Unity.TextMeshPro.asmdef
353 Bytes
{
"name": "Unity.TextMeshPro",
"references": [ "Unity.ugui" ],
"optionalUnityReferences": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": []
}