BasicBlockUtils.cpp
41 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
//===- BasicBlockUtils.cpp - BasicBlock Utilities --------------------------==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This family of functions perform manipulations on basic blocks, and
// instructions contained within basic blocks.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/DomTreeUpdater.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/MemoryDependenceAnalysis.h"
#include "llvm/Analysis/MemorySSAUpdater.h"
#include "llvm/Analysis/PostDominators.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/Local.h"
#include <cassert>
#include <cstdint>
#include <string>
#include <utility>
#include <vector>
using namespace llvm;
#define DEBUG_TYPE "basicblock-utils"
void llvm::DetatchDeadBlocks(
ArrayRef<BasicBlock *> BBs,
SmallVectorImpl<DominatorTree::UpdateType> *Updates,
bool KeepOneInputPHIs) {
for (auto *BB : BBs) {
// Loop through all of our successors and make sure they know that one
// of their predecessors is going away.
SmallPtrSet<BasicBlock *, 4> UniqueSuccessors;
for (BasicBlock *Succ : successors(BB)) {
Succ->removePredecessor(BB, KeepOneInputPHIs);
if (Updates && UniqueSuccessors.insert(Succ).second)
Updates->push_back({DominatorTree::Delete, BB, Succ});
}
// Zap all the instructions in the block.
while (!BB->empty()) {
Instruction &I = BB->back();
// If this instruction is used, replace uses with an arbitrary value.
// Because control flow can't get here, we don't care what we replace the
// value with. Note that since this block is unreachable, and all values
// contained within it must dominate their uses, that all uses will
// eventually be removed (they are themselves dead).
if (!I.use_empty())
I.replaceAllUsesWith(UndefValue::get(I.getType()));
BB->getInstList().pop_back();
}
new UnreachableInst(BB->getContext(), BB);
assert(BB->getInstList().size() == 1 &&
isa<UnreachableInst>(BB->getTerminator()) &&
"The successor list of BB isn't empty before "
"applying corresponding DTU updates.");
}
}
void llvm::DeleteDeadBlock(BasicBlock *BB, DomTreeUpdater *DTU,
bool KeepOneInputPHIs) {
DeleteDeadBlocks({BB}, DTU, KeepOneInputPHIs);
}
void llvm::DeleteDeadBlocks(ArrayRef <BasicBlock *> BBs, DomTreeUpdater *DTU,
bool KeepOneInputPHIs) {
#ifndef NDEBUG
// Make sure that all predecessors of each dead block is also dead.
SmallPtrSet<BasicBlock *, 4> Dead(BBs.begin(), BBs.end());
assert(Dead.size() == BBs.size() && "Duplicating blocks?");
for (auto *BB : Dead)
for (BasicBlock *Pred : predecessors(BB))
assert(Dead.count(Pred) && "All predecessors must be dead!");
#endif
SmallVector<DominatorTree::UpdateType, 4> Updates;
DetatchDeadBlocks(BBs, DTU ? &Updates : nullptr, KeepOneInputPHIs);
if (DTU)
DTU->applyUpdatesPermissive(Updates);
for (BasicBlock *BB : BBs)
if (DTU)
DTU->deleteBB(BB);
else
BB->eraseFromParent();
}
bool llvm::EliminateUnreachableBlocks(Function &F, DomTreeUpdater *DTU,
bool KeepOneInputPHIs) {
df_iterator_default_set<BasicBlock*> Reachable;
// Mark all reachable blocks.
for (BasicBlock *BB : depth_first_ext(&F, Reachable))
(void)BB/* Mark all reachable blocks */;
// Collect all dead blocks.
std::vector<BasicBlock*> DeadBlocks;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
if (!Reachable.count(&*I)) {
BasicBlock *BB = &*I;
DeadBlocks.push_back(BB);
}
// Delete the dead blocks.
DeleteDeadBlocks(DeadBlocks, DTU, KeepOneInputPHIs);
return !DeadBlocks.empty();
}
void llvm::FoldSingleEntryPHINodes(BasicBlock *BB,
MemoryDependenceResults *MemDep) {
if (!isa<PHINode>(BB->begin())) return;
while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
if (PN->getIncomingValue(0) != PN)
PN->replaceAllUsesWith(PN->getIncomingValue(0));
else
PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
if (MemDep)
MemDep->removeInstruction(PN); // Memdep updates AA itself.
PN->eraseFromParent();
}
}
bool llvm::DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI) {
// Recursively deleting a PHI may cause multiple PHIs to be deleted
// or RAUW'd undef, so use an array of WeakTrackingVH for the PHIs to delete.
SmallVector<WeakTrackingVH, 8> PHIs;
for (PHINode &PN : BB->phis())
PHIs.push_back(&PN);
bool Changed = false;
for (unsigned i = 0, e = PHIs.size(); i != e; ++i)
if (PHINode *PN = dyn_cast_or_null<PHINode>(PHIs[i].operator Value*()))
Changed |= RecursivelyDeleteDeadPHINode(PN, TLI);
return Changed;
}
bool llvm::MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU,
LoopInfo *LI, MemorySSAUpdater *MSSAU,
MemoryDependenceResults *MemDep,
bool PredecessorWithTwoSuccessors) {
if (BB->hasAddressTaken())
return false;
// Can't merge if there are multiple predecessors, or no predecessors.
BasicBlock *PredBB = BB->getUniquePredecessor();
if (!PredBB) return false;
// Don't break self-loops.
if (PredBB == BB) return false;
// Don't break unwinding instructions.
if (PredBB->getTerminator()->isExceptionalTerminator())
return false;
// Can't merge if there are multiple distinct successors.
if (!PredecessorWithTwoSuccessors && PredBB->getUniqueSuccessor() != BB)
return false;
// Currently only allow PredBB to have two predecessors, one being BB.
// Update BI to branch to BB's only successor instead of BB.
BranchInst *PredBB_BI;
BasicBlock *NewSucc = nullptr;
unsigned FallThruPath;
if (PredecessorWithTwoSuccessors) {
if (!(PredBB_BI = dyn_cast<BranchInst>(PredBB->getTerminator())))
return false;
BranchInst *BB_JmpI = dyn_cast<BranchInst>(BB->getTerminator());
if (!BB_JmpI || !BB_JmpI->isUnconditional())
return false;
NewSucc = BB_JmpI->getSuccessor(0);
FallThruPath = PredBB_BI->getSuccessor(0) == BB ? 0 : 1;
}
// Can't merge if there is PHI loop.
for (PHINode &PN : BB->phis())
for (Value *IncValue : PN.incoming_values())
if (IncValue == &PN)
return false;
LLVM_DEBUG(dbgs() << "Merging: " << BB->getName() << " into "
<< PredBB->getName() << "\n");
// Begin by getting rid of unneeded PHIs.
SmallVector<AssertingVH<Value>, 4> IncomingValues;
if (isa<PHINode>(BB->front())) {
for (PHINode &PN : BB->phis())
if (!isa<PHINode>(PN.getIncomingValue(0)) ||
cast<PHINode>(PN.getIncomingValue(0))->getParent() != BB)
IncomingValues.push_back(PN.getIncomingValue(0));
FoldSingleEntryPHINodes(BB, MemDep);
}
// DTU update: Collect all the edges that exit BB.
// These dominator edges will be redirected from Pred.
std::vector<DominatorTree::UpdateType> Updates;
if (DTU) {
Updates.reserve(1 + (2 * succ_size(BB)));
// Add insert edges first. Experimentally, for the particular case of two
// blocks that can be merged, with a single successor and single predecessor
// respectively, it is beneficial to have all insert updates first. Deleting
// edges first may lead to unreachable blocks, followed by inserting edges
// making the blocks reachable again. Such DT updates lead to high compile
// times. We add inserts before deletes here to reduce compile time.
for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
// This successor of BB may already have PredBB as a predecessor.
if (llvm::find(successors(PredBB), *I) == succ_end(PredBB))
Updates.push_back({DominatorTree::Insert, PredBB, *I});
for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
Updates.push_back({DominatorTree::Delete, BB, *I});
Updates.push_back({DominatorTree::Delete, PredBB, BB});
}
Instruction *PTI = PredBB->getTerminator();
Instruction *STI = BB->getTerminator();
Instruction *Start = &*BB->begin();
// If there's nothing to move, mark the starting instruction as the last
// instruction in the block. Terminator instruction is handled separately.
if (Start == STI)
Start = PTI;
// Move all definitions in the successor to the predecessor...
PredBB->getInstList().splice(PTI->getIterator(), BB->getInstList(),
BB->begin(), STI->getIterator());
if (MSSAU)
MSSAU->moveAllAfterMergeBlocks(BB, PredBB, Start);
// Make all PHI nodes that referred to BB now refer to Pred as their
// source...
BB->replaceAllUsesWith(PredBB);
if (PredecessorWithTwoSuccessors) {
// Delete the unconditional branch from BB.
BB->getInstList().pop_back();
// Update branch in the predecessor.
PredBB_BI->setSuccessor(FallThruPath, NewSucc);
} else {
// Delete the unconditional branch from the predecessor.
PredBB->getInstList().pop_back();
// Move terminator instruction.
PredBB->getInstList().splice(PredBB->end(), BB->getInstList());
// Terminator may be a memory accessing instruction too.
if (MSSAU)
if (MemoryUseOrDef *MUD = cast_or_null<MemoryUseOrDef>(
MSSAU->getMemorySSA()->getMemoryAccess(PredBB->getTerminator())))
MSSAU->moveToPlace(MUD, PredBB, MemorySSA::End);
}
// Add unreachable to now empty BB.
new UnreachableInst(BB->getContext(), BB);
// Eliminate duplicate/redundant dbg.values. This seems to be a good place to
// do that since we might end up with redundant dbg.values describing the
// entry PHI node post-splice.
RemoveRedundantDbgInstrs(PredBB);
// Inherit predecessors name if it exists.
if (!PredBB->hasName())
PredBB->takeName(BB);
if (LI)
LI->removeBlock(BB);
if (MemDep)
MemDep->invalidateCachedPredecessors();
// Finally, erase the old block and update dominator info.
if (DTU) {
assert(BB->getInstList().size() == 1 &&
isa<UnreachableInst>(BB->getTerminator()) &&
"The successor list of BB isn't empty before "
"applying corresponding DTU updates.");
DTU->applyUpdatesPermissive(Updates);
DTU->deleteBB(BB);
} else {
BB->eraseFromParent(); // Nuke BB if DTU is nullptr.
}
return true;
}
/// Remove redundant instructions within sequences of consecutive dbg.value
/// instructions. This is done using a backward scan to keep the last dbg.value
/// describing a specific variable/fragment.
///
/// BackwardScan strategy:
/// ----------------------
/// Given a sequence of consecutive DbgValueInst like this
///
/// dbg.value ..., "x", FragmentX1 (*)
/// dbg.value ..., "y", FragmentY1
/// dbg.value ..., "x", FragmentX2
/// dbg.value ..., "x", FragmentX1 (**)
///
/// then the instruction marked with (*) can be removed (it is guaranteed to be
/// obsoleted by the instruction marked with (**) as the latter instruction is
/// describing the same variable using the same fragment info).
///
/// Possible improvements:
/// - Check fully overlapping fragments and not only identical fragments.
/// - Support dbg.addr, dbg.declare. dbg.label, and possibly other meta
/// instructions being part of the sequence of consecutive instructions.
static bool removeRedundantDbgInstrsUsingBackwardScan(BasicBlock *BB) {
SmallVector<DbgValueInst *, 8> ToBeRemoved;
SmallDenseSet<DebugVariable> VariableSet;
for (auto &I : reverse(*BB)) {
if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(&I)) {
DebugVariable Key(DVI->getVariable(),
DVI->getExpression(),
DVI->getDebugLoc()->getInlinedAt());
auto R = VariableSet.insert(Key);
// If the same variable fragment is described more than once it is enough
// to keep the last one (i.e. the first found since we for reverse
// iteration).
if (!R.second)
ToBeRemoved.push_back(DVI);
continue;
}
// Sequence with consecutive dbg.value instrs ended. Clear the map to
// restart identifying redundant instructions if case we find another
// dbg.value sequence.
VariableSet.clear();
}
for (auto &Instr : ToBeRemoved)
Instr->eraseFromParent();
return !ToBeRemoved.empty();
}
/// Remove redundant dbg.value instructions using a forward scan. This can
/// remove a dbg.value instruction that is redundant due to indicating that a
/// variable has the same value as already being indicated by an earlier
/// dbg.value.
///
/// ForwardScan strategy:
/// ---------------------
/// Given two identical dbg.value instructions, separated by a block of
/// instructions that isn't describing the same variable, like this
///
/// dbg.value X1, "x", FragmentX1 (**)
/// <block of instructions, none being "dbg.value ..., "x", ...">
/// dbg.value X1, "x", FragmentX1 (*)
///
/// then the instruction marked with (*) can be removed. Variable "x" is already
/// described as being mapped to the SSA value X1.
///
/// Possible improvements:
/// - Keep track of non-overlapping fragments.
static bool removeRedundantDbgInstrsUsingForwardScan(BasicBlock *BB) {
SmallVector<DbgValueInst *, 8> ToBeRemoved;
DenseMap<DebugVariable, std::pair<Value *, DIExpression *> > VariableMap;
for (auto &I : *BB) {
if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(&I)) {
DebugVariable Key(DVI->getVariable(),
NoneType(),
DVI->getDebugLoc()->getInlinedAt());
auto VMI = VariableMap.find(Key);
// Update the map if we found a new value/expression describing the
// variable, or if the variable wasn't mapped already.
if (VMI == VariableMap.end() ||
VMI->second.first != DVI->getValue() ||
VMI->second.second != DVI->getExpression()) {
VariableMap[Key] = { DVI->getValue(), DVI->getExpression() };
continue;
}
// Found an identical mapping. Remember the instruction for later removal.
ToBeRemoved.push_back(DVI);
}
}
for (auto &Instr : ToBeRemoved)
Instr->eraseFromParent();
return !ToBeRemoved.empty();
}
bool llvm::RemoveRedundantDbgInstrs(BasicBlock *BB) {
bool MadeChanges = false;
// By using the "backward scan" strategy before the "forward scan" strategy we
// can remove both dbg.value (2) and (3) in a situation like this:
//
// (1) dbg.value V1, "x", DIExpression()
// ...
// (2) dbg.value V2, "x", DIExpression()
// (3) dbg.value V1, "x", DIExpression()
//
// The backward scan will remove (2), it is made obsolete by (3). After
// getting (2) out of the way, the foward scan will remove (3) since "x"
// already is described as having the value V1 at (1).
MadeChanges |= removeRedundantDbgInstrsUsingBackwardScan(BB);
MadeChanges |= removeRedundantDbgInstrsUsingForwardScan(BB);
if (MadeChanges)
LLVM_DEBUG(dbgs() << "Removed redundant dbg instrs from: "
<< BB->getName() << "\n");
return MadeChanges;
}
void llvm::ReplaceInstWithValue(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Value *V) {
Instruction &I = *BI;
// Replaces all of the uses of the instruction with uses of the value
I.replaceAllUsesWith(V);
// Make sure to propagate a name if there is one already.
if (I.hasName() && !V->hasName())
V->takeName(&I);
// Delete the unnecessary instruction now...
BI = BIL.erase(BI);
}
void llvm::ReplaceInstWithInst(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Instruction *I) {
assert(I->getParent() == nullptr &&
"ReplaceInstWithInst: Instruction already inserted into basic block!");
// Copy debug location to newly added instruction, if it wasn't already set
// by the caller.
if (!I->getDebugLoc())
I->setDebugLoc(BI->getDebugLoc());
// Insert the new instruction into the basic block...
BasicBlock::iterator New = BIL.insert(BI, I);
// Replace all uses of the old instruction, and delete it.
ReplaceInstWithValue(BIL, BI, I);
// Move BI back to point to the newly inserted instruction
BI = New;
}
void llvm::ReplaceInstWithInst(Instruction *From, Instruction *To) {
BasicBlock::iterator BI(From);
ReplaceInstWithInst(From->getParent()->getInstList(), BI, To);
}
BasicBlock *llvm::SplitEdge(BasicBlock *BB, BasicBlock *Succ, DominatorTree *DT,
LoopInfo *LI, MemorySSAUpdater *MSSAU) {
unsigned SuccNum = GetSuccessorNumber(BB, Succ);
// If this is a critical edge, let SplitCriticalEdge do it.
Instruction *LatchTerm = BB->getTerminator();
if (SplitCriticalEdge(
LatchTerm, SuccNum,
CriticalEdgeSplittingOptions(DT, LI, MSSAU).setPreserveLCSSA()))
return LatchTerm->getSuccessor(SuccNum);
// If the edge isn't critical, then BB has a single successor or Succ has a
// single pred. Split the block.
if (BasicBlock *SP = Succ->getSinglePredecessor()) {
// If the successor only has a single pred, split the top of the successor
// block.
assert(SP == BB && "CFG broken");
SP = nullptr;
return SplitBlock(Succ, &Succ->front(), DT, LI, MSSAU);
}
// Otherwise, if BB has a single successor, split it at the bottom of the
// block.
assert(BB->getTerminator()->getNumSuccessors() == 1 &&
"Should have a single succ!");
return SplitBlock(BB, BB->getTerminator(), DT, LI, MSSAU);
}
unsigned
llvm::SplitAllCriticalEdges(Function &F,
const CriticalEdgeSplittingOptions &Options) {
unsigned NumBroken = 0;
for (BasicBlock &BB : F) {
Instruction *TI = BB.getTerminator();
if (TI->getNumSuccessors() > 1 && !isa<IndirectBrInst>(TI) &&
!isa<CallBrInst>(TI))
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
if (SplitCriticalEdge(TI, i, Options))
++NumBroken;
}
return NumBroken;
}
BasicBlock *llvm::SplitBlock(BasicBlock *Old, Instruction *SplitPt,
DominatorTree *DT, LoopInfo *LI,
MemorySSAUpdater *MSSAU, const Twine &BBName) {
BasicBlock::iterator SplitIt = SplitPt->getIterator();
while (isa<PHINode>(SplitIt) || SplitIt->isEHPad())
++SplitIt;
std::string Name = BBName.str();
BasicBlock *New = Old->splitBasicBlock(
SplitIt, Name.empty() ? Old->getName() + ".split" : Name);
// The new block lives in whichever loop the old one did. This preserves
// LCSSA as well, because we force the split point to be after any PHI nodes.
if (LI)
if (Loop *L = LI->getLoopFor(Old))
L->addBasicBlockToLoop(New, *LI);
if (DT)
// Old dominates New. New node dominates all other nodes dominated by Old.
if (DomTreeNode *OldNode = DT->getNode(Old)) {
std::vector<DomTreeNode *> Children(OldNode->begin(), OldNode->end());
DomTreeNode *NewNode = DT->addNewBlock(New, Old);
for (DomTreeNode *I : Children)
DT->changeImmediateDominator(I, NewNode);
}
// Move MemoryAccesses still tracked in Old, but part of New now.
// Update accesses in successor blocks accordingly.
if (MSSAU)
MSSAU->moveAllAfterSpliceBlocks(Old, New, &*(New->begin()));
return New;
}
/// Update DominatorTree, LoopInfo, and LCCSA analysis information.
static void UpdateAnalysisInformation(BasicBlock *OldBB, BasicBlock *NewBB,
ArrayRef<BasicBlock *> Preds,
DominatorTree *DT, LoopInfo *LI,
MemorySSAUpdater *MSSAU,
bool PreserveLCSSA, bool &HasLoopExit) {
// Update dominator tree if available.
if (DT) {
if (OldBB == DT->getRootNode()->getBlock()) {
assert(NewBB == &NewBB->getParent()->getEntryBlock());
DT->setNewRoot(NewBB);
} else {
// Split block expects NewBB to have a non-empty set of predecessors.
DT->splitBlock(NewBB);
}
}
// Update MemoryPhis after split if MemorySSA is available
if (MSSAU)
MSSAU->wireOldPredecessorsToNewImmediatePredecessor(OldBB, NewBB, Preds);
// The rest of the logic is only relevant for updating the loop structures.
if (!LI)
return;
assert(DT && "DT should be available to update LoopInfo!");
Loop *L = LI->getLoopFor(OldBB);
// If we need to preserve loop analyses, collect some information about how
// this split will affect loops.
bool IsLoopEntry = !!L;
bool SplitMakesNewLoopHeader = false;
for (BasicBlock *Pred : Preds) {
// Preds that are not reachable from entry should not be used to identify if
// OldBB is a loop entry or if SplitMakesNewLoopHeader. Unreachable blocks
// are not within any loops, so we incorrectly mark SplitMakesNewLoopHeader
// as true and make the NewBB the header of some loop. This breaks LI.
if (!DT->isReachableFromEntry(Pred))
continue;
// If we need to preserve LCSSA, determine if any of the preds is a loop
// exit.
if (PreserveLCSSA)
if (Loop *PL = LI->getLoopFor(Pred))
if (!PL->contains(OldBB))
HasLoopExit = true;
// If we need to preserve LoopInfo, note whether any of the preds crosses
// an interesting loop boundary.
if (!L)
continue;
if (L->contains(Pred))
IsLoopEntry = false;
else
SplitMakesNewLoopHeader = true;
}
// Unless we have a loop for OldBB, nothing else to do here.
if (!L)
return;
if (IsLoopEntry) {
// Add the new block to the nearest enclosing loop (and not an adjacent
// loop). To find this, examine each of the predecessors and determine which
// loops enclose them, and select the most-nested loop which contains the
// loop containing the block being split.
Loop *InnermostPredLoop = nullptr;
for (BasicBlock *Pred : Preds) {
if (Loop *PredLoop = LI->getLoopFor(Pred)) {
// Seek a loop which actually contains the block being split (to avoid
// adjacent loops).
while (PredLoop && !PredLoop->contains(OldBB))
PredLoop = PredLoop->getParentLoop();
// Select the most-nested of these loops which contains the block.
if (PredLoop && PredLoop->contains(OldBB) &&
(!InnermostPredLoop ||
InnermostPredLoop->getLoopDepth() < PredLoop->getLoopDepth()))
InnermostPredLoop = PredLoop;
}
}
if (InnermostPredLoop)
InnermostPredLoop->addBasicBlockToLoop(NewBB, *LI);
} else {
L->addBasicBlockToLoop(NewBB, *LI);
if (SplitMakesNewLoopHeader)
L->moveToHeader(NewBB);
}
}
/// Update the PHI nodes in OrigBB to include the values coming from NewBB.
/// This also updates AliasAnalysis, if available.
static void UpdatePHINodes(BasicBlock *OrigBB, BasicBlock *NewBB,
ArrayRef<BasicBlock *> Preds, BranchInst *BI,
bool HasLoopExit) {
// Otherwise, create a new PHI node in NewBB for each PHI node in OrigBB.
SmallPtrSet<BasicBlock *, 16> PredSet(Preds.begin(), Preds.end());
for (BasicBlock::iterator I = OrigBB->begin(); isa<PHINode>(I); ) {
PHINode *PN = cast<PHINode>(I++);
// Check to see if all of the values coming in are the same. If so, we
// don't need to create a new PHI node, unless it's needed for LCSSA.
Value *InVal = nullptr;
if (!HasLoopExit) {
InVal = PN->getIncomingValueForBlock(Preds[0]);
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
if (!PredSet.count(PN->getIncomingBlock(i)))
continue;
if (!InVal)
InVal = PN->getIncomingValue(i);
else if (InVal != PN->getIncomingValue(i)) {
InVal = nullptr;
break;
}
}
}
if (InVal) {
// If all incoming values for the new PHI would be the same, just don't
// make a new PHI. Instead, just remove the incoming values from the old
// PHI.
// NOTE! This loop walks backwards for a reason! First off, this minimizes
// the cost of removal if we end up removing a large number of values, and
// second off, this ensures that the indices for the incoming values
// aren't invalidated when we remove one.
for (int64_t i = PN->getNumIncomingValues() - 1; i >= 0; --i)
if (PredSet.count(PN->getIncomingBlock(i)))
PN->removeIncomingValue(i, false);
// Add an incoming value to the PHI node in the loop for the preheader
// edge.
PN->addIncoming(InVal, NewBB);
continue;
}
// If the values coming into the block are not the same, we need a new
// PHI.
// Create the new PHI node, insert it into NewBB at the end of the block
PHINode *NewPHI =
PHINode::Create(PN->getType(), Preds.size(), PN->getName() + ".ph", BI);
// NOTE! This loop walks backwards for a reason! First off, this minimizes
// the cost of removal if we end up removing a large number of values, and
// second off, this ensures that the indices for the incoming values aren't
// invalidated when we remove one.
for (int64_t i = PN->getNumIncomingValues() - 1; i >= 0; --i) {
BasicBlock *IncomingBB = PN->getIncomingBlock(i);
if (PredSet.count(IncomingBB)) {
Value *V = PN->removeIncomingValue(i, false);
NewPHI->addIncoming(V, IncomingBB);
}
}
PN->addIncoming(NewPHI, NewBB);
}
}
BasicBlock *llvm::SplitBlockPredecessors(BasicBlock *BB,
ArrayRef<BasicBlock *> Preds,
const char *Suffix, DominatorTree *DT,
LoopInfo *LI, MemorySSAUpdater *MSSAU,
bool PreserveLCSSA) {
// Do not attempt to split that which cannot be split.
if (!BB->canSplitPredecessors())
return nullptr;
// For the landingpads we need to act a bit differently.
// Delegate this work to the SplitLandingPadPredecessors.
if (BB->isLandingPad()) {
SmallVector<BasicBlock*, 2> NewBBs;
std::string NewName = std::string(Suffix) + ".split-lp";
SplitLandingPadPredecessors(BB, Preds, Suffix, NewName.c_str(), NewBBs, DT,
LI, MSSAU, PreserveLCSSA);
return NewBBs[0];
}
// Create new basic block, insert right before the original block.
BasicBlock *NewBB = BasicBlock::Create(
BB->getContext(), BB->getName() + Suffix, BB->getParent(), BB);
// The new block unconditionally branches to the old block.
BranchInst *BI = BranchInst::Create(BB, NewBB);
// Splitting the predecessors of a loop header creates a preheader block.
if (LI && LI->isLoopHeader(BB))
// Using the loop start line number prevents debuggers stepping into the
// loop body for this instruction.
BI->setDebugLoc(LI->getLoopFor(BB)->getStartLoc());
else
BI->setDebugLoc(BB->getFirstNonPHIOrDbg()->getDebugLoc());
// Move the edges from Preds to point to NewBB instead of BB.
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
// This is slightly more strict than necessary; the minimum requirement
// is that there be no more than one indirectbr branching to BB. And
// all BlockAddress uses would need to be updated.
assert(!isa<IndirectBrInst>(Preds[i]->getTerminator()) &&
"Cannot split an edge from an IndirectBrInst");
assert(!isa<CallBrInst>(Preds[i]->getTerminator()) &&
"Cannot split an edge from a CallBrInst");
Preds[i]->getTerminator()->replaceUsesOfWith(BB, NewBB);
}
// Insert a new PHI node into NewBB for every PHI node in BB and that new PHI
// node becomes an incoming value for BB's phi node. However, if the Preds
// list is empty, we need to insert dummy entries into the PHI nodes in BB to
// account for the newly created predecessor.
if (Preds.empty()) {
// Insert dummy values as the incoming value.
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++I)
cast<PHINode>(I)->addIncoming(UndefValue::get(I->getType()), NewBB);
}
// Update DominatorTree, LoopInfo, and LCCSA analysis information.
bool HasLoopExit = false;
UpdateAnalysisInformation(BB, NewBB, Preds, DT, LI, MSSAU, PreserveLCSSA,
HasLoopExit);
if (!Preds.empty()) {
// Update the PHI nodes in BB with the values coming from NewBB.
UpdatePHINodes(BB, NewBB, Preds, BI, HasLoopExit);
}
return NewBB;
}
void llvm::SplitLandingPadPredecessors(BasicBlock *OrigBB,
ArrayRef<BasicBlock *> Preds,
const char *Suffix1, const char *Suffix2,
SmallVectorImpl<BasicBlock *> &NewBBs,
DominatorTree *DT, LoopInfo *LI,
MemorySSAUpdater *MSSAU,
bool PreserveLCSSA) {
assert(OrigBB->isLandingPad() && "Trying to split a non-landing pad!");
// Create a new basic block for OrigBB's predecessors listed in Preds. Insert
// it right before the original block.
BasicBlock *NewBB1 = BasicBlock::Create(OrigBB->getContext(),
OrigBB->getName() + Suffix1,
OrigBB->getParent(), OrigBB);
NewBBs.push_back(NewBB1);
// The new block unconditionally branches to the old block.
BranchInst *BI1 = BranchInst::Create(OrigBB, NewBB1);
BI1->setDebugLoc(OrigBB->getFirstNonPHI()->getDebugLoc());
// Move the edges from Preds to point to NewBB1 instead of OrigBB.
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
// This is slightly more strict than necessary; the minimum requirement
// is that there be no more than one indirectbr branching to BB. And
// all BlockAddress uses would need to be updated.
assert(!isa<IndirectBrInst>(Preds[i]->getTerminator()) &&
"Cannot split an edge from an IndirectBrInst");
Preds[i]->getTerminator()->replaceUsesOfWith(OrigBB, NewBB1);
}
bool HasLoopExit = false;
UpdateAnalysisInformation(OrigBB, NewBB1, Preds, DT, LI, MSSAU, PreserveLCSSA,
HasLoopExit);
// Update the PHI nodes in OrigBB with the values coming from NewBB1.
UpdatePHINodes(OrigBB, NewBB1, Preds, BI1, HasLoopExit);
// Move the remaining edges from OrigBB to point to NewBB2.
SmallVector<BasicBlock*, 8> NewBB2Preds;
for (pred_iterator i = pred_begin(OrigBB), e = pred_end(OrigBB);
i != e; ) {
BasicBlock *Pred = *i++;
if (Pred == NewBB1) continue;
assert(!isa<IndirectBrInst>(Pred->getTerminator()) &&
"Cannot split an edge from an IndirectBrInst");
NewBB2Preds.push_back(Pred);
e = pred_end(OrigBB);
}
BasicBlock *NewBB2 = nullptr;
if (!NewBB2Preds.empty()) {
// Create another basic block for the rest of OrigBB's predecessors.
NewBB2 = BasicBlock::Create(OrigBB->getContext(),
OrigBB->getName() + Suffix2,
OrigBB->getParent(), OrigBB);
NewBBs.push_back(NewBB2);
// The new block unconditionally branches to the old block.
BranchInst *BI2 = BranchInst::Create(OrigBB, NewBB2);
BI2->setDebugLoc(OrigBB->getFirstNonPHI()->getDebugLoc());
// Move the remaining edges from OrigBB to point to NewBB2.
for (BasicBlock *NewBB2Pred : NewBB2Preds)
NewBB2Pred->getTerminator()->replaceUsesOfWith(OrigBB, NewBB2);
// Update DominatorTree, LoopInfo, and LCCSA analysis information.
HasLoopExit = false;
UpdateAnalysisInformation(OrigBB, NewBB2, NewBB2Preds, DT, LI, MSSAU,
PreserveLCSSA, HasLoopExit);
// Update the PHI nodes in OrigBB with the values coming from NewBB2.
UpdatePHINodes(OrigBB, NewBB2, NewBB2Preds, BI2, HasLoopExit);
}
LandingPadInst *LPad = OrigBB->getLandingPadInst();
Instruction *Clone1 = LPad->clone();
Clone1->setName(Twine("lpad") + Suffix1);
NewBB1->getInstList().insert(NewBB1->getFirstInsertionPt(), Clone1);
if (NewBB2) {
Instruction *Clone2 = LPad->clone();
Clone2->setName(Twine("lpad") + Suffix2);
NewBB2->getInstList().insert(NewBB2->getFirstInsertionPt(), Clone2);
// Create a PHI node for the two cloned landingpad instructions only
// if the original landingpad instruction has some uses.
if (!LPad->use_empty()) {
assert(!LPad->getType()->isTokenTy() &&
"Split cannot be applied if LPad is token type. Otherwise an "
"invalid PHINode of token type would be created.");
PHINode *PN = PHINode::Create(LPad->getType(), 2, "lpad.phi", LPad);
PN->addIncoming(Clone1, NewBB1);
PN->addIncoming(Clone2, NewBB2);
LPad->replaceAllUsesWith(PN);
}
LPad->eraseFromParent();
} else {
// There is no second clone. Just replace the landing pad with the first
// clone.
LPad->replaceAllUsesWith(Clone1);
LPad->eraseFromParent();
}
}
ReturnInst *llvm::FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
BasicBlock *Pred,
DomTreeUpdater *DTU) {
Instruction *UncondBranch = Pred->getTerminator();
// Clone the return and add it to the end of the predecessor.
Instruction *NewRet = RI->clone();
Pred->getInstList().push_back(NewRet);
// If the return instruction returns a value, and if the value was a
// PHI node in "BB", propagate the right value into the return.
for (User::op_iterator i = NewRet->op_begin(), e = NewRet->op_end();
i != e; ++i) {
Value *V = *i;
Instruction *NewBC = nullptr;
if (BitCastInst *BCI = dyn_cast<BitCastInst>(V)) {
// Return value might be bitcasted. Clone and insert it before the
// return instruction.
V = BCI->getOperand(0);
NewBC = BCI->clone();
Pred->getInstList().insert(NewRet->getIterator(), NewBC);
*i = NewBC;
}
if (PHINode *PN = dyn_cast<PHINode>(V)) {
if (PN->getParent() == BB) {
if (NewBC)
NewBC->setOperand(0, PN->getIncomingValueForBlock(Pred));
else
*i = PN->getIncomingValueForBlock(Pred);
}
}
}
// Update any PHI nodes in the returning block to realize that we no
// longer branch to them.
BB->removePredecessor(Pred);
UncondBranch->eraseFromParent();
if (DTU)
DTU->applyUpdates({{DominatorTree::Delete, Pred, BB}});
return cast<ReturnInst>(NewRet);
}
Instruction *llvm::SplitBlockAndInsertIfThen(Value *Cond,
Instruction *SplitBefore,
bool Unreachable,
MDNode *BranchWeights,
DominatorTree *DT, LoopInfo *LI,
BasicBlock *ThenBlock) {
BasicBlock *Head = SplitBefore->getParent();
BasicBlock *Tail = Head->splitBasicBlock(SplitBefore->getIterator());
Instruction *HeadOldTerm = Head->getTerminator();
LLVMContext &C = Head->getContext();
Instruction *CheckTerm;
bool CreateThenBlock = (ThenBlock == nullptr);
if (CreateThenBlock) {
ThenBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
if (Unreachable)
CheckTerm = new UnreachableInst(C, ThenBlock);
else
CheckTerm = BranchInst::Create(Tail, ThenBlock);
CheckTerm->setDebugLoc(SplitBefore->getDebugLoc());
} else
CheckTerm = ThenBlock->getTerminator();
BranchInst *HeadNewTerm =
BranchInst::Create(/*ifTrue*/ThenBlock, /*ifFalse*/Tail, Cond);
HeadNewTerm->setMetadata(LLVMContext::MD_prof, BranchWeights);
ReplaceInstWithInst(HeadOldTerm, HeadNewTerm);
if (DT) {
if (DomTreeNode *OldNode = DT->getNode(Head)) {
std::vector<DomTreeNode *> Children(OldNode->begin(), OldNode->end());
DomTreeNode *NewNode = DT->addNewBlock(Tail, Head);
for (DomTreeNode *Child : Children)
DT->changeImmediateDominator(Child, NewNode);
// Head dominates ThenBlock.
if (CreateThenBlock)
DT->addNewBlock(ThenBlock, Head);
else
DT->changeImmediateDominator(ThenBlock, Head);
}
}
if (LI) {
if (Loop *L = LI->getLoopFor(Head)) {
L->addBasicBlockToLoop(ThenBlock, *LI);
L->addBasicBlockToLoop(Tail, *LI);
}
}
return CheckTerm;
}
void llvm::SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore,
Instruction **ThenTerm,
Instruction **ElseTerm,
MDNode *BranchWeights) {
BasicBlock *Head = SplitBefore->getParent();
BasicBlock *Tail = Head->splitBasicBlock(SplitBefore->getIterator());
Instruction *HeadOldTerm = Head->getTerminator();
LLVMContext &C = Head->getContext();
BasicBlock *ThenBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
BasicBlock *ElseBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
*ThenTerm = BranchInst::Create(Tail, ThenBlock);
(*ThenTerm)->setDebugLoc(SplitBefore->getDebugLoc());
*ElseTerm = BranchInst::Create(Tail, ElseBlock);
(*ElseTerm)->setDebugLoc(SplitBefore->getDebugLoc());
BranchInst *HeadNewTerm =
BranchInst::Create(/*ifTrue*/ThenBlock, /*ifFalse*/ElseBlock, Cond);
HeadNewTerm->setMetadata(LLVMContext::MD_prof, BranchWeights);
ReplaceInstWithInst(HeadOldTerm, HeadNewTerm);
}
Value *llvm::GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue,
BasicBlock *&IfFalse) {
PHINode *SomePHI = dyn_cast<PHINode>(BB->begin());
BasicBlock *Pred1 = nullptr;
BasicBlock *Pred2 = nullptr;
if (SomePHI) {
if (SomePHI->getNumIncomingValues() != 2)
return nullptr;
Pred1 = SomePHI->getIncomingBlock(0);
Pred2 = SomePHI->getIncomingBlock(1);
} else {
pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
if (PI == PE) // No predecessor
return nullptr;
Pred1 = *PI++;
if (PI == PE) // Only one predecessor
return nullptr;
Pred2 = *PI++;
if (PI != PE) // More than two predecessors
return nullptr;
}
// We can only handle branches. Other control flow will be lowered to
// branches if possible anyway.
BranchInst *Pred1Br = dyn_cast<BranchInst>(Pred1->getTerminator());
BranchInst *Pred2Br = dyn_cast<BranchInst>(Pred2->getTerminator());
if (!Pred1Br || !Pred2Br)
return nullptr;
// Eliminate code duplication by ensuring that Pred1Br is conditional if
// either are.
if (Pred2Br->isConditional()) {
// If both branches are conditional, we don't have an "if statement". In
// reality, we could transform this case, but since the condition will be
// required anyway, we stand no chance of eliminating it, so the xform is
// probably not profitable.
if (Pred1Br->isConditional())
return nullptr;
std::swap(Pred1, Pred2);
std::swap(Pred1Br, Pred2Br);
}
if (Pred1Br->isConditional()) {
// The only thing we have to watch out for here is to make sure that Pred2
// doesn't have incoming edges from other blocks. If it does, the condition
// doesn't dominate BB.
if (!Pred2->getSinglePredecessor())
return nullptr;
// If we found a conditional branch predecessor, make sure that it branches
// to BB and Pred2Br. If it doesn't, this isn't an "if statement".
if (Pred1Br->getSuccessor(0) == BB &&
Pred1Br->getSuccessor(1) == Pred2) {
IfTrue = Pred1;
IfFalse = Pred2;
} else if (Pred1Br->getSuccessor(0) == Pred2 &&
Pred1Br->getSuccessor(1) == BB) {
IfTrue = Pred2;
IfFalse = Pred1;
} else {
// We know that one arm of the conditional goes to BB, so the other must
// go somewhere unrelated, and this must not be an "if statement".
return nullptr;
}
return Pred1Br->getCondition();
}
// Ok, if we got here, both predecessors end with an unconditional branch to
// BB. Don't panic! If both blocks only have a single (identical)
// predecessor, and THAT is a conditional branch, then we're all ok!
BasicBlock *CommonPred = Pred1->getSinglePredecessor();
if (CommonPred == nullptr || CommonPred != Pred2->getSinglePredecessor())
return nullptr;
// Otherwise, if this is a conditional branch, then we can use it!
BranchInst *BI = dyn_cast<BranchInst>(CommonPred->getTerminator());
if (!BI) return nullptr;
assert(BI->isConditional() && "Two successors but not conditional?");
if (BI->getSuccessor(0) == Pred1) {
IfTrue = Pred1;
IfFalse = Pred2;
} else {
IfTrue = Pred2;
IfFalse = Pred1;
}
return BI->getCondition();
}