김다솜

add ".gitignore"

1 +# This .gitignore file should be placed at the root of your Unity project directory
2 +#
3 +# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4 +#
5 +/[Ll]ibrary/
6 +/[Tt]emp/
7 +/[Oo]bj/
8 +/[Bb]uild/
9 +/[Bb]uilds/
10 +/[Ll]ogs/
11 +/[Uu]ser[Ss]ettings/
12 +
13 +# MemoryCaptures can get excessive in size.
14 +# They also could contain extremely sensitive data
15 +/[Mm]emoryCaptures/
16 +
17 +# Asset meta data should only be ignored when the corresponding asset is also ignored
18 +!/[Aa]ssets/**/*.meta
19 +
20 +# Uncomment this line if you wish to ignore the asset store tools plugin
21 +# /[Aa]ssets/AssetStoreTools*
22 +
23 +# Autogenerated Jetbrains Rider plugin
24 +/[Aa]ssets/Plugins/Editor/JetBrains*
25 +
26 +# Visual Studio cache directory
27 +.vs/
28 +
29 +# Gradle cache directory
30 +.gradle/
31 +
32 +# Autogenerated VS/MD/Consulo solution and project files
33 +ExportedObj/
34 +.consulo/
35 +*.csproj
36 +*.unityproj
37 +*.sln
38 +*.suo
39 +*.tmp
40 +*.user
41 +*.userprefs
42 +*.pidb
43 +*.booproj
44 +*.svd
45 +*.pdb
46 +*.mdb
47 +*.opendb
48 +*.VC.db
49 +
50 +# Unity3D generated meta files
51 +*.pidb.meta
52 +*.pdb.meta
53 +*.mdb.meta
54 +
55 +# Unity3D generated file on crash reports
56 +sysinfo.txt
57 +
58 +# Builds
59 +*.apk
60 +*.unitypackage
61 +
62 +# Crashlytics generated file
63 +crashlytics-build.properties
64 +
65 +# Packed Addressables
66 +/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
67 +
68 +# Temporary auto-generated Android Assets
69 +/[Aa]ssets/[Ss]treamingAssets/aa.meta
70 +/[Aa]ssets/[Ss]treamingAssets/aa/*
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