,\n typeCheckConfig,\n isVisible,\n isDisabled,\n findShadowRoot,\n noop,\n getNextActiveElement,\n reflow,\n getjQuery,\n onDOMContentLoaded,\n isRTL,\n defineJQueryPlugin,\n execute,\n executeAfterTransition\n}\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.3): util/component-functions.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport EventHandler from '../dom/event-handler'\nimport { getElementFromSelector, isDisabled } from './index'\n\nconst enableDismissTrigger = (component, method = 'hide') => {\n const clickEvent = `click.dismiss${component.EVENT_KEY}`\n const name = component.NAME\n\n EventHandler.on(document, clickEvent, `[data-bs-dismiss=\"${name}\"]`, function (event) {\n if (['A', 'AREA'].includes(this.tagName)) {\n event.preventDefault()\n }\n\n if (isDisabled(this)) {\n return\n }\n\n const target = getElementFromSelector(this) || this.closest(`.${name}`)\n const instance = component.getOrCreateInstance(target)\n\n // Method argument is left, for Alert and only, as it doesn't implement the 'hide' method\n instance[method]()\n })\n}\n\nexport {\n enableDismissTrigger\n}\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.1.3): toast.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport {\n defineJQueryPlugin,\n reflow,\n typeCheckConfig\n} from './util/index'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport BaseComponent from './base-component'\nimport { enableDismissTrigger } from './util/component-functions'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'toast'\nconst DATA_KEY = 'bs.toast'\nconst EVENT_KEY = `.${DATA_KEY}`\n\nconst EVENT_MOUSEOVER = `mouseover${EVENT_KEY}`\nconst EVENT_MOUSEOUT = `mouseout${EVENT_KEY}`\nconst EVENT_FOCUSIN = `focusin${EVENT_KEY}`\nconst EVENT_FOCUSOUT = `focusout${EVENT_KEY}`\nconst EVENT_HIDE = `hide${EVENT_KEY}`\nconst EVENT_HIDDEN = `hidden${EVENT_KEY}`\nconst EVENT_SHOW = `show${EVENT_KEY}`\nconst EVENT_SHOWN = `shown${EVENT_KEY}`\n\nconst CLASS_NAME_FADE = 'fade'\nconst CLASS_NAME_HIDE = 'hide' // @deprecated - kept here only for backwards compatibility\nconst CLASS_NAME_SHOW = 'show'\nconst CLASS_NAME_SHOWING = 'showing'\n\nconst DefaultType = {\n animation: 'boolean',\n autohide: 'boolean',\n delay: 'number'\n}\n\nconst Default = {\n animation: true,\n autohide: true,\n delay: 5000\n}\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\n\nclass Toast extends BaseComponent {\n constructor(element, config) {\n super(element)\n\n this._config = this._getConfig(config)\n this._timeout = null\n this._hasMouseInteraction = false\n this._hasKeyboardInteraction = false\n this._setListeners()\n }\n\n // Getters\n\n static get DefaultType() {\n return DefaultType\n }\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n show() {\n const showEvent = EventHandler.trigger(this._element, EVENT_SHOW)\n\n if (showEvent.defaultPrevented) {\n return\n }\n\n this._clearTimeout()\n\n if (this._config.animation) {\n this._element.classList.add(CLASS_NAME_FADE)\n }\n\n const complete = () => {\n this._element.classList.remove(CLASS_NAME_SHOWING)\n EventHandler.trigger(this._element, EVENT_SHOWN)\n\n this._maybeScheduleHide()\n }\n\n this._element.classList.remove(CLASS_NAME_HIDE) // @deprecated\n reflow(this._element)\n this._element.classList.add(CLASS_NAME_SHOW)\n this._element.classList.add(CLASS_NAME_SHOWING)\n\n this._queueCallback(complete, this._element, this._config.animation)\n }\n\n hide() {\n if (!this._element.classList.contains(CLASS_NAME_SHOW)) {\n return\n }\n\n const hideEvent = EventHandler.trigger(this._element, EVENT_HIDE)\n\n if (hideEvent.defaultPrevented) {\n return\n }\n\n const complete = () => {\n this._element.classList.add(CLASS_NAME_HIDE) // @deprecated\n this._element.classList.remove(CLASS_NAME_SHOWING)\n this._element.classList.remove(CLASS_NAME_SHOW)\n EventHandler.trigger(this._element, EVENT_HIDDEN)\n }\n\n this._element.classList.add(CLASS_NAME_SHOWING)\n this._queueCallback(complete, this._element, this._config.animation)\n }\n\n dispose() {\n this._clearTimeout()\n\n if (this._element.classList.contains(CLASS_NAME_SHOW)) {\n this._element.classList.remove(CLASS_NAME_SHOW)\n }\n\n super.dispose()\n }\n\n // Private\n\n _getConfig(config) {\n config = {\n ...Default,\n ...Manipulator.getDataAttributes(this._element),\n ...(typeof config === 'object' && config ? config : {})\n }\n\n typeCheckConfig(NAME, config, this.constructor.DefaultType)\n\n return config\n }\n\n _maybeScheduleHide() {\n if (!this._config.autohide) {\n return\n }\n\n if (this._hasMouseInteraction || this._hasKeyboardInteraction) {\n return\n }\n\n this._timeout = setTimeout(() => {\n this.hide()\n }, this._config.delay)\n }\n\n _onInteraction(event, isInteracting) {\n switch (event.type) {\n case 'mouseover':\n case 'mouseout':\n this._hasMouseInteraction = isInteracting\n break\n case 'focusin':\n case 'focusout':\n this._hasKeyboardInteraction = isInteracting\n break\n default:\n break\n }\n\n if (isInteracting) {\n this._clearTimeout()\n return\n }\n\n const nextElement = event.relatedTarget\n if (this._element === nextElement || this._element.contains(nextElement)) {\n return\n }\n\n this._maybeScheduleHide()\n }\n\n _setListeners() {\n EventHandler.on(this._element, EVENT_MOUSEOVER, event => this._onInteraction(event, true))\n EventHandler.on(this._element, EVENT_MOUSEOUT, event => this._onInteraction(event, false))\n EventHandler.on(this._element, EVENT_FOCUSIN, event => this._onInteraction(event, true))\n EventHandler.on(this._element, EVENT_FOCUSOUT, event => this._onInteraction(event, false))\n }\n\n _clearTimeout() {\n clearTimeout(this._timeout)\n this._timeout = 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