SkyboxProcedural.mat
4.89 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SkyboxProcedural
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _SUNDISK_HIGH_QUALITY _UVSEC_UV1
m_LightmapFlags: 5
m_CustomRenderQueue: 1000
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _Occlusion
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _SpecGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _SrcBlend
second: 1
data:
first:
name: _DstBlend
second: 0
data:
first:
name: _AlphaTestRef
second: 0.5
data:
first:
name: _Exposure
second: 0.8
data:
first:
name: _SunDisk
second: 2
data:
first:
name: _SunSize
second: 0.04
data:
first:
name: _AtmosphereThickness
second: 1
data:
first:
name: _Parallax
second: 0.02
data:
first:
name: _ZWrite
second: 1
data:
first:
name: _Glossiness
second: 0
data:
first:
name: _BumpScale
second: 1
data:
first:
name: _OcclusionStrength
second: 1
data:
first:
name: _DetailNormalMapScale
second: 1
data:
first:
name: _UVSec
second: 0
data:
first:
name: _Mode
second: 0
data:
first:
name: _Lightmapping
second: 1
data:
first:
name: _EmissionScaleUI
second: 1
data:
first:
name: _SkyExponent
second: 2
data:
first:
name: _HdrExposure
second: 0.8
data:
first:
name: _SunStrength
second: 1
m_Colors:
data:
first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
data:
first:
name: _Color
second: {r: 0.28442457, g: 0.30882353, b: 0.21572232, a: 1}
data:
first:
name: _SkyTint
second: {r: 0.28627452, g: 0.30980393, b: 0.21568629, a: 1}
data:
first:
name: _GroundColor
second: {r: 0.1254902, g: 0.17254902, b: 0.21568628, a: 1}
data:
first:
name: _EmissionColorUI
second: {r: 0, g: 0, b: 0, a: 1}
data:
first:
name: _EmissionColorWithMapUI
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _SpecularColor
second: {r: 0.2, g: 0.2, b: 0.2, a: 1}
data:
first:
name: _SunTint
second: {r: 0.99607843, g: 0.99607843, b: 0.99607843, a: 1}
data:
first:
name: _SkyTopColor
second: {r: 0.08742432, g: 0.11787318, b: 0.1544118, a: 1}
data:
first:
name: _SkyMidColor
second: {r: 0.13327208, g: 0.16961901, b: 0.21323532, a: 1}
data:
first:
name: _SkyEquatorColor
second: {r: 0.188311, g: 0.24798155, b: 0.31617647, a: 1}