Iterator.cpp
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//===--- Iterator.cpp - Query Symbol Retrieval ------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "Iterator.h"
#include "llvm/Support/Casting.h"
#include <algorithm>
#include <cassert>
#include <numeric>
namespace clang {
namespace clangd {
namespace dex {
namespace {
/// Implements Iterator over the intersection of other iterators.
///
/// AndIterator iterates through common items among all children. It becomes
/// exhausted as soon as any child becomes exhausted. After each mutation, the
/// iterator restores the invariant: all children must point to the same item.
class AndIterator : public Iterator {
public:
explicit AndIterator(std::vector<std::unique_ptr<Iterator>> AllChildren)
: Iterator(Kind::And), Children(std::move(AllChildren)) {
assert(!Children.empty() && "AND iterator should have at least one child.");
// Establish invariants.
for (const auto &Child : Children)
ReachedEnd |= Child->reachedEnd();
sync();
// When children are sorted by the estimateSize(), sync() calls are more
// effective. Each sync() starts with the first child and makes sure all
// children point to the same element. If any child is "above" the previous
// ones, the algorithm resets and and advances the children to the next
// highest element starting from the front. When child iterators in the
// beginning have smaller estimated size, the sync() will have less restarts
// and become more effective.
llvm::sort(Children, [](const std::unique_ptr<Iterator> &LHS,
const std::unique_ptr<Iterator> &RHS) {
return LHS->estimateSize() < RHS->estimateSize();
});
}
bool reachedEnd() const override { return ReachedEnd; }
/// Advances all children to the next common item.
void advance() override {
assert(!reachedEnd() && "AND iterator can't advance() at the end.");
Children.front()->advance();
sync();
}
/// Advances all children to the next common item with DocumentID >= ID.
void advanceTo(DocID ID) override {
assert(!reachedEnd() && "AND iterator can't advanceTo() at the end.");
Children.front()->advanceTo(ID);
sync();
}
DocID peek() const override { return Children.front()->peek(); }
float consume() override {
assert(!reachedEnd() && "AND iterator can't consume() at the end.");
float Boost = 1;
for (const auto &Child : Children)
Boost *= Child->consume();
return Boost;
}
size_t estimateSize() const override {
return Children.front()->estimateSize();
}
private:
llvm::raw_ostream &dump(llvm::raw_ostream &OS) const override {
OS << "(& ";
auto Separator = "";
for (const auto &Child : Children) {
OS << Separator << *Child;
Separator = " ";
}
OS << ')';
return OS;
}
/// Restores class invariants: each child will point to the same element after
/// sync.
void sync() {
ReachedEnd |= Children.front()->reachedEnd();
if (ReachedEnd)
return;
auto SyncID = Children.front()->peek();
// Indicates whether any child needs to be advanced to new SyncID.
bool NeedsAdvance = false;
do {
NeedsAdvance = false;
for (auto &Child : Children) {
Child->advanceTo(SyncID);
ReachedEnd |= Child->reachedEnd();
// If any child reaches end And iterator can not match any other items.
// In this case, just terminate the process.
if (ReachedEnd)
return;
// If any child goes beyond given ID (i.e. ID is not the common item),
// all children should be advanced to the next common item.
if (Child->peek() > SyncID) {
SyncID = Child->peek();
NeedsAdvance = true;
}
}
} while (NeedsAdvance);
}
/// AndIterator owns its children and ensures that all of them point to the
/// same element. As soon as one child gets exhausted, AndIterator can no
/// longer advance and has reached its end.
std::vector<std::unique_ptr<Iterator>> Children;
/// Indicates whether any child is exhausted. It is cheaper to maintain and
/// update the field, rather than traversing the whole subtree in each
/// reachedEnd() call.
bool ReachedEnd = false;
friend Corpus; // For optimizations.
};
/// Implements Iterator over the union of other iterators.
///
/// OrIterator iterates through all items which can be pointed to by at least
/// one child. To preserve the sorted order, this iterator always advances the
/// child with smallest Child->peek() value. OrIterator becomes exhausted as
/// soon as all of its children are exhausted.
class OrIterator : public Iterator {
public:
explicit OrIterator(std::vector<std::unique_ptr<Iterator>> AllChildren)
: Iterator(Kind::Or), Children(std::move(AllChildren)) {
assert(!Children.empty() && "OR iterator should have at least one child.");
}
/// Returns true if all children are exhausted.
bool reachedEnd() const override {
for (const auto &Child : Children)
if (!Child->reachedEnd())
return false;
return true;
}
/// Moves each child pointing to the smallest DocID to the next item.
void advance() override {
assert(!reachedEnd() && "OR iterator can't advance() at the end.");
const auto SmallestID = peek();
for (const auto &Child : Children)
if (!Child->reachedEnd() && Child->peek() == SmallestID)
Child->advance();
}
/// Advances each child to the next existing element with DocumentID >= ID.
void advanceTo(DocID ID) override {
assert(!reachedEnd() && "OR iterator can't advanceTo() at the end.");
for (const auto &Child : Children)
if (!Child->reachedEnd())
Child->advanceTo(ID);
}
/// Returns the element under cursor of the child with smallest Child->peek()
/// value.
DocID peek() const override {
assert(!reachedEnd() && "OR iterator can't peek() at the end.");
DocID Result = std::numeric_limits<DocID>::max();
for (const auto &Child : Children)
if (!Child->reachedEnd())
Result = std::min(Result, Child->peek());
return Result;
}
// Returns the maximum boosting score among all Children when iterator
// points to the current ID.
float consume() override {
assert(!reachedEnd() && "OR iterator can't consume() at the end.");
const DocID ID = peek();
float Boost = 1;
for (const auto &Child : Children)
if (!Child->reachedEnd() && Child->peek() == ID)
Boost = std::max(Boost, Child->consume());
return Boost;
}
size_t estimateSize() const override {
size_t Size = 0;
for (const auto &Child : Children)
Size = std::max(Size, Child->estimateSize());
return Size;
}
private:
llvm::raw_ostream &dump(llvm::raw_ostream &OS) const override {
OS << "(| ";
auto Separator = "";
for (const auto &Child : Children) {
OS << Separator << *Child;
Separator = " ";
}
OS << ')';
return OS;
}
// FIXME(kbobyrev): Would storing Children in min-heap be faster?
std::vector<std::unique_ptr<Iterator>> Children;
friend Corpus; // For optimizations.
};
/// TrueIterator handles PostingLists which contain all items of the index. It
/// stores size of the virtual posting list, and all operations are performed
/// in O(1).
class TrueIterator : public Iterator {
public:
explicit TrueIterator(DocID Size) : Iterator(Kind::True), Size(Size) {}
bool reachedEnd() const override { return Index >= Size; }
void advance() override {
assert(!reachedEnd() && "TRUE iterator can't advance() at the end.");
++Index;
}
void advanceTo(DocID ID) override {
assert(!reachedEnd() && "TRUE iterator can't advanceTo() at the end.");
Index = std::min(ID, Size);
}
DocID peek() const override {
assert(!reachedEnd() && "TRUE iterator can't peek() at the end.");
return Index;
}
float consume() override {
assert(!reachedEnd() && "TRUE iterator can't consume() at the end.");
return 1;
}
size_t estimateSize() const override { return Size; }
private:
llvm::raw_ostream &dump(llvm::raw_ostream &OS) const override {
return OS << "true";
}
DocID Index = 0;
/// Size of the underlying virtual PostingList.
DocID Size;
};
/// FalseIterator yields no results.
class FalseIterator : public Iterator {
public:
FalseIterator() : Iterator(Kind::False) {}
bool reachedEnd() const override { return true; }
void advance() override { assert(false); }
void advanceTo(DocID ID) override { assert(false); }
DocID peek() const override {
assert(false);
return 0;
}
float consume() override {
assert(false);
return 1;
}
size_t estimateSize() const override { return 0; }
private:
llvm::raw_ostream &dump(llvm::raw_ostream &OS) const override {
return OS << "false";
}
};
/// Boost iterator is a wrapper around its child which multiplies scores of
/// each retrieved item by a given factor.
class BoostIterator : public Iterator {
public:
BoostIterator(std::unique_ptr<Iterator> Child, float Factor)
: Child(std::move(Child)), Factor(Factor) {}
bool reachedEnd() const override { return Child->reachedEnd(); }
void advance() override { Child->advance(); }
void advanceTo(DocID ID) override { Child->advanceTo(ID); }
DocID peek() const override { return Child->peek(); }
float consume() override { return Child->consume() * Factor; }
size_t estimateSize() const override { return Child->estimateSize(); }
private:
llvm::raw_ostream &dump(llvm::raw_ostream &OS) const override {
return OS << "(* " << Factor << ' ' << *Child << ')';
}
std::unique_ptr<Iterator> Child;
float Factor;
};
/// This iterator limits the number of items retrieved from the child iterator
/// on top of the query tree. To ensure that query tree with LIMIT iterators
/// inside works correctly, users have to call Root->consume(Root->peek()) each
/// time item is retrieved at the root of query tree.
class LimitIterator : public Iterator {
public:
LimitIterator(std::unique_ptr<Iterator> Child, size_t Limit)
: Child(std::move(Child)), Limit(Limit), ItemsLeft(Limit) {}
bool reachedEnd() const override {
return ItemsLeft == 0 || Child->reachedEnd();
}
void advance() override { Child->advance(); }
void advanceTo(DocID ID) override { Child->advanceTo(ID); }
DocID peek() const override { return Child->peek(); }
/// Decreases the limit in case the element consumed at top of the query tree
/// comes from the underlying iterator.
float consume() override {
assert(!reachedEnd() && "LimitIterator can't consume() at the end.");
--ItemsLeft;
return Child->consume();
}
size_t estimateSize() const override {
return std::min(Child->estimateSize(), Limit);
}
private:
llvm::raw_ostream &dump(llvm::raw_ostream &OS) const override {
return OS << "(LIMIT " << Limit << " " << *Child << ')';
}
std::unique_ptr<Iterator> Child;
size_t Limit;
size_t ItemsLeft;
};
} // end namespace
std::vector<std::pair<DocID, float>> consume(Iterator &It) {
std::vector<std::pair<DocID, float>> Result;
for (; !It.reachedEnd(); It.advance())
Result.emplace_back(It.peek(), It.consume());
return Result;
}
std::unique_ptr<Iterator>
Corpus::intersect(std::vector<std::unique_ptr<Iterator>> Children) const {
std::vector<std::unique_ptr<Iterator>> RealChildren;
for (auto &Child : Children) {
switch (Child->kind()) {
case Iterator::Kind::True:
break; // No effect, drop the iterator.
case Iterator::Kind::False:
return std::move(Child); // Intersection is empty.
case Iterator::Kind::And: {
// Inline nested AND into parent AND.
auto &NewChildren = static_cast<AndIterator *>(Child.get())->Children;
std::move(NewChildren.begin(), NewChildren.end(),
std::back_inserter(RealChildren));
break;
}
default:
RealChildren.push_back(std::move(Child));
}
}
switch (RealChildren.size()) {
case 0:
return all();
case 1:
return std::move(RealChildren.front());
default:
return std::make_unique<AndIterator>(std::move(RealChildren));
}
}
std::unique_ptr<Iterator>
Corpus::unionOf(std::vector<std::unique_ptr<Iterator>> Children) const {
std::vector<std::unique_ptr<Iterator>> RealChildren;
for (auto &Child : Children) {
switch (Child->kind()) {
case Iterator::Kind::False:
break; // No effect, drop the iterator.
case Iterator::Kind::Or: {
// Inline nested OR into parent OR.
auto &NewChildren = static_cast<OrIterator *>(Child.get())->Children;
std::move(NewChildren.begin(), NewChildren.end(),
std::back_inserter(RealChildren));
break;
}
case Iterator::Kind::True:
// Don't return all(), which would discard sibling boosts.
default:
RealChildren.push_back(std::move(Child));
}
}
switch (RealChildren.size()) {
case 0:
return none();
case 1:
return std::move(RealChildren.front());
default:
return std::make_unique<OrIterator>(std::move(RealChildren));
}
}
std::unique_ptr<Iterator> Corpus::all() const {
return std::make_unique<TrueIterator>(Size);
}
std::unique_ptr<Iterator> Corpus::none() const {
return std::make_unique<FalseIterator>();
}
std::unique_ptr<Iterator> Corpus::boost(std::unique_ptr<Iterator> Child,
float Factor) const {
if (Factor == 1)
return Child;
if (Child->kind() == Iterator::Kind::False)
return Child;
return std::make_unique<BoostIterator>(std::move(Child), Factor);
}
std::unique_ptr<Iterator> Corpus::limit(std::unique_ptr<Iterator> Child,
size_t Limit) const {
if (Child->kind() == Iterator::Kind::False)
return Child;
return std::make_unique<LimitIterator>(std::move(Child), Limit);
}
} // namespace dex
} // namespace clangd
} // namespace clang