김다솜

result scene 생성 & scene 전환

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...@@ -7,7 +7,7 @@ using System.Runtime.InteropServices; ...@@ -7,7 +7,7 @@ using System.Runtime.InteropServices;
7 using System.IO; 7 using System.IO;
8 using System; 8 using System;
9 using System.Threading; 9 using System.Threading;
10 - 10 +using UnityEngine.SceneManagement;
11 public class Move : MonoBehaviour 11 public class Move : MonoBehaviour
12 { 12 {
13 // [DllImport("NtKinectDll")] 13 // [DllImport("NtKinectDll")]
...@@ -90,6 +90,7 @@ public class Move : MonoBehaviour ...@@ -90,6 +90,7 @@ public class Move : MonoBehaviour
90 { 90 {
91 Debug.Log("3초 됨 운동 끝!!!!!"); //결과씬이나 다른씬으로 91 Debug.Log("3초 됨 운동 끝!!!!!"); //결과씬이나 다른씬으로
92 trainer_check_outside = false; 92 trainer_check_outside = false;
93 + SceneManager.LoadScene("Result"); // Result씬으로 이동
93 } 94 }
94 return; 95 return;
95 } 96 }
...@@ -165,7 +166,7 @@ public class Move : MonoBehaviour ...@@ -165,7 +166,7 @@ public class Move : MonoBehaviour
165 } 166 }
166 else 167 else
167 { 168 {
168 - trainer_check = false;//사이드하이킥일때 운동 끝나는 시점!!!!! 169 + trainer_check = false;//런지일때 운동 끝나는 시점!!!!!
169 } 170 }
170 } 171 }
171 trainer_j = 0; 172 trainer_j = 0;
......
...@@ -14,4 +14,7 @@ EditorBuildSettings: ...@@ -14,4 +14,7 @@ EditorBuildSettings:
14 - enabled: 1 14 - enabled: 1
15 path: Assets/Scenes/humanoid.unity 15 path: Assets/Scenes/humanoid.unity
16 guid: c754f8b1d9dd68c4eb77c0549e9494e8 16 guid: c754f8b1d9dd68c4eb77c0549e9494e8
17 + - enabled: 1
18 + path: Assets/Scenes/Result.unity
19 + guid: 3f7e325ee535b34419c0af446b9f97e5
17 m_configObjects: {} 20 m_configObjects: {}
......