이상윤
......@@ -226,7 +226,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 400, y: 110}
m_AnchoredPosition: {x: 280, y: -300}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &22123171
......@@ -251,7 +251,7 @@ MonoBehaviour:
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m_FontSize: 25
m_FontStyle: 0
m_FontStyle: 1
m_BestFit: 0
m_MinSize: 0
m_MaxSize: 40
......@@ -457,7 +457,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &109009051
RectTransform:
m_ObjectHideFlags: 0
......@@ -779,7 +779,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &310358199
RectTransform:
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......@@ -787,13 +787,13 @@ RectTransform:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 310358198}
m_LocalRotation: {x: 0, y: 0, z: 0.3420201, w: 0.9396927}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1679758666}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 40}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 290, y: 100}
......@@ -850,7 +850,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &395084096
RectTransform:
m_ObjectHideFlags: 0
......@@ -938,7 +938,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -300}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &433964839
......@@ -963,7 +963,7 @@ MonoBehaviour:
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m_FontSize: 25
m_FontStyle: 0
m_FontStyle: 1
m_BestFit: 0
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......@@ -1662,7 +1662,7 @@ GameObject:
m_Icon: {fileID: 0}
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m_IsActive: 0
m_IsActive: 1
--- !u!224 &1089006721
RectTransform:
m_ObjectHideFlags: 0
......@@ -2175,7 +2175,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1484596776
RectTransform:
m_ObjectHideFlags: 0
......