DomTreeUpdater.cpp
15.2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
//===- DomTreeUpdater.cpp - DomTree/Post DomTree Updater --------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the DomTreeUpdater class, which provides a uniform way
// to update dominator tree related data structures.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/DomTreeUpdater.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/Analysis/PostDominators.h"
#include "llvm/IR/Dominators.h"
#include "llvm/Support/GenericDomTree.h"
#include <algorithm>
#include <functional>
#include <utility>
namespace llvm {
bool DomTreeUpdater::isUpdateValid(
const DominatorTree::UpdateType Update) const {
const auto *From = Update.getFrom();
const auto *To = Update.getTo();
const auto Kind = Update.getKind();
// Discard updates by inspecting the current state of successors of From.
// Since isUpdateValid() must be called *after* the Terminator of From is
// altered we can determine if the update is unnecessary for batch updates
// or invalid for a single update.
const bool HasEdge = llvm::any_of(
successors(From), [To](const BasicBlock *B) { return B == To; });
// If the IR does not match the update,
// 1. In batch updates, this update is unnecessary.
// 2. When called by insertEdge*()/deleteEdge*(), this update is invalid.
// Edge does not exist in IR.
if (Kind == DominatorTree::Insert && !HasEdge)
return false;
// Edge exists in IR.
if (Kind == DominatorTree::Delete && HasEdge)
return false;
return true;
}
bool DomTreeUpdater::isSelfDominance(
const DominatorTree::UpdateType Update) const {
// Won't affect DomTree and PostDomTree.
return Update.getFrom() == Update.getTo();
}
void DomTreeUpdater::applyDomTreeUpdates() {
// No pending DomTreeUpdates.
if (Strategy != UpdateStrategy::Lazy || !DT)
return;
// Only apply updates not are applied by DomTree.
if (hasPendingDomTreeUpdates()) {
const auto I = PendUpdates.begin() + PendDTUpdateIndex;
const auto E = PendUpdates.end();
assert(I < E && "Iterator range invalid; there should be DomTree updates.");
DT->applyUpdates(ArrayRef<DominatorTree::UpdateType>(I, E));
PendDTUpdateIndex = PendUpdates.size();
}
}
void DomTreeUpdater::flush() {
applyDomTreeUpdates();
applyPostDomTreeUpdates();
dropOutOfDateUpdates();
}
void DomTreeUpdater::applyPostDomTreeUpdates() {
// No pending PostDomTreeUpdates.
if (Strategy != UpdateStrategy::Lazy || !PDT)
return;
// Only apply updates not are applied by PostDomTree.
if (hasPendingPostDomTreeUpdates()) {
const auto I = PendUpdates.begin() + PendPDTUpdateIndex;
const auto E = PendUpdates.end();
assert(I < E &&
"Iterator range invalid; there should be PostDomTree updates.");
PDT->applyUpdates(ArrayRef<DominatorTree::UpdateType>(I, E));
PendPDTUpdateIndex = PendUpdates.size();
}
}
void DomTreeUpdater::tryFlushDeletedBB() {
if (!hasPendingUpdates())
forceFlushDeletedBB();
}
bool DomTreeUpdater::forceFlushDeletedBB() {
if (DeletedBBs.empty())
return false;
for (auto *BB : DeletedBBs) {
// After calling deleteBB or callbackDeleteBB under Lazy UpdateStrategy,
// validateDeleteBB() removes all instructions of DelBB and adds an
// UnreachableInst as its terminator. So we check whether the BasicBlock to
// delete only has an UnreachableInst inside.
assert(BB->getInstList().size() == 1 &&
isa<UnreachableInst>(BB->getTerminator()) &&
"DelBB has been modified while awaiting deletion.");
BB->removeFromParent();
eraseDelBBNode(BB);
delete BB;
}
DeletedBBs.clear();
Callbacks.clear();
return true;
}
void DomTreeUpdater::recalculate(Function &F) {
if (Strategy == UpdateStrategy::Eager) {
if (DT)
DT->recalculate(F);
if (PDT)
PDT->recalculate(F);
return;
}
// There is little performance gain if we pend the recalculation under
// Lazy UpdateStrategy so we recalculate available trees immediately.
// Prevent forceFlushDeletedBB() from erasing DomTree or PostDomTree nodes.
IsRecalculatingDomTree = IsRecalculatingPostDomTree = true;
// Because all trees are going to be up-to-date after recalculation,
// flush awaiting deleted BasicBlocks.
forceFlushDeletedBB();
if (DT)
DT->recalculate(F);
if (PDT)
PDT->recalculate(F);
// Resume forceFlushDeletedBB() to erase DomTree or PostDomTree nodes.
IsRecalculatingDomTree = IsRecalculatingPostDomTree = false;
PendDTUpdateIndex = PendPDTUpdateIndex = PendUpdates.size();
dropOutOfDateUpdates();
}
bool DomTreeUpdater::hasPendingUpdates() const {
return hasPendingDomTreeUpdates() || hasPendingPostDomTreeUpdates();
}
bool DomTreeUpdater::hasPendingDomTreeUpdates() const {
if (!DT)
return false;
return PendUpdates.size() != PendDTUpdateIndex;
}
bool DomTreeUpdater::hasPendingPostDomTreeUpdates() const {
if (!PDT)
return false;
return PendUpdates.size() != PendPDTUpdateIndex;
}
bool DomTreeUpdater::isBBPendingDeletion(llvm::BasicBlock *DelBB) const {
if (Strategy == UpdateStrategy::Eager || DeletedBBs.empty())
return false;
return DeletedBBs.count(DelBB) != 0;
}
// The DT and PDT require the nodes related to updates
// are not deleted when update functions are called.
// So BasicBlock deletions must be pended when the
// UpdateStrategy is Lazy. When the UpdateStrategy is
// Eager, the BasicBlock will be deleted immediately.
void DomTreeUpdater::deleteBB(BasicBlock *DelBB) {
validateDeleteBB(DelBB);
if (Strategy == UpdateStrategy::Lazy) {
DeletedBBs.insert(DelBB);
return;
}
DelBB->removeFromParent();
eraseDelBBNode(DelBB);
delete DelBB;
}
void DomTreeUpdater::callbackDeleteBB(
BasicBlock *DelBB, std::function<void(BasicBlock *)> Callback) {
validateDeleteBB(DelBB);
if (Strategy == UpdateStrategy::Lazy) {
Callbacks.push_back(CallBackOnDeletion(DelBB, Callback));
DeletedBBs.insert(DelBB);
return;
}
DelBB->removeFromParent();
eraseDelBBNode(DelBB);
Callback(DelBB);
delete DelBB;
}
void DomTreeUpdater::eraseDelBBNode(BasicBlock *DelBB) {
if (DT && !IsRecalculatingDomTree)
if (DT->getNode(DelBB))
DT->eraseNode(DelBB);
if (PDT && !IsRecalculatingPostDomTree)
if (PDT->getNode(DelBB))
PDT->eraseNode(DelBB);
}
void DomTreeUpdater::validateDeleteBB(BasicBlock *DelBB) {
assert(DelBB && "Invalid push_back of nullptr DelBB.");
assert(pred_empty(DelBB) && "DelBB has one or more predecessors.");
// DelBB is unreachable and all its instructions are dead.
while (!DelBB->empty()) {
Instruction &I = DelBB->back();
// Replace used instructions with an arbitrary value (undef).
if (!I.use_empty())
I.replaceAllUsesWith(llvm::UndefValue::get(I.getType()));
DelBB->getInstList().pop_back();
}
// Make sure DelBB has a valid terminator instruction. As long as DelBB is a
// Child of Function F it must contain valid IR.
new UnreachableInst(DelBB->getContext(), DelBB);
}
void DomTreeUpdater::applyUpdates(ArrayRef<DominatorTree::UpdateType> Updates) {
if (!DT && !PDT)
return;
if (Strategy == UpdateStrategy::Lazy) {
for (const auto &U : Updates)
if (!isSelfDominance(U))
PendUpdates.push_back(U);
return;
}
if (DT)
DT->applyUpdates(Updates);
if (PDT)
PDT->applyUpdates(Updates);
}
void DomTreeUpdater::applyUpdatesPermissive(
ArrayRef<DominatorTree::UpdateType> Updates) {
if (!DT && !PDT)
return;
SmallSet<std::pair<BasicBlock *, BasicBlock *>, 8> Seen;
SmallVector<DominatorTree::UpdateType, 8> DeduplicatedUpdates;
for (const auto &U : Updates) {
auto Edge = std::make_pair(U.getFrom(), U.getTo());
// Because it is illegal to submit updates that have already been applied
// and updates to an edge need to be strictly ordered,
// it is safe to infer the existence of an edge from the first update
// to this edge.
// If the first update to an edge is "Delete", it means that the edge
// existed before. If the first update to an edge is "Insert", it means
// that the edge didn't exist before.
//
// For example, if the user submits {{Delete, A, B}, {Insert, A, B}},
// because
// 1. it is illegal to submit updates that have already been applied,
// i.e., user cannot delete an nonexistent edge,
// 2. updates to an edge need to be strictly ordered,
// So, initially edge A -> B existed.
// We can then safely ignore future updates to this edge and directly
// inspect the current CFG:
// a. If the edge still exists, because the user cannot insert an existent
// edge, so both {Delete, A, B}, {Insert, A, B} actually happened and
// resulted in a no-op. DTU won't submit any update in this case.
// b. If the edge doesn't exist, we can then infer that {Delete, A, B}
// actually happened but {Insert, A, B} was an invalid update which never
// happened. DTU will submit {Delete, A, B} in this case.
if (!isSelfDominance(U) && Seen.count(Edge) == 0) {
Seen.insert(Edge);
// If the update doesn't appear in the CFG, it means that
// either the change isn't made or relevant operations
// result in a no-op.
if (isUpdateValid(U)) {
if (isLazy())
PendUpdates.push_back(U);
else
DeduplicatedUpdates.push_back(U);
}
}
}
if (Strategy == UpdateStrategy::Lazy)
return;
if (DT)
DT->applyUpdates(DeduplicatedUpdates);
if (PDT)
PDT->applyUpdates(DeduplicatedUpdates);
}
DominatorTree &DomTreeUpdater::getDomTree() {
assert(DT && "Invalid acquisition of a null DomTree");
applyDomTreeUpdates();
dropOutOfDateUpdates();
return *DT;
}
PostDominatorTree &DomTreeUpdater::getPostDomTree() {
assert(PDT && "Invalid acquisition of a null PostDomTree");
applyPostDomTreeUpdates();
dropOutOfDateUpdates();
return *PDT;
}
void DomTreeUpdater::insertEdge(BasicBlock *From, BasicBlock *To) {
#ifndef NDEBUG
assert(isUpdateValid({DominatorTree::Insert, From, To}) &&
"Inserted edge does not appear in the CFG");
#endif
if (!DT && !PDT)
return;
// Won't affect DomTree and PostDomTree; discard update.
if (From == To)
return;
if (Strategy == UpdateStrategy::Eager) {
if (DT)
DT->insertEdge(From, To);
if (PDT)
PDT->insertEdge(From, To);
return;
}
PendUpdates.push_back({DominatorTree::Insert, From, To});
}
void DomTreeUpdater::insertEdgeRelaxed(BasicBlock *From, BasicBlock *To) {
if (From == To)
return;
if (!DT && !PDT)
return;
if (!isUpdateValid({DominatorTree::Insert, From, To}))
return;
if (Strategy == UpdateStrategy::Eager) {
if (DT)
DT->insertEdge(From, To);
if (PDT)
PDT->insertEdge(From, To);
return;
}
PendUpdates.push_back({DominatorTree::Insert, From, To});
}
void DomTreeUpdater::deleteEdge(BasicBlock *From, BasicBlock *To) {
#ifndef NDEBUG
assert(isUpdateValid({DominatorTree::Delete, From, To}) &&
"Deleted edge still exists in the CFG!");
#endif
if (!DT && !PDT)
return;
// Won't affect DomTree and PostDomTree; discard update.
if (From == To)
return;
if (Strategy == UpdateStrategy::Eager) {
if (DT)
DT->deleteEdge(From, To);
if (PDT)
PDT->deleteEdge(From, To);
return;
}
PendUpdates.push_back({DominatorTree::Delete, From, To});
}
void DomTreeUpdater::deleteEdgeRelaxed(BasicBlock *From, BasicBlock *To) {
if (From == To)
return;
if (!DT && !PDT)
return;
if (!isUpdateValid({DominatorTree::Delete, From, To}))
return;
if (Strategy == UpdateStrategy::Eager) {
if (DT)
DT->deleteEdge(From, To);
if (PDT)
PDT->deleteEdge(From, To);
return;
}
PendUpdates.push_back({DominatorTree::Delete, From, To});
}
void DomTreeUpdater::dropOutOfDateUpdates() {
if (Strategy == DomTreeUpdater::UpdateStrategy::Eager)
return;
tryFlushDeletedBB();
// Drop all updates applied by both trees.
if (!DT)
PendDTUpdateIndex = PendUpdates.size();
if (!PDT)
PendPDTUpdateIndex = PendUpdates.size();
const size_t dropIndex = std::min(PendDTUpdateIndex, PendPDTUpdateIndex);
const auto B = PendUpdates.begin();
const auto E = PendUpdates.begin() + dropIndex;
assert(B <= E && "Iterator out of range.");
PendUpdates.erase(B, E);
// Calculate current index.
PendDTUpdateIndex -= dropIndex;
PendPDTUpdateIndex -= dropIndex;
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void DomTreeUpdater::dump() const {
raw_ostream &OS = llvm::dbgs();
OS << "Available Trees: ";
if (DT || PDT) {
if (DT)
OS << "DomTree ";
if (PDT)
OS << "PostDomTree ";
OS << "\n";
} else
OS << "None\n";
OS << "UpdateStrategy: ";
if (Strategy == UpdateStrategy::Eager) {
OS << "Eager\n";
return;
} else
OS << "Lazy\n";
int Index = 0;
auto printUpdates =
[&](ArrayRef<DominatorTree::UpdateType>::const_iterator begin,
ArrayRef<DominatorTree::UpdateType>::const_iterator end) {
if (begin == end)
OS << " None\n";
Index = 0;
for (auto It = begin, ItEnd = end; It != ItEnd; ++It) {
auto U = *It;
OS << " " << Index << " : ";
++Index;
if (U.getKind() == DominatorTree::Insert)
OS << "Insert, ";
else
OS << "Delete, ";
BasicBlock *From = U.getFrom();
if (From) {
auto S = From->getName();
if (!From->hasName())
S = "(no name)";
OS << S << "(" << From << "), ";
} else {
OS << "(badref), ";
}
BasicBlock *To = U.getTo();
if (To) {
auto S = To->getName();
if (!To->hasName())
S = "(no_name)";
OS << S << "(" << To << ")\n";
} else {
OS << "(badref)\n";
}
}
};
if (DT) {
const auto I = PendUpdates.begin() + PendDTUpdateIndex;
assert(PendUpdates.begin() <= I && I <= PendUpdates.end() &&
"Iterator out of range.");
OS << "Applied but not cleared DomTreeUpdates:\n";
printUpdates(PendUpdates.begin(), I);
OS << "Pending DomTreeUpdates:\n";
printUpdates(I, PendUpdates.end());
}
if (PDT) {
const auto I = PendUpdates.begin() + PendPDTUpdateIndex;
assert(PendUpdates.begin() <= I && I <= PendUpdates.end() &&
"Iterator out of range.");
OS << "Applied but not cleared PostDomTreeUpdates:\n";
printUpdates(PendUpdates.begin(), I);
OS << "Pending PostDomTreeUpdates:\n";
printUpdates(I, PendUpdates.end());
}
OS << "Pending DeletedBBs:\n";
Index = 0;
for (auto BB : DeletedBBs) {
OS << " " << Index << " : ";
++Index;
if (BB->hasName())
OS << BB->getName() << "(";
else
OS << "(no_name)(";
OS << BB << ")\n";
}
OS << "Pending Callbacks:\n";
Index = 0;
for (auto BB : Callbacks) {
OS << " " << Index << " : ";
++Index;
if (BB->hasName())
OS << BB->getName() << "(";
else
OS << "(no_name)(";
OS << BB << ")\n";
}
}
#endif
} // namespace llvm