simple_vec_const.ll
1.95 KB
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; RUN: opt %loadPolly -basicaa -polly-codegen -polly-vectorizer=polly -S \
; RUN: -polly-invariant-load-hoisting=true < %s | FileCheck %s
;#define N 1024
;float A[N];
;float B[N];
;
;void simple_vec_const(void) {
; int i;
;
; for (i = 0; i < 4; i++)
; B[i] = A[0];
;}
;int main()
;{
; simple_vec_const();
; return A[42];
;}
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
@A = common global [1024 x float] zeroinitializer, align 16
@B = common global [1024 x float] zeroinitializer, align 16
define void @simple_vec_const() nounwind {
; <label>:0
br label %1
; <label>:1 ; preds = %4, %0
%indvar = phi i64 [ %indvar.next, %4 ], [ 0, %0 ]
%scevgep = getelementptr [1024 x float], [1024 x float]* @B, i64 0, i64 %indvar
%exitcond = icmp ne i64 %indvar, 4
br i1 %exitcond, label %2, label %5
; <label>:2 ; preds = %1
%3 = load float, float* getelementptr inbounds ([1024 x float], [1024 x float]* @A, i64 0, i64 0), align 16
store float %3, float* %scevgep, align 4
br label %4
; <label>:4 ; preds = %2
%indvar.next = add i64 %indvar, 1
br label %1
; <label>:5 ; preds = %1
ret void
}
define i32 @main() nounwind {
call void @simple_vec_const()
%1 = load float, float* getelementptr inbounds ([1024 x float], [1024 x float]* @A, i64 0, i64 42), align 8
%2 = fptosi float %1 to i32
ret i32 %2
}
; CHECK: %.load = load float, float* getelementptr inbounds ([1024 x float], [1024 x float]* @A, i32 0, i32 0)
; CHECK: polly.stmt.: ; preds = %polly.start
; CHECK: %_p.splatinsert = insertelement <4 x float> undef, float %.load, i32 0
; CHECK: %_p.splat = shufflevector <4 x float> %_p.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer