bugprone-unhandled-self-assignment.rst 3.04 KB

bugprone-unhandled-self-assignment

cert-oop54-cpp redirects here as an alias for this check. For the CERT alias, the WarnOnlyIfThisHasSuspiciousField option is set to 0.

Finds user-defined copy assignment operators which do not protect the code against self-assignment either by checking self-assignment explicitly or using the copy-and-swap or the copy-and-move method.

By default, this check searches only those classes which have any pointer or C array field to avoid false positives. In case of a pointer or a C array, it's likely that self-copy assignment breaks the object if the copy assignment operator was not written with care.

See also: OOP54-CPP. Gracefully handle self-copy assignment

A copy assignment operator must prevent that self-copy assignment ruins the object state. A typical use case is when the class has a pointer field and the copy assignment operator first releases the pointed object and then tries to assign it:

class T {
int* p;

public:
  T(const T &rhs) : p(rhs.p ? new int(*rhs.p) : nullptr) {}
  ~T() { delete p; }

  // ...

  T& operator=(const T &rhs) {
    delete p;
    p = new int(*rhs.p);
    return *this;
  }
};

There are two common C++ patterns to avoid this problem. The first is the self-assignment check:

class T {
int* p;

public:
  T(const T &rhs) : p(rhs.p ? new int(*rhs.p) : nullptr) {}
  ~T() { delete p; }

  // ...

  T& operator=(const T &rhs) {
    if(this == &rhs)
      return *this;

    delete p;
    p = new int(*rhs.p);
    return *this;
  }
};

The second one is the copy-and-swap method when we create a temporary copy (using the copy constructor) and then swap this temporary object with this:

class T {
int* p;

public:
  T(const T &rhs) : p(rhs.p ? new int(*rhs.p) : nullptr) {}
  ~T() { delete p; }

  // ...

  void swap(T &rhs) {
    using std::swap;
    swap(p, rhs.p);
  }

  T& operator=(const T &rhs) {
    T(rhs).swap(*this);
    return *this;
  }
};

There is a third pattern which is less common. Let's call it the copy-and-move method when we create a temporary copy (using the copy constructor) and then move this temporary object into this (needs a move assignment operator):

class T {
int* p;

public:
  T(const T &rhs) : p(rhs.p ? new int(*rhs.p) : nullptr) {}
  ~T() { delete p; }

  // ...

  T& operator=(const T &rhs) {
    T t = rhs;
    *this = std::move(t);
    return *this;
  }

  T& operator=(T &&rhs) {
    p = rhs.p;
    rhs.p = nullptr;
    return *this;
  }
};