ClangFunctionCaller.h
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//===-- ClangFunctionCaller.h -----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_ClangFunctionCaller_h_
#define liblldb_ClangFunctionCaller_h_
#include "ClangExpressionHelper.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/ClangForward.h"
#include "lldb/Core/Value.h"
#include "lldb/Core/ValueObjectList.h"
#include "lldb/Expression/FunctionCaller.h"
#include "lldb/Symbol/CompilerType.h"
#include "lldb/Target/Process.h"
namespace lldb_private {
class ASTStructExtractor;
class ClangExpressionParser;
/// \class ClangFunctionCaller ClangFunctionCaller.h
/// "lldb/Expression/ClangFunctionCaller.h" Encapsulates a function that can
/// be called.
///
/// A given ClangFunctionCaller object can handle a single function signature.
/// Once constructed, it can set up any number of concurrent calls to
/// functions with that signature.
///
/// It performs the call by synthesizing a structure that contains the pointer
/// to the function and the arguments that should be passed to that function,
/// and producing a special-purpose JIT-compiled function that accepts a void*
/// pointing to this struct as its only argument and calls the function in the
/// struct with the written arguments. This method lets Clang handle the
/// vagaries of function calling conventions.
///
/// The simplest use of the ClangFunctionCaller is to construct it with a
/// function representative of the signature you want to use, then call
/// ExecuteFunction(ExecutionContext &, Stream &, Value &).
///
/// If you need to reuse the arguments for several calls, you can call
/// InsertFunction() followed by WriteFunctionArguments(), which will return
/// the location of the args struct for the wrapper function in args_addr_ref.
///
/// If you need to call the function on the thread plan stack, you can also
/// call InsertFunction() followed by GetThreadPlanToCallFunction().
///
/// Any of the methods that take arg_addr_ptr or arg_addr_ref can be passed a
/// pointer set to LLDB_INVALID_ADDRESS and new structure will be allocated
/// and its address returned in that variable.
///
/// Any of the methods that take arg_addr_ptr can be passed NULL, and the
/// argument space will be managed for you.
class ClangFunctionCaller : public FunctionCaller {
friend class ASTStructExtractor;
class ClangFunctionCallerHelper : public ClangExpressionHelper {
public:
ClangFunctionCallerHelper(ClangFunctionCaller &owner) : m_owner(owner) {}
~ClangFunctionCallerHelper() override = default;
/// Return the object that the parser should use when resolving external
/// values. May be NULL if everything should be self-contained.
ClangExpressionDeclMap *DeclMap() override { return nullptr; }
/// Return the object that the parser should allow to access ASTs. May be
/// NULL if the ASTs do not need to be transformed.
///
/// \param[in] passthrough
/// The ASTConsumer that the returned transformer should send
/// the ASTs to after transformation.
clang::ASTConsumer *
ASTTransformer(clang::ASTConsumer *passthrough) override;
private:
ClangFunctionCaller &m_owner;
std::unique_ptr<ASTStructExtractor> m_struct_extractor; ///< The class that
///generates the
///argument struct
///layout.
};
// LLVM RTTI support
static char ID;
public:
bool isA(const void *ClassID) const override {
return ClassID == &ID || FunctionCaller::isA(ClassID);
}
static bool classof(const Expression *obj) { return obj->isA(&ID); }
/// Constructor
///
/// \param[in] exe_scope
/// An execution context scope that gets us at least a target and
/// process.
///
/// \param[in] return_type
/// A compiler type for the function result. Should be
/// defined in ast_context.
///
/// \param[in] function_address
/// The address of the function to call.
///
/// \param[in] arg_value_list
/// The default values to use when calling this function. Can
/// be overridden using WriteFunctionArguments().
ClangFunctionCaller(ExecutionContextScope &exe_scope,
const CompilerType &return_type,
const Address &function_address,
const ValueList &arg_value_list, const char *name);
~ClangFunctionCaller() override;
/// Compile the wrapper function
///
/// \param[in] thread_to_use_sp
/// Compilation might end up calling functions. Pass in the thread you
/// want the compilation to use. If you pass in an empty ThreadSP it will
/// use the currently selected thread.
///
/// \param[in] diagnostic_manager
/// The diagnostic manager to report parser errors to.
///
/// \return
/// The number of errors.
unsigned CompileFunction(lldb::ThreadSP thread_to_use_sp,
DiagnosticManager &diagnostic_manager) override;
ExpressionTypeSystemHelper *GetTypeSystemHelper() override {
return &m_type_system_helper;
}
protected:
const char *GetWrapperStructName() { return m_wrapper_struct_name.c_str(); }
private:
// For ClangFunctionCaller only
// Note: the parser needs to be destructed before the execution unit, so
// declare the execution unit first.
ClangFunctionCallerHelper m_type_system_helper;
};
} // namespace lldb_private
#endif // liblldb_ClangFunctionCaller_h_