Name |
Last Commit
f32ebe15
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Intro Scene에서 Quad를 GameObject follow로 수정 후 움직임 구현
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History
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Last Update |
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CharacterSkeleton.cs | Loading commit data... | |
CharacterSkeleton.cs.meta | Loading commit data... | |
ClickExercise.cs | Loading commit data... | |
ClickExercise.cs.meta | Loading commit data... | |
DetectJoints.cs | Loading commit data... | |
DetectJoints.cs.meta | Loading commit data... | |
Move.cs | Loading commit data... | |
Move.cs.meta | Loading commit data... | |
MoveTrainee.cs | Loading commit data... | |
MoveTrainee.cs.meta | Loading commit data... | |
MoveTrainner.cs | Loading commit data... | |
MoveTrainner.cs.meta | Loading commit data... | |
MyInputModule.cs | Loading commit data... | |
MyInputModule.cs.meta | Loading commit data... | |
RigBone.cs | Loading commit data... | |
RigBone.cs.meta | Loading commit data... | |
RigControl.cs | Loading commit data... | |
RigControl.cs.meta | Loading commit data... | |
Title.cs | Loading commit data... | |
Title.cs.meta | Loading commit data... |