Assembly-CSharp-firstpass1.cpp 589 KB
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#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"


// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Camera,System.Boolean>[]
struct EntryU5BU5D_t6449FB1D8D0AAC84059460601EBF9214E96C9939;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Camera,UnityEngine.Camera>[]
struct EntryU5BU5D_tC08258C0AEDE571BEC86332AEDECF12A85522738;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Camera,System.Boolean>
struct KeyCollection_tAC7ED5E85133A98E076B7876B7912F9914936E03;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Camera,UnityEngine.Camera>
struct KeyCollection_t084E3DF22F45C0817354DE465248D3F93ACC3B5E;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Camera,System.Boolean>
struct ValueCollection_t39CCC8226C5125CDE292BBEA56489A0428599658;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Camera,UnityEngine.Camera>
struct ValueCollection_tB3C6D8C10FCD2A25BE138FCBC1849A6D9606E2C3;
// System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>
struct Dictionary_2_t67B76EE53FF18810AB6822EF82D44ADD0E707F21;
// System.Collections.Generic.Dictionary`2<System.Object,System.Object>
struct Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA;
// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean>
struct Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E;
// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera>
struct Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.Camera>
struct IEqualityComparer_1_t06685192509460F00A7E7DC1E382B1F1BED12D53;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.Collections.IEnumerator
struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.Int32[]
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.NotSupportedException
struct NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010;
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
// System.Reflection.Binder
struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
// System.Reflection.MemberFilter
struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.String
struct String_t;
// System.Type
struct Type_t;
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Animator
struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A;
// UnityEngine.AudioSource
struct AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C;
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8;
// UnityEngine.Camera
struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0;
// UnityEngine.Collider2D
struct Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379;
// UnityEngine.Collider2D[]
struct Collider2DU5BU5D_tE7ADA0C1D125B4C684675B9A026E18C3857903AE;
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
// UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC;
// UnityEngine.FlareLayer
struct FlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98;
// UnityEngine.GameObject
struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
// UnityEngine.GameObject[]
struct GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520;
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
// UnityEngine.Mesh
struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.ParticleSystem
struct ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D;
// UnityEngine.Quaternion[]
struct QuaternionU5BU5D_t26EB10EEE89DD3EF913D52E8797FAB841F6F2AA3;
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6;
// UnityEngine.Renderer
struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4;
// UnityEngine.Rigidbody
struct Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5;
// UnityEngine.Rigidbody2D
struct Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE;
// UnityEngine.Shader
struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA;
// UnityEngine.Skybox
struct Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD;
// UnityEngine.Texture
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4;
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
// UnityEngine.WheelCollider
struct WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641;
// UnityEngine.WheelCollider[]
struct WheelColliderU5BU5D_t5A216A8808B21F6CFE61FF7E97DAF5A1E9687D08;
// UnityStandardAssets.Vehicles.Car.CarController
struct CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3;
// UnityStandardAssets.Vehicles.Car.CarSelfRighting
struct CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03;
// UnityStandardAssets.Vehicles.Car.CarUserControl
struct CarUserControl_t92D085530C8DF357D2A5C822309074AD469B737C;
// UnityStandardAssets.Vehicles.Car.Mudguard
struct Mudguard_t318371427EC9F73EB857A7C620EC2D08661B2F15;
// UnityStandardAssets.Vehicles.Car.SkidTrail
struct SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5;
// UnityStandardAssets.Vehicles.Car.SkidTrail/<Start>d__1
struct U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C;
// UnityStandardAssets.Vehicles.Car.Suspension
struct Suspension_t3239FF61EEB57228CF4D1F384831AF4A391911CE;
// UnityStandardAssets.Vehicles.Car.WheelEffects
struct WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E;
// UnityStandardAssets.Vehicles.Car.WheelEffects/<StartSkidTrail>d__18
struct U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5;
// UnityStandardAssets.Vehicles.Car.WheelEffects[]
struct WheelEffectsU5BU5D_t3EBF99E22F65F54675AF6AAD8E3D6924BE15E64F;
// UnityStandardAssets.Water.Displace
struct Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3;
// UnityStandardAssets.Water.GerstnerDisplace
struct GerstnerDisplace_tE6CD37BD54D62274FF32AA2693237AE91731F01F;
// UnityStandardAssets.Water.MeshContainer
struct MeshContainer_tAFAB4888889EABF26999DFC66A4122B9C5A084EE;
// UnityStandardAssets.Water.PlanarReflection
struct PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B;
// UnityStandardAssets.Water.SpecularLighting
struct SpecularLighting_t84EA6B1150A66C2D6D7395842F390FA7BFEC2A97;
// UnityStandardAssets.Water.Water
struct Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D;
// UnityStandardAssets.Water.WaterBase
struct WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565;
// UnityStandardAssets.Water.WaterBasic
struct WaterBasic_t94B54D7222D89D61D4A2E0E8CE3CA4631BA11EEB;
// UnityStandardAssets.Water.WaterTile
struct WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7;
// UnityStandardAssets._2D.Camera2DFollow
struct Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141;
// UnityStandardAssets._2D.CameraFollow
struct CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7;
// UnityStandardAssets._2D.Platformer2DUserControl
struct Platformer2DUserControl_tA1B108A9EEABA11711002BAAEF154039700A347A;
// UnityStandardAssets._2D.PlatformerCharacter2D
struct PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718;
// UnityStandardAssets._2D.Restarter
struct Restarter_tF9914D6E1E3DD1808DC34C058E89CC292B9DA2F5;

IL2CPP_EXTERN_C RuntimeClass* CrossPlatformInputManager_t538BC5CB3009F635C0D8B708E339CE82E4C6152E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Physics2D_tB21970F986016656D66D2922594F336E1EE7D5C7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral05A6D1360608581DAFCE050B311FEC96CE8FFC3A;
IL2CPP_EXTERN_C String_t* _stringLiteral0755624C61D78BD972613E0406AA7FFCF5028913;
IL2CPP_EXTERN_C String_t* _stringLiteral10720C73909715E6E3CAD0C6F55EAF64E3E4168A;
IL2CPP_EXTERN_C String_t* _stringLiteral143E94AF41CE0F05B57800590E4BC48D23FAA6C2;
IL2CPP_EXTERN_C String_t* _stringLiteral1EBA140FDD9C6860A1730C408E3064AA417CA2A3;
IL2CPP_EXTERN_C String_t* _stringLiteral277CD9ABCEB695355593A659EE2FB0516C67A511;
IL2CPP_EXTERN_C String_t* _stringLiteral2CDD67B3902C30F8C9270317435D1A06D107FE2D;
IL2CPP_EXTERN_C String_t* _stringLiteral2D2CB022BC3D26BD1407C4AA787D5E46E1AD4C3B;
IL2CPP_EXTERN_C String_t* _stringLiteral2D3C0171C3EFBE98DFC00C563C3665A3658FB523;
IL2CPP_EXTERN_C String_t* _stringLiteral3AFDB7966AC85C1625354B8F4CC909053E192609;
IL2CPP_EXTERN_C String_t* _stringLiteral3B9299E5BA0CF51C354712EC59C465189A82B6B3;
IL2CPP_EXTERN_C String_t* _stringLiteral4B937CC841D82F8936CEF1EFB88708AB5B0F1EE5;
IL2CPP_EXTERN_C String_t* _stringLiteral4F57A1CE99E68A7B05C42D0A7EA0070EAFABD31C;
IL2CPP_EXTERN_C String_t* _stringLiteral5BC58BB69A2DB68D33F81E1D371D8BCF8EA38CC2;
IL2CPP_EXTERN_C String_t* _stringLiteral701D5BC74E0118208605202A61978FB8C4428C47;
IL2CPP_EXTERN_C String_t* _stringLiteral732E00936B20E81756962013B2AB2CC1F6100CDE;
IL2CPP_EXTERN_C String_t* _stringLiteral7B55FAE61B7A1C5E43AF55F968BC6FD09EB2DF1B;
IL2CPP_EXTERN_C String_t* _stringLiteral7F02101460A67757CF4FCB29B8C786394F9335D9;
IL2CPP_EXTERN_C String_t* _stringLiteral84DEF6497B3E599C434B4C4A96EB23877462FE05;
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IL2CPP_EXTERN_C String_t* _stringLiteral90BEAC2757237965D385DF207DD5898895D49DDD;
IL2CPP_EXTERN_C String_t* _stringLiteral9D0D05F5F775D14A347704E840E7F79E79F1794B;
IL2CPP_EXTERN_C String_t* _stringLiteral9D26EC561940B04EEB12F020A66122C79877166C;
IL2CPP_EXTERN_C String_t* _stringLiteralACA862966E6302D80A0460464C026F2DA4A012AE;
IL2CPP_EXTERN_C String_t* _stringLiteralB5F7B77EF041F1E71600419488BA53F3FE8FC71B;
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IL2CPP_EXTERN_C String_t* _stringLiteralC27AEDC53E18A63CC232DDF9865326DFB188709E;
IL2CPP_EXTERN_C String_t* _stringLiteralC8E0FE5ED182916A87D0CD09A28BAB7E0627C448;
IL2CPP_EXTERN_C String_t* _stringLiteralD6459AAE94D5911639EB07E6B506153F35E23EE8;
IL2CPP_EXTERN_C String_t* _stringLiteralD705BA6B02758A86EE71A519CE281936DDC1C2A4;
IL2CPP_EXTERN_C String_t* _stringLiteralDE9B1BE49DAE27EFD757DC48F1AD55EC95A5E9E5;
IL2CPP_EXTERN_C String_t* _stringLiteralE53407CFE1A5156B9F0D1EED3BAB5EF3AE75CFD8;
IL2CPP_EXTERN_C String_t* _stringLiteralE72ADCD7A2BCDD9C148C4E983C02BC84552C0B22;
IL2CPP_EXTERN_C String_t* _stringLiteralEED1160B9F1876D7E2180FE713CE2738DBF8FFF7;
IL2CPP_EXTERN_C String_t* _stringLiteralEEF9684552F2A38918790BF3347CB08E2FD81413;
IL2CPP_EXTERN_C String_t* _stringLiteralFDA05AF620D8F7D239D3F6E8E81B4403108F221E;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentInChildren_TisParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_mA6AA0C1FCE3063B930A46E28AFEC2B13155A5DC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_mEA6C8FBABE309599A828D6BB8777278BCFB28719_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3_m0845359A57548ADF93AEBB74AA9B4B52F37F5274_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisPlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B_m7F9477A81EF123EA580E539F22285A8FCF16141D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisPlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718_m1BCF3B4A2B5FC479B51EE5E66B24E423C77B7D3A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE_mBF198078E908267FB6DA59F6242FC8F36FC06625_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m3F58A77E3F62D9C80D7B49BA04E3D4809264FD5C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisSkybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_mA6445D9E37F72690F67C0F4D4819BBDE49A7708D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisWaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_mEE996BE177F6064FB871CDFC1A975A2E866B0AFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisWheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641_m23DA770D694E86BBEB9E3C128362B2DA5526052D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m8C30C4D02F75FADF01A31635EF3B944564A81509_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_mF4B4A7C1BD3249C61D25E6142273A5171FBB8C00_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Clear_mF714D28785DA15D092078A34D63442493F1C8B1F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_ContainsKey_m745DB65B0E9145EAE822E31F05CCD9FB4BC7B02D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_GetEnumerator_mE8CCE57E2882A5BF9CD8FACE75737070E22CF6B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m15BDBE9CA4064711E161FA2C5C79B14DF58944AA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m1B043B99F743997F5B7ADB7AF30DF5347BAC52EB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m9E6CD22291092676B141AAC816833D0E85538CCE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Item_mFC211E54F63993F856B4AABC807E8FCD88C35EDC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_m2D732A5C53193ADC8294847A25FEC7EF8C4537AD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_m457E9199AB8ED6EB150368BDEB2D9CE0FC62A706_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m4F83D1FDB10370183D6E88219DD7F54EE32BF79B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mAB005836B06B642B799A81245EA32F14C84C4B35_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mDB66A52362E19C2753E69D9A025D4D0559DC5235_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisFlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98_m6CC22A7ABE65180FB6F9AB6C0D930D633356ED5C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mC7A785FC805DC2AAF33ACC6863244352CD0B8052_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* KeyValuePair_2_get_Value_m6754C6CC0F03B0DC2BD4768F21E402FBF33CB45E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mB2B41F94C0264EE75558454A3CA3AB02E1C681F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CStartSkidTrailU3Ed__18_System_Collections_IEnumerator_Reset_m8305C4741CBE1392E1273CF55E9FF475AB9B32BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CStartU3Ed__1_System_Collections_IEnumerator_Reset_mDE25F5BCF46712F51317F022D1FE22043B28C392_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_0_0_0_var;
IL2CPP_EXTERN_C const uint32_t Camera2DFollow_Start_mB1A77185F0683D9E60C77B6BD616D6D30A03CBE6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Camera2DFollow_Update_m4CE7DADD22B99686E7890BCB11A0E34ADB467227_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraFollow_Awake_m378B710E2F68FE24C934DB7E4E61A4E2604BD663_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraFollow_CheckXMargin_m63F94A510E0E354BA1F24BA8E83ECE6BCA6468CF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraFollow_CheckYMargin_mEF6CA413DCFF3766D684784340F26C3479D1995B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraFollow_TrackPlayer_m4BBBEFC9D63EB92985A36416AAD8567585534473_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CarSelfRighting_RightCar_mC71A2664F2CFAC8CF9D5B29071DB75C4D55F9717_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CarSelfRighting_Start_mA9A1A0F01CC34585A034BFF14571EA407F19E29F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CarUserControl_Awake_mAA978BEB7FE666B65E68B00493ADA71A07BAC5E6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CarUserControl_FixedUpdate_m3E5689960399F9AFFA67875F2163B215C3A49A5D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Displace_OnDisable_m312AB103C125E8C249DC02A6746BE6AED2C830CA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Displace_OnEnable_mE79ECA1A6554C9132AFAD82250B0FBECFB1A606B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mudguard_Update_mE40E7698EB7E84ED8492B6DAE3D886A09178EEE9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_CalculateObliqueMatrix_mFD6BB9C5ECC438DD6F5C9C0F8F65CFB2F36D1866_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_CameraSpacePlane_m79FF9D0BDF5EFEF4B971E4832503F87E98964CE4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_CreateReflectionCameraFor_mC1D4652399484BA52AE739A3B5BC9097134F3034_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_CreateTextureFor_mEB5585E46857A99E2B6D5BA5A64D1096142379CC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_LateUpdate_m03BAA042BDCB8302BC5F3AA1EBC74192E4F22AD3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_OnDisable_mD9F3B75243154AD391EA56D5FDCC1275E18C3060_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_OnEnable_mCED2742E5551098190C6F1AB770A88DAE94A9C8A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_RenderHelpCameras_m518ACAC9C87F8CDCE339A642642D8813C02639AA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_RenderReflectionFor_mEAEDB6F495DF8103A7E87D8EEB29F1AEB486CCF1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_SetStandardCameraParameter_m11895F6FDDB01B0ECBA2CCB09700F4BE046BEDD7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_Start_m29AE958E3E2D256B5F5BC6A2980187150CAFB7A3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection_WaterTileBeingRendered_m4EFA0768CF4C8D692D2CEB81C2B29505CC2895FE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlanarReflection__ctor_m051873ADC74A0F5DD2B035B7E5432F9D889B06B4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Platformer2DUserControl_Awake_m10A6104802556A108C562E20E5F9D66AE482EE49_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Platformer2DUserControl_FixedUpdate_mC05341791690D14309F548A3D164ECFCFB56530A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Platformer2DUserControl_Update_mCB4C666BEC15BD561A8B0FBC5E78F24CBF5B79A3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlatformerCharacter2D_Awake_m27C2CD2456D6FC9F5C23E3DE18332718E8355D69_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlatformerCharacter2D_FixedUpdate_m64432298DA1663C0DC9D9A3F4A7B2B3F33EAB7ED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlatformerCharacter2D_Move_m28145D5655C597F75A0C153AC9D279EDDFD54D2F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Restarter_OnTriggerEnter2D_m2A012F48B27F505D0FE04B1D616A842332F87D43_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SkidTrail_Start_m01BE5C6D7BD932CFA82E14757843DEABD17B6B1A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SpecularLighting_Start_m27E33E0AC35C1FE6266AA0832FBF01C48DD1233D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SpecularLighting_Update_m659BA52E67B049F8A22E92574A63E7D7086C1EA7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Suspension_Update_m9C868E92CDEC7AA284C4D15E23125C5D79F97AF4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CStartSkidTrailU3Ed__18_MoveNext_m96FB224A4B4BF95F7360BA5A04F52F57CDA769E4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CStartSkidTrailU3Ed__18_System_Collections_IEnumerator_Reset_m8305C4741CBE1392E1273CF55E9FF475AB9B32BB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CStartU3Ed__1_MoveNext_mE91BC43F9F20AFCBF2231E862F80D51B7C4B0874_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CStartU3Ed__1_System_Collections_IEnumerator_Reset_mDE25F5BCF46712F51317F022D1FE22043B28C392_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WaterBase_UpdateShader_mB06D659D872DDFA92BDD1AD0FE34751DC329FC6B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WaterBase_Update_m41101A3EF20CA753DAC5FBCBE3BE0226495FB5FA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WaterBase_WaterTileBeingRendered_m6F6E32C7F20C0C6D165849C826D6669675A1CE46_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WaterBasic_Update_mDA851EDB814C65E931964DCADEB757F2832E2E31_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WaterTile_AcquireComponents_m8CFEF924557E3D9D4BC9D18A0072C0692A86D114_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WaterTile_OnWillRenderObject_m9E1E95FBCE0A8352CD5DD2B1A1AF74D7A07FCD64_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Water_CameraSpacePlane_m965AE3184D4D98DD59EB3B6AC49D9F9DB9FCCABF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Water_CreateWaterObjects_m522D733700BBE65B194C2B22F1B6D0B8DEB53D60_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Water_FindHardwareWaterSupport_mF01DDA5818E2E789020B8069439EE6CEBE7D6CC4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Water_OnDisable_m6FAB96257315CC6E6DCF0936BA7D47A01C3DFEF2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Water_OnWillRenderObject_m85871FDFEF3072BE605BC189855A8909DD1EA60E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Water_UpdateCameraModes_m834BE47928F3577340F97DD5CEA6DE717CA26879_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Water_Update_mAF1066F4C0CBA77B2963856FAD89B4A0D79DEF13_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Water__ctor_m5008D82E22DB5C659ED6F7985CBD1C4D41491BA4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WheelEffects_EmitTyreSmoke_mCBD98AE90B2C58E3FC1ABF110B9AEDA976C2EA67_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WheelEffects_EndSkidTrail_m069F15CA4B7125B78B8F06E17DC63E1FE8C5526D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WheelEffects_StartSkidTrail_mC563C1465BCBCB17B27A28C0B2AC8EBA3095A8C6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WheelEffects_Start_m6A621EC34709CED7516D12CB30A367CBD4A4655E_MetadataUsageId;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;

struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
struct Collider2DU5BU5D_tE7ADA0C1D125B4C684675B9A026E18C3857903AE;
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;

IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Object

struct Il2CppArrayBounds;

// System.Array


// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean>
struct  Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E  : public RuntimeObject
{
public:
	// System.Int32[] System.Collections.Generic.Dictionary`2::buckets
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
	// System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
	EntryU5BU5D_t6449FB1D8D0AAC84059460601EBF9214E96C9939* ___entries_1;
	// System.Int32 System.Collections.Generic.Dictionary`2::count
	int32_t ___count_2;
	// System.Int32 System.Collections.Generic.Dictionary`2::version
	int32_t ___version_3;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeList
	int32_t ___freeList_4;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeCount
	int32_t ___freeCount_5;
	// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
	RuntimeObject* ___comparer_6;
	// System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
	KeyCollection_tAC7ED5E85133A98E076B7876B7912F9914936E03 * ___keys_7;
	// System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
	ValueCollection_t39CCC8226C5125CDE292BBEA56489A0428599658 * ___values_8;
	// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
	RuntimeObject * ____syncRoot_9;

public:
	inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___buckets_0)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
	inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___buckets_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
	}

	inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___entries_1)); }
	inline EntryU5BU5D_t6449FB1D8D0AAC84059460601EBF9214E96C9939* get_entries_1() const { return ___entries_1; }
	inline EntryU5BU5D_t6449FB1D8D0AAC84059460601EBF9214E96C9939** get_address_of_entries_1() { return &___entries_1; }
	inline void set_entries_1(EntryU5BU5D_t6449FB1D8D0AAC84059460601EBF9214E96C9939* value)
	{
		___entries_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
	}

	inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___count_2)); }
	inline int32_t get_count_2() const { return ___count_2; }
	inline int32_t* get_address_of_count_2() { return &___count_2; }
	inline void set_count_2(int32_t value)
	{
		___count_2 = value;
	}

	inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___version_3)); }
	inline int32_t get_version_3() const { return ___version_3; }
	inline int32_t* get_address_of_version_3() { return &___version_3; }
	inline void set_version_3(int32_t value)
	{
		___version_3 = value;
	}

	inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___freeList_4)); }
	inline int32_t get_freeList_4() const { return ___freeList_4; }
	inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
	inline void set_freeList_4(int32_t value)
	{
		___freeList_4 = value;
	}

	inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___freeCount_5)); }
	inline int32_t get_freeCount_5() const { return ___freeCount_5; }
	inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
	inline void set_freeCount_5(int32_t value)
	{
		___freeCount_5 = value;
	}

	inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___comparer_6)); }
	inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
	inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
	inline void set_comparer_6(RuntimeObject* value)
	{
		___comparer_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
	}

	inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___keys_7)); }
	inline KeyCollection_tAC7ED5E85133A98E076B7876B7912F9914936E03 * get_keys_7() const { return ___keys_7; }
	inline KeyCollection_tAC7ED5E85133A98E076B7876B7912F9914936E03 ** get_address_of_keys_7() { return &___keys_7; }
	inline void set_keys_7(KeyCollection_tAC7ED5E85133A98E076B7876B7912F9914936E03 * value)
	{
		___keys_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
	}

	inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ___values_8)); }
	inline ValueCollection_t39CCC8226C5125CDE292BBEA56489A0428599658 * get_values_8() const { return ___values_8; }
	inline ValueCollection_t39CCC8226C5125CDE292BBEA56489A0428599658 ** get_address_of_values_8() { return &___values_8; }
	inline void set_values_8(ValueCollection_t39CCC8226C5125CDE292BBEA56489A0428599658 * value)
	{
		___values_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
	}

	inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E, ____syncRoot_9)); }
	inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
	inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
	inline void set__syncRoot_9(RuntimeObject * value)
	{
		____syncRoot_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
	}
};


// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera>
struct  Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD  : public RuntimeObject
{
public:
	// System.Int32[] System.Collections.Generic.Dictionary`2::buckets
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
	// System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
	EntryU5BU5D_tC08258C0AEDE571BEC86332AEDECF12A85522738* ___entries_1;
	// System.Int32 System.Collections.Generic.Dictionary`2::count
	int32_t ___count_2;
	// System.Int32 System.Collections.Generic.Dictionary`2::version
	int32_t ___version_3;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeList
	int32_t ___freeList_4;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeCount
	int32_t ___freeCount_5;
	// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
	RuntimeObject* ___comparer_6;
	// System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
	KeyCollection_t084E3DF22F45C0817354DE465248D3F93ACC3B5E * ___keys_7;
	// System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
	ValueCollection_tB3C6D8C10FCD2A25BE138FCBC1849A6D9606E2C3 * ___values_8;
	// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
	RuntimeObject * ____syncRoot_9;

public:
	inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___buckets_0)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
	inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___buckets_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
	}

	inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___entries_1)); }
	inline EntryU5BU5D_tC08258C0AEDE571BEC86332AEDECF12A85522738* get_entries_1() const { return ___entries_1; }
	inline EntryU5BU5D_tC08258C0AEDE571BEC86332AEDECF12A85522738** get_address_of_entries_1() { return &___entries_1; }
	inline void set_entries_1(EntryU5BU5D_tC08258C0AEDE571BEC86332AEDECF12A85522738* value)
	{
		___entries_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
	}

	inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___count_2)); }
	inline int32_t get_count_2() const { return ___count_2; }
	inline int32_t* get_address_of_count_2() { return &___count_2; }
	inline void set_count_2(int32_t value)
	{
		___count_2 = value;
	}

	inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___version_3)); }
	inline int32_t get_version_3() const { return ___version_3; }
	inline int32_t* get_address_of_version_3() { return &___version_3; }
	inline void set_version_3(int32_t value)
	{
		___version_3 = value;
	}

	inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___freeList_4)); }
	inline int32_t get_freeList_4() const { return ___freeList_4; }
	inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
	inline void set_freeList_4(int32_t value)
	{
		___freeList_4 = value;
	}

	inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___freeCount_5)); }
	inline int32_t get_freeCount_5() const { return ___freeCount_5; }
	inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
	inline void set_freeCount_5(int32_t value)
	{
		___freeCount_5 = value;
	}

	inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___comparer_6)); }
	inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
	inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
	inline void set_comparer_6(RuntimeObject* value)
	{
		___comparer_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
	}

	inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___keys_7)); }
	inline KeyCollection_t084E3DF22F45C0817354DE465248D3F93ACC3B5E * get_keys_7() const { return ___keys_7; }
	inline KeyCollection_t084E3DF22F45C0817354DE465248D3F93ACC3B5E ** get_address_of_keys_7() { return &___keys_7; }
	inline void set_keys_7(KeyCollection_t084E3DF22F45C0817354DE465248D3F93ACC3B5E * value)
	{
		___keys_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
	}

	inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ___values_8)); }
	inline ValueCollection_tB3C6D8C10FCD2A25BE138FCBC1849A6D9606E2C3 * get_values_8() const { return ___values_8; }
	inline ValueCollection_tB3C6D8C10FCD2A25BE138FCBC1849A6D9606E2C3 ** get_address_of_values_8() { return &___values_8; }
	inline void set_values_8(ValueCollection_tB3C6D8C10FCD2A25BE138FCBC1849A6D9606E2C3 * value)
	{
		___values_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
	}

	inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD, ____syncRoot_9)); }
	inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
	inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
	inline void set__syncRoot_9(RuntimeObject * value)
	{
		____syncRoot_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
	}
};


// System.Reflection.MemberInfo
struct  MemberInfo_t  : public RuntimeObject
{
public:

public:
};


// System.String
struct  String_t  : public RuntimeObject
{
public:
	// System.Int32 System.String::m_stringLength
	int32_t ___m_stringLength_0;
	// System.Char System.String::m_firstChar
	Il2CppChar ___m_firstChar_1;

public:
	inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
	inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
	inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
	inline void set_m_stringLength_0(int32_t value)
	{
		___m_stringLength_0 = value;
	}

	inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
	inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
	inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
	inline void set_m_firstChar_1(Il2CppChar value)
	{
		___m_firstChar_1 = value;
	}
};

struct String_t_StaticFields
{
public:
	// System.String System.String::Empty
	String_t* ___Empty_5;

public:
	inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
	inline String_t* get_Empty_5() const { return ___Empty_5; }
	inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
	inline void set_Empty_5(String_t* value)
	{
		___Empty_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
	}
};


// System.ValueType
struct  ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};

// UnityEngine.YieldInstruction
struct  YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
};

// UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1
struct  U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C  : public RuntimeObject
{
public:
	// System.Int32 UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// UnityStandardAssets.Vehicles.Car.SkidTrail UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::<>4__this
	SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 * ___U3CU3E4__this_2;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C, ___U3CU3E4__this_2)); }
	inline SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}
};


// UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18
struct  U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5  : public RuntimeObject
{
public:
	// System.Int32 UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// UnityStandardAssets.Vehicles.Car.WheelEffects UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::<>4__this
	WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * ___U3CU3E4__this_2;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5, ___U3CU3E4__this_2)); }
	inline WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}
};


// UnityStandardAssets.Water.MeshContainer
struct  MeshContainer_tAFAB4888889EABF26999DFC66A4122B9C5A084EE  : public RuntimeObject
{
public:
	// UnityEngine.Mesh UnityStandardAssets.Water.MeshContainer::mesh
	Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh_0;
	// UnityEngine.Vector3[] UnityStandardAssets.Water.MeshContainer::vertices
	Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___vertices_1;
	// UnityEngine.Vector3[] UnityStandardAssets.Water.MeshContainer::normals
	Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___normals_2;

public:
	inline static int32_t get_offset_of_mesh_0() { return static_cast<int32_t>(offsetof(MeshContainer_tAFAB4888889EABF26999DFC66A4122B9C5A084EE, ___mesh_0)); }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_mesh_0() const { return ___mesh_0; }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_mesh_0() { return &___mesh_0; }
	inline void set_mesh_0(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
	{
		___mesh_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___mesh_0), (void*)value);
	}

	inline static int32_t get_offset_of_vertices_1() { return static_cast<int32_t>(offsetof(MeshContainer_tAFAB4888889EABF26999DFC66A4122B9C5A084EE, ___vertices_1)); }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_vertices_1() const { return ___vertices_1; }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_vertices_1() { return &___vertices_1; }
	inline void set_vertices_1(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
	{
		___vertices_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___vertices_1), (void*)value);
	}

	inline static int32_t get_offset_of_normals_2() { return static_cast<int32_t>(offsetof(MeshContainer_tAFAB4888889EABF26999DFC66A4122B9C5A084EE, ___normals_2)); }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_normals_2() const { return ___normals_2; }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_normals_2() { return &___normals_2; }
	inline void set_normals_2(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
	{
		___normals_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___normals_2), (void*)value);
	}
};


// System.Boolean
struct  Boolean_tB53F6830F670160873277339AA58F15CAED4399C 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
	inline bool get_m_value_0() const { return ___m_value_0; }
	inline bool* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(bool value)
	{
		___m_value_0 = value;
	}
};

struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;

public:
	inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
	inline String_t* get_TrueString_5() const { return ___TrueString_5; }
	inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
	inline void set_TrueString_5(String_t* value)
	{
		___TrueString_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
	}

	inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
	inline String_t* get_FalseString_6() const { return ___FalseString_6; }
	inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
	inline void set_FalseString_6(String_t* value)
	{
		___FalseString_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
	}
};


// System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
struct  KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE 
{
public:
	// TKey System.Collections.Generic.KeyValuePair`2::key
	RuntimeObject * ___key_0;
	// TValue System.Collections.Generic.KeyValuePair`2::value
	RuntimeObject * ___value_1;

public:
	inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE, ___key_0)); }
	inline RuntimeObject * get_key_0() const { return ___key_0; }
	inline RuntimeObject ** get_address_of_key_0() { return &___key_0; }
	inline void set_key_0(RuntimeObject * value)
	{
		___key_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
	}

	inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE, ___value_1)); }
	inline RuntimeObject * get_value_1() const { return ___value_1; }
	inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
	inline void set_value_1(RuntimeObject * value)
	{
		___value_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
	}
};


// System.Collections.Generic.KeyValuePair`2<UnityEngine.Camera,UnityEngine.Camera>
struct  KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F 
{
public:
	// TKey System.Collections.Generic.KeyValuePair`2::key
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___key_0;
	// TValue System.Collections.Generic.KeyValuePair`2::value
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___value_1;

public:
	inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F, ___key_0)); }
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_key_0() const { return ___key_0; }
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_key_0() { return &___key_0; }
	inline void set_key_0(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
	{
		___key_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___key_0), (void*)value);
	}

	inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F, ___value_1)); }
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_value_1() const { return ___value_1; }
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_value_1() { return &___value_1; }
	inline void set_value_1(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
	{
		___value_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value);
	}
};


// System.Double
struct  Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409 
{
public:
	// System.Double System.Double::m_value
	double ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
	inline double get_m_value_0() const { return ___m_value_0; }
	inline double* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(double value)
	{
		___m_value_0 = value;
	}
};

struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
{
public:
	// System.Double System.Double::NegativeZero
	double ___NegativeZero_7;

public:
	inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
	inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
	inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
	inline void set_NegativeZero_7(double value)
	{
		___NegativeZero_7 = value;
	}
};


// System.Enum
struct  Enum_t2AF27C02B8653AE29442467390005ABC74D8F521  : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:

public:
};

struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
	// System.Char[] System.Enum::enumSeperatorCharArray
	CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;

public:
	inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
	inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
	{
		___enumSeperatorCharArray_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};

// System.Int32
struct  Int32_t585191389E07734F19F3156FF88FB3EF4800D102 
{
public:
	// System.Int32 System.Int32::m_value
	int32_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
	inline int32_t get_m_value_0() const { return ___m_value_0; }
	inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int32_t value)
	{
		___m_value_0 = value;
	}
};


// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};


// System.Single
struct  Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
	inline float get_m_value_0() const { return ___m_value_0; }
	inline float* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(float value)
	{
		___m_value_0 = value;
	}
};


// System.Void
struct  Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
	};

public:
};


// UnityEngine.Color
struct  Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 
{
public:
	// System.Single UnityEngine.Color::r
	float ___r_0;
	// System.Single UnityEngine.Color::g
	float ___g_1;
	// System.Single UnityEngine.Color::b
	float ___b_2;
	// System.Single UnityEngine.Color::a
	float ___a_3;

public:
	inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
	inline float get_r_0() const { return ___r_0; }
	inline float* get_address_of_r_0() { return &___r_0; }
	inline void set_r_0(float value)
	{
		___r_0 = value;
	}

	inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
	inline float get_g_1() const { return ___g_1; }
	inline float* get_address_of_g_1() { return &___g_1; }
	inline void set_g_1(float value)
	{
		___g_1 = value;
	}

	inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
	inline float get_b_2() const { return ___b_2; }
	inline float* get_address_of_b_2() { return &___b_2; }
	inline void set_b_2(float value)
	{
		___b_2 = value;
	}

	inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
	inline float get_a_3() const { return ___a_3; }
	inline float* get_address_of_a_3() { return &___a_3; }
	inline void set_a_3(float value)
	{
		___a_3 = value;
	}
};


// UnityEngine.LayerMask
struct  LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 
{
public:
	// System.Int32 UnityEngine.LayerMask::m_Mask
	int32_t ___m_Mask_0;

public:
	inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0, ___m_Mask_0)); }
	inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
	inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
	inline void set_m_Mask_0(int32_t value)
	{
		___m_Mask_0 = value;
	}
};


// UnityEngine.Matrix4x4
struct  Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA 
{
public:
	// System.Single UnityEngine.Matrix4x4::m00
	float ___m00_0;
	// System.Single UnityEngine.Matrix4x4::m10
	float ___m10_1;
	// System.Single UnityEngine.Matrix4x4::m20
	float ___m20_2;
	// System.Single UnityEngine.Matrix4x4::m30
	float ___m30_3;
	// System.Single UnityEngine.Matrix4x4::m01
	float ___m01_4;
	// System.Single UnityEngine.Matrix4x4::m11
	float ___m11_5;
	// System.Single UnityEngine.Matrix4x4::m21
	float ___m21_6;
	// System.Single UnityEngine.Matrix4x4::m31
	float ___m31_7;
	// System.Single UnityEngine.Matrix4x4::m02
	float ___m02_8;
	// System.Single UnityEngine.Matrix4x4::m12
	float ___m12_9;
	// System.Single UnityEngine.Matrix4x4::m22
	float ___m22_10;
	// System.Single UnityEngine.Matrix4x4::m32
	float ___m32_11;
	// System.Single UnityEngine.Matrix4x4::m03
	float ___m03_12;
	// System.Single UnityEngine.Matrix4x4::m13
	float ___m13_13;
	// System.Single UnityEngine.Matrix4x4::m23
	float ___m23_14;
	// System.Single UnityEngine.Matrix4x4::m33
	float ___m33_15;

public:
	inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); }
	inline float get_m00_0() const { return ___m00_0; }
	inline float* get_address_of_m00_0() { return &___m00_0; }
	inline void set_m00_0(float value)
	{
		___m00_0 = value;
	}

	inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); }
	inline float get_m10_1() const { return ___m10_1; }
	inline float* get_address_of_m10_1() { return &___m10_1; }
	inline void set_m10_1(float value)
	{
		___m10_1 = value;
	}

	inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); }
	inline float get_m20_2() const { return ___m20_2; }
	inline float* get_address_of_m20_2() { return &___m20_2; }
	inline void set_m20_2(float value)
	{
		___m20_2 = value;
	}

	inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); }
	inline float get_m30_3() const { return ___m30_3; }
	inline float* get_address_of_m30_3() { return &___m30_3; }
	inline void set_m30_3(float value)
	{
		___m30_3 = value;
	}

	inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); }
	inline float get_m01_4() const { return ___m01_4; }
	inline float* get_address_of_m01_4() { return &___m01_4; }
	inline void set_m01_4(float value)
	{
		___m01_4 = value;
	}

	inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); }
	inline float get_m11_5() const { return ___m11_5; }
	inline float* get_address_of_m11_5() { return &___m11_5; }
	inline void set_m11_5(float value)
	{
		___m11_5 = value;
	}

	inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); }
	inline float get_m21_6() const { return ___m21_6; }
	inline float* get_address_of_m21_6() { return &___m21_6; }
	inline void set_m21_6(float value)
	{
		___m21_6 = value;
	}

	inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); }
	inline float get_m31_7() const { return ___m31_7; }
	inline float* get_address_of_m31_7() { return &___m31_7; }
	inline void set_m31_7(float value)
	{
		___m31_7 = value;
	}

	inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); }
	inline float get_m02_8() const { return ___m02_8; }
	inline float* get_address_of_m02_8() { return &___m02_8; }
	inline void set_m02_8(float value)
	{
		___m02_8 = value;
	}

	inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); }
	inline float get_m12_9() const { return ___m12_9; }
	inline float* get_address_of_m12_9() { return &___m12_9; }
	inline void set_m12_9(float value)
	{
		___m12_9 = value;
	}

	inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); }
	inline float get_m22_10() const { return ___m22_10; }
	inline float* get_address_of_m22_10() { return &___m22_10; }
	inline void set_m22_10(float value)
	{
		___m22_10 = value;
	}

	inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); }
	inline float get_m32_11() const { return ___m32_11; }
	inline float* get_address_of_m32_11() { return &___m32_11; }
	inline void set_m32_11(float value)
	{
		___m32_11 = value;
	}

	inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); }
	inline float get_m03_12() const { return ___m03_12; }
	inline float* get_address_of_m03_12() { return &___m03_12; }
	inline void set_m03_12(float value)
	{
		___m03_12 = value;
	}

	inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); }
	inline float get_m13_13() const { return ___m13_13; }
	inline float* get_address_of_m13_13() { return &___m13_13; }
	inline void set_m13_13(float value)
	{
		___m13_13 = value;
	}

	inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); }
	inline float get_m23_14() const { return ___m23_14; }
	inline float* get_address_of_m23_14() { return &___m23_14; }
	inline void set_m23_14(float value)
	{
		___m23_14 = value;
	}

	inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); }
	inline float get_m33_15() const { return ___m33_15; }
	inline float* get_address_of_m33_15() { return &___m33_15; }
	inline void set_m33_15(float value)
	{
		___m33_15 = value;
	}
};

struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields
{
public:
	// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___zeroMatrix_16;
	// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___identityMatrix_17;

public:
	inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_zeroMatrix_16() const { return ___zeroMatrix_16; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
	inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___zeroMatrix_16 = value;
	}

	inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_identityMatrix_17() const { return ___identityMatrix_17; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
	inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___identityMatrix_17 = value;
	}
};


// UnityEngine.Quaternion
struct  Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 
{
public:
	// System.Single UnityEngine.Quaternion::x
	float ___x_0;
	// System.Single UnityEngine.Quaternion::y
	float ___y_1;
	// System.Single UnityEngine.Quaternion::z
	float ___z_2;
	// System.Single UnityEngine.Quaternion::w
	float ___w_3;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}

	inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
	inline float get_z_2() const { return ___z_2; }
	inline float* get_address_of_z_2() { return &___z_2; }
	inline void set_z_2(float value)
	{
		___z_2 = value;
	}

	inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
	inline float get_w_3() const { return ___w_3; }
	inline float* get_address_of_w_3() { return &___w_3; }
	inline void set_w_3(float value)
	{
		___w_3 = value;
	}
};

struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
	// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___identityQuaternion_4;

public:
	inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  get_identityQuaternion_4() const { return ___identityQuaternion_4; }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
	inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  value)
	{
		___identityQuaternion_4 = value;
	}
};


// UnityEngine.SceneManagement.Scene
struct  Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 
{
public:
	// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
	int32_t ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2, ___m_Handle_0)); }
	inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(int32_t value)
	{
		___m_Handle_0 = value;
	}
};


// UnityEngine.Vector2
struct  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D 
{
public:
	// System.Single UnityEngine.Vector2::x
	float ___x_0;
	// System.Single UnityEngine.Vector2::y
	float ___y_1;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}
};

struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
	// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___zeroVector_2;
	// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___oneVector_3;
	// UnityEngine.Vector2 UnityEngine.Vector2::upVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___upVector_4;
	// UnityEngine.Vector2 UnityEngine.Vector2::downVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___downVector_5;
	// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___leftVector_6;
	// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___rightVector_7;
	// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___positiveInfinityVector_8;
	// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___negativeInfinityVector_9;

public:
	inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_zeroVector_2() const { return ___zeroVector_2; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
	inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___zeroVector_2 = value;
	}

	inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_oneVector_3() const { return ___oneVector_3; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
	inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___oneVector_3 = value;
	}

	inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_upVector_4() const { return ___upVector_4; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
	inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___upVector_4 = value;
	}

	inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_downVector_5() const { return ___downVector_5; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
	inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___downVector_5 = value;
	}

	inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_leftVector_6() const { return ___leftVector_6; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
	inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___leftVector_6 = value;
	}

	inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_rightVector_7() const { return ___rightVector_7; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
	inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___rightVector_7 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
	inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___positiveInfinityVector_8 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
	inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___negativeInfinityVector_9 = value;
	}
};


// UnityEngine.Vector3
struct  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_2;
	// System.Single UnityEngine.Vector3::y
	float ___y_3;
	// System.Single UnityEngine.Vector3::z
	float ___z_4;

public:
	inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
	inline float get_x_2() const { return ___x_2; }
	inline float* get_address_of_x_2() { return &___x_2; }
	inline void set_x_2(float value)
	{
		___x_2 = value;
	}

	inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
	inline float get_y_3() const { return ___y_3; }
	inline float* get_address_of_y_3() { return &___y_3; }
	inline void set_y_3(float value)
	{
		___y_3 = value;
	}

	inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
	inline float get_z_4() const { return ___z_4; }
	inline float* get_address_of_z_4() { return &___z_4; }
	inline void set_z_4(float value)
	{
		___z_4 = value;
	}
};

struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___zeroVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___oneVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___downVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___leftVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rightVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forwardVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___backVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___positiveInfinityVector_13;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___negativeInfinityVector_14;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_upVector_7() const { return ___upVector_7; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
	inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___upVector_7 = value;
	}

	inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_downVector_8() const { return ___downVector_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
	inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___downVector_8 = value;
	}

	inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_leftVector_9() const { return ___leftVector_9; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
	inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___leftVector_9 = value;
	}

	inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_rightVector_10() const { return ___rightVector_10; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
	inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___rightVector_10 = value;
	}

	inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_forwardVector_11() const { return ___forwardVector_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
	inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___forwardVector_11 = value;
	}

	inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_backVector_12() const { return ___backVector_12; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
	inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___backVector_12 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
	inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___positiveInfinityVector_13 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
	inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___negativeInfinityVector_14 = value;
	}
};


// UnityEngine.Vector4
struct  Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E 
{
public:
	// System.Single UnityEngine.Vector4::x
	float ___x_1;
	// System.Single UnityEngine.Vector4::y
	float ___y_2;
	// System.Single UnityEngine.Vector4::z
	float ___z_3;
	// System.Single UnityEngine.Vector4::w
	float ___w_4;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}

	inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); }
	inline float get_w_4() const { return ___w_4; }
	inline float* get_address_of_w_4() { return &___w_4; }
	inline void set_w_4(float value)
	{
		___w_4 = value;
	}
};

struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields
{
public:
	// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___zeroVector_5;
	// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___oneVector_6;
	// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___positiveInfinityVector_7;
	// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___negativeInfinityVector_8;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
	inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___positiveInfinityVector_7 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
	inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___negativeInfinityVector_8 = value;
	}
};


// System.Collections.Generic.Dictionary`2_Enumerator<System.Object,System.Object>
struct  Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB 
{
public:
	// System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::dictionary
	Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * ___dictionary_0;
	// System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::version
	int32_t ___version_1;
	// System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::index
	int32_t ___index_2;
	// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::current
	KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE  ___current_3;
	// System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::getEnumeratorRetType
	int32_t ___getEnumeratorRetType_4;

public:
	inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB, ___dictionary_0)); }
	inline Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * get_dictionary_0() const { return ___dictionary_0; }
	inline Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA ** get_address_of_dictionary_0() { return &___dictionary_0; }
	inline void set_dictionary_0(Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * value)
	{
		___dictionary_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
	}

	inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB, ___version_1)); }
	inline int32_t get_version_1() const { return ___version_1; }
	inline int32_t* get_address_of_version_1() { return &___version_1; }
	inline void set_version_1(int32_t value)
	{
		___version_1 = value;
	}

	inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB, ___index_2)); }
	inline int32_t get_index_2() const { return ___index_2; }
	inline int32_t* get_address_of_index_2() { return &___index_2; }
	inline void set_index_2(int32_t value)
	{
		___index_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB, ___current_3)); }
	inline KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE  get_current_3() const { return ___current_3; }
	inline KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE * get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE  value)
	{
		___current_3 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___key_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB, ___getEnumeratorRetType_4)); }
	inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
	inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
	inline void set_getEnumeratorRetType_4(int32_t value)
	{
		___getEnumeratorRetType_4 = value;
	}
};


// System.Collections.Generic.Dictionary`2_Enumerator<UnityEngine.Camera,UnityEngine.Camera>
struct  Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B 
{
public:
	// System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::dictionary
	Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * ___dictionary_0;
	// System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::version
	int32_t ___version_1;
	// System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::index
	int32_t ___index_2;
	// System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::current
	KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  ___current_3;
	// System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::getEnumeratorRetType
	int32_t ___getEnumeratorRetType_4;

public:
	inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B, ___dictionary_0)); }
	inline Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * get_dictionary_0() const { return ___dictionary_0; }
	inline Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD ** get_address_of_dictionary_0() { return &___dictionary_0; }
	inline void set_dictionary_0(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * value)
	{
		___dictionary_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value);
	}

	inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B, ___version_1)); }
	inline int32_t get_version_1() const { return ___version_1; }
	inline int32_t* get_address_of_version_1() { return &___version_1; }
	inline void set_version_1(int32_t value)
	{
		___version_1 = value;
	}

	inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B, ___index_2)); }
	inline int32_t get_index_2() const { return ___index_2; }
	inline int32_t* get_address_of_index_2() { return &___index_2; }
	inline void set_index_2(int32_t value)
	{
		___index_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B, ___current_3)); }
	inline KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  get_current_3() const { return ___current_3; }
	inline KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F * get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  value)
	{
		___current_3 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___key_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B, ___getEnumeratorRetType_4)); }
	inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; }
	inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; }
	inline void set_getEnumeratorRetType_4(int32_t value)
	{
		___getEnumeratorRetType_4 = value;
	}
};


// System.Exception
struct  Exception_t  : public RuntimeObject
{
public:
	// System.String System.Exception::_className
	String_t* ____className_1;
	// System.String System.Exception::_message
	String_t* ____message_2;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_3;
	// System.Exception System.Exception::_innerException
	Exception_t * ____innerException_4;
	// System.String System.Exception::_helpURL
	String_t* ____helpURL_5;
	// System.Object System.Exception::_stackTrace
	RuntimeObject * ____stackTrace_6;
	// System.String System.Exception::_stackTraceString
	String_t* ____stackTraceString_7;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_8;
	// System.Int32 System.Exception::_remoteStackIndex
	int32_t ____remoteStackIndex_9;
	// System.Object System.Exception::_dynamicMethods
	RuntimeObject * ____dynamicMethods_10;
	// System.Int32 System.Exception::_HResult
	int32_t ____HResult_11;
	// System.String System.Exception::_source
	String_t* ____source_12;
	// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	// System.Diagnostics.StackTrace[] System.Exception::captured_traces
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	// System.IntPtr[] System.Exception::native_trace_ips
	IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;

public:
	inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
	inline String_t* get__className_1() const { return ____className_1; }
	inline String_t** get_address_of__className_1() { return &____className_1; }
	inline void set__className_1(String_t* value)
	{
		____className_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
	}

	inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
	inline String_t* get__message_2() const { return ____message_2; }
	inline String_t** get_address_of__message_2() { return &____message_2; }
	inline void set__message_2(String_t* value)
	{
		____message_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
	}

	inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
	inline RuntimeObject* get__data_3() const { return ____data_3; }
	inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
	inline void set__data_3(RuntimeObject* value)
	{
		____data_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
	}

	inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
	inline Exception_t * get__innerException_4() const { return ____innerException_4; }
	inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
	inline void set__innerException_4(Exception_t * value)
	{
		____innerException_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
	}

	inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
	inline String_t* get__helpURL_5() const { return ____helpURL_5; }
	inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
	inline void set__helpURL_5(String_t* value)
	{
		____helpURL_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
	}

	inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
	inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
	inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
	inline void set__stackTrace_6(RuntimeObject * value)
	{
		____stackTrace_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
	}

	inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
	inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
	inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
	inline void set__stackTraceString_7(String_t* value)
	{
		____stackTraceString_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
	inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
	inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
	inline void set__remoteStackTraceString_8(String_t* value)
	{
		____remoteStackTraceString_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
	inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
	inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
	inline void set__remoteStackIndex_9(int32_t value)
	{
		____remoteStackIndex_9 = value;
	}

	inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
	inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
	inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
	inline void set__dynamicMethods_10(RuntimeObject * value)
	{
		____dynamicMethods_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
	}

	inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
	inline int32_t get__HResult_11() const { return ____HResult_11; }
	inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
	inline void set__HResult_11(int32_t value)
	{
		____HResult_11 = value;
	}

	inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
	inline String_t* get__source_12() const { return ____source_12; }
	inline String_t** get_address_of__source_12() { return &____source_12; }
	inline void set__source_12(String_t* value)
	{
		____source_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
	}

	inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
	inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
	{
		____safeSerializationManager_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
	}

	inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
	inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
	{
		___captured_traces_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
	}

	inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
	inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
	{
		___native_trace_ips_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
	}
};

struct Exception_t_StaticFields
{
public:
	// System.Object System.Exception::s_EDILock
	RuntimeObject * ___s_EDILock_0;

public:
	inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
	inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
	inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
	inline void set_s_EDILock_0(RuntimeObject * value)
	{
		___s_EDILock_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
	char* ____className_1;
	char* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_pinvoke* ____innerException_4;
	char* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	char* ____stackTraceString_7;
	char* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	char* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
	Il2CppChar* ____className_1;
	Il2CppChar* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_com* ____innerException_4;
	Il2CppChar* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	Il2CppChar* ____stackTraceString_7;
	Il2CppChar* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	Il2CppChar* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};

// System.Reflection.BindingFlags
struct  BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 
{
public:
	// System.Int32 System.Reflection.BindingFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.RuntimeTypeHandle
struct  RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D 
{
public:
	// System.IntPtr System.RuntimeTypeHandle::value
	intptr_t ___value_0;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
	inline intptr_t get_value_0() const { return ___value_0; }
	inline intptr_t* get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(intptr_t value)
	{
		___value_0 = value;
	}
};


// UnityEngine.CameraClearFlags
struct  CameraClearFlags_tAC22BD22D12708CBDC63F6CFB31109E5E17CF239 
{
public:
	// System.Int32 UnityEngine.CameraClearFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_tAC22BD22D12708CBDC63F6CFB31109E5E17CF239, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Coroutine
struct  Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC  : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
{
public:
	// System.IntPtr UnityEngine.Coroutine::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
	intptr_t ___m_Ptr_0;
};

// UnityEngine.DepthTextureMode
struct  DepthTextureMode_t284833A8AB245ACA7E27BE611BE03B18B0249F01 
{
public:
	// System.Int32 UnityEngine.DepthTextureMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DepthTextureMode_t284833A8AB245ACA7E27BE611BE03B18B0249F01, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.HideFlags
struct  HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37 
{
public:
	// System.Int32 UnityEngine.HideFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.KeyCode
struct  KeyCode_tC93EA87C5A6901160B583ADFCD3EF6726570DC3C 
{
public:
	// System.Int32 UnityEngine.KeyCode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(KeyCode_tC93EA87C5A6901160B583ADFCD3EF6726570DC3C, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Object
struct  Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// UnityEngine.RenderTextureFormat
struct  RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85 
{
public:
	// System.Int32 UnityEngine.RenderTextureFormat::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.RenderingPath
struct  RenderingPath_t5E196960B7ECE9BA17943445415336FA4E19F82B 
{
public:
	// System.Int32 UnityEngine.RenderingPath::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderingPath_t5E196960B7ECE9BA17943445415336FA4E19F82B, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityStandardAssets.Vehicles.Car.CarDriveType
struct  CarDriveType_tCADD6A95B9B64872BCC5547DCBB422D8EB92ABF0 
{
public:
	// System.Int32 UnityStandardAssets.Vehicles.Car.CarDriveType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CarDriveType_tCADD6A95B9B64872BCC5547DCBB422D8EB92ABF0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityStandardAssets.Vehicles.Car.SpeedType
struct  SpeedType_tF95DD4E55496D09072A2B45C096D63D7F67BAA13 
{
public:
	// System.Int32 UnityStandardAssets.Vehicles.Car.SpeedType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SpeedType_tF95DD4E55496D09072A2B45C096D63D7F67BAA13, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityStandardAssets.Water.Water_WaterMode
struct  WaterMode_t1799A7D5CF5C687BBCB577D86D980CE1E42AE102 
{
public:
	// System.Int32 UnityStandardAssets.Water.Water_WaterMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(WaterMode_t1799A7D5CF5C687BBCB577D86D980CE1E42AE102, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityStandardAssets.Water.WaterQuality
struct  WaterQuality_t06C96FA87F57ACDA33F4DE38CADF3BB167ED3FAF 
{
public:
	// System.Int32 UnityStandardAssets.Water.WaterQuality::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(WaterQuality_t06C96FA87F57ACDA33F4DE38CADF3BB167ED3FAF, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.SystemException
struct  SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782  : public Exception_t
{
public:

public:
};


// System.Type
struct  Type_t  : public MemberInfo_t
{
public:
	// System.RuntimeTypeHandle System.Type::_impl
	RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  ____impl_9;

public:
	inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
	inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  get__impl_9() const { return ____impl_9; }
	inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
	inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  value)
	{
		____impl_9 = value;
	}
};

struct Type_t_StaticFields
{
public:
	// System.Reflection.MemberFilter System.Type::FilterAttribute
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
	// System.Reflection.MemberFilter System.Type::FilterName
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
	// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
	// System.Object System.Type::Missing
	RuntimeObject * ___Missing_3;
	// System.Char System.Type::Delimiter
	Il2CppChar ___Delimiter_4;
	// System.Type[] System.Type::EmptyTypes
	TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
	// System.Reflection.Binder System.Type::defaultBinder
	Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;

public:
	inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
	inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterAttribute_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
	}

	inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
	inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterName_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
	}

	inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
	inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterNameIgnoreCase_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
	}

	inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
	inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
	inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
	inline void set_Missing_3(RuntimeObject * value)
	{
		___Missing_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
	}

	inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
	inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
	inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
	inline void set_Delimiter_4(Il2CppChar value)
	{
		___Delimiter_4 = value;
	}

	inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
	inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
	inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
	inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
	{
		___EmptyTypes_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
	}

	inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
	inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
	inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
	inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
	{
		___defaultBinder_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
	}
};


// UnityEngine.Component
struct  Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.GameObject
struct  GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Material
struct  Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Mesh
struct  Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Shader
struct  Shader_tE2731FF351B74AB4186897484FB01E000C1160CA  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Texture
struct  Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};

struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
{
public:
	// System.Int32 UnityEngine.Texture::GenerateAllMips
	int32_t ___GenerateAllMips_4;

public:
	inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
	inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
	inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
	inline void set_GenerateAllMips_4(int32_t value)
	{
		___GenerateAllMips_4 = value;
	}
};


// System.NotSupportedException
struct  NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:

public:
};


// UnityEngine.Behaviour
struct  Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Collider
struct  Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.ParticleSystem
struct  ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.RenderTexture
struct  RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6  : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:

public:
};


// UnityEngine.Renderer
struct  Renderer_t0556D67DD582620D1F495627EDE30D03284151F4  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Rigidbody
struct  Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Rigidbody2D
struct  Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Transform
struct  Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Animator
struct  Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.AudioBehaviour
struct  AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.Camera
struct  Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};

struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields
{
public:
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4;
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5;
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6;

public:
	inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
	inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPreCull_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
	}

	inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
	inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPreRender_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
	}

	inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
	inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPostRender_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
	}
};


// UnityEngine.Collider2D
struct  Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.FlareLayer
struct  FlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.MonoBehaviour
struct  MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.Skybox
struct  Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.WheelCollider
struct  WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641  : public Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF
{
public:

public:
};


// UnityEngine.AudioSource
struct  AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C  : public AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7
{
public:

public:
};


// UnityStandardAssets.Vehicles.Car.CarController
struct  CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityStandardAssets.Vehicles.Car.CarDriveType UnityStandardAssets.Vehicles.Car.CarController::m_CarDriveType
	int32_t ___m_CarDriveType_4;
	// UnityEngine.WheelCollider[] UnityStandardAssets.Vehicles.Car.CarController::m_WheelColliders
	WheelColliderU5BU5D_t5A216A8808B21F6CFE61FF7E97DAF5A1E9687D08* ___m_WheelColliders_5;
	// UnityEngine.GameObject[] UnityStandardAssets.Vehicles.Car.CarController::m_WheelMeshes
	GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ___m_WheelMeshes_6;
	// UnityStandardAssets.Vehicles.Car.WheelEffects[] UnityStandardAssets.Vehicles.Car.CarController::m_WheelEffects
	WheelEffectsU5BU5D_t3EBF99E22F65F54675AF6AAD8E3D6924BE15E64F* ___m_WheelEffects_7;
	// UnityEngine.Vector3 UnityStandardAssets.Vehicles.Car.CarController::m_CentreOfMassOffset
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_CentreOfMassOffset_8;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_MaximumSteerAngle
	float ___m_MaximumSteerAngle_9;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_SteerHelper
	float ___m_SteerHelper_10;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_TractionControl
	float ___m_TractionControl_11;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_FullTorqueOverAllWheels
	float ___m_FullTorqueOverAllWheels_12;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_ReverseTorque
	float ___m_ReverseTorque_13;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_MaxHandbrakeTorque
	float ___m_MaxHandbrakeTorque_14;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_Downforce
	float ___m_Downforce_15;
	// UnityStandardAssets.Vehicles.Car.SpeedType UnityStandardAssets.Vehicles.Car.CarController::m_SpeedType
	int32_t ___m_SpeedType_16;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_Topspeed
	float ___m_Topspeed_17;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_RevRangeBoundary
	float ___m_RevRangeBoundary_19;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_SlipLimit
	float ___m_SlipLimit_20;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_BrakeTorque
	float ___m_BrakeTorque_21;
	// UnityEngine.Quaternion[] UnityStandardAssets.Vehicles.Car.CarController::m_WheelMeshLocalRotations
	QuaternionU5BU5D_t26EB10EEE89DD3EF913D52E8797FAB841F6F2AA3* ___m_WheelMeshLocalRotations_22;
	// UnityEngine.Vector3 UnityStandardAssets.Vehicles.Car.CarController::m_Prevpos
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Prevpos_23;
	// UnityEngine.Vector3 UnityStandardAssets.Vehicles.Car.CarController::m_Pos
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Pos_24;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_SteerAngle
	float ___m_SteerAngle_25;
	// System.Int32 UnityStandardAssets.Vehicles.Car.CarController::m_GearNum
	int32_t ___m_GearNum_26;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_GearFactor
	float ___m_GearFactor_27;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_OldRotation
	float ___m_OldRotation_28;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::m_CurrentTorque
	float ___m_CurrentTorque_29;
	// UnityEngine.Rigidbody UnityStandardAssets.Vehicles.Car.CarController::m_Rigidbody
	Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * ___m_Rigidbody_30;
	// System.Boolean UnityStandardAssets.Vehicles.Car.CarController::<Skidding>k__BackingField
	bool ___U3CSkiddingU3Ek__BackingField_32;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::<BrakeInput>k__BackingField
	float ___U3CBrakeInputU3Ek__BackingField_33;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::<Revs>k__BackingField
	float ___U3CRevsU3Ek__BackingField_34;
	// System.Single UnityStandardAssets.Vehicles.Car.CarController::<AccelInput>k__BackingField
	float ___U3CAccelInputU3Ek__BackingField_35;

public:
	inline static int32_t get_offset_of_m_CarDriveType_4() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_CarDriveType_4)); }
	inline int32_t get_m_CarDriveType_4() const { return ___m_CarDriveType_4; }
	inline int32_t* get_address_of_m_CarDriveType_4() { return &___m_CarDriveType_4; }
	inline void set_m_CarDriveType_4(int32_t value)
	{
		___m_CarDriveType_4 = value;
	}

	inline static int32_t get_offset_of_m_WheelColliders_5() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_WheelColliders_5)); }
	inline WheelColliderU5BU5D_t5A216A8808B21F6CFE61FF7E97DAF5A1E9687D08* get_m_WheelColliders_5() const { return ___m_WheelColliders_5; }
	inline WheelColliderU5BU5D_t5A216A8808B21F6CFE61FF7E97DAF5A1E9687D08** get_address_of_m_WheelColliders_5() { return &___m_WheelColliders_5; }
	inline void set_m_WheelColliders_5(WheelColliderU5BU5D_t5A216A8808B21F6CFE61FF7E97DAF5A1E9687D08* value)
	{
		___m_WheelColliders_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_WheelColliders_5), (void*)value);
	}

	inline static int32_t get_offset_of_m_WheelMeshes_6() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_WheelMeshes_6)); }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get_m_WheelMeshes_6() const { return ___m_WheelMeshes_6; }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of_m_WheelMeshes_6() { return &___m_WheelMeshes_6; }
	inline void set_m_WheelMeshes_6(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value)
	{
		___m_WheelMeshes_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_WheelMeshes_6), (void*)value);
	}

	inline static int32_t get_offset_of_m_WheelEffects_7() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_WheelEffects_7)); }
	inline WheelEffectsU5BU5D_t3EBF99E22F65F54675AF6AAD8E3D6924BE15E64F* get_m_WheelEffects_7() const { return ___m_WheelEffects_7; }
	inline WheelEffectsU5BU5D_t3EBF99E22F65F54675AF6AAD8E3D6924BE15E64F** get_address_of_m_WheelEffects_7() { return &___m_WheelEffects_7; }
	inline void set_m_WheelEffects_7(WheelEffectsU5BU5D_t3EBF99E22F65F54675AF6AAD8E3D6924BE15E64F* value)
	{
		___m_WheelEffects_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_WheelEffects_7), (void*)value);
	}

	inline static int32_t get_offset_of_m_CentreOfMassOffset_8() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_CentreOfMassOffset_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_CentreOfMassOffset_8() const { return ___m_CentreOfMassOffset_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CentreOfMassOffset_8() { return &___m_CentreOfMassOffset_8; }
	inline void set_m_CentreOfMassOffset_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_CentreOfMassOffset_8 = value;
	}

	inline static int32_t get_offset_of_m_MaximumSteerAngle_9() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_MaximumSteerAngle_9)); }
	inline float get_m_MaximumSteerAngle_9() const { return ___m_MaximumSteerAngle_9; }
	inline float* get_address_of_m_MaximumSteerAngle_9() { return &___m_MaximumSteerAngle_9; }
	inline void set_m_MaximumSteerAngle_9(float value)
	{
		___m_MaximumSteerAngle_9 = value;
	}

	inline static int32_t get_offset_of_m_SteerHelper_10() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_SteerHelper_10)); }
	inline float get_m_SteerHelper_10() const { return ___m_SteerHelper_10; }
	inline float* get_address_of_m_SteerHelper_10() { return &___m_SteerHelper_10; }
	inline void set_m_SteerHelper_10(float value)
	{
		___m_SteerHelper_10 = value;
	}

	inline static int32_t get_offset_of_m_TractionControl_11() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_TractionControl_11)); }
	inline float get_m_TractionControl_11() const { return ___m_TractionControl_11; }
	inline float* get_address_of_m_TractionControl_11() { return &___m_TractionControl_11; }
	inline void set_m_TractionControl_11(float value)
	{
		___m_TractionControl_11 = value;
	}

	inline static int32_t get_offset_of_m_FullTorqueOverAllWheels_12() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_FullTorqueOverAllWheels_12)); }
	inline float get_m_FullTorqueOverAllWheels_12() const { return ___m_FullTorqueOverAllWheels_12; }
	inline float* get_address_of_m_FullTorqueOverAllWheels_12() { return &___m_FullTorqueOverAllWheels_12; }
	inline void set_m_FullTorqueOverAllWheels_12(float value)
	{
		___m_FullTorqueOverAllWheels_12 = value;
	}

	inline static int32_t get_offset_of_m_ReverseTorque_13() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_ReverseTorque_13)); }
	inline float get_m_ReverseTorque_13() const { return ___m_ReverseTorque_13; }
	inline float* get_address_of_m_ReverseTorque_13() { return &___m_ReverseTorque_13; }
	inline void set_m_ReverseTorque_13(float value)
	{
		___m_ReverseTorque_13 = value;
	}

	inline static int32_t get_offset_of_m_MaxHandbrakeTorque_14() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_MaxHandbrakeTorque_14)); }
	inline float get_m_MaxHandbrakeTorque_14() const { return ___m_MaxHandbrakeTorque_14; }
	inline float* get_address_of_m_MaxHandbrakeTorque_14() { return &___m_MaxHandbrakeTorque_14; }
	inline void set_m_MaxHandbrakeTorque_14(float value)
	{
		___m_MaxHandbrakeTorque_14 = value;
	}

	inline static int32_t get_offset_of_m_Downforce_15() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_Downforce_15)); }
	inline float get_m_Downforce_15() const { return ___m_Downforce_15; }
	inline float* get_address_of_m_Downforce_15() { return &___m_Downforce_15; }
	inline void set_m_Downforce_15(float value)
	{
		___m_Downforce_15 = value;
	}

	inline static int32_t get_offset_of_m_SpeedType_16() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_SpeedType_16)); }
	inline int32_t get_m_SpeedType_16() const { return ___m_SpeedType_16; }
	inline int32_t* get_address_of_m_SpeedType_16() { return &___m_SpeedType_16; }
	inline void set_m_SpeedType_16(int32_t value)
	{
		___m_SpeedType_16 = value;
	}

	inline static int32_t get_offset_of_m_Topspeed_17() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_Topspeed_17)); }
	inline float get_m_Topspeed_17() const { return ___m_Topspeed_17; }
	inline float* get_address_of_m_Topspeed_17() { return &___m_Topspeed_17; }
	inline void set_m_Topspeed_17(float value)
	{
		___m_Topspeed_17 = value;
	}

	inline static int32_t get_offset_of_m_RevRangeBoundary_19() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_RevRangeBoundary_19)); }
	inline float get_m_RevRangeBoundary_19() const { return ___m_RevRangeBoundary_19; }
	inline float* get_address_of_m_RevRangeBoundary_19() { return &___m_RevRangeBoundary_19; }
	inline void set_m_RevRangeBoundary_19(float value)
	{
		___m_RevRangeBoundary_19 = value;
	}

	inline static int32_t get_offset_of_m_SlipLimit_20() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_SlipLimit_20)); }
	inline float get_m_SlipLimit_20() const { return ___m_SlipLimit_20; }
	inline float* get_address_of_m_SlipLimit_20() { return &___m_SlipLimit_20; }
	inline void set_m_SlipLimit_20(float value)
	{
		___m_SlipLimit_20 = value;
	}

	inline static int32_t get_offset_of_m_BrakeTorque_21() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_BrakeTorque_21)); }
	inline float get_m_BrakeTorque_21() const { return ___m_BrakeTorque_21; }
	inline float* get_address_of_m_BrakeTorque_21() { return &___m_BrakeTorque_21; }
	inline void set_m_BrakeTorque_21(float value)
	{
		___m_BrakeTorque_21 = value;
	}

	inline static int32_t get_offset_of_m_WheelMeshLocalRotations_22() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_WheelMeshLocalRotations_22)); }
	inline QuaternionU5BU5D_t26EB10EEE89DD3EF913D52E8797FAB841F6F2AA3* get_m_WheelMeshLocalRotations_22() const { return ___m_WheelMeshLocalRotations_22; }
	inline QuaternionU5BU5D_t26EB10EEE89DD3EF913D52E8797FAB841F6F2AA3** get_address_of_m_WheelMeshLocalRotations_22() { return &___m_WheelMeshLocalRotations_22; }
	inline void set_m_WheelMeshLocalRotations_22(QuaternionU5BU5D_t26EB10EEE89DD3EF913D52E8797FAB841F6F2AA3* value)
	{
		___m_WheelMeshLocalRotations_22 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_WheelMeshLocalRotations_22), (void*)value);
	}

	inline static int32_t get_offset_of_m_Prevpos_23() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_Prevpos_23)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Prevpos_23() const { return ___m_Prevpos_23; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Prevpos_23() { return &___m_Prevpos_23; }
	inline void set_m_Prevpos_23(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Prevpos_23 = value;
	}

	inline static int32_t get_offset_of_m_Pos_24() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_Pos_24)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Pos_24() const { return ___m_Pos_24; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Pos_24() { return &___m_Pos_24; }
	inline void set_m_Pos_24(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Pos_24 = value;
	}

	inline static int32_t get_offset_of_m_SteerAngle_25() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_SteerAngle_25)); }
	inline float get_m_SteerAngle_25() const { return ___m_SteerAngle_25; }
	inline float* get_address_of_m_SteerAngle_25() { return &___m_SteerAngle_25; }
	inline void set_m_SteerAngle_25(float value)
	{
		___m_SteerAngle_25 = value;
	}

	inline static int32_t get_offset_of_m_GearNum_26() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_GearNum_26)); }
	inline int32_t get_m_GearNum_26() const { return ___m_GearNum_26; }
	inline int32_t* get_address_of_m_GearNum_26() { return &___m_GearNum_26; }
	inline void set_m_GearNum_26(int32_t value)
	{
		___m_GearNum_26 = value;
	}

	inline static int32_t get_offset_of_m_GearFactor_27() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_GearFactor_27)); }
	inline float get_m_GearFactor_27() const { return ___m_GearFactor_27; }
	inline float* get_address_of_m_GearFactor_27() { return &___m_GearFactor_27; }
	inline void set_m_GearFactor_27(float value)
	{
		___m_GearFactor_27 = value;
	}

	inline static int32_t get_offset_of_m_OldRotation_28() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_OldRotation_28)); }
	inline float get_m_OldRotation_28() const { return ___m_OldRotation_28; }
	inline float* get_address_of_m_OldRotation_28() { return &___m_OldRotation_28; }
	inline void set_m_OldRotation_28(float value)
	{
		___m_OldRotation_28 = value;
	}

	inline static int32_t get_offset_of_m_CurrentTorque_29() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_CurrentTorque_29)); }
	inline float get_m_CurrentTorque_29() const { return ___m_CurrentTorque_29; }
	inline float* get_address_of_m_CurrentTorque_29() { return &___m_CurrentTorque_29; }
	inline void set_m_CurrentTorque_29(float value)
	{
		___m_CurrentTorque_29 = value;
	}

	inline static int32_t get_offset_of_m_Rigidbody_30() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___m_Rigidbody_30)); }
	inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * get_m_Rigidbody_30() const { return ___m_Rigidbody_30; }
	inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 ** get_address_of_m_Rigidbody_30() { return &___m_Rigidbody_30; }
	inline void set_m_Rigidbody_30(Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * value)
	{
		___m_Rigidbody_30 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Rigidbody_30), (void*)value);
	}

	inline static int32_t get_offset_of_U3CSkiddingU3Ek__BackingField_32() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___U3CSkiddingU3Ek__BackingField_32)); }
	inline bool get_U3CSkiddingU3Ek__BackingField_32() const { return ___U3CSkiddingU3Ek__BackingField_32; }
	inline bool* get_address_of_U3CSkiddingU3Ek__BackingField_32() { return &___U3CSkiddingU3Ek__BackingField_32; }
	inline void set_U3CSkiddingU3Ek__BackingField_32(bool value)
	{
		___U3CSkiddingU3Ek__BackingField_32 = value;
	}

	inline static int32_t get_offset_of_U3CBrakeInputU3Ek__BackingField_33() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___U3CBrakeInputU3Ek__BackingField_33)); }
	inline float get_U3CBrakeInputU3Ek__BackingField_33() const { return ___U3CBrakeInputU3Ek__BackingField_33; }
	inline float* get_address_of_U3CBrakeInputU3Ek__BackingField_33() { return &___U3CBrakeInputU3Ek__BackingField_33; }
	inline void set_U3CBrakeInputU3Ek__BackingField_33(float value)
	{
		___U3CBrakeInputU3Ek__BackingField_33 = value;
	}

	inline static int32_t get_offset_of_U3CRevsU3Ek__BackingField_34() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___U3CRevsU3Ek__BackingField_34)); }
	inline float get_U3CRevsU3Ek__BackingField_34() const { return ___U3CRevsU3Ek__BackingField_34; }
	inline float* get_address_of_U3CRevsU3Ek__BackingField_34() { return &___U3CRevsU3Ek__BackingField_34; }
	inline void set_U3CRevsU3Ek__BackingField_34(float value)
	{
		___U3CRevsU3Ek__BackingField_34 = value;
	}

	inline static int32_t get_offset_of_U3CAccelInputU3Ek__BackingField_35() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3, ___U3CAccelInputU3Ek__BackingField_35)); }
	inline float get_U3CAccelInputU3Ek__BackingField_35() const { return ___U3CAccelInputU3Ek__BackingField_35; }
	inline float* get_address_of_U3CAccelInputU3Ek__BackingField_35() { return &___U3CAccelInputU3Ek__BackingField_35; }
	inline void set_U3CAccelInputU3Ek__BackingField_35(float value)
	{
		___U3CAccelInputU3Ek__BackingField_35 = value;
	}
};

struct CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3_StaticFields
{
public:
	// System.Int32 UnityStandardAssets.Vehicles.Car.CarController::NoOfGears
	int32_t ___NoOfGears_18;

public:
	inline static int32_t get_offset_of_NoOfGears_18() { return static_cast<int32_t>(offsetof(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3_StaticFields, ___NoOfGears_18)); }
	inline int32_t get_NoOfGears_18() const { return ___NoOfGears_18; }
	inline int32_t* get_address_of_NoOfGears_18() { return &___NoOfGears_18; }
	inline void set_NoOfGears_18(int32_t value)
	{
		___NoOfGears_18 = value;
	}
};


// UnityStandardAssets.Vehicles.Car.CarSelfRighting
struct  CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// System.Single UnityStandardAssets.Vehicles.Car.CarSelfRighting::m_WaitTime
	float ___m_WaitTime_4;
	// System.Single UnityStandardAssets.Vehicles.Car.CarSelfRighting::m_VelocityThreshold
	float ___m_VelocityThreshold_5;
	// System.Single UnityStandardAssets.Vehicles.Car.CarSelfRighting::m_LastOkTime
	float ___m_LastOkTime_6;
	// UnityEngine.Rigidbody UnityStandardAssets.Vehicles.Car.CarSelfRighting::m_Rigidbody
	Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * ___m_Rigidbody_7;

public:
	inline static int32_t get_offset_of_m_WaitTime_4() { return static_cast<int32_t>(offsetof(CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03, ___m_WaitTime_4)); }
	inline float get_m_WaitTime_4() const { return ___m_WaitTime_4; }
	inline float* get_address_of_m_WaitTime_4() { return &___m_WaitTime_4; }
	inline void set_m_WaitTime_4(float value)
	{
		___m_WaitTime_4 = value;
	}

	inline static int32_t get_offset_of_m_VelocityThreshold_5() { return static_cast<int32_t>(offsetof(CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03, ___m_VelocityThreshold_5)); }
	inline float get_m_VelocityThreshold_5() const { return ___m_VelocityThreshold_5; }
	inline float* get_address_of_m_VelocityThreshold_5() { return &___m_VelocityThreshold_5; }
	inline void set_m_VelocityThreshold_5(float value)
	{
		___m_VelocityThreshold_5 = value;
	}

	inline static int32_t get_offset_of_m_LastOkTime_6() { return static_cast<int32_t>(offsetof(CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03, ___m_LastOkTime_6)); }
	inline float get_m_LastOkTime_6() const { return ___m_LastOkTime_6; }
	inline float* get_address_of_m_LastOkTime_6() { return &___m_LastOkTime_6; }
	inline void set_m_LastOkTime_6(float value)
	{
		___m_LastOkTime_6 = value;
	}

	inline static int32_t get_offset_of_m_Rigidbody_7() { return static_cast<int32_t>(offsetof(CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03, ___m_Rigidbody_7)); }
	inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * get_m_Rigidbody_7() const { return ___m_Rigidbody_7; }
	inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 ** get_address_of_m_Rigidbody_7() { return &___m_Rigidbody_7; }
	inline void set_m_Rigidbody_7(Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * value)
	{
		___m_Rigidbody_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Rigidbody_7), (void*)value);
	}
};


// UnityStandardAssets.Vehicles.Car.CarUserControl
struct  CarUserControl_t92D085530C8DF357D2A5C822309074AD469B737C  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityStandardAssets.Vehicles.Car.CarController UnityStandardAssets.Vehicles.Car.CarUserControl::m_Car
	CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * ___m_Car_4;

public:
	inline static int32_t get_offset_of_m_Car_4() { return static_cast<int32_t>(offsetof(CarUserControl_t92D085530C8DF357D2A5C822309074AD469B737C, ___m_Car_4)); }
	inline CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * get_m_Car_4() const { return ___m_Car_4; }
	inline CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 ** get_address_of_m_Car_4() { return &___m_Car_4; }
	inline void set_m_Car_4(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * value)
	{
		___m_Car_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Car_4), (void*)value);
	}
};


// UnityStandardAssets.Vehicles.Car.Mudguard
struct  Mudguard_t318371427EC9F73EB857A7C620EC2D08661B2F15  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityStandardAssets.Vehicles.Car.CarController UnityStandardAssets.Vehicles.Car.Mudguard::carController
	CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * ___carController_4;
	// UnityEngine.Quaternion UnityStandardAssets.Vehicles.Car.Mudguard::m_OriginalRotation
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___m_OriginalRotation_5;

public:
	inline static int32_t get_offset_of_carController_4() { return static_cast<int32_t>(offsetof(Mudguard_t318371427EC9F73EB857A7C620EC2D08661B2F15, ___carController_4)); }
	inline CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * get_carController_4() const { return ___carController_4; }
	inline CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 ** get_address_of_carController_4() { return &___carController_4; }
	inline void set_carController_4(CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * value)
	{
		___carController_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___carController_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_OriginalRotation_5() { return static_cast<int32_t>(offsetof(Mudguard_t318371427EC9F73EB857A7C620EC2D08661B2F15, ___m_OriginalRotation_5)); }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  get_m_OriginalRotation_5() const { return ___m_OriginalRotation_5; }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_m_OriginalRotation_5() { return &___m_OriginalRotation_5; }
	inline void set_m_OriginalRotation_5(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  value)
	{
		___m_OriginalRotation_5 = value;
	}
};


// UnityStandardAssets.Vehicles.Car.SkidTrail
struct  SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// System.Single UnityStandardAssets.Vehicles.Car.SkidTrail::m_PersistTime
	float ___m_PersistTime_4;

public:
	inline static int32_t get_offset_of_m_PersistTime_4() { return static_cast<int32_t>(offsetof(SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5, ___m_PersistTime_4)); }
	inline float get_m_PersistTime_4() const { return ___m_PersistTime_4; }
	inline float* get_address_of_m_PersistTime_4() { return &___m_PersistTime_4; }
	inline void set_m_PersistTime_4(float value)
	{
		___m_PersistTime_4 = value;
	}
};


// UnityStandardAssets.Vehicles.Car.Suspension
struct  Suspension_t3239FF61EEB57228CF4D1F384831AF4A391911CE  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.GameObject UnityStandardAssets.Vehicles.Car.Suspension::wheel
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___wheel_4;
	// UnityEngine.Vector3 UnityStandardAssets.Vehicles.Car.Suspension::m_TargetOriginalPosition
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_TargetOriginalPosition_5;
	// UnityEngine.Vector3 UnityStandardAssets.Vehicles.Car.Suspension::m_Origin
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Origin_6;

public:
	inline static int32_t get_offset_of_wheel_4() { return static_cast<int32_t>(offsetof(Suspension_t3239FF61EEB57228CF4D1F384831AF4A391911CE, ___wheel_4)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_wheel_4() const { return ___wheel_4; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_wheel_4() { return &___wheel_4; }
	inline void set_wheel_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___wheel_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___wheel_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_TargetOriginalPosition_5() { return static_cast<int32_t>(offsetof(Suspension_t3239FF61EEB57228CF4D1F384831AF4A391911CE, ___m_TargetOriginalPosition_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_TargetOriginalPosition_5() const { return ___m_TargetOriginalPosition_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_TargetOriginalPosition_5() { return &___m_TargetOriginalPosition_5; }
	inline void set_m_TargetOriginalPosition_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_TargetOriginalPosition_5 = value;
	}

	inline static int32_t get_offset_of_m_Origin_6() { return static_cast<int32_t>(offsetof(Suspension_t3239FF61EEB57228CF4D1F384831AF4A391911CE, ___m_Origin_6)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Origin_6() const { return ___m_Origin_6; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_6() { return &___m_Origin_6; }
	inline void set_m_Origin_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Origin_6 = value;
	}
};


// UnityStandardAssets.Vehicles.Car.WheelEffects
struct  WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.Transform UnityStandardAssets.Vehicles.Car.WheelEffects::SkidTrailPrefab
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___SkidTrailPrefab_4;
	// UnityEngine.ParticleSystem UnityStandardAssets.Vehicles.Car.WheelEffects::skidParticles
	ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___skidParticles_6;
	// System.Boolean UnityStandardAssets.Vehicles.Car.WheelEffects::<skidding>k__BackingField
	bool ___U3CskiddingU3Ek__BackingField_7;
	// System.Boolean UnityStandardAssets.Vehicles.Car.WheelEffects::<PlayingAudio>k__BackingField
	bool ___U3CPlayingAudioU3Ek__BackingField_8;
	// UnityEngine.AudioSource UnityStandardAssets.Vehicles.Car.WheelEffects::m_AudioSource
	AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___m_AudioSource_9;
	// UnityEngine.Transform UnityStandardAssets.Vehicles.Car.WheelEffects::m_SkidTrail
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_SkidTrail_10;
	// UnityEngine.WheelCollider UnityStandardAssets.Vehicles.Car.WheelEffects::m_WheelCollider
	WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * ___m_WheelCollider_11;

public:
	inline static int32_t get_offset_of_SkidTrailPrefab_4() { return static_cast<int32_t>(offsetof(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E, ___SkidTrailPrefab_4)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_SkidTrailPrefab_4() const { return ___SkidTrailPrefab_4; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_SkidTrailPrefab_4() { return &___SkidTrailPrefab_4; }
	inline void set_SkidTrailPrefab_4(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___SkidTrailPrefab_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___SkidTrailPrefab_4), (void*)value);
	}

	inline static int32_t get_offset_of_skidParticles_6() { return static_cast<int32_t>(offsetof(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E, ___skidParticles_6)); }
	inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_skidParticles_6() const { return ___skidParticles_6; }
	inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_skidParticles_6() { return &___skidParticles_6; }
	inline void set_skidParticles_6(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
	{
		___skidParticles_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___skidParticles_6), (void*)value);
	}

	inline static int32_t get_offset_of_U3CskiddingU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E, ___U3CskiddingU3Ek__BackingField_7)); }
	inline bool get_U3CskiddingU3Ek__BackingField_7() const { return ___U3CskiddingU3Ek__BackingField_7; }
	inline bool* get_address_of_U3CskiddingU3Ek__BackingField_7() { return &___U3CskiddingU3Ek__BackingField_7; }
	inline void set_U3CskiddingU3Ek__BackingField_7(bool value)
	{
		___U3CskiddingU3Ek__BackingField_7 = value;
	}

	inline static int32_t get_offset_of_U3CPlayingAudioU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E, ___U3CPlayingAudioU3Ek__BackingField_8)); }
	inline bool get_U3CPlayingAudioU3Ek__BackingField_8() const { return ___U3CPlayingAudioU3Ek__BackingField_8; }
	inline bool* get_address_of_U3CPlayingAudioU3Ek__BackingField_8() { return &___U3CPlayingAudioU3Ek__BackingField_8; }
	inline void set_U3CPlayingAudioU3Ek__BackingField_8(bool value)
	{
		___U3CPlayingAudioU3Ek__BackingField_8 = value;
	}

	inline static int32_t get_offset_of_m_AudioSource_9() { return static_cast<int32_t>(offsetof(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E, ___m_AudioSource_9)); }
	inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * get_m_AudioSource_9() const { return ___m_AudioSource_9; }
	inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C ** get_address_of_m_AudioSource_9() { return &___m_AudioSource_9; }
	inline void set_m_AudioSource_9(AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * value)
	{
		___m_AudioSource_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_AudioSource_9), (void*)value);
	}

	inline static int32_t get_offset_of_m_SkidTrail_10() { return static_cast<int32_t>(offsetof(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E, ___m_SkidTrail_10)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_SkidTrail_10() const { return ___m_SkidTrail_10; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_SkidTrail_10() { return &___m_SkidTrail_10; }
	inline void set_m_SkidTrail_10(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___m_SkidTrail_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SkidTrail_10), (void*)value);
	}

	inline static int32_t get_offset_of_m_WheelCollider_11() { return static_cast<int32_t>(offsetof(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E, ___m_WheelCollider_11)); }
	inline WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * get_m_WheelCollider_11() const { return ___m_WheelCollider_11; }
	inline WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 ** get_address_of_m_WheelCollider_11() { return &___m_WheelCollider_11; }
	inline void set_m_WheelCollider_11(WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * value)
	{
		___m_WheelCollider_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_WheelCollider_11), (void*)value);
	}
};

struct WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_StaticFields
{
public:
	// UnityEngine.Transform UnityStandardAssets.Vehicles.Car.WheelEffects::skidTrailsDetachedParent
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___skidTrailsDetachedParent_5;

public:
	inline static int32_t get_offset_of_skidTrailsDetachedParent_5() { return static_cast<int32_t>(offsetof(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_StaticFields, ___skidTrailsDetachedParent_5)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_skidTrailsDetachedParent_5() const { return ___skidTrailsDetachedParent_5; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_skidTrailsDetachedParent_5() { return &___skidTrailsDetachedParent_5; }
	inline void set_skidTrailsDetachedParent_5(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___skidTrailsDetachedParent_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___skidTrailsDetachedParent_5), (void*)value);
	}
};


// UnityStandardAssets.Water.Displace
struct  Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:

public:
};


// UnityStandardAssets.Water.PlanarReflection
struct  PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.LayerMask UnityStandardAssets.Water.PlanarReflection::reflectionMask
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___reflectionMask_4;
	// System.Boolean UnityStandardAssets.Water.PlanarReflection::reflectSkybox
	bool ___reflectSkybox_5;
	// UnityEngine.Color UnityStandardAssets.Water.PlanarReflection::clearColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor_6;
	// System.String UnityStandardAssets.Water.PlanarReflection::reflectionSampler
	String_t* ___reflectionSampler_7;
	// System.Single UnityStandardAssets.Water.PlanarReflection::clipPlaneOffset
	float ___clipPlaneOffset_8;
	// UnityEngine.Vector3 UnityStandardAssets.Water.PlanarReflection::m_Oldpos
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Oldpos_9;
	// UnityEngine.Camera UnityStandardAssets.Water.PlanarReflection::m_ReflectionCamera
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___m_ReflectionCamera_10;
	// UnityEngine.Material UnityStandardAssets.Water.PlanarReflection::m_SharedMaterial
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_SharedMaterial_11;
	// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean> UnityStandardAssets.Water.PlanarReflection::m_HelperCameras
	Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * ___m_HelperCameras_12;

public:
	inline static int32_t get_offset_of_reflectionMask_4() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___reflectionMask_4)); }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  get_reflectionMask_4() const { return ___reflectionMask_4; }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_reflectionMask_4() { return &___reflectionMask_4; }
	inline void set_reflectionMask_4(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  value)
	{
		___reflectionMask_4 = value;
	}

	inline static int32_t get_offset_of_reflectSkybox_5() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___reflectSkybox_5)); }
	inline bool get_reflectSkybox_5() const { return ___reflectSkybox_5; }
	inline bool* get_address_of_reflectSkybox_5() { return &___reflectSkybox_5; }
	inline void set_reflectSkybox_5(bool value)
	{
		___reflectSkybox_5 = value;
	}

	inline static int32_t get_offset_of_clearColor_6() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___clearColor_6)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_clearColor_6() const { return ___clearColor_6; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_clearColor_6() { return &___clearColor_6; }
	inline void set_clearColor_6(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___clearColor_6 = value;
	}

	inline static int32_t get_offset_of_reflectionSampler_7() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___reflectionSampler_7)); }
	inline String_t* get_reflectionSampler_7() const { return ___reflectionSampler_7; }
	inline String_t** get_address_of_reflectionSampler_7() { return &___reflectionSampler_7; }
	inline void set_reflectionSampler_7(String_t* value)
	{
		___reflectionSampler_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___reflectionSampler_7), (void*)value);
	}

	inline static int32_t get_offset_of_clipPlaneOffset_8() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___clipPlaneOffset_8)); }
	inline float get_clipPlaneOffset_8() const { return ___clipPlaneOffset_8; }
	inline float* get_address_of_clipPlaneOffset_8() { return &___clipPlaneOffset_8; }
	inline void set_clipPlaneOffset_8(float value)
	{
		___clipPlaneOffset_8 = value;
	}

	inline static int32_t get_offset_of_m_Oldpos_9() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___m_Oldpos_9)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Oldpos_9() const { return ___m_Oldpos_9; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Oldpos_9() { return &___m_Oldpos_9; }
	inline void set_m_Oldpos_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Oldpos_9 = value;
	}

	inline static int32_t get_offset_of_m_ReflectionCamera_10() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___m_ReflectionCamera_10)); }
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_m_ReflectionCamera_10() const { return ___m_ReflectionCamera_10; }
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_m_ReflectionCamera_10() { return &___m_ReflectionCamera_10; }
	inline void set_m_ReflectionCamera_10(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
	{
		___m_ReflectionCamera_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ReflectionCamera_10), (void*)value);
	}

	inline static int32_t get_offset_of_m_SharedMaterial_11() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___m_SharedMaterial_11)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_SharedMaterial_11() const { return ___m_SharedMaterial_11; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_SharedMaterial_11() { return &___m_SharedMaterial_11; }
	inline void set_m_SharedMaterial_11(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___m_SharedMaterial_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SharedMaterial_11), (void*)value);
	}

	inline static int32_t get_offset_of_m_HelperCameras_12() { return static_cast<int32_t>(offsetof(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B, ___m_HelperCameras_12)); }
	inline Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * get_m_HelperCameras_12() const { return ___m_HelperCameras_12; }
	inline Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E ** get_address_of_m_HelperCameras_12() { return &___m_HelperCameras_12; }
	inline void set_m_HelperCameras_12(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * value)
	{
		___m_HelperCameras_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_HelperCameras_12), (void*)value);
	}
};


// UnityStandardAssets.Water.SpecularLighting
struct  SpecularLighting_t84EA6B1150A66C2D6D7395842F390FA7BFEC2A97  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.Transform UnityStandardAssets.Water.SpecularLighting::specularLight
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___specularLight_4;
	// UnityStandardAssets.Water.WaterBase UnityStandardAssets.Water.SpecularLighting::m_WaterBase
	WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * ___m_WaterBase_5;

public:
	inline static int32_t get_offset_of_specularLight_4() { return static_cast<int32_t>(offsetof(SpecularLighting_t84EA6B1150A66C2D6D7395842F390FA7BFEC2A97, ___specularLight_4)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_specularLight_4() const { return ___specularLight_4; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_specularLight_4() { return &___specularLight_4; }
	inline void set_specularLight_4(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___specularLight_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___specularLight_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_WaterBase_5() { return static_cast<int32_t>(offsetof(SpecularLighting_t84EA6B1150A66C2D6D7395842F390FA7BFEC2A97, ___m_WaterBase_5)); }
	inline WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * get_m_WaterBase_5() const { return ___m_WaterBase_5; }
	inline WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 ** get_address_of_m_WaterBase_5() { return &___m_WaterBase_5; }
	inline void set_m_WaterBase_5(WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * value)
	{
		___m_WaterBase_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_WaterBase_5), (void*)value);
	}
};


// UnityStandardAssets.Water.Water
struct  Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityStandardAssets.Water.Water_WaterMode UnityStandardAssets.Water.Water::waterMode
	int32_t ___waterMode_4;
	// System.Boolean UnityStandardAssets.Water.Water::disablePixelLights
	bool ___disablePixelLights_5;
	// System.Int32 UnityStandardAssets.Water.Water::textureSize
	int32_t ___textureSize_6;
	// System.Single UnityStandardAssets.Water.Water::clipPlaneOffset
	float ___clipPlaneOffset_7;
	// UnityEngine.LayerMask UnityStandardAssets.Water.Water::reflectLayers
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___reflectLayers_8;
	// UnityEngine.LayerMask UnityStandardAssets.Water.Water::refractLayers
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___refractLayers_9;
	// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera> UnityStandardAssets.Water.Water::m_ReflectionCameras
	Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * ___m_ReflectionCameras_10;
	// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera> UnityStandardAssets.Water.Water::m_RefractionCameras
	Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * ___m_RefractionCameras_11;
	// UnityEngine.RenderTexture UnityStandardAssets.Water.Water::m_ReflectionTexture
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___m_ReflectionTexture_12;
	// UnityEngine.RenderTexture UnityStandardAssets.Water.Water::m_RefractionTexture
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___m_RefractionTexture_13;
	// UnityStandardAssets.Water.Water_WaterMode UnityStandardAssets.Water.Water::m_HardwareWaterSupport
	int32_t ___m_HardwareWaterSupport_14;
	// System.Int32 UnityStandardAssets.Water.Water::m_OldReflectionTextureSize
	int32_t ___m_OldReflectionTextureSize_15;
	// System.Int32 UnityStandardAssets.Water.Water::m_OldRefractionTextureSize
	int32_t ___m_OldRefractionTextureSize_16;

public:
	inline static int32_t get_offset_of_waterMode_4() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___waterMode_4)); }
	inline int32_t get_waterMode_4() const { return ___waterMode_4; }
	inline int32_t* get_address_of_waterMode_4() { return &___waterMode_4; }
	inline void set_waterMode_4(int32_t value)
	{
		___waterMode_4 = value;
	}

	inline static int32_t get_offset_of_disablePixelLights_5() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___disablePixelLights_5)); }
	inline bool get_disablePixelLights_5() const { return ___disablePixelLights_5; }
	inline bool* get_address_of_disablePixelLights_5() { return &___disablePixelLights_5; }
	inline void set_disablePixelLights_5(bool value)
	{
		___disablePixelLights_5 = value;
	}

	inline static int32_t get_offset_of_textureSize_6() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___textureSize_6)); }
	inline int32_t get_textureSize_6() const { return ___textureSize_6; }
	inline int32_t* get_address_of_textureSize_6() { return &___textureSize_6; }
	inline void set_textureSize_6(int32_t value)
	{
		___textureSize_6 = value;
	}

	inline static int32_t get_offset_of_clipPlaneOffset_7() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___clipPlaneOffset_7)); }
	inline float get_clipPlaneOffset_7() const { return ___clipPlaneOffset_7; }
	inline float* get_address_of_clipPlaneOffset_7() { return &___clipPlaneOffset_7; }
	inline void set_clipPlaneOffset_7(float value)
	{
		___clipPlaneOffset_7 = value;
	}

	inline static int32_t get_offset_of_reflectLayers_8() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___reflectLayers_8)); }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  get_reflectLayers_8() const { return ___reflectLayers_8; }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_reflectLayers_8() { return &___reflectLayers_8; }
	inline void set_reflectLayers_8(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  value)
	{
		___reflectLayers_8 = value;
	}

	inline static int32_t get_offset_of_refractLayers_9() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___refractLayers_9)); }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  get_refractLayers_9() const { return ___refractLayers_9; }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_refractLayers_9() { return &___refractLayers_9; }
	inline void set_refractLayers_9(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  value)
	{
		___refractLayers_9 = value;
	}

	inline static int32_t get_offset_of_m_ReflectionCameras_10() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___m_ReflectionCameras_10)); }
	inline Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * get_m_ReflectionCameras_10() const { return ___m_ReflectionCameras_10; }
	inline Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD ** get_address_of_m_ReflectionCameras_10() { return &___m_ReflectionCameras_10; }
	inline void set_m_ReflectionCameras_10(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * value)
	{
		___m_ReflectionCameras_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ReflectionCameras_10), (void*)value);
	}

	inline static int32_t get_offset_of_m_RefractionCameras_11() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___m_RefractionCameras_11)); }
	inline Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * get_m_RefractionCameras_11() const { return ___m_RefractionCameras_11; }
	inline Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD ** get_address_of_m_RefractionCameras_11() { return &___m_RefractionCameras_11; }
	inline void set_m_RefractionCameras_11(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * value)
	{
		___m_RefractionCameras_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RefractionCameras_11), (void*)value);
	}

	inline static int32_t get_offset_of_m_ReflectionTexture_12() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___m_ReflectionTexture_12)); }
	inline RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * get_m_ReflectionTexture_12() const { return ___m_ReflectionTexture_12; }
	inline RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 ** get_address_of_m_ReflectionTexture_12() { return &___m_ReflectionTexture_12; }
	inline void set_m_ReflectionTexture_12(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * value)
	{
		___m_ReflectionTexture_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ReflectionTexture_12), (void*)value);
	}

	inline static int32_t get_offset_of_m_RefractionTexture_13() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___m_RefractionTexture_13)); }
	inline RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * get_m_RefractionTexture_13() const { return ___m_RefractionTexture_13; }
	inline RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 ** get_address_of_m_RefractionTexture_13() { return &___m_RefractionTexture_13; }
	inline void set_m_RefractionTexture_13(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * value)
	{
		___m_RefractionTexture_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RefractionTexture_13), (void*)value);
	}

	inline static int32_t get_offset_of_m_HardwareWaterSupport_14() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___m_HardwareWaterSupport_14)); }
	inline int32_t get_m_HardwareWaterSupport_14() const { return ___m_HardwareWaterSupport_14; }
	inline int32_t* get_address_of_m_HardwareWaterSupport_14() { return &___m_HardwareWaterSupport_14; }
	inline void set_m_HardwareWaterSupport_14(int32_t value)
	{
		___m_HardwareWaterSupport_14 = value;
	}

	inline static int32_t get_offset_of_m_OldReflectionTextureSize_15() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___m_OldReflectionTextureSize_15)); }
	inline int32_t get_m_OldReflectionTextureSize_15() const { return ___m_OldReflectionTextureSize_15; }
	inline int32_t* get_address_of_m_OldReflectionTextureSize_15() { return &___m_OldReflectionTextureSize_15; }
	inline void set_m_OldReflectionTextureSize_15(int32_t value)
	{
		___m_OldReflectionTextureSize_15 = value;
	}

	inline static int32_t get_offset_of_m_OldRefractionTextureSize_16() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D, ___m_OldRefractionTextureSize_16)); }
	inline int32_t get_m_OldRefractionTextureSize_16() const { return ___m_OldRefractionTextureSize_16; }
	inline int32_t* get_address_of_m_OldRefractionTextureSize_16() { return &___m_OldRefractionTextureSize_16; }
	inline void set_m_OldRefractionTextureSize_16(int32_t value)
	{
		___m_OldRefractionTextureSize_16 = value;
	}
};

struct Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_StaticFields
{
public:
	// System.Boolean UnityStandardAssets.Water.Water::s_InsideWater
	bool ___s_InsideWater_17;

public:
	inline static int32_t get_offset_of_s_InsideWater_17() { return static_cast<int32_t>(offsetof(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_StaticFields, ___s_InsideWater_17)); }
	inline bool get_s_InsideWater_17() const { return ___s_InsideWater_17; }
	inline bool* get_address_of_s_InsideWater_17() { return &___s_InsideWater_17; }
	inline void set_s_InsideWater_17(bool value)
	{
		___s_InsideWater_17 = value;
	}
};


// UnityStandardAssets.Water.WaterBase
struct  WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.Material UnityStandardAssets.Water.WaterBase::sharedMaterial
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___sharedMaterial_4;
	// UnityStandardAssets.Water.WaterQuality UnityStandardAssets.Water.WaterBase::waterQuality
	int32_t ___waterQuality_5;
	// System.Boolean UnityStandardAssets.Water.WaterBase::edgeBlend
	bool ___edgeBlend_6;

public:
	inline static int32_t get_offset_of_sharedMaterial_4() { return static_cast<int32_t>(offsetof(WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565, ___sharedMaterial_4)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_sharedMaterial_4() const { return ___sharedMaterial_4; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_sharedMaterial_4() { return &___sharedMaterial_4; }
	inline void set_sharedMaterial_4(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___sharedMaterial_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___sharedMaterial_4), (void*)value);
	}

	inline static int32_t get_offset_of_waterQuality_5() { return static_cast<int32_t>(offsetof(WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565, ___waterQuality_5)); }
	inline int32_t get_waterQuality_5() const { return ___waterQuality_5; }
	inline int32_t* get_address_of_waterQuality_5() { return &___waterQuality_5; }
	inline void set_waterQuality_5(int32_t value)
	{
		___waterQuality_5 = value;
	}

	inline static int32_t get_offset_of_edgeBlend_6() { return static_cast<int32_t>(offsetof(WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565, ___edgeBlend_6)); }
	inline bool get_edgeBlend_6() const { return ___edgeBlend_6; }
	inline bool* get_address_of_edgeBlend_6() { return &___edgeBlend_6; }
	inline void set_edgeBlend_6(bool value)
	{
		___edgeBlend_6 = value;
	}
};


// UnityStandardAssets.Water.WaterBasic
struct  WaterBasic_t94B54D7222D89D61D4A2E0E8CE3CA4631BA11EEB  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:

public:
};


// UnityStandardAssets.Water.WaterTile
struct  WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityStandardAssets.Water.PlanarReflection UnityStandardAssets.Water.WaterTile::reflection
	PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * ___reflection_4;
	// UnityStandardAssets.Water.WaterBase UnityStandardAssets.Water.WaterTile::waterBase
	WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * ___waterBase_5;

public:
	inline static int32_t get_offset_of_reflection_4() { return static_cast<int32_t>(offsetof(WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7, ___reflection_4)); }
	inline PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * get_reflection_4() const { return ___reflection_4; }
	inline PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B ** get_address_of_reflection_4() { return &___reflection_4; }
	inline void set_reflection_4(PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * value)
	{
		___reflection_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___reflection_4), (void*)value);
	}

	inline static int32_t get_offset_of_waterBase_5() { return static_cast<int32_t>(offsetof(WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7, ___waterBase_5)); }
	inline WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * get_waterBase_5() const { return ___waterBase_5; }
	inline WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 ** get_address_of_waterBase_5() { return &___waterBase_5; }
	inline void set_waterBase_5(WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * value)
	{
		___waterBase_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___waterBase_5), (void*)value);
	}
};


// UnityStandardAssets._2D.Camera2DFollow
struct  Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.Transform UnityStandardAssets._2D.Camera2DFollow::target
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___target_4;
	// System.Single UnityStandardAssets._2D.Camera2DFollow::damping
	float ___damping_5;
	// System.Single UnityStandardAssets._2D.Camera2DFollow::lookAheadFactor
	float ___lookAheadFactor_6;
	// System.Single UnityStandardAssets._2D.Camera2DFollow::lookAheadReturnSpeed
	float ___lookAheadReturnSpeed_7;
	// System.Single UnityStandardAssets._2D.Camera2DFollow::lookAheadMoveThreshold
	float ___lookAheadMoveThreshold_8;
	// System.Single UnityStandardAssets._2D.Camera2DFollow::m_OffsetZ
	float ___m_OffsetZ_9;
	// UnityEngine.Vector3 UnityStandardAssets._2D.Camera2DFollow::m_LastTargetPosition
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_LastTargetPosition_10;
	// UnityEngine.Vector3 UnityStandardAssets._2D.Camera2DFollow::m_CurrentVelocity
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_CurrentVelocity_11;
	// UnityEngine.Vector3 UnityStandardAssets._2D.Camera2DFollow::m_LookAheadPos
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_LookAheadPos_12;

public:
	inline static int32_t get_offset_of_target_4() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___target_4)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_target_4() const { return ___target_4; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_target_4() { return &___target_4; }
	inline void set_target_4(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___target_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___target_4), (void*)value);
	}

	inline static int32_t get_offset_of_damping_5() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___damping_5)); }
	inline float get_damping_5() const { return ___damping_5; }
	inline float* get_address_of_damping_5() { return &___damping_5; }
	inline void set_damping_5(float value)
	{
		___damping_5 = value;
	}

	inline static int32_t get_offset_of_lookAheadFactor_6() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___lookAheadFactor_6)); }
	inline float get_lookAheadFactor_6() const { return ___lookAheadFactor_6; }
	inline float* get_address_of_lookAheadFactor_6() { return &___lookAheadFactor_6; }
	inline void set_lookAheadFactor_6(float value)
	{
		___lookAheadFactor_6 = value;
	}

	inline static int32_t get_offset_of_lookAheadReturnSpeed_7() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___lookAheadReturnSpeed_7)); }
	inline float get_lookAheadReturnSpeed_7() const { return ___lookAheadReturnSpeed_7; }
	inline float* get_address_of_lookAheadReturnSpeed_7() { return &___lookAheadReturnSpeed_7; }
	inline void set_lookAheadReturnSpeed_7(float value)
	{
		___lookAheadReturnSpeed_7 = value;
	}

	inline static int32_t get_offset_of_lookAheadMoveThreshold_8() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___lookAheadMoveThreshold_8)); }
	inline float get_lookAheadMoveThreshold_8() const { return ___lookAheadMoveThreshold_8; }
	inline float* get_address_of_lookAheadMoveThreshold_8() { return &___lookAheadMoveThreshold_8; }
	inline void set_lookAheadMoveThreshold_8(float value)
	{
		___lookAheadMoveThreshold_8 = value;
	}

	inline static int32_t get_offset_of_m_OffsetZ_9() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___m_OffsetZ_9)); }
	inline float get_m_OffsetZ_9() const { return ___m_OffsetZ_9; }
	inline float* get_address_of_m_OffsetZ_9() { return &___m_OffsetZ_9; }
	inline void set_m_OffsetZ_9(float value)
	{
		___m_OffsetZ_9 = value;
	}

	inline static int32_t get_offset_of_m_LastTargetPosition_10() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___m_LastTargetPosition_10)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_LastTargetPosition_10() const { return ___m_LastTargetPosition_10; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_LastTargetPosition_10() { return &___m_LastTargetPosition_10; }
	inline void set_m_LastTargetPosition_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_LastTargetPosition_10 = value;
	}

	inline static int32_t get_offset_of_m_CurrentVelocity_11() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___m_CurrentVelocity_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_CurrentVelocity_11() const { return ___m_CurrentVelocity_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CurrentVelocity_11() { return &___m_CurrentVelocity_11; }
	inline void set_m_CurrentVelocity_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_CurrentVelocity_11 = value;
	}

	inline static int32_t get_offset_of_m_LookAheadPos_12() { return static_cast<int32_t>(offsetof(Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141, ___m_LookAheadPos_12)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_LookAheadPos_12() const { return ___m_LookAheadPos_12; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_LookAheadPos_12() { return &___m_LookAheadPos_12; }
	inline void set_m_LookAheadPos_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_LookAheadPos_12 = value;
	}
};


// UnityStandardAssets._2D.CameraFollow
struct  CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// System.Single UnityStandardAssets._2D.CameraFollow::xMargin
	float ___xMargin_4;
	// System.Single UnityStandardAssets._2D.CameraFollow::yMargin
	float ___yMargin_5;
	// System.Single UnityStandardAssets._2D.CameraFollow::xSmooth
	float ___xSmooth_6;
	// System.Single UnityStandardAssets._2D.CameraFollow::ySmooth
	float ___ySmooth_7;
	// UnityEngine.Vector2 UnityStandardAssets._2D.CameraFollow::maxXAndY
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___maxXAndY_8;
	// UnityEngine.Vector2 UnityStandardAssets._2D.CameraFollow::minXAndY
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___minXAndY_9;
	// UnityEngine.Transform UnityStandardAssets._2D.CameraFollow::m_Player
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_Player_10;

public:
	inline static int32_t get_offset_of_xMargin_4() { return static_cast<int32_t>(offsetof(CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7, ___xMargin_4)); }
	inline float get_xMargin_4() const { return ___xMargin_4; }
	inline float* get_address_of_xMargin_4() { return &___xMargin_4; }
	inline void set_xMargin_4(float value)
	{
		___xMargin_4 = value;
	}

	inline static int32_t get_offset_of_yMargin_5() { return static_cast<int32_t>(offsetof(CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7, ___yMargin_5)); }
	inline float get_yMargin_5() const { return ___yMargin_5; }
	inline float* get_address_of_yMargin_5() { return &___yMargin_5; }
	inline void set_yMargin_5(float value)
	{
		___yMargin_5 = value;
	}

	inline static int32_t get_offset_of_xSmooth_6() { return static_cast<int32_t>(offsetof(CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7, ___xSmooth_6)); }
	inline float get_xSmooth_6() const { return ___xSmooth_6; }
	inline float* get_address_of_xSmooth_6() { return &___xSmooth_6; }
	inline void set_xSmooth_6(float value)
	{
		___xSmooth_6 = value;
	}

	inline static int32_t get_offset_of_ySmooth_7() { return static_cast<int32_t>(offsetof(CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7, ___ySmooth_7)); }
	inline float get_ySmooth_7() const { return ___ySmooth_7; }
	inline float* get_address_of_ySmooth_7() { return &___ySmooth_7; }
	inline void set_ySmooth_7(float value)
	{
		___ySmooth_7 = value;
	}

	inline static int32_t get_offset_of_maxXAndY_8() { return static_cast<int32_t>(offsetof(CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7, ___maxXAndY_8)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_maxXAndY_8() const { return ___maxXAndY_8; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_maxXAndY_8() { return &___maxXAndY_8; }
	inline void set_maxXAndY_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___maxXAndY_8 = value;
	}

	inline static int32_t get_offset_of_minXAndY_9() { return static_cast<int32_t>(offsetof(CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7, ___minXAndY_9)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_minXAndY_9() const { return ___minXAndY_9; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_minXAndY_9() { return &___minXAndY_9; }
	inline void set_minXAndY_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___minXAndY_9 = value;
	}

	inline static int32_t get_offset_of_m_Player_10() { return static_cast<int32_t>(offsetof(CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7, ___m_Player_10)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_Player_10() const { return ___m_Player_10; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_Player_10() { return &___m_Player_10; }
	inline void set_m_Player_10(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___m_Player_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Player_10), (void*)value);
	}
};


// UnityStandardAssets._2D.Platformer2DUserControl
struct  Platformer2DUserControl_tA1B108A9EEABA11711002BAAEF154039700A347A  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityStandardAssets._2D.PlatformerCharacter2D UnityStandardAssets._2D.Platformer2DUserControl::m_Character
	PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * ___m_Character_4;
	// System.Boolean UnityStandardAssets._2D.Platformer2DUserControl::m_Jump
	bool ___m_Jump_5;

public:
	inline static int32_t get_offset_of_m_Character_4() { return static_cast<int32_t>(offsetof(Platformer2DUserControl_tA1B108A9EEABA11711002BAAEF154039700A347A, ___m_Character_4)); }
	inline PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * get_m_Character_4() const { return ___m_Character_4; }
	inline PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 ** get_address_of_m_Character_4() { return &___m_Character_4; }
	inline void set_m_Character_4(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * value)
	{
		___m_Character_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Character_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_Jump_5() { return static_cast<int32_t>(offsetof(Platformer2DUserControl_tA1B108A9EEABA11711002BAAEF154039700A347A, ___m_Jump_5)); }
	inline bool get_m_Jump_5() const { return ___m_Jump_5; }
	inline bool* get_address_of_m_Jump_5() { return &___m_Jump_5; }
	inline void set_m_Jump_5(bool value)
	{
		___m_Jump_5 = value;
	}
};


// UnityStandardAssets._2D.PlatformerCharacter2D
struct  PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// System.Single UnityStandardAssets._2D.PlatformerCharacter2D::m_MaxSpeed
	float ___m_MaxSpeed_4;
	// System.Single UnityStandardAssets._2D.PlatformerCharacter2D::m_JumpForce
	float ___m_JumpForce_5;
	// System.Single UnityStandardAssets._2D.PlatformerCharacter2D::m_CrouchSpeed
	float ___m_CrouchSpeed_6;
	// System.Boolean UnityStandardAssets._2D.PlatformerCharacter2D::m_AirControl
	bool ___m_AirControl_7;
	// UnityEngine.LayerMask UnityStandardAssets._2D.PlatformerCharacter2D::m_WhatIsGround
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___m_WhatIsGround_8;
	// UnityEngine.Transform UnityStandardAssets._2D.PlatformerCharacter2D::m_GroundCheck
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_GroundCheck_9;
	// System.Boolean UnityStandardAssets._2D.PlatformerCharacter2D::m_Grounded
	bool ___m_Grounded_11;
	// UnityEngine.Transform UnityStandardAssets._2D.PlatformerCharacter2D::m_CeilingCheck
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_CeilingCheck_12;
	// UnityEngine.Animator UnityStandardAssets._2D.PlatformerCharacter2D::m_Anim
	Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___m_Anim_14;
	// UnityEngine.Rigidbody2D UnityStandardAssets._2D.PlatformerCharacter2D::m_Rigidbody2D
	Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * ___m_Rigidbody2D_15;
	// System.Boolean UnityStandardAssets._2D.PlatformerCharacter2D::m_FacingRight
	bool ___m_FacingRight_16;

public:
	inline static int32_t get_offset_of_m_MaxSpeed_4() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_MaxSpeed_4)); }
	inline float get_m_MaxSpeed_4() const { return ___m_MaxSpeed_4; }
	inline float* get_address_of_m_MaxSpeed_4() { return &___m_MaxSpeed_4; }
	inline void set_m_MaxSpeed_4(float value)
	{
		___m_MaxSpeed_4 = value;
	}

	inline static int32_t get_offset_of_m_JumpForce_5() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_JumpForce_5)); }
	inline float get_m_JumpForce_5() const { return ___m_JumpForce_5; }
	inline float* get_address_of_m_JumpForce_5() { return &___m_JumpForce_5; }
	inline void set_m_JumpForce_5(float value)
	{
		___m_JumpForce_5 = value;
	}

	inline static int32_t get_offset_of_m_CrouchSpeed_6() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_CrouchSpeed_6)); }
	inline float get_m_CrouchSpeed_6() const { return ___m_CrouchSpeed_6; }
	inline float* get_address_of_m_CrouchSpeed_6() { return &___m_CrouchSpeed_6; }
	inline void set_m_CrouchSpeed_6(float value)
	{
		___m_CrouchSpeed_6 = value;
	}

	inline static int32_t get_offset_of_m_AirControl_7() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_AirControl_7)); }
	inline bool get_m_AirControl_7() const { return ___m_AirControl_7; }
	inline bool* get_address_of_m_AirControl_7() { return &___m_AirControl_7; }
	inline void set_m_AirControl_7(bool value)
	{
		___m_AirControl_7 = value;
	}

	inline static int32_t get_offset_of_m_WhatIsGround_8() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_WhatIsGround_8)); }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  get_m_WhatIsGround_8() const { return ___m_WhatIsGround_8; }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_m_WhatIsGround_8() { return &___m_WhatIsGround_8; }
	inline void set_m_WhatIsGround_8(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  value)
	{
		___m_WhatIsGround_8 = value;
	}

	inline static int32_t get_offset_of_m_GroundCheck_9() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_GroundCheck_9)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_GroundCheck_9() const { return ___m_GroundCheck_9; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_GroundCheck_9() { return &___m_GroundCheck_9; }
	inline void set_m_GroundCheck_9(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___m_GroundCheck_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_GroundCheck_9), (void*)value);
	}

	inline static int32_t get_offset_of_m_Grounded_11() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_Grounded_11)); }
	inline bool get_m_Grounded_11() const { return ___m_Grounded_11; }
	inline bool* get_address_of_m_Grounded_11() { return &___m_Grounded_11; }
	inline void set_m_Grounded_11(bool value)
	{
		___m_Grounded_11 = value;
	}

	inline static int32_t get_offset_of_m_CeilingCheck_12() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_CeilingCheck_12)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_CeilingCheck_12() const { return ___m_CeilingCheck_12; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_CeilingCheck_12() { return &___m_CeilingCheck_12; }
	inline void set_m_CeilingCheck_12(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___m_CeilingCheck_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CeilingCheck_12), (void*)value);
	}

	inline static int32_t get_offset_of_m_Anim_14() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_Anim_14)); }
	inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_m_Anim_14() const { return ___m_Anim_14; }
	inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_m_Anim_14() { return &___m_Anim_14; }
	inline void set_m_Anim_14(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
	{
		___m_Anim_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Anim_14), (void*)value);
	}

	inline static int32_t get_offset_of_m_Rigidbody2D_15() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_Rigidbody2D_15)); }
	inline Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * get_m_Rigidbody2D_15() const { return ___m_Rigidbody2D_15; }
	inline Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE ** get_address_of_m_Rigidbody2D_15() { return &___m_Rigidbody2D_15; }
	inline void set_m_Rigidbody2D_15(Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * value)
	{
		___m_Rigidbody2D_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Rigidbody2D_15), (void*)value);
	}

	inline static int32_t get_offset_of_m_FacingRight_16() { return static_cast<int32_t>(offsetof(PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718, ___m_FacingRight_16)); }
	inline bool get_m_FacingRight_16() const { return ___m_FacingRight_16; }
	inline bool* get_address_of_m_FacingRight_16() { return &___m_FacingRight_16; }
	inline void set_m_FacingRight_16(bool value)
	{
		___m_FacingRight_16 = value;
	}
};


// UnityStandardAssets._2D.Restarter
struct  Restarter_tF9914D6E1E3DD1808DC34C058E89CC292B9DA2F5  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:

public:
};


// UnityStandardAssets.Water.GerstnerDisplace
struct  GerstnerDisplace_tE6CD37BD54D62274FF32AA2693237AE91731F01F  : public Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  m_Items[1];

public:
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		m_Items[index] = value;
	}
};
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Type_t * m_Items[1];

public:
	inline Type_t * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Type_t * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RuntimeObject * m_Items[1];

public:
	inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Collider2D[]
struct Collider2DU5BU5D_tE7ADA0C1D125B4C684675B9A026E18C3857903AE  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * m_Items[1];

public:
	inline Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};


// !!0 UnityEngine.Component::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponentInChildren<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInChildren_TisRuntimeObject_m2094C39A775FDD39B5FB9B5A77E988F3482DC46B_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Object::Instantiate<System.Object>(!!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m4566F033303F52A6D430A06E5FA2D29E2A8D6ED3_gshared (RuntimeObject * ___original0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mE03C66715289D7957CA068A675826B7EE0887BE3_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_mD33762F9679FB4A14789E0AA2E7493BCC3354F0C_gshared (Dictionary_2_t67B76EE53FF18810AB6822EF82D44ADD0E707F21 * __this, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::ContainsKey(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_mBFF6A4687D45C03F7648043EC9DACA2AABC60F71_gshared (Dictionary_2_t67B76EE53FF18810AB6822EF82D44ADD0E707F21 * __this, RuntimeObject * ___key0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Add(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mF33562A6DE1ADD3886EDF0FC755A7BF443E0831E_gshared (Dictionary_2_t67B76EE53FF18810AB6822EF82D44ADD0E707F21 * __this, RuntimeObject * ___key0, bool ___value1, const RuntimeMethod* method);
// !1 System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Item(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_get_Item_m1DF046369E7E7A3C16D4523AFF692D3D16FB6680_gshared (Dictionary_2_t67B76EE53FF18810AB6822EF82D44ADD0E707F21 * __this, RuntimeObject * ___key0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::set_Item(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_mC7C543E408A942754FE9163CBCD0D570D23A8F29_gshared (Dictionary_2_t67B76EE53FF18810AB6822EF82D44ADD0E707F21 * __this, RuntimeObject * ___key0, bool ___value1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m94367AD4B034A619D740A814E4DD61C9660079B0_gshared (Dictionary_2_t67B76EE53FF18810AB6822EF82D44ADD0E707F21 * __this, const RuntimeMethod* method);
// System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB  Dictionary_2_GetEnumerator_mF1CF1D13F3E70C6D20D96D9AC88E44454E4C0053_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, const RuntimeMethod* method);
// System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::get_Current()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE  Enumerator_get_Current_m5B32A9FC8294CB723DCD1171744B32E1775B6318_gshared_inline (Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB * __this, const RuntimeMethod* method);
// !1 System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m8C7B882C4D425535288FAAD08EAF11D289A43AEC_gshared_inline (KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE * __this, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m9B9FB07EC2C1D82E921C9316A4E0901C933BBF6C_gshared (Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mE363888280B72ED50538416C060EF9FC94B3BB00_gshared (Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m1115171C74C982EA09CF1B8DB7E4C97ED6AC23D4_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(!0,!1&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3455807C552312C60038DF52EF328C3687442DE3_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, RuntimeObject * ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::AddComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_mE053F7A95F30AFF07D69F0DED3DA13AE2EC25E03_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::set_Item(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m466D001F105E25DEB5C9BCB17837EE92A27FDE93_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, const RuntimeMethod* method);

// !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody>()
inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * Component_GetComponent_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m3F58A77E3F62D9C80D7B49BA04E3D4809264FD5C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rigidbody::get_velocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8 (const RuntimeMethod* method);
// System.Void UnityStandardAssets.Vehicles.Car.CarSelfRighting::RightCar()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarSelfRighting_RightCar_mC71A2664F2CFAC8CF9D5B29071DB75C4D55F9717 (CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___value0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forward0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityStandardAssets.Vehicles.Car.CarController>()
inline CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * Component_GetComponent_TisCarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3_m0845359A57548ADF93AEBB74AA9B4B52F37F5274 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// System.Single UnityStandardAssets.CrossPlatformInput.CrossPlatformInputManager::GetAxis(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CrossPlatformInputManager_GetAxis_m0FBACA184EB6060C98F45C0AD1D488CBB740027B (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Vehicles.Car.CarController::Move(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarController_Move_mFAF9CFF839C12064B11FB314A4301FE7208EC825 (CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * __this, float ___steering0, float ___accel1, float ___footbrake2, float ___handbrake3, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// System.Single UnityStandardAssets.Vehicles.Car.CarController::get_CurrentSteerAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CarController_get_CurrentSteerAngle_mC00F10B3C8208D18237D79CC8A0DFF255A6CE5DD (CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * __this, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___value0, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Vehicles.Car.SkidTrail/<Start>d__1::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__1__ctor_m4B35D94CA02EA3B4E4B754F1E016E6723244464F (U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method);
// System.Void System.NotSupportedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33 (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * __this, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___value0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::get_root()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_root_m101A8B5C2CC6D868B6B66EEDBD5336FC1EB5DDD6 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponentInChildren<UnityEngine.ParticleSystem>()
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * Component_GetComponentInChildren_TisParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_mA6AA0C1FCE3063B930A46E28AFEC2B13155A5DC0 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponentInChildren_TisRuntimeObject_m2094C39A775FDD39B5FB9B5A77E988F3482DC46B_gshared)(__this, method);
}
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m02FB082790DB4DEC7A8D0A56A1AC34D1E446099E (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.WheelCollider>()
inline WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * Component_GetComponent_TisWheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641_m23DA770D694E86BBEB9E3C128362B2DA5526052D (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// !!0 UnityEngine.Component::GetComponent<UnityEngine.AudioSource>()
inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::set_PlayingAudio(System.Boolean)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void WheelEffects_set_PlayingAudio_mA47C508320D0853629C2622642AC25D1B443F220_inline (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.GameObject::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Single UnityEngine.WheelCollider::get_radius()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WheelCollider_get_radius_m6740216F0D9ABC451D904863EFD1230337516D68 (WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, float ___d1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m4C0873B2917D6C3E000609EA35B3C3F648B0BBC2 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, int32_t ___count0, const RuntimeMethod* method);
// System.Boolean UnityStandardAssets.Vehicles.Car.WheelEffects::get_skidding()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool WheelEffects_get_skidding_mDAA6D20424153D4247C7F312C6ED106430D1B04F_inline (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method);
// System.Collections.IEnumerator UnityStandardAssets.Vehicles.Car.WheelEffects::StartSkidTrail()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* WheelEffects_StartSkidTrail_mC563C1465BCBCB17B27A28C0B2AC8EBA3095A8C6 (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m488F7AA7F7067DE3EC92CEE3413E86C2E5940200 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects/<StartSkidTrail>d__18::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartSkidTrailU3Ed__18__ctor_mF4EDC4A6EFD60F82541F6A530A7FF5E015052181 (U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::set_skidding(System.Boolean)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void WheelEffects_set_skidding_mF1E83088D605D09C23EF15BC704C5B3D47EB2F20_inline (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method);
// !!0 UnityEngine.Object::Instantiate<UnityEngine.Transform>(!!0)
inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Object_Instantiate_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mB2B41F94C0264EE75558454A3CA3AB02E1C681F2 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___original0, const RuntimeMethod* method)
{
	return ((  Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*) (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m4566F033303F52A6D430A06E5FA2D29E2A8D6ED3_gshared)(___original0, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_UnaryNegation_m2AFBBF22801F9BCA5A4EBE642A29F433FE1339C2 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Behaviour::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.Displace::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Displace_OnEnable_mE79ECA1A6554C9132AFAD82250B0FBECFB1A606B (Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3 * __this, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.Displace::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Displace_OnDisable_m312AB103C125E8C249DC02A6746BE6AED2C830CA (Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::EnableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F (String_t* ___keyword0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701 (String_t* ___keyword0, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.Displace::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Displace__ctor_mB596E11A7C2CB8BCBF958D7ACC93E4A64E9AB059 (Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* Mesh_get_normals_m3CE4668899836CBD17C3F85EB24261CBCEB3EABB (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_mC1406AE08BC3495F3B0E29B53BACC9FD7BA685C6 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m4054D319A67DAAA25A794D67AD37278A84406589 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___value0, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  ___handle0, const RuntimeMethod* method);
// UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, const RuntimeMethod* method);
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mF4626905368D6558695A823466A1AF65EADB9923 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * GameObject_Find_m1470FB04EB6DB15CCC0D9745B70EE987B318E9BD (String_t* ___name0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method);
// System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components1, const RuntimeMethod* method);
// UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___componentType0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Camera>()
inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mC7A785FC805DC2AAF33ACC6863244352CD0B8052 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
{
	return ((  Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mE03C66715289D7957CA068A675826B7EE0887BE3_gshared)(__this, method);
}
// System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.PlanarReflection::SetStandardCameraParameter(UnityEngine.Camera,UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_SetStandardCameraParameter_m11895F6FDDB01B0ECBA2CCB09700F4BE046BEDD7 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___mask1, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityStandardAssets.Water.PlanarReflection::CreateTextureFor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * PlanarReflection_CreateTextureFor_mEB5585E46857A99E2B6D5BA5A64D1096142379CC (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_targetTexture_m9D0DCEFF0C5596CBBC6FA7EE206F196CB0A8997D (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5 (LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___mask0, const RuntimeMethod* method);
// System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m6491D9EA75F68B1F8AE15A9B4F193FFB9352B901 (String_t* ___layerName0, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF (const RuntimeMethod* method);
// System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, bool ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Camera::get_pixelWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C (float ___f0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Camera::get_pixelHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method);
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean>::.ctor()
inline void Dictionary_2__ctor_m1B043B99F743997F5B7ADB7AF30DF5347BAC52EB (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *, const RuntimeMethod*))Dictionary_2__ctor_mD33762F9679FB4A14789E0AA2E7493BCC3354F0C_gshared)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean>::ContainsKey(!0)
inline bool Dictionary_2_ContainsKey_m745DB65B0E9145EAE822E31F05CCD9FB4BC7B02D (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___key0, const RuntimeMethod* method)
{
	return ((  bool (*) (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*))Dictionary_2_ContainsKey_mBFF6A4687D45C03F7648043EC9DACA2AABC60F71_gshared)(__this, ___key0, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean>::Add(!0,!1)
inline void Dictionary_2_Add_m8C30C4D02F75FADF01A31635EF3B944564A81509 (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___key0, bool ___value1, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, bool, const RuntimeMethod*))Dictionary_2_Add_mF33562A6DE1ADD3886EDF0FC755A7BF443E0831E_gshared)(__this, ___key0, ___value1, method);
}
// !1 System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean>::get_Item(!0)
inline bool Dictionary_2_get_Item_mFC211E54F63993F856B4AABC807E8FCD88C35EDC (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___key0, const RuntimeMethod* method)
{
	return ((  bool (*) (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*))Dictionary_2_get_Item_m1DF046369E7E7A3C16D4523AFF692D3D16FB6680_gshared)(__this, ___key0, method);
}
// UnityEngine.Camera UnityStandardAssets.Water.PlanarReflection::CreateReflectionCameraFor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * PlanarReflection_CreateReflectionCameraFor_mC1D4652399484BA52AE739A3B5BC9097134F3034 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.PlanarReflection::RenderReflectionFor(UnityEngine.Camera,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_RenderReflectionFor_mEAEDB6F495DF8103A7E87D8EEB29F1AEB486CCF1 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___reflectCamera1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean>::set_Item(!0,!1)
inline void Dictionary_2_set_Item_m2D732A5C53193ADC8294847A25FEC7EF8C4537AD (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___key0, bool ___value1, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, bool, const RuntimeMethod*))Dictionary_2_set_Item_mC7C543E408A942754FE9163CBCD0D570D23A8F29_gshared)(__this, ___key0, ___value1, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Boolean>::Clear()
inline void Dictionary_2_Clear_mF714D28785DA15D092078A34D63442493F1C8B1F (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *, const RuntimeMethod*))Dictionary_2_Clear_m94367AD4B034A619D740A814E4DD61C9660079B0_gshared)(__this, method);
}
// System.Void UnityStandardAssets.Water.PlanarReflection::RenderHelpCameras(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_RenderHelpCameras_m518ACAC9C87F8CDCE339A642642D8813C02639AA (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___currentCam0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Material::HasProperty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m8611FACA6F9D9B2B5C3E92B6D93D2D514B443512 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.PlanarReflection::SaneCameraSettings(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_SaneCameraSettings_m0B593CA072C857029C5674B04C4E642CEC1945DE (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___helperCam0, const RuntimeMethod* method);
// UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * Component_GetComponent_m5E75925F29811EEC97BD17CDC7D4BD8460F3090F (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, Type_t * ___type0, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Skybox::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Skybox_get_material_m964E5C1B25F0DAB5D29BAAE9059B3651CB3CFB0E (Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Skybox::set_material(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Skybox_set_material_m2B9CD71E6E58A1179AD8EA5CCEE26C3166763B91 (Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.GL::set_invertCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_invertCulling_m4F67C6CDC3355DA4BAD77414C08557E64311211D (bool ___value0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Matrix4x4_get_zero_m0998BBFF9505014951817FEDB16FAED8C5791A39 (const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityStandardAssets.Water.PlanarReflection::CalculateReflectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  PlanarReflection_CalculateReflectionMatrix_mD04A2F12363F240EF2C67FF52519839FA4F14A5C (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___reflectionMat0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___plane1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___point0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___lhs0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_m1B6A7FCD4185E771264938CA68FF999B22238B6F (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___value0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityStandardAssets.Water.PlanarReflection::CameraSpacePlane(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  PlanarReflection_CameraSpacePlane_m79FF9D0BDF5EFEF4B971E4832503F87E98964CE4 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___pos1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___normal2, float ___sideSign3, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityStandardAssets.Water.PlanarReflection::CalculateObliqueMatrix(UnityEngine.Matrix4x4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  PlanarReflection_CalculateObliqueMatrix_mFD6BB9C5ECC438DD6F5C9C0F8F65CFB2F36D1866 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___projection0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___clipPlane1, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_mC726156CC9AE07A46297C91212655D836E1C6720 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::Render()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_Render_m397647083E9A37A18A452C4D7FCF23CCF8870F42 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depthTextureMode_mBD8E259A3E29C4A5AC1FA8898700789B43264D2C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_renderingPath_m0322DAAE0B2429DD235D4C231AB035A0E3E4CB5A (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method);
// System.Single UnityStandardAssets.Water.PlanarReflection::Sgn(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlanarReflection_Sgn_m3450FBED3C6438E51BD4C8E9F08E0965300C6C4B (float ___a0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Matrix4x4_op_Multiply_m33683566CAD5B20F7D6D3CCF26166EC93FB39893 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___lhs0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___vector1, const RuntimeMethod* method);
// System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m9FAE8FE89CF99841AD8D2113DFCDB8764F9FBB18 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___a0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___b1, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Vector4_op_Multiply_m16A8F11F144C03A8C817AC4FE542689E746043F4 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___a0, float ___d1, const RuntimeMethod* method);
// System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m3F051969B5275A3EA6F3C620CBE0A19FD48BE70E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, int32_t ___index0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___vector0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color::get_grey()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  Color_get_grey_mC37E72622FEB89E52EBCB5245D42DBF63E4FE3B7 (const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Vector4_op_Implicit_m5BFA8D95F88CB2AEA6E02B200A61B718314A8495 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___v0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value1, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.Renderer>()
inline Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Renderer::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// UnityEngine.Camera UnityEngine.Camera::get_current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Camera_get_current_m6D8446E8359399CD9108A8E524671E0CC6E20350 (const RuntimeMethod* method);
// UnityStandardAssets.Water.Water/WaterMode UnityStandardAssets.Water.Water::FindHardwareWaterSupport()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Water_FindHardwareWaterSupport_mF01DDA5818E2E789020B8069439EE6CEBE7D6CC4 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, const RuntimeMethod* method);
// UnityStandardAssets.Water.Water/WaterMode UnityStandardAssets.Water.Water::GetWaterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Water_GetWaterMode_mE8C165BBAB7C969AA8E0C95679DB1E37330501A8 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.Water::CreateWaterObjects(UnityEngine.Camera,UnityEngine.Camera&,UnityEngine.Camera&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_CreateWaterObjects_m522D733700BBE65B194C2B22F1B6D0B8DEB53D60 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___currentCamera0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** ___reflectionCamera1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** ___refractionCamera2, const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_pixelLightCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931 (const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.Water::UpdateCameraModes(UnityEngine.Camera,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_UpdateCameraModes_m834BE47928F3577340F97DD5CEA6DE717CA26879 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___src0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___dest1, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.Water::CalculateReflectionMatrix(UnityEngine.Matrix4x4&,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_CalculateReflectionMatrix_mC74994264B14547668FFC67411DDE589F6EBDE45 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___reflectionMat0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___plane1, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityStandardAssets.Water.Water::CameraSpacePlane(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Water_CameraSpacePlane_m965AE3184D4D98DD59EB3B6AC49D9F9DB9FCCABF (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___pos1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___normal2, float ___sideSign3, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Camera::CalculateObliqueMatrix(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Camera_CalculateObliqueMatrix_m8FA44D6843F16C1261454F99CBA5A673702B2670 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___clipPlane0, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_cullingMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMatrix_mFD223F62CAC8C2BEAC76F53296E7DD01DE84C62A (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.LayerMask::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m682288E860BBE36F5668DCDBC59245DE6319E537 (LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.GL::get_invertCulling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GL_get_invertCulling_m5919A261F2122C481C85E3496DDE22E0C2294965 (const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
// System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera>::GetEnumerator()
inline Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B  Dictionary_2_GetEnumerator_mE8CCE57E2882A5BF9CD8FACE75737070E22CF6B1 (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * __this, const RuntimeMethod* method)
{
	return ((  Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B  (*) (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD *, const RuntimeMethod*))Dictionary_2_GetEnumerator_mF1CF1D13F3E70C6D20D96D9AC88E44454E4C0053_gshared)(__this, method);
}
// System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Camera,UnityEngine.Camera>::get_Current()
inline KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  Enumerator_get_Current_mDB66A52362E19C2753E69D9A025D4D0559DC5235_inline (Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B * __this, const RuntimeMethod* method)
{
	return ((  KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  (*) (Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *, const RuntimeMethod*))Enumerator_get_Current_m5B32A9FC8294CB723DCD1171744B32E1775B6318_gshared_inline)(__this, method);
}
// !1 System.Collections.Generic.KeyValuePair`2<UnityEngine.Camera,UnityEngine.Camera>::get_Value()
inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * KeyValuePair_2_get_Value_m6754C6CC0F03B0DC2BD4768F21E402FBF33CB45E_inline (KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F * __this, const RuntimeMethod* method)
{
	return ((  Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*) (KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F *, const RuntimeMethod*))KeyValuePair_2_get_Value_m8C7B882C4D425535288FAAD08EAF11D289A43AEC_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Camera,UnityEngine.Camera>::MoveNext()
inline bool Enumerator_MoveNext_mAB005836B06B642B799A81245EA32F14C84C4B35 (Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *, const RuntimeMethod*))Enumerator_MoveNext_m9B9FB07EC2C1D82E921C9316A4E0901C933BBF6C_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Camera,UnityEngine.Camera>::Dispose()
inline void Enumerator_Dispose_m4F83D1FDB10370183D6E88219DD7F54EE32BF79B (Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B * __this, const RuntimeMethod* method)
{
	((  void (*) (Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *, const RuntimeMethod*))Enumerator_Dispose_mE363888280B72ED50538416C060EF9FC94B3BB00_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera>::Clear()
inline void Dictionary_2_Clear_mF4B4A7C1BD3249C61D25E6142273A5171FBB8C00 (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD *, const RuntimeMethod*))Dictionary_2_Clear_m1115171C74C982EA09CF1B8DB7E4C97ED6AC23D4_gshared)(__this, method);
}
// UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Material_GetVector_m068E8828C9E9FB017161F018E80818C2D1651477 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Single UnityEngine.Material::GetFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m8A4243FC6619B4E0E820E87754035700FD4913F0 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_timeSinceLevelLoad()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeSinceLevelLoad_mDF4964DE4068B0FEC0F950129C7BEF881D0CF9E0 (const RuntimeMethod* method);
// System.Double System.Math::IEEERemainder(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_IEEERemainder_mAA197564EACB60056E9A476F9C441F83CC411A26 (double ___x0, double ___y1, const RuntimeMethod* method);
// UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.Skybox>()
inline Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * Component_GetComponent_TisSkybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_mA6445D9E37F72690F67C0F4D4819BBDE49A7708D (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// System.Single UnityEngine.Camera::get_farClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m52986DC40B7F577255C4D5A4F780FD8A7D862626 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_nearClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m9D81E50F8658C16319BEF3774E78B93DEB208C6B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, float ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Camera::get_orthographic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographic_mB2549D26F5E220102D7478EB4C15F8F12D96FE09 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, bool ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_fieldOfView()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_m065A50B70AC3661337ACA482DDEFA29CCBD249D6 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m5006BA0D01A27619A053704D3BD6A8938F7DEDA5 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_aspect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_m2ADA7982754920C3B58B4DB664801D6F2416E0C6 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_aspect(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_aspect_m84BE4641686B30B8F9FFEA47BB1D7D88E27344EE (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_orthographicSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_mF15F37A294A7AA2ADD9519728A495DFA0A836428 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, float ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495 (RuntimeObject * ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method);
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, String_t* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_isPowerOfTwo_mF86E315B7E5734E33CB11D6D729EC4EE56F7C9AA (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera>::TryGetValue(!0,!1&)
inline bool Dictionary_2_TryGetValue_m15BDBE9CA4064711E161FA2C5C79B14DF58944AA (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___key0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** ___value1, const RuntimeMethod* method)
{
	return ((  bool (*) (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3455807C552312C60038DF52EF328C3687442DE3_gshared)(__this, ___key0, ___value1, method);
}
// System.String System.String::Concat(System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07 (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::AddComponent<UnityEngine.FlareLayer>()
inline FlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98 * GameObject_AddComponent_TisFlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98_m6CC22A7ABE65180FB6F9AB6C0D930D633356ED5C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
{
	return ((  FlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_mE053F7A95F30AFF07D69F0DED3DA13AE2EC25E03_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera>::set_Item(!0,!1)
inline void Dictionary_2_set_Item_m457E9199AB8ED6EB150368BDEB2D9CE0FC62A706 (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___key0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___value1, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*))Dictionary_2_set_Item_m466D001F105E25DEB5C9BCB17837EE92A27FDE93_gshared)(__this, ___key0, ___value1, method);
}
// System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, bool ___searchFallbacks1, const RuntimeMethod* method);
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
// UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300 (int32_t ___intVal0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,UnityEngine.Camera>::.ctor()
inline void Dictionary_2__ctor_m9E6CD22291092676B141AAC816833D0E85538CCE (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD *, const RuntimeMethod*))Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared)(__this, method);
}
// UnityEngine.Shader UnityEngine.Material::get_shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::set_maximumLOD(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907 (int32_t ___format0, const RuntimeMethod* method);
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA (const RuntimeMethod* method);
// UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_depthTextureMode_m157C12D349137B72F27061C027E6954EC65D54AD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.WaterBase::UpdateShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterBase_UpdateShader_mB06D659D872DDFA92BDD1AD0FE34751DC329FC6B (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779 (float ___t0, float ___length1, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.WaterTile::AcquireComponents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterTile_AcquireComponents_m8CFEF924557E3D9D4BC9D18A0072C0692A86D114 (WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityStandardAssets.Water.PlanarReflection>()
inline PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * Component_GetComponent_TisPlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B_m7F9477A81EF123EA580E539F22285A8FCF16141D (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// !!0 UnityEngine.Component::GetComponent<UnityStandardAssets.Water.WaterBase>()
inline WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * Component_GetComponent_TisWaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_mEE996BE177F6064FB871CDFC1A975A2E866B0AFA (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// System.Void UnityStandardAssets.Water.PlanarReflection::WaterTileBeingRendered(UnityEngine.Transform,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_WaterTileBeingRendered_m4EFA0768CF4C8D692D2CEB81C2B29505CC2895FE (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tr0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___currentCam1, const RuntimeMethod* method);
// System.Void UnityStandardAssets.Water.WaterBase::WaterTileBeingRendered(UnityEngine.Transform,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterBase_WaterTileBeingRendered_m6F6E32C7F20C0C6D165849C826D6669675A1CE46 (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tr0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___currentCam1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5 (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Multiply_mC7A8D6FD19E58DBF98E30D454F59F142F7BF8839 (float ___d0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a1, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Sign(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3 (float ___f0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_MoveTowards_mA288BB5AA73DDA9CA76EDC11F339BAFDA1E4FF45 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___current0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_SmoothDamp_m2E19F3BA40A4ECAA3AB9FDA17F79683C273B7121 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___current0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___target1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * GameObject_FindGameObjectWithTag_m9F2877F52346B973DE3023209D73852E96ECC10D (String_t* ___tag0, const RuntimeMethod* method);
// System.Void UnityStandardAssets._2D.CameraFollow::TrackPlayer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraFollow_TrackPlayer_m4BBBEFC9D63EB92985A36416AAD8567585534473 (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method);
// System.Boolean UnityStandardAssets._2D.CameraFollow::CheckXMargin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraFollow_CheckXMargin_m63F94A510E0E354BA1F24BA8E83ECE6BCA6468CF (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method);
// System.Boolean UnityStandardAssets._2D.CameraFollow::CheckYMargin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraFollow_CheckYMargin_mEF6CA413DCFF3766D684784340F26C3479D1995B (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityStandardAssets._2D.PlatformerCharacter2D>()
inline PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * Component_GetComponent_TisPlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718_m1BCF3B4A2B5FC479B51EE5E66B24E423C77B7D3A (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// System.Boolean UnityStandardAssets.CrossPlatformInput.CrossPlatformInputManager::GetButtonDown(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CrossPlatformInputManager_GetButtonDown_m5BC3728E612F3889D7CD69F37271115907D70491 (String_t* ___name0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKey_m46AA83E14F9C3A75E06FE0A8C55740D47B2DB784 (int32_t ___key0, const RuntimeMethod* method);
// System.Void UnityStandardAssets._2D.PlatformerCharacter2D::Move(System.Single,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformerCharacter2D_Move_m28145D5655C597F75A0C153AC9D279EDDFD54D2F (PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * __this, float ___move0, bool ___crouch1, bool ___jump2, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, String_t* ___n0, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.Animator>()
inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * Component_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_mEA6C8FBABE309599A828D6BB8777278BCFB28719 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody2D>()
inline Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * Component_GetComponent_TisRigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE_mBF198078E908267FB6DA59F6242FC8F36FC06625 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___v0, const RuntimeMethod* method);
// UnityEngine.Collider2D[] UnityEngine.Physics2D::OverlapCircleAll(UnityEngine.Vector2,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2DU5BU5D_tE7ADA0C1D125B4C684675B9A026E18C3857903AE* Physics2D_OverlapCircleAll_m9711B169E5705A2B07AF64095E8271CD21E05FD8 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___point0, float ___radius1, int32_t ___layerMask2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rigidbody2D::get_velocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rigidbody2D_get_velocity_m5ABF36BDF90FD7308BE608667B9E8F3DA5A207F1 (Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mE4C29F6980EBBBD954637721E6E13A0BE2B13C43 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animator::GetBool(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBool_mA8837B3CA5790D26D1FDB51DF5DD9B846B898717 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Collider2D UnityEngine.Physics2D::OverlapCircle(UnityEngine.Vector2,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * Physics2D_OverlapCircle_m627FB9EE641A74B942877F57DD2FED656FDA5DC9 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___point0, float ___radius1, int32_t ___layerMask2, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody2D::set_velocity(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody2D_set_velocity_mE0DBCE5B683024B106C2AB6943BBA550B5BD0B83 (Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method);
// System.Void UnityStandardAssets._2D.PlatformerCharacter2D::Flip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformerCharacter2D_Flip_mF7101515B976CA3AE4DC6648BA1DEE518D4C4409 (PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody2D::AddForce(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody2D_AddForce_mFE4658C0AE6643026A7CE7452857CA37DB687436 (Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___force0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Transform_get_localScale_mD8F631021C2D62B7C341B1A17FA75491F64E13DA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_m7ED1A6E5A87CD1D483515B99D6D3121FB92B0556 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___value0, const RuntimeMethod* method);
// System.String UnityEngine.Component::get_tag()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Component_get_tag_mA183075586ED6BFA81D303804359AE6B02C477CC (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2  SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A (int32_t ___index0, const RuntimeMethod* method);
// System.String UnityEngine.SceneManagement.Scene::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_mFC850AC783E5EA05D6154976385DFECC251CDFB9 (String_t* ___sceneName0, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Vehicles.Car.CarSelfRighting::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarSelfRighting_Start_mA9A1A0F01CC34585A034BFF14571EA407F19E29F (CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CarSelfRighting_Start_mA9A1A0F01CC34585A034BFF14571EA407F19E29F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_Rigidbody = GetComponent<Rigidbody>();
		Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_0 = Component_GetComponent_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m3F58A77E3F62D9C80D7B49BA04E3D4809264FD5C(__this, /*hidden argument*/Component_GetComponent_TisRigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5_m3F58A77E3F62D9C80D7B49BA04E3D4809264FD5C_RuntimeMethod_var);
		__this->set_m_Rigidbody_7(L_0);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.CarSelfRighting::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarSelfRighting_Update_m760549100D58615FD39D9FE990B7AAE85F875574 (CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_1;
	memset((&V_1), 0, sizeof(V_1));
	bool V_2 = false;
	int32_t G_B3_0 = 0;
	{
		// if (transform.up.y > 0f || m_Rigidbody.velocity.magnitude > m_VelocityThreshold)
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282(L_0, /*hidden argument*/NULL);
		float L_2 = L_1.get_y_3();
		if ((((float)L_2) > ((float)(0.0f))))
		{
			goto IL_0035;
		}
	}
	{
		Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_3 = __this->get_m_Rigidbody_7();
		NullCheck(L_3);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_3, /*hidden argument*/NULL);
		V_1 = L_4;
		float L_5 = Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_1), /*hidden argument*/NULL);
		float L_6 = __this->get_m_VelocityThreshold_5();
		G_B3_0 = ((((float)L_5) > ((float)L_6))? 1 : 0);
		goto IL_0036;
	}

IL_0035:
	{
		G_B3_0 = 1;
	}

IL_0036:
	{
		V_0 = (bool)G_B3_0;
		bool L_7 = V_0;
		if (!L_7)
		{
			goto IL_0047;
		}
	}
	{
		// m_LastOkTime = Time.time;
		float L_8 = Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8(/*hidden argument*/NULL);
		__this->set_m_LastOkTime_6(L_8);
	}

IL_0047:
	{
		// if (Time.time > m_LastOkTime + m_WaitTime)
		float L_9 = Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8(/*hidden argument*/NULL);
		float L_10 = __this->get_m_LastOkTime_6();
		float L_11 = __this->get_m_WaitTime_4();
		V_2 = (bool)((((float)L_9) > ((float)((float)il2cpp_codegen_add((float)L_10, (float)L_11))))? 1 : 0);
		bool L_12 = V_2;
		if (!L_12)
		{
			goto IL_0068;
		}
	}
	{
		// RightCar();
		CarSelfRighting_RightCar_mC71A2664F2CFAC8CF9D5B29071DB75C4D55F9717(__this, /*hidden argument*/NULL);
	}

IL_0068:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.CarSelfRighting::RightCar()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarSelfRighting_RightCar_mC71A2664F2CFAC8CF9D5B29071DB75C4D55F9717 (CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CarSelfRighting_RightCar_mC71A2664F2CFAC8CF9D5B29071DB75C4D55F9717_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// transform.position += Vector3.up;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = L_0;
		NullCheck(L_1);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_2 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_1, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_2, L_3, /*hidden argument*/NULL);
		NullCheck(L_1);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_1, L_4, /*hidden argument*/NULL);
		// transform.rotation = Quaternion.LookRotation(transform.forward);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_6);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_7 = Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F(L_6, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_8 = Quaternion_LookRotation_m465C08262650385D02ADDE78C9791AED47D2155F(L_7, /*hidden argument*/NULL);
		NullCheck(L_5);
		Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(L_5, L_8, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.CarSelfRighting::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarSelfRighting__ctor_m7274301BCBBD34F4AF7644B6456A3816382ED962 (CarSelfRighting_t629A05239153B354E69D201AA5FC81EBE69A8E03 * __this, const RuntimeMethod* method)
{
	{
		// [SerializeField] private float m_WaitTime = 3f;           // time to wait before self righting
		__this->set_m_WaitTime_4((3.0f));
		// [SerializeField] private float m_VelocityThreshold = 1f;  // the velocity below which the car is considered stationary for self-righting
		__this->set_m_VelocityThreshold_5((1.0f));
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Vehicles.Car.CarUserControl::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarUserControl_Awake_mAA978BEB7FE666B65E68B00493ADA71A07BAC5E6 (CarUserControl_t92D085530C8DF357D2A5C822309074AD469B737C * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CarUserControl_Awake_mAA978BEB7FE666B65E68B00493ADA71A07BAC5E6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_Car = GetComponent<CarController>();
		CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * L_0 = Component_GetComponent_TisCarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3_m0845359A57548ADF93AEBB74AA9B4B52F37F5274(__this, /*hidden argument*/Component_GetComponent_TisCarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3_m0845359A57548ADF93AEBB74AA9B4B52F37F5274_RuntimeMethod_var);
		__this->set_m_Car_4(L_0);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.CarUserControl::FixedUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarUserControl_FixedUpdate_m3E5689960399F9AFFA67875F2163B215C3A49A5D (CarUserControl_t92D085530C8DF357D2A5C822309074AD469B737C * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CarUserControl_FixedUpdate_m3E5689960399F9AFFA67875F2163B215C3A49A5D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	{
		// float h = CrossPlatformInputManager.GetAxis("Horizontal");
		IL2CPP_RUNTIME_CLASS_INIT(CrossPlatformInputManager_t538BC5CB3009F635C0D8B708E339CE82E4C6152E_il2cpp_TypeInfo_var);
		float L_0 = CrossPlatformInputManager_GetAxis_m0FBACA184EB6060C98F45C0AD1D488CBB740027B(_stringLiteral4F57A1CE99E68A7B05C42D0A7EA0070EAFABD31C, /*hidden argument*/NULL);
		V_0 = L_0;
		// float v = CrossPlatformInputManager.GetAxis("Vertical");
		float L_1 = CrossPlatformInputManager_GetAxis_m0FBACA184EB6060C98F45C0AD1D488CBB740027B(_stringLiteral4B937CC841D82F8936CEF1EFB88708AB5B0F1EE5, /*hidden argument*/NULL);
		V_1 = L_1;
		// m_Car.Move(h, v, v, 0f);
		CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * L_2 = __this->get_m_Car_4();
		float L_3 = V_0;
		float L_4 = V_1;
		float L_5 = V_1;
		NullCheck(L_2);
		CarController_Move_mFAF9CFF839C12064B11FB314A4301FE7208EC825(L_2, L_3, L_4, L_5, (0.0f), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.CarUserControl::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CarUserControl__ctor_m0D7251854FCC6C84BAD67767A15E79BABEF4FDBB (CarUserControl_t92D085530C8DF357D2A5C822309074AD469B737C * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Vehicles.Car.Mudguard::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mudguard_Start_m2F8A6B15D84683BCBD0CB9904FA221D125409D87 (Mudguard_t318371427EC9F73EB857A7C620EC2D08661B2F15 * __this, const RuntimeMethod* method)
{
	{
		// m_OriginalRotation = transform.localRotation;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_1 = Transform_get_localRotation_mEDA319E1B42EF12A19A95AC0824345B6574863FE(L_0, /*hidden argument*/NULL);
		__this->set_m_OriginalRotation_5(L_1);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.Mudguard::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mudguard_Update_mE40E7698EB7E84ED8492B6DAE3D886A09178EEE9 (Mudguard_t318371427EC9F73EB857A7C620EC2D08661B2F15 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Mudguard_Update_mE40E7698EB7E84ED8492B6DAE3D886A09178EEE9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// transform.localRotation = m_OriginalRotation*Quaternion.Euler(0, carController.CurrentSteerAngle, 0);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_1 = __this->get_m_OriginalRotation_5();
		CarController_tE939C98D6CA04176102DFF5F528BFC06FF2594E3 * L_2 = __this->get_carController_4();
		NullCheck(L_2);
		float L_3 = CarController_get_CurrentSteerAngle_mC00F10B3C8208D18237D79CC8A0DFF255A6CE5DD(L_2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_4 = Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05((0.0f), L_3, (0.0f), /*hidden argument*/NULL);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_5 = Quaternion_op_Multiply_mDB9F738AA8160E3D85549F4FEDA23BC658B5A790(L_1, L_4, /*hidden argument*/NULL);
		NullCheck(L_0);
		Transform_set_localRotation_mE2BECB0954FFC1D93FB631600D9A9BEFF41D9C8A(L_0, L_5, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.Mudguard::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mudguard__ctor_m28D14B18CBA321C77C7C4E3FBCD39CA85CB1F7AF (Mudguard_t318371427EC9F73EB857A7C620EC2D08661B2F15 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.IEnumerator UnityStandardAssets.Vehicles.Car.SkidTrail::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SkidTrail_Start_m01BE5C6D7BD932CFA82E14757843DEABD17B6B1A (SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SkidTrail_Start_m01BE5C6D7BD932CFA82E14757843DEABD17B6B1A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * L_0 = (U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C *)il2cpp_codegen_object_new(U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C_il2cpp_TypeInfo_var);
		U3CStartU3Ed__1__ctor_m4B35D94CA02EA3B4E4B754F1E016E6723244464F(L_0, 0, /*hidden argument*/NULL);
		U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.SkidTrail::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkidTrail__ctor_m5BA58D0DB5ED9329B2C510443136304A12400CDF (SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__1__ctor_m4B35D94CA02EA3B4E4B754F1E016E6723244464F (U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__1_System_IDisposable_Dispose_m6E220EACF9AD08584D202E22057B81780D9FB350 (U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CStartU3Ed__1_MoveNext_mE91BC43F9F20AFCBF2231E862F80D51B7C4B0874 (U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CStartU3Ed__1_MoveNext_mE91BC43F9F20AFCBF2231E862F80D51B7C4B0874_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	bool V_2 = false;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0033;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		goto IL_0078;
	}

IL_0022:
	{
		// yield return null;
		__this->set_U3CU3E2__current_1(NULL);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0033:
	{
		__this->set_U3CU3E1__state_0((-1));
		// if (transform.parent.parent == null)
		SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 * L_3 = __this->get_U3CU3E4__this_2();
		NullCheck(L_3);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_3, /*hidden argument*/NULL);
		NullCheck(L_4);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_4, /*hidden argument*/NULL);
		NullCheck(L_5);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_5, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_7 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_6, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_1 = L_7;
		bool L_8 = V_1;
		if (!L_8)
		{
			goto IL_0077;
		}
	}
	{
		// Destroy(gameObject, m_PersistTime);
		SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 * L_9 = __this->get_U3CU3E4__this_2();
		NullCheck(L_9);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_10 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_9, /*hidden argument*/NULL);
		SkidTrail_t68FE62D13A795192C44BC1DD12C554A1589C81B5 * L_11 = __this->get_U3CU3E4__this_2();
		NullCheck(L_11);
		float L_12 = L_11->get_m_PersistTime_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D(L_10, L_12, /*hidden argument*/NULL);
	}

IL_0077:
	{
	}

IL_0078:
	{
		// while (true)
		V_2 = (bool)1;
		goto IL_0022;
	}
}
// System.Object UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ed__1_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mC612698B3D646046C919F866B52274EA1223372D (U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartU3Ed__1_System_Collections_IEnumerator_Reset_mDE25F5BCF46712F51317F022D1FE22043B28C392 (U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CStartU3Ed__1_System_Collections_IEnumerator_Reset_mDE25F5BCF46712F51317F022D1FE22043B28C392_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
		NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CStartU3Ed__1_System_Collections_IEnumerator_Reset_mDE25F5BCF46712F51317F022D1FE22043B28C392_RuntimeMethod_var);
	}
}
// System.Object UnityStandardAssets.Vehicles.Car.SkidTrail_<Start>d__1::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStartU3Ed__1_System_Collections_IEnumerator_get_Current_mCBF38EAE4466C74FF1778C824A1A5E7E431E6863 (U3CStartU3Ed__1_tDF146EDD1107EFDA2CCF27B0E75B0EA51E21515C * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Vehicles.Car.Suspension::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Suspension_Start_m906FC9709FF1C72CF91C2F5D4A72452ED8B02686 (Suspension_t3239FF61EEB57228CF4D1F384831AF4A391911CE * __this, const RuntimeMethod* method)
{
	{
		// m_TargetOriginalPosition = wheel.transform.localPosition;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_wheel_4();
		NullCheck(L_0);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_0, /*hidden argument*/NULL);
		NullCheck(L_1);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_2 = Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8(L_1, /*hidden argument*/NULL);
		__this->set_m_TargetOriginalPosition_5(L_2);
		// m_Origin = transform.localPosition;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_3);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8(L_3, /*hidden argument*/NULL);
		__this->set_m_Origin_6(L_4);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.Suspension::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Suspension_Update_m9C868E92CDEC7AA284C4D15E23125C5D79F97AF4 (Suspension_t3239FF61EEB57228CF4D1F384831AF4A391911CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Suspension_Update_m9C868E92CDEC7AA284C4D15E23125C5D79F97AF4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// transform.localPosition = m_Origin + (wheel.transform.localPosition - m_TargetOriginalPosition);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = __this->get_m_Origin_6();
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = __this->get_wheel_4();
		NullCheck(L_2);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_2, /*hidden argument*/NULL);
		NullCheck(L_3);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8(L_3, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_5 = __this->get_m_TargetOriginalPosition_5();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_6 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_4, L_5, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_7 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_1, L_6, /*hidden argument*/NULL);
		NullCheck(L_0);
		Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728(L_0, L_7, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.Suspension::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Suspension__ctor_m2E038B9EB26F52D74FA1A853CA2FF58DD5A1D7BE (Suspension_t3239FF61EEB57228CF4D1F384831AF4A391911CE * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityStandardAssets.Vehicles.Car.WheelEffects::get_skidding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WheelEffects_get_skidding_mDAA6D20424153D4247C7F312C6ED106430D1B04F (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	{
		// public bool skidding { get; private set; }
		bool L_0 = __this->get_U3CskiddingU3Ek__BackingField_7();
		return L_0;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::set_skidding(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelEffects_set_skidding_mF1E83088D605D09C23EF15BC704C5B3D47EB2F20 (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// public bool skidding { get; private set; }
		bool L_0 = ___value0;
		__this->set_U3CskiddingU3Ek__BackingField_7(L_0);
		return;
	}
}
// System.Boolean UnityStandardAssets.Vehicles.Car.WheelEffects::get_PlayingAudio()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WheelEffects_get_PlayingAudio_mDE492D5EA16636F9329B83EDC650643361840846 (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	{
		// public bool PlayingAudio { get; private set; }
		bool L_0 = __this->get_U3CPlayingAudioU3Ek__BackingField_8();
		return L_0;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::set_PlayingAudio(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelEffects_set_PlayingAudio_mA47C508320D0853629C2622642AC25D1B443F220 (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// public bool PlayingAudio { get; private set; }
		bool L_0 = ___value0;
		__this->set_U3CPlayingAudioU3Ek__BackingField_8(L_0);
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelEffects_Start_m6A621EC34709CED7516D12CB30A367CBD4A4655E (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WheelEffects_Start_m6A621EC34709CED7516D12CB30A367CBD4A4655E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		// skidParticles = transform.root.GetComponentInChildren<ParticleSystem>();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = Transform_get_root_m101A8B5C2CC6D868B6B66EEDBD5336FC1EB5DDD6(L_0, /*hidden argument*/NULL);
		NullCheck(L_1);
		ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * L_2 = Component_GetComponentInChildren_TisParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_mA6AA0C1FCE3063B930A46E28AFEC2B13155A5DC0(L_1, /*hidden argument*/Component_GetComponentInChildren_TisParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_mA6AA0C1FCE3063B930A46E28AFEC2B13155A5DC0_RuntimeMethod_var);
		__this->set_skidParticles_6(L_2);
		// if (skidParticles == null)
		ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * L_3 = __this->get_skidParticles_6();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_4;
		bool L_5 = V_0;
		if (!L_5)
		{
			goto IL_003c;
		}
	}
	{
		// Debug.LogWarning(" no particle system found on car to generate smoke particles", gameObject);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E(_stringLiteral7B55FAE61B7A1C5E43AF55F968BC6FD09EB2DF1B, L_6, /*hidden argument*/NULL);
		goto IL_004a;
	}

IL_003c:
	{
		// skidParticles.Stop();
		ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * L_7 = __this->get_skidParticles_6();
		NullCheck(L_7);
		ParticleSystem_Stop_m02FB082790DB4DEC7A8D0A56A1AC34D1E446099E(L_7, /*hidden argument*/NULL);
	}

IL_004a:
	{
		// m_WheelCollider = GetComponent<WheelCollider>();
		WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * L_8 = Component_GetComponent_TisWheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641_m23DA770D694E86BBEB9E3C128362B2DA5526052D(__this, /*hidden argument*/Component_GetComponent_TisWheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641_m23DA770D694E86BBEB9E3C128362B2DA5526052D_RuntimeMethod_var);
		__this->set_m_WheelCollider_11(L_8);
		// m_AudioSource = GetComponent<AudioSource>();
		AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_9 = Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8_RuntimeMethod_var);
		__this->set_m_AudioSource_9(L_9);
		// PlayingAudio = false;
		WheelEffects_set_PlayingAudio_mA47C508320D0853629C2622642AC25D1B443F220_inline(__this, (bool)0, /*hidden argument*/NULL);
		// if (skidTrailsDetachedParent == null)
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = ((WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_StaticFields*)il2cpp_codegen_static_fields_for(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_il2cpp_TypeInfo_var))->get_skidTrailsDetachedParent_5();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_11 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_10, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_1 = L_11;
		bool L_12 = V_1;
		if (!L_12)
		{
			goto IL_008f;
		}
	}
	{
		// skidTrailsDetachedParent = new GameObject("Skid Trails - Detached").transform;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_13 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var);
		GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686(L_13, _stringLiteralACA862966E6302D80A0460464C026F2DA4A012AE, /*hidden argument*/NULL);
		NullCheck(L_13);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_14 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_13, /*hidden argument*/NULL);
		((WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_StaticFields*)il2cpp_codegen_static_fields_for(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_il2cpp_TypeInfo_var))->set_skidTrailsDetachedParent_5(L_14);
	}

IL_008f:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::EmitTyreSmoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelEffects_EmitTyreSmoke_mCBD98AE90B2C58E3FC1ABF110B9AEDA976C2EA67 (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WheelEffects_EmitTyreSmoke_mCBD98AE90B2C58E3FC1ABF110B9AEDA976C2EA67_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// skidParticles.transform.position = transform.position - transform.up*m_WheelCollider.radius;
		ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * L_0 = __this->get_skidParticles_6();
		NullCheck(L_0);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_0, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_2);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_2, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_4);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_5 = Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282(L_4, /*hidden argument*/NULL);
		WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * L_6 = __this->get_m_WheelCollider_11();
		NullCheck(L_6);
		float L_7 = WheelCollider_get_radius_m6740216F0D9ABC451D904863EFD1230337516D68(L_6, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_8 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_5, L_7, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_9 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_3, L_8, /*hidden argument*/NULL);
		NullCheck(L_1);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_1, L_9, /*hidden argument*/NULL);
		// skidParticles.Emit(1);
		ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * L_10 = __this->get_skidParticles_6();
		NullCheck(L_10);
		ParticleSystem_Emit_m4C0873B2917D6C3E000609EA35B3C3F648B0BBC2(L_10, 1, /*hidden argument*/NULL);
		// if (!skidding)
		bool L_11 = WheelEffects_get_skidding_mDAA6D20424153D4247C7F312C6ED106430D1B04F_inline(__this, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
		bool L_12 = V_0;
		if (!L_12)
		{
			goto IL_0066;
		}
	}
	{
		// StartCoroutine(StartSkidTrail());
		RuntimeObject* L_13 = WheelEffects_StartSkidTrail_mC563C1465BCBCB17B27A28C0B2AC8EBA3095A8C6(__this, /*hidden argument*/NULL);
		MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_13, /*hidden argument*/NULL);
	}

IL_0066:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::PlayAudio()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelEffects_PlayAudio_mE7B913F1C457FEDC5C45D4508A86C875C07BB054 (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	{
		// m_AudioSource.Play();
		AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_0 = __this->get_m_AudioSource_9();
		NullCheck(L_0);
		AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164(L_0, /*hidden argument*/NULL);
		// PlayingAudio = true;
		WheelEffects_set_PlayingAudio_mA47C508320D0853629C2622642AC25D1B443F220_inline(__this, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::StopAudio()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelEffects_StopAudio_m0AE8D04D74C1CC52D8434B5EE16EF0471170A6BF (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	{
		// m_AudioSource.Stop();
		AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_0 = __this->get_m_AudioSource_9();
		NullCheck(L_0);
		AudioSource_Stop_m488F7AA7F7067DE3EC92CEE3413E86C2E5940200(L_0, /*hidden argument*/NULL);
		// PlayingAudio = false;
		WheelEffects_set_PlayingAudio_mA47C508320D0853629C2622642AC25D1B443F220_inline(__this, (bool)0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Collections.IEnumerator UnityStandardAssets.Vehicles.Car.WheelEffects::StartSkidTrail()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* WheelEffects_StartSkidTrail_mC563C1465BCBCB17B27A28C0B2AC8EBA3095A8C6 (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WheelEffects_StartSkidTrail_mC563C1465BCBCB17B27A28C0B2AC8EBA3095A8C6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * L_0 = (U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 *)il2cpp_codegen_object_new(U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5_il2cpp_TypeInfo_var);
		U3CStartSkidTrailU3Ed__18__ctor_mF4EDC4A6EFD60F82541F6A530A7FF5E015052181(L_0, 0, /*hidden argument*/NULL);
		U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::EndSkidTrail()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelEffects_EndSkidTrail_m069F15CA4B7125B78B8F06E17DC63E1FE8C5526D (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WheelEffects_EndSkidTrail_m069F15CA4B7125B78B8F06E17DC63E1FE8C5526D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if (!skidding)
		bool L_0 = WheelEffects_get_skidding_mDAA6D20424153D4247C7F312C6ED106430D1B04F_inline(__this, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0011;
		}
	}
	{
		// return;
		goto IL_0040;
	}

IL_0011:
	{
		// skidding = false;
		WheelEffects_set_skidding_mF1E83088D605D09C23EF15BC704C5B3D47EB2F20_inline(__this, (bool)0, /*hidden argument*/NULL);
		// m_SkidTrail.parent = skidTrailsDetachedParent;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = __this->get_m_SkidTrail_10();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = ((WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_StaticFields*)il2cpp_codegen_static_fields_for(WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E_il2cpp_TypeInfo_var))->get_skidTrailsDetachedParent_5();
		NullCheck(L_2);
		Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E(L_2, L_3, /*hidden argument*/NULL);
		// Destroy(m_SkidTrail.gameObject, 10);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = __this->get_m_SkidTrail_10();
		NullCheck(L_4);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_4, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D(L_5, (10.0f), /*hidden argument*/NULL);
	}

IL_0040:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WheelEffects__ctor_mE5C9494353E47AA883BCDC422BA3317D6DAAAA48 (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartSkidTrailU3Ed__18__ctor_mF4EDC4A6EFD60F82541F6A530A7FF5E015052181 (U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartSkidTrailU3Ed__18_System_IDisposable_Dispose_m2A9277FAE97075EC835C24DE32DCBDC7EC1BDC10 (U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CStartSkidTrailU3Ed__18_MoveNext_m96FB224A4B4BF95F7360BA5A04F52F57CDA769E4 (U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CStartSkidTrailU3Ed__18_MoveNext_m96FB224A4B4BF95F7360BA5A04F52F57CDA769E4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_005b;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// skidding = true;
		WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * L_3 = __this->get_U3CU3E4__this_2();
		NullCheck(L_3);
		WheelEffects_set_skidding_mF1E83088D605D09C23EF15BC704C5B3D47EB2F20_inline(L_3, (bool)1, /*hidden argument*/NULL);
		// m_SkidTrail = Instantiate(SkidTrailPrefab);
		WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * L_4 = __this->get_U3CU3E4__this_2();
		WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * L_5 = __this->get_U3CU3E4__this_2();
		NullCheck(L_5);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = L_5->get_SkidTrailPrefab_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = Object_Instantiate_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mB2B41F94C0264EE75558454A3CA3AB02E1C681F2(L_6, /*hidden argument*/Object_Instantiate_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mB2B41F94C0264EE75558454A3CA3AB02E1C681F2_RuntimeMethod_var);
		NullCheck(L_4);
		L_4->set_m_SkidTrail_10(L_7);
		goto IL_0063;
	}

IL_004a:
	{
		// yield return null;
		__this->set_U3CU3E2__current_1(NULL);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_005b:
	{
		__this->set_U3CU3E1__state_0((-1));
	}

IL_0063:
	{
		// while (m_SkidTrail == null)
		WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * L_8 = __this->get_U3CU3E4__this_2();
		NullCheck(L_8);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = L_8->get_m_SkidTrail_10();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_10 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_9, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_1 = L_10;
		bool L_11 = V_1;
		if (L_11)
		{
			goto IL_004a;
		}
	}
	{
		// m_SkidTrail.parent = transform;
		WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * L_12 = __this->get_U3CU3E4__this_2();
		NullCheck(L_12);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_13 = L_12->get_m_SkidTrail_10();
		WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * L_14 = __this->get_U3CU3E4__this_2();
		NullCheck(L_14);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_14, /*hidden argument*/NULL);
		NullCheck(L_13);
		Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E(L_13, L_15, /*hidden argument*/NULL);
		// m_SkidTrail.localPosition = -Vector3.up*m_WheelCollider.radius;
		WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * L_16 = __this->get_U3CU3E4__this_2();
		NullCheck(L_16);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_17 = L_16->get_m_SkidTrail_10();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_18 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_19 = Vector3_op_UnaryNegation_m2AFBBF22801F9BCA5A4EBE642A29F433FE1339C2(L_18, /*hidden argument*/NULL);
		WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * L_20 = __this->get_U3CU3E4__this_2();
		NullCheck(L_20);
		WheelCollider_t92116DAF9E41154A9FB854E1BE553799E6837641 * L_21 = L_20->get_m_WheelCollider_11();
		NullCheck(L_21);
		float L_22 = WheelCollider_get_radius_m6740216F0D9ABC451D904863EFD1230337516D68(L_21, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_23 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_19, L_22, /*hidden argument*/NULL);
		NullCheck(L_17);
		Transform_set_localPosition_m275F5550DD939F83AFEB5E8D681131172E2E1728(L_17, L_23, /*hidden argument*/NULL);
		// }
		return (bool)0;
	}
}
// System.Object UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStartSkidTrailU3Ed__18_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m453AB1BCD0AD3390A5670F38178A98646DBCD783 (U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CStartSkidTrailU3Ed__18_System_Collections_IEnumerator_Reset_m8305C4741CBE1392E1273CF55E9FF475AB9B32BB (U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CStartSkidTrailU3Ed__18_System_Collections_IEnumerator_Reset_m8305C4741CBE1392E1273CF55E9FF475AB9B32BB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
		NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CStartSkidTrailU3Ed__18_System_Collections_IEnumerator_Reset_m8305C4741CBE1392E1273CF55E9FF475AB9B32BB_RuntimeMethod_var);
	}
}
// System.Object UnityStandardAssets.Vehicles.Car.WheelEffects_<StartSkidTrail>d__18::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CStartSkidTrailU3Ed__18_System_Collections_IEnumerator_get_Current_m174C36354A1B263ED495E3647FDB7617E948E6A9 (U3CStartSkidTrailU3Ed__18_t0F691B3F7F9D1F2C31DD2ED3E517399F8492B3A5 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.Displace::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Displace_Awake_m422848BF98637CEEA43E1188D1CFD4A7B55C2EE3 (Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		// if (enabled)
		bool L_0 = Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0016;
		}
	}
	{
		// OnEnable();
		Displace_OnEnable_mE79ECA1A6554C9132AFAD82250B0FBECFB1A606B(__this, /*hidden argument*/NULL);
		goto IL_001f;
	}

IL_0016:
	{
		// OnDisable();
		Displace_OnDisable_m312AB103C125E8C249DC02A6746BE6AED2C830CA(__this, /*hidden argument*/NULL);
	}

IL_001f:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.Displace::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Displace_OnEnable_mE79ECA1A6554C9132AFAD82250B0FBECFB1A606B (Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Displace_OnEnable_mE79ECA1A6554C9132AFAD82250B0FBECFB1A606B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// Shader.EnableKeyword("WATER_VERTEX_DISPLACEMENT_ON");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteralEED1160B9F1876D7E2180FE713CE2738DBF8FFF7, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_VERTEX_DISPLACEMENT_OFF");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral701D5BC74E0118208605202A61978FB8C4428C47, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.Displace::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Displace_OnDisable_m312AB103C125E8C249DC02A6746BE6AED2C830CA (Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Displace_OnDisable_m312AB103C125E8C249DC02A6746BE6AED2C830CA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// Shader.EnableKeyword("WATER_VERTEX_DISPLACEMENT_OFF");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteral701D5BC74E0118208605202A61978FB8C4428C47, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_VERTEX_DISPLACEMENT_ON");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteralEED1160B9F1876D7E2180FE713CE2738DBF8FFF7, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.Displace::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Displace__ctor_mB596E11A7C2CB8BCBF958D7ACC93E4A64E9AB059 (Displace_tE71543D1BC659AE19223A155A9CE84FB1110DDE3 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.GerstnerDisplace::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GerstnerDisplace__ctor_m90F689B396D8EB5649F67BC74F0CC6DE53FAD7D7 (GerstnerDisplace_tE6CD37BD54D62274FF32AA2693237AE91731F01F * __this, const RuntimeMethod* method)
{
	{
		Displace__ctor_mB596E11A7C2CB8BCBF958D7ACC93E4A64E9AB059(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.MeshContainer::.ctor(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshContainer__ctor_m58CA593F8E98042DDCD0D1E9BBE86BA5237F6E64 (MeshContainer_tAFAB4888889EABF26999DFC66A4122B9C5A084EE * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m0, const RuntimeMethod* method)
{
	{
		// public MeshContainer(Mesh m)
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		// mesh = m;
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ___m0;
		__this->set_mesh_0(L_0);
		// vertices = m.vertices;
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_1 = ___m0;
		NullCheck(L_1);
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_2 = Mesh_get_vertices_m7D07DC0F071C142B87F675B148FC0F7A243238B9(L_1, /*hidden argument*/NULL);
		__this->set_vertices_1(L_2);
		// normals = m.normals;
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_3 = ___m0;
		NullCheck(L_3);
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_4 = Mesh_get_normals_m3CE4668899836CBD17C3F85EB24261CBCEB3EABB(L_3, /*hidden argument*/NULL);
		__this->set_normals_2(L_4);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.MeshContainer::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshContainer_Update_m5A2CEA8D13C183F4C0870F04CE9BC4A0AD0EB1D7 (MeshContainer_tAFAB4888889EABF26999DFC66A4122B9C5A084EE * __this, const RuntimeMethod* method)
{
	{
		// mesh.vertices = vertices;
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = __this->get_mesh_0();
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_1 = __this->get_vertices_1();
		NullCheck(L_0);
		Mesh_set_vertices_mC1406AE08BC3495F3B0E29B53BACC9FD7BA685C6(L_0, L_1, /*hidden argument*/NULL);
		// mesh.normals = normals;
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_2 = __this->get_mesh_0();
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_3 = __this->get_normals_2();
		NullCheck(L_2);
		Mesh_set_normals_m4054D319A67DAAA25A794D67AD37278A84406589(L_2, L_3, /*hidden argument*/NULL);
		// }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.PlanarReflection::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_Start_m29AE958E3E2D256B5F5BC6A2980187150CAFB7A3 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_Start_m29AE958E3E2D256B5F5BC6A2980187150CAFB7A3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_SharedMaterial = ((WaterBase)gameObject.GetComponent(typeof(WaterBase))).sharedMaterial;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_1 = { reinterpret_cast<intptr_t> (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
		NullCheck(L_0);
		Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_3 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_0, L_2, /*hidden argument*/NULL);
		NullCheck(((WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 *)CastclassClass((RuntimeObject*)L_3, WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_il2cpp_TypeInfo_var)));
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_4 = ((WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 *)CastclassClass((RuntimeObject*)L_3, WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_il2cpp_TypeInfo_var))->get_sharedMaterial_4();
		__this->set_m_SharedMaterial_11(L_4);
		// }
		return;
	}
}
// UnityEngine.Camera UnityStandardAssets.Water.PlanarReflection::CreateReflectionCameraFor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * PlanarReflection_CreateReflectionCameraFor_mC1D4652399484BA52AE739A3B5BC9097134F3034 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_CreateReflectionCameraFor_mC1D4652399484BA52AE739A3B5BC9097134F3034_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_2 = NULL;
	bool V_3 = false;
	bool V_4 = false;
	bool V_5 = false;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_6 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B6_0 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B5_0 = NULL;
	int32_t G_B7_0 = 0;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B7_1 = NULL;
	{
		// String reflName = gameObject.name + "Reflection" + cam.name;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		String_t* L_1 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_0, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___cam0;
		NullCheck(L_2);
		String_t* L_3 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_2, /*hidden argument*/NULL);
		String_t* L_4 = String_Concat_mF4626905368D6558695A823466A1AF65EADB9923(L_1, _stringLiteralFDA05AF620D8F7D239D3F6E8E81B4403108F221E, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// GameObject go = GameObject.Find(reflName);
		String_t* L_5 = V_0;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = GameObject_Find_m1470FB04EB6DB15CCC0D9745B70EE987B318E9BD(L_5, /*hidden argument*/NULL);
		V_1 = L_6;
		// if (!go)
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_8 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_7, /*hidden argument*/NULL);
		V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
		bool L_9 = V_3;
		if (!L_9)
		{
			goto IL_004d;
		}
	}
	{
		// go = new GameObject(reflName, typeof(Camera));
		String_t* L_10 = V_0;
		TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1);
		TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_12 = L_11;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_13 = { reinterpret_cast<intptr_t> (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_14 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_13, /*hidden argument*/NULL);
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, L_14);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_14);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var);
		GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68(L_15, L_10, L_12, /*hidden argument*/NULL);
		V_1 = L_15;
	}

IL_004d:
	{
		// if (!go.GetComponent(typeof(Camera)))
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_16 = V_1;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_17 = { reinterpret_cast<intptr_t> (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_18 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_17, /*hidden argument*/NULL);
		NullCheck(L_16);
		Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_19 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_16, L_18, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_20 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_19, /*hidden argument*/NULL);
		V_4 = (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
		bool L_21 = V_4;
		if (!L_21)
		{
			goto IL_007e;
		}
	}
	{
		// go.AddComponent(typeof(Camera));
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = V_1;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_23 = { reinterpret_cast<intptr_t> (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_24 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_23, /*hidden argument*/NULL);
		NullCheck(L_22);
		GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70(L_22, L_24, /*hidden argument*/NULL);
	}

IL_007e:
	{
		// Camera reflectCamera = go.GetComponent<Camera>();
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = V_1;
		NullCheck(L_25);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_26 = GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mC7A785FC805DC2AAF33ACC6863244352CD0B8052(L_25, /*hidden argument*/GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mC7A785FC805DC2AAF33ACC6863244352CD0B8052_RuntimeMethod_var);
		V_2 = L_26;
		// reflectCamera.backgroundColor = clearColor;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_27 = V_2;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_28 = __this->get_clearColor_6();
		NullCheck(L_27);
		Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F(L_27, L_28, /*hidden argument*/NULL);
		// reflectCamera.clearFlags = reflectSkybox ? CameraClearFlags.Skybox : CameraClearFlags.SolidColor;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_29 = V_2;
		bool L_30 = __this->get_reflectSkybox_5();
		G_B5_0 = L_29;
		if (L_30)
		{
			G_B6_0 = L_29;
			goto IL_009e;
		}
	}
	{
		G_B7_0 = 2;
		G_B7_1 = G_B5_0;
		goto IL_009f;
	}

IL_009e:
	{
		G_B7_0 = 1;
		G_B7_1 = G_B6_0;
	}

IL_009f:
	{
		NullCheck(G_B7_1);
		Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50(G_B7_1, G_B7_0, /*hidden argument*/NULL);
		// SetStandardCameraParameter(reflectCamera, reflectionMask);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_31 = V_2;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_32 = __this->get_reflectionMask_4();
		PlanarReflection_SetStandardCameraParameter_m11895F6FDDB01B0ECBA2CCB09700F4BE046BEDD7(__this, L_31, L_32, /*hidden argument*/NULL);
		// if (!reflectCamera.targetTexture)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_33 = V_2;
		NullCheck(L_33);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_34 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_33, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_35 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_34, /*hidden argument*/NULL);
		V_5 = (bool)((((int32_t)L_35) == ((int32_t)0))? 1 : 0);
		bool L_36 = V_5;
		if (!L_36)
		{
			goto IL_00d7;
		}
	}
	{
		// reflectCamera.targetTexture = CreateTextureFor(cam);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_37 = V_2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_38 = ___cam0;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_39 = PlanarReflection_CreateTextureFor_mEB5585E46857A99E2B6D5BA5A64D1096142379CC(__this, L_38, /*hidden argument*/NULL);
		NullCheck(L_37);
		Camera_set_targetTexture_m9D0DCEFF0C5596CBBC6FA7EE206F196CB0A8997D(L_37, L_39, /*hidden argument*/NULL);
	}

IL_00d7:
	{
		// return reflectCamera;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_40 = V_2;
		V_6 = L_40;
		goto IL_00dc;
	}

IL_00dc:
	{
		// }
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_41 = V_6;
		return L_41;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::SetStandardCameraParameter(UnityEngine.Camera,UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_SetStandardCameraParameter_m11895F6FDDB01B0ECBA2CCB09700F4BE046BEDD7 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___mask1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_SetStandardCameraParameter_m11895F6FDDB01B0ECBA2CCB09700F4BE046BEDD7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// cam.cullingMask = mask & ~(1 << LayerMask.NameToLayer("Water"));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___cam0;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_1 = ___mask1;
		int32_t L_2 = LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5(L_1, /*hidden argument*/NULL);
		int32_t L_3 = LayerMask_NameToLayer_m6491D9EA75F68B1F8AE15A9B4F193FFB9352B901(_stringLiteralDE9B1BE49DAE27EFD757DC48F1AD55EC95A5E9E5, /*hidden argument*/NULL);
		NullCheck(L_0);
		Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD(L_0, ((int32_t)((int32_t)L_2&(int32_t)((~((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_3&(int32_t)((int32_t)31))))))))), /*hidden argument*/NULL);
		// cam.backgroundColor = Color.black;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___cam0;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_5 = Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF(/*hidden argument*/NULL);
		NullCheck(L_4);
		Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F(L_4, L_5, /*hidden argument*/NULL);
		// cam.enabled = false;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_6 = ___cam0;
		NullCheck(L_6);
		Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_6, (bool)0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// UnityEngine.RenderTexture UnityStandardAssets.Water.PlanarReflection::CreateTextureFor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * PlanarReflection_CreateTextureFor_mEB5585E46857A99E2B6D5BA5A64D1096142379CC (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_CreateTextureFor_mEB5585E46857A99E2B6D5BA5A64D1096142379CC_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_1 = NULL;
	{
		// RenderTexture rt = new RenderTexture(Mathf.FloorToInt(cam.pixelWidth * 0.5F),
		//     Mathf.FloorToInt(cam.pixelHeight * 0.5F), 24);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___cam0;
		NullCheck(L_0);
		int32_t L_1 = Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E(L_0, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		int32_t L_2 = Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C(((float)il2cpp_codegen_multiply((float)(((float)((float)L_1))), (float)(0.5f))), /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = ___cam0;
		NullCheck(L_3);
		int32_t L_4 = Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05(L_3, /*hidden argument*/NULL);
		int32_t L_5 = Mathf_FloorToInt_m0C42B64571CE92A738AD7BB82388CE12FBE7457C(((float)il2cpp_codegen_multiply((float)(((float)((float)L_4))), (float)(0.5f))), /*hidden argument*/NULL);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
		RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D(L_6, L_2, L_5, ((int32_t)24), /*hidden argument*/NULL);
		V_0 = L_6;
		// rt.hideFlags = HideFlags.DontSave;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = V_0;
		NullCheck(L_7);
		Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(L_7, ((int32_t)52), /*hidden argument*/NULL);
		// return rt;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_8 = V_0;
		V_1 = L_8;
		goto IL_003a;
	}

IL_003a:
	{
		// }
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_9 = V_1;
		return L_9;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::RenderHelpCameras(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_RenderHelpCameras_m518ACAC9C87F8CDCE339A642642D8813C02639AA (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___currentCam0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_RenderHelpCameras_m518ACAC9C87F8CDCE339A642642D8813C02639AA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	{
		// if (null == m_HelperCameras)
		Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * L_0 = __this->get_m_HelperCameras_12();
		V_0 = (bool)((((RuntimeObject*)(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_001b;
		}
	}
	{
		// m_HelperCameras = new Dictionary<Camera, bool>();
		Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * L_2 = (Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *)il2cpp_codegen_object_new(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E_il2cpp_TypeInfo_var);
		Dictionary_2__ctor_m1B043B99F743997F5B7ADB7AF30DF5347BAC52EB(L_2, /*hidden argument*/Dictionary_2__ctor_m1B043B99F743997F5B7ADB7AF30DF5347BAC52EB_RuntimeMethod_var);
		__this->set_m_HelperCameras_12(L_2);
	}

IL_001b:
	{
		// if (!m_HelperCameras.ContainsKey(currentCam))
		Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * L_3 = __this->get_m_HelperCameras_12();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___currentCam0;
		NullCheck(L_3);
		bool L_5 = Dictionary_2_ContainsKey_m745DB65B0E9145EAE822E31F05CCD9FB4BC7B02D(L_3, L_4, /*hidden argument*/Dictionary_2_ContainsKey_m745DB65B0E9145EAE822E31F05CCD9FB4BC7B02D_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
		bool L_6 = V_1;
		if (!L_6)
		{
			goto IL_003e;
		}
	}
	{
		// m_HelperCameras.Add(currentCam, false);
		Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * L_7 = __this->get_m_HelperCameras_12();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_8 = ___currentCam0;
		NullCheck(L_7);
		Dictionary_2_Add_m8C30C4D02F75FADF01A31635EF3B944564A81509(L_7, L_8, (bool)0, /*hidden argument*/Dictionary_2_Add_m8C30C4D02F75FADF01A31635EF3B944564A81509_RuntimeMethod_var);
	}

IL_003e:
	{
		// if (m_HelperCameras[currentCam])
		Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * L_9 = __this->get_m_HelperCameras_12();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_10 = ___currentCam0;
		NullCheck(L_9);
		bool L_11 = Dictionary_2_get_Item_mFC211E54F63993F856B4AABC807E8FCD88C35EDC(L_9, L_10, /*hidden argument*/Dictionary_2_get_Item_mFC211E54F63993F856B4AABC807E8FCD88C35EDC_RuntimeMethod_var);
		V_2 = L_11;
		bool L_12 = V_2;
		if (!L_12)
		{
			goto IL_0051;
		}
	}
	{
		// return;
		goto IL_008e;
	}

IL_0051:
	{
		// if (!m_ReflectionCamera)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = __this->get_m_ReflectionCamera_10();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_14 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_13, /*hidden argument*/NULL);
		V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
		bool L_15 = V_3;
		if (!L_15)
		{
			goto IL_0072;
		}
	}
	{
		// m_ReflectionCamera = CreateReflectionCameraFor(currentCam);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_16 = ___currentCam0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_17 = PlanarReflection_CreateReflectionCameraFor_mC1D4652399484BA52AE739A3B5BC9097134F3034(__this, L_16, /*hidden argument*/NULL);
		__this->set_m_ReflectionCamera_10(L_17);
	}

IL_0072:
	{
		// RenderReflectionFor(currentCam, m_ReflectionCamera);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_18 = ___currentCam0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_19 = __this->get_m_ReflectionCamera_10();
		PlanarReflection_RenderReflectionFor_mEAEDB6F495DF8103A7E87D8EEB29F1AEB486CCF1(__this, L_18, L_19, /*hidden argument*/NULL);
		// m_HelperCameras[currentCam] = true;
		Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * L_20 = __this->get_m_HelperCameras_12();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_21 = ___currentCam0;
		NullCheck(L_20);
		Dictionary_2_set_Item_m2D732A5C53193ADC8294847A25FEC7EF8C4537AD(L_20, L_21, (bool)1, /*hidden argument*/Dictionary_2_set_Item_m2D732A5C53193ADC8294847A25FEC7EF8C4537AD_RuntimeMethod_var);
	}

IL_008e:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::LateUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_LateUpdate_m03BAA042BDCB8302BC5F3AA1EBC74192E4F22AD3 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_LateUpdate_m03BAA042BDCB8302BC5F3AA1EBC74192E4F22AD3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if (null != m_HelperCameras)
		Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * L_0 = __this->get_m_HelperCameras_12();
		V_0 = (bool)((!(((RuntimeObject*)(Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_001c;
		}
	}
	{
		// m_HelperCameras.Clear();
		Dictionary_2_t9F28D89257745CA2457AF1E8E226591D28E0A14E * L_2 = __this->get_m_HelperCameras_12();
		NullCheck(L_2);
		Dictionary_2_Clear_mF714D28785DA15D092078A34D63442493F1C8B1F(L_2, /*hidden argument*/Dictionary_2_Clear_mF714D28785DA15D092078A34D63442493F1C8B1F_RuntimeMethod_var);
	}

IL_001c:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::WaterTileBeingRendered(UnityEngine.Transform,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_WaterTileBeingRendered_m4EFA0768CF4C8D692D2CEB81C2B29505CC2895FE (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tr0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___currentCam1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_WaterTileBeingRendered_m4EFA0768CF4C8D692D2CEB81C2B29505CC2895FE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		// RenderHelpCameras(currentCam);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___currentCam1;
		PlanarReflection_RenderHelpCameras_m518ACAC9C87F8CDCE339A642642D8813C02639AA(__this, L_0, /*hidden argument*/NULL);
		// if (m_ReflectionCamera && m_SharedMaterial)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = __this->get_m_ReflectionCamera_10();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_0023;
		}
	}
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_3 = __this->get_m_SharedMaterial_11();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_4 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_3, /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_4));
		goto IL_0024;
	}

IL_0023:
	{
		G_B3_0 = 0;
	}

IL_0024:
	{
		V_0 = (bool)G_B3_0;
		bool L_5 = V_0;
		if (!L_5)
		{
			goto IL_0047;
		}
	}
	{
		// m_SharedMaterial.SetTexture(reflectionSampler, m_ReflectionCamera.targetTexture);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_6 = __this->get_m_SharedMaterial_11();
		String_t* L_7 = __this->get_reflectionSampler_7();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_8 = __this->get_m_ReflectionCamera_10();
		NullCheck(L_8);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_9 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_8, /*hidden argument*/NULL);
		NullCheck(L_6);
		Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61(L_6, L_7, L_9, /*hidden argument*/NULL);
	}

IL_0047:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_OnEnable_mCED2742E5551098190C6F1AB770A88DAE94A9C8A (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_OnEnable_mCED2742E5551098190C6F1AB770A88DAE94A9C8A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// Shader.EnableKeyword("WATER_REFLECTIVE");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteral0755624C61D78BD972613E0406AA7FFCF5028913, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_SIMPLE");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral8C731673442B5342660AB8368FEB5F32A50F9ED1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_OnDisable_mD9F3B75243154AD391EA56D5FDCC1275E18C3060 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_OnDisable_mD9F3B75243154AD391EA56D5FDCC1275E18C3060_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// Shader.EnableKeyword("WATER_SIMPLE");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteral8C731673442B5342660AB8368FEB5F32A50F9ED1, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_REFLECTIVE");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral0755624C61D78BD972613E0406AA7FFCF5028913, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::RenderReflectionFor(UnityEngine.Camera,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_RenderReflectionFor_mEAEDB6F495DF8103A7E87D8EEB29F1AEB486CCF1 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___reflectCamera1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_RenderReflectionFor_mEAEDB6F495DF8103A7E87D8EEB29F1AEB486CCF1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_1;
	memset((&V_1), 0, sizeof(V_1));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_2;
	memset((&V_2), 0, sizeof(V_2));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_3;
	memset((&V_3), 0, sizeof(V_3));
	float V_4 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_5;
	memset((&V_5), 0, sizeof(V_5));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_6;
	memset((&V_6), 0, sizeof(V_6));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_7;
	memset((&V_7), 0, sizeof(V_7));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_8;
	memset((&V_8), 0, sizeof(V_8));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_9;
	memset((&V_9), 0, sizeof(V_9));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_10;
	memset((&V_10), 0, sizeof(V_10));
	bool V_11 = false;
	bool V_12 = false;
	bool V_13 = false;
	bool V_14 = false;
	Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * V_15 = NULL;
	bool V_16 = false;
	int32_t G_B5_0 = 0;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B9_0 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B8_0 = NULL;
	int32_t G_B10_0 = 0;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B10_1 = NULL;
	{
		// if (!reflectCamera)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___reflectCamera1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		V_11 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_11;
		if (!L_2)
		{
			goto IL_0016;
		}
	}
	{
		// return;
		goto IL_029d;
	}

IL_0016:
	{
		// if (m_SharedMaterial && !m_SharedMaterial.HasProperty(reflectionSampler))
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_3 = __this->get_m_SharedMaterial_11();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_4 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_3, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0039;
		}
	}
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = __this->get_m_SharedMaterial_11();
		String_t* L_6 = __this->get_reflectionSampler_7();
		NullCheck(L_5);
		bool L_7 = Material_HasProperty_m8611FACA6F9D9B2B5C3E92B6D93D2D514B443512(L_5, L_6, /*hidden argument*/NULL);
		G_B5_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
		goto IL_003a;
	}

IL_0039:
	{
		G_B5_0 = 0;
	}

IL_003a:
	{
		V_12 = (bool)G_B5_0;
		bool L_8 = V_12;
		if (!L_8)
		{
			goto IL_0046;
		}
	}
	{
		// return;
		goto IL_029d;
	}

IL_0046:
	{
		// reflectCamera.cullingMask = reflectionMask & ~(1 << LayerMask.NameToLayer("Water"));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = ___reflectCamera1;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_10 = __this->get_reflectionMask_4();
		int32_t L_11 = LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5(L_10, /*hidden argument*/NULL);
		int32_t L_12 = LayerMask_NameToLayer_m6491D9EA75F68B1F8AE15A9B4F193FFB9352B901(_stringLiteralDE9B1BE49DAE27EFD757DC48F1AD55EC95A5E9E5, /*hidden argument*/NULL);
		NullCheck(L_9);
		Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD(L_9, ((int32_t)((int32_t)L_11&(int32_t)((~((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_12&(int32_t)((int32_t)31))))))))), /*hidden argument*/NULL);
		// SaneCameraSettings(reflectCamera);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = ___reflectCamera1;
		PlanarReflection_SaneCameraSettings_m0B593CA072C857029C5674B04C4E642CEC1945DE(__this, L_13, /*hidden argument*/NULL);
		// reflectCamera.backgroundColor = clearColor;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_14 = ___reflectCamera1;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_15 = __this->get_clearColor_6();
		NullCheck(L_14);
		Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F(L_14, L_15, /*hidden argument*/NULL);
		// reflectCamera.clearFlags = reflectSkybox ? CameraClearFlags.Skybox : CameraClearFlags.SolidColor;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_16 = ___reflectCamera1;
		bool L_17 = __this->get_reflectSkybox_5();
		G_B8_0 = L_16;
		if (L_17)
		{
			G_B9_0 = L_16;
			goto IL_008a;
		}
	}
	{
		G_B10_0 = 2;
		G_B10_1 = G_B8_0;
		goto IL_008b;
	}

IL_008a:
	{
		G_B10_0 = 1;
		G_B10_1 = G_B9_0;
	}

IL_008b:
	{
		NullCheck(G_B10_1);
		Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50(G_B10_1, G_B10_0, /*hidden argument*/NULL);
		// if (reflectSkybox)
		bool L_18 = __this->get_reflectSkybox_5();
		V_13 = L_18;
		bool L_19 = V_13;
		if (!L_19)
		{
			goto IL_0130;
		}
	}
	{
		// if (cam.gameObject.GetComponent(typeof(Skybox)))
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_20 = ___cam0;
		NullCheck(L_20);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_20, /*hidden argument*/NULL);
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_22 = { reinterpret_cast<intptr_t> (Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_23 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_22, /*hidden argument*/NULL);
		NullCheck(L_21);
		Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_24 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_21, L_23, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_25 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_24, /*hidden argument*/NULL);
		V_14 = L_25;
		bool L_26 = V_14;
		if (!L_26)
		{
			goto IL_012f;
		}
	}
	{
		// Skybox sb = (Skybox)reflectCamera.gameObject.GetComponent(typeof(Skybox));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_27 = ___reflectCamera1;
		NullCheck(L_27);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_27, /*hidden argument*/NULL);
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_29 = { reinterpret_cast<intptr_t> (Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_30 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_29, /*hidden argument*/NULL);
		NullCheck(L_28);
		Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_31 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_28, L_30, /*hidden argument*/NULL);
		V_15 = ((Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD *)CastclassSealed((RuntimeObject*)L_31, Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_il2cpp_TypeInfo_var));
		// if (!sb)
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_32 = V_15;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_33 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_32, /*hidden argument*/NULL);
		V_16 = (bool)((((int32_t)L_33) == ((int32_t)0))? 1 : 0);
		bool L_34 = V_16;
		if (!L_34)
		{
			goto IL_010c;
		}
	}
	{
		// sb = (Skybox)reflectCamera.gameObject.AddComponent(typeof(Skybox));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_35 = ___reflectCamera1;
		NullCheck(L_35);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_35, /*hidden argument*/NULL);
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_37 = { reinterpret_cast<intptr_t> (Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_38 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_37, /*hidden argument*/NULL);
		NullCheck(L_36);
		Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_39 = GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70(L_36, L_38, /*hidden argument*/NULL);
		V_15 = ((Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD *)CastclassSealed((RuntimeObject*)L_39, Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_il2cpp_TypeInfo_var));
	}

IL_010c:
	{
		// sb.material = ((Skybox)cam.GetComponent(typeof(Skybox))).material;
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_40 = V_15;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_41 = ___cam0;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_42 = { reinterpret_cast<intptr_t> (Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_43 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_42, /*hidden argument*/NULL);
		NullCheck(L_41);
		Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_44 = Component_GetComponent_m5E75925F29811EEC97BD17CDC7D4BD8460F3090F(L_41, L_43, /*hidden argument*/NULL);
		NullCheck(((Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD *)CastclassSealed((RuntimeObject*)L_44, Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_il2cpp_TypeInfo_var)));
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_45 = Skybox_get_material_m964E5C1B25F0DAB5D29BAAE9059B3651CB3CFB0E(((Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD *)CastclassSealed((RuntimeObject*)L_44, Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
		NullCheck(L_40);
		Skybox_set_material_m2B9CD71E6E58A1179AD8EA5CCEE26C3166763B91(L_40, L_45, /*hidden argument*/NULL);
	}

IL_012f:
	{
	}

IL_0130:
	{
		// GL.invertCulling = true;
		GL_set_invertCulling_m4F67C6CDC3355DA4BAD77414C08557E64311211D((bool)1, /*hidden argument*/NULL);
		// Transform reflectiveSurface = transform; //waterHeight;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_46 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		V_0 = L_46;
		// Vector3 eulerA = cam.transform.eulerAngles;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_47 = ___cam0;
		NullCheck(L_47);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_48 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_47, /*hidden argument*/NULL);
		NullCheck(L_48);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_49 = Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA(L_48, /*hidden argument*/NULL);
		V_1 = L_49;
		// reflectCamera.transform.eulerAngles = new Vector3(-eulerA.x, eulerA.y, eulerA.z);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_50 = ___reflectCamera1;
		NullCheck(L_50);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_51 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_50, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_52 = V_1;
		float L_53 = L_52.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_54 = V_1;
		float L_55 = L_54.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_56 = V_1;
		float L_57 = L_56.get_z_4();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_58;
		memset((&L_58), 0, sizeof(L_58));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_58), ((-L_53)), L_55, L_57, /*hidden argument*/NULL);
		NullCheck(L_51);
		Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685(L_51, L_58, /*hidden argument*/NULL);
		// reflectCamera.transform.position = cam.transform.position;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_59 = ___reflectCamera1;
		NullCheck(L_59);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_60 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_59, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_61 = ___cam0;
		NullCheck(L_61);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_62 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_61, /*hidden argument*/NULL);
		NullCheck(L_62);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_63 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_62, /*hidden argument*/NULL);
		NullCheck(L_60);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_60, L_63, /*hidden argument*/NULL);
		// Vector3 pos = reflectiveSurface.transform.position;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_64 = V_0;
		NullCheck(L_64);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_65 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_64, /*hidden argument*/NULL);
		NullCheck(L_65);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_66 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_65, /*hidden argument*/NULL);
		V_2 = L_66;
		// pos.y = reflectiveSurface.position.y;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_67 = V_0;
		NullCheck(L_67);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_68 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_67, /*hidden argument*/NULL);
		float L_69 = L_68.get_y_3();
		(&V_2)->set_y_3(L_69);
		// Vector3 normal = reflectiveSurface.transform.up;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_70 = V_0;
		NullCheck(L_70);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_71 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_70, /*hidden argument*/NULL);
		NullCheck(L_71);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_72 = Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282(L_71, /*hidden argument*/NULL);
		V_3 = L_72;
		// float d = -Vector3.Dot(normal, pos) - clipPlaneOffset;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_73 = V_3;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_74 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		float L_75 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_73, L_74, /*hidden argument*/NULL);
		float L_76 = __this->get_clipPlaneOffset_8();
		V_4 = ((float)il2cpp_codegen_subtract((float)((-L_75)), (float)L_76));
		// Vector4 reflectionPlane = new Vector4(normal.x, normal.y, normal.z, d);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_77 = V_3;
		float L_78 = L_77.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_79 = V_3;
		float L_80 = L_79.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_81 = V_3;
		float L_82 = L_81.get_z_4();
		float L_83 = V_4;
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_5), L_78, L_80, L_82, L_83, /*hidden argument*/NULL);
		// Matrix4x4 reflection = Matrix4x4.zero;
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_84 = Matrix4x4_get_zero_m0998BBFF9505014951817FEDB16FAED8C5791A39(/*hidden argument*/NULL);
		V_6 = L_84;
		// reflection = CalculateReflectionMatrix(reflection, reflectionPlane);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_85 = V_6;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_86 = V_5;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_87 = PlanarReflection_CalculateReflectionMatrix_mD04A2F12363F240EF2C67FF52519839FA4F14A5C(L_85, L_86, /*hidden argument*/NULL);
		V_6 = L_87;
		// m_Oldpos = cam.transform.position;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_88 = ___cam0;
		NullCheck(L_88);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_89 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_88, /*hidden argument*/NULL);
		NullCheck(L_89);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_90 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_89, /*hidden argument*/NULL);
		__this->set_m_Oldpos_9(L_90);
		// Vector3 newpos = reflection.MultiplyPoint(m_Oldpos);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_91 = __this->get_m_Oldpos_9();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_92 = Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_6), L_91, /*hidden argument*/NULL);
		V_7 = L_92;
		// reflectCamera.worldToCameraMatrix = cam.worldToCameraMatrix * reflection;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_93 = ___reflectCamera1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_94 = ___cam0;
		NullCheck(L_94);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_95 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_94, /*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_96 = V_6;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_97 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_95, L_96, /*hidden argument*/NULL);
		NullCheck(L_93);
		Camera_set_worldToCameraMatrix_m1B6A7FCD4185E771264938CA68FF999B22238B6F(L_93, L_97, /*hidden argument*/NULL);
		// Vector4 clipPlane = CameraSpacePlane(reflectCamera, pos, normal, 1.0f);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_98 = ___reflectCamera1;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_99 = V_2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_100 = V_3;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_101 = PlanarReflection_CameraSpacePlane_m79FF9D0BDF5EFEF4B971E4832503F87E98964CE4(__this, L_98, L_99, L_100, (1.0f), /*hidden argument*/NULL);
		V_8 = L_101;
		// Matrix4x4 projection = cam.projectionMatrix;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_102 = ___cam0;
		NullCheck(L_102);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_103 = Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A(L_102, /*hidden argument*/NULL);
		V_9 = L_103;
		// projection = CalculateObliqueMatrix(projection, clipPlane);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_104 = V_9;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_105 = V_8;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_106 = PlanarReflection_CalculateObliqueMatrix_mFD6BB9C5ECC438DD6F5C9C0F8F65CFB2F36D1866(L_104, L_105, /*hidden argument*/NULL);
		V_9 = L_106;
		// reflectCamera.projectionMatrix = projection;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_107 = ___reflectCamera1;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_108 = V_9;
		NullCheck(L_107);
		Camera_set_projectionMatrix_mC726156CC9AE07A46297C91212655D836E1C6720(L_107, L_108, /*hidden argument*/NULL);
		// reflectCamera.transform.position = newpos;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_109 = ___reflectCamera1;
		NullCheck(L_109);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_110 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_109, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_111 = V_7;
		NullCheck(L_110);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_110, L_111, /*hidden argument*/NULL);
		// Vector3 euler = cam.transform.eulerAngles;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_112 = ___cam0;
		NullCheck(L_112);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_113 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_112, /*hidden argument*/NULL);
		NullCheck(L_113);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_114 = Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA(L_113, /*hidden argument*/NULL);
		V_10 = L_114;
		// reflectCamera.transform.eulerAngles = new Vector3(-euler.x, euler.y, euler.z);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_115 = ___reflectCamera1;
		NullCheck(L_115);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_116 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_115, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_117 = V_10;
		float L_118 = L_117.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_119 = V_10;
		float L_120 = L_119.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_121 = V_10;
		float L_122 = L_121.get_z_4();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_123;
		memset((&L_123), 0, sizeof(L_123));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_123), ((-L_118)), L_120, L_122, /*hidden argument*/NULL);
		NullCheck(L_116);
		Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685(L_116, L_123, /*hidden argument*/NULL);
		// reflectCamera.Render();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_124 = ___reflectCamera1;
		NullCheck(L_124);
		Camera_Render_m397647083E9A37A18A452C4D7FCF23CCF8870F42(L_124, /*hidden argument*/NULL);
		// GL.invertCulling = false;
		GL_set_invertCulling_m4F67C6CDC3355DA4BAD77414C08557E64311211D((bool)0, /*hidden argument*/NULL);
	}

IL_029d:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::SaneCameraSettings(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection_SaneCameraSettings_m0B593CA072C857029C5674B04C4E642CEC1945DE (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___helperCam0, const RuntimeMethod* method)
{
	{
		// helperCam.depthTextureMode = DepthTextureMode.None;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___helperCam0;
		NullCheck(L_0);
		Camera_set_depthTextureMode_mBD8E259A3E29C4A5AC1FA8898700789B43264D2C(L_0, 0, /*hidden argument*/NULL);
		// helperCam.backgroundColor = Color.black;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ___helperCam0;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_2 = Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF(/*hidden argument*/NULL);
		NullCheck(L_1);
		Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F(L_1, L_2, /*hidden argument*/NULL);
		// helperCam.clearFlags = CameraClearFlags.SolidColor;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = ___helperCam0;
		NullCheck(L_3);
		Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50(L_3, 2, /*hidden argument*/NULL);
		// helperCam.renderingPath = RenderingPath.Forward;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___helperCam0;
		NullCheck(L_4);
		Camera_set_renderingPath_m0322DAAE0B2429DD235D4C231AB035A0E3E4CB5A(L_4, 1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// UnityEngine.Matrix4x4 UnityStandardAssets.Water.PlanarReflection::CalculateObliqueMatrix(UnityEngine.Matrix4x4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  PlanarReflection_CalculateObliqueMatrix_mFD6BB9C5ECC438DD6F5C9C0F8F65CFB2F36D1866 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___projection0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___clipPlane1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_CalculateObliqueMatrix_mFD6BB9C5ECC438DD6F5C9C0F8F65CFB2F36D1866_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_1;
	memset((&V_1), 0, sizeof(V_1));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_2;
	memset((&V_2), 0, sizeof(V_2));
	{
		// Vector4 q = projection.inverse * new Vector4(
		//     Sgn(clipPlane.x),
		//     Sgn(clipPlane.y),
		//     1.0F,
		//     1.0F
		//     );
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_0 = Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_1 = ___clipPlane1;
		float L_2 = L_1.get_x_1();
		float L_3 = PlanarReflection_Sgn_m3450FBED3C6438E51BD4C8E9F08E0965300C6C4B(L_2, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_4 = ___clipPlane1;
		float L_5 = L_4.get_y_2();
		float L_6 = PlanarReflection_Sgn_m3450FBED3C6438E51BD4C8E9F08E0965300C6C4B(L_5, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_7;
		memset((&L_7), 0, sizeof(L_7));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_7), L_3, L_6, (1.0f), (1.0f), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_8 = Matrix4x4_op_Multiply_m33683566CAD5B20F7D6D3CCF26166EC93FB39893(L_0, L_7, /*hidden argument*/NULL);
		V_0 = L_8;
		// Vector4 c = clipPlane * (2.0F / (Vector4.Dot(clipPlane, q)));
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_9 = ___clipPlane1;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_10 = ___clipPlane1;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_11 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		float L_12 = Vector4_Dot_m9FAE8FE89CF99841AD8D2113DFCDB8764F9FBB18(L_10, L_11, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_13 = Vector4_op_Multiply_m16A8F11F144C03A8C817AC4FE542689E746043F4(L_9, ((float)((float)(2.0f)/(float)L_12)), /*hidden argument*/NULL);
		V_1 = L_13;
		// projection[2] = c.x - projection[3];
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_14 = V_1;
		float L_15 = L_14.get_x_1();
		float L_16 = Matrix4x4_get_Item_m3F051969B5275A3EA6F3C620CBE0A19FD48BE70E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), 3, /*hidden argument*/NULL);
		Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), 2, ((float)il2cpp_codegen_subtract((float)L_15, (float)L_16)), /*hidden argument*/NULL);
		// projection[6] = c.y - projection[7];
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_17 = V_1;
		float L_18 = L_17.get_y_2();
		float L_19 = Matrix4x4_get_Item_m3F051969B5275A3EA6F3C620CBE0A19FD48BE70E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), 7, /*hidden argument*/NULL);
		Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), 6, ((float)il2cpp_codegen_subtract((float)L_18, (float)L_19)), /*hidden argument*/NULL);
		// projection[10] = c.z - projection[11];
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_20 = V_1;
		float L_21 = L_20.get_z_3();
		float L_22 = Matrix4x4_get_Item_m3F051969B5275A3EA6F3C620CBE0A19FD48BE70E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), ((int32_t)11), /*hidden argument*/NULL);
		Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), ((int32_t)10), ((float)il2cpp_codegen_subtract((float)L_21, (float)L_22)), /*hidden argument*/NULL);
		// projection[14] = c.w - projection[15];
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_23 = V_1;
		float L_24 = L_23.get_w_4();
		float L_25 = Matrix4x4_get_Item_m3F051969B5275A3EA6F3C620CBE0A19FD48BE70E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), ((int32_t)15), /*hidden argument*/NULL);
		Matrix4x4_set_Item_m63E67A0D3E7C3CFEA191C2E73D4380A07C9046AE((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___projection0), ((int32_t)14), ((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)), /*hidden argument*/NULL);
		// return projection;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_26 = ___projection0;
		V_2 = L_26;
		goto IL_00af;
	}

IL_00af:
	{
		// }
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_27 = V_2;
		return L_27;
	}
}
// UnityEngine.Matrix4x4 UnityStandardAssets.Water.PlanarReflection::CalculateReflectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  PlanarReflection_CalculateReflectionMatrix_mD04A2F12363F240EF2C67FF52519839FA4F14A5C (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___reflectionMat0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___plane1, const RuntimeMethod* method)
{
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// reflectionMat.m00 = (1.0F - 2.0F * plane[0] * plane[0]);
		float L_0 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		float L_1 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m00_0(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_0)), (float)L_1)))));
		// reflectionMat.m01 = (- 2.0F * plane[0] * plane[1]);
		float L_2 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		float L_3 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m01_4(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_2)), (float)L_3)));
		// reflectionMat.m02 = (- 2.0F * plane[0] * plane[2]);
		float L_4 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		float L_5 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m02_8(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_4)), (float)L_5)));
		// reflectionMat.m03 = (- 2.0F * plane[3] * plane[0]);
		float L_6 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 3, /*hidden argument*/NULL);
		float L_7 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m03_12(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_6)), (float)L_7)));
		// reflectionMat.m10 = (- 2.0F * plane[1] * plane[0]);
		float L_8 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		float L_9 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m10_1(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_8)), (float)L_9)));
		// reflectionMat.m11 = (1.0F - 2.0F * plane[1] * plane[1]);
		float L_10 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		float L_11 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m11_5(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_10)), (float)L_11)))));
		// reflectionMat.m12 = (- 2.0F * plane[1] * plane[2]);
		float L_12 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		float L_13 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m12_9(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_12)), (float)L_13)));
		// reflectionMat.m13 = (- 2.0F * plane[3] * plane[1]);
		float L_14 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 3, /*hidden argument*/NULL);
		float L_15 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m13_13(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_14)), (float)L_15)));
		// reflectionMat.m20 = (- 2.0F * plane[2] * plane[0]);
		float L_16 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		float L_17 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m20_2(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_16)), (float)L_17)));
		// reflectionMat.m21 = (- 2.0F * plane[2] * plane[1]);
		float L_18 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		float L_19 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m21_6(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_18)), (float)L_19)));
		// reflectionMat.m22 = (1.0F - 2.0F * plane[2] * plane[2]);
		float L_20 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		float L_21 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m22_10(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_20)), (float)L_21)))));
		// reflectionMat.m23 = (- 2.0F * plane[3] * plane[2]);
		float L_22 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 3, /*hidden argument*/NULL);
		float L_23 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		(&___reflectionMat0)->set_m23_14(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_22)), (float)L_23)));
		// reflectionMat.m30 = 0.0F;
		(&___reflectionMat0)->set_m30_3((0.0f));
		// reflectionMat.m31 = 0.0F;
		(&___reflectionMat0)->set_m31_7((0.0f));
		// reflectionMat.m32 = 0.0F;
		(&___reflectionMat0)->set_m32_11((0.0f));
		// reflectionMat.m33 = 1.0F;
		(&___reflectionMat0)->set_m33_15((1.0f));
		// return reflectionMat;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_24 = ___reflectionMat0;
		V_0 = L_24;
		goto IL_01af;
	}

IL_01af:
	{
		// }
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_25 = V_0;
		return L_25;
	}
}
// System.Single UnityStandardAssets.Water.PlanarReflection::Sgn(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlanarReflection_Sgn_m3450FBED3C6438E51BD4C8E9F08E0965300C6C4B (float ___a0, const RuntimeMethod* method)
{
	bool V_0 = false;
	float V_1 = 0.0f;
	bool V_2 = false;
	{
		// if (a > 0.0F)
		float L_0 = ___a0;
		V_0 = (bool)((((float)L_0) > ((float)(0.0f)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0016;
		}
	}
	{
		// return 1.0F;
		V_1 = (1.0f);
		goto IL_0033;
	}

IL_0016:
	{
		// if (a < 0.0F)
		float L_2 = ___a0;
		V_2 = (bool)((((float)L_2) < ((float)(0.0f)))? 1 : 0);
		bool L_3 = V_2;
		if (!L_3)
		{
			goto IL_002b;
		}
	}
	{
		// return -1.0F;
		V_1 = (-1.0f);
		goto IL_0033;
	}

IL_002b:
	{
		// return 0.0F;
		V_1 = (0.0f);
		goto IL_0033;
	}

IL_0033:
	{
		// }
		float L_4 = V_1;
		return L_4;
	}
}
// UnityEngine.Vector4 UnityStandardAssets.Water.PlanarReflection::CameraSpacePlane(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  PlanarReflection_CameraSpacePlane_m79FF9D0BDF5EFEF4B971E4832503F87E98964CE4 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___pos1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___normal2, float ___sideSign3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection_CameraSpacePlane_m79FF9D0BDF5EFEF4B971E4832503F87E98964CE4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_1;
	memset((&V_1), 0, sizeof(V_1));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_2;
	memset((&V_2), 0, sizeof(V_2));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_3;
	memset((&V_3), 0, sizeof(V_3));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_4;
	memset((&V_4), 0, sizeof(V_4));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_5;
	memset((&V_5), 0, sizeof(V_5));
	{
		// Vector3 offsetPos = pos + normal * clipPlaneOffset;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = ___pos1;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = ___normal2;
		float L_2 = __this->get_clipPlaneOffset_8();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_1, L_2, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_0, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// Matrix4x4 m = cam.worldToCameraMatrix;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = ___cam0;
		NullCheck(L_5);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_6 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_5, /*hidden argument*/NULL);
		V_1 = L_6;
		// Vector3 cpos = m.MultiplyPoint(offsetPos);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_7 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_8 = Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_1), L_7, /*hidden argument*/NULL);
		V_2 = L_8;
		// Vector3 cnormal = m.MultiplyVector(normal).normalized * sideSign;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_9 = ___normal2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_10 = Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_1), L_9, /*hidden argument*/NULL);
		V_4 = L_10;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_11 = Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_4), /*hidden argument*/NULL);
		float L_12 = ___sideSign3;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_13 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_11, L_12, /*hidden argument*/NULL);
		V_3 = L_13;
		// return new Vector4(cnormal.x, cnormal.y, cnormal.z, -Vector3.Dot(cpos, cnormal));
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_14 = V_3;
		float L_15 = L_14.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_16 = V_3;
		float L_17 = L_16.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_18 = V_3;
		float L_19 = L_18.get_z_4();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_20 = V_2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_21 = V_3;
		float L_22 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_20, L_21, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_23;
		memset((&L_23), 0, sizeof(L_23));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_23), L_15, L_17, L_19, ((-L_22)), /*hidden argument*/NULL);
		V_5 = L_23;
		goto IL_0060;
	}

IL_0060:
	{
		// }
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_24 = V_5;
		return L_24;
	}
}
// System.Void UnityStandardAssets.Water.PlanarReflection::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlanarReflection__ctor_m051873ADC74A0F5DD2B035B7E5432F9D889B06B4 (PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlanarReflection__ctor_m051873ADC74A0F5DD2B035B7E5432F9D889B06B4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public bool reflectSkybox = false;
		__this->set_reflectSkybox_5((bool)0);
		// public Color clearColor = Color.grey;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_0 = Color_get_grey_mC37E72622FEB89E52EBCB5245D42DBF63E4FE3B7(/*hidden argument*/NULL);
		__this->set_clearColor_6(L_0);
		// public String reflectionSampler = "_ReflectionTex";
		__this->set_reflectionSampler_7(_stringLiteralEEF9684552F2A38918790BF3347CB08E2FD81413);
		// public float clipPlaneOffset = 0.07F;
		__this->set_clipPlaneOffset_8((0.07f));
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.SpecularLighting::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpecularLighting_Start_m27E33E0AC35C1FE6266AA0832FBF01C48DD1233D (SpecularLighting_t84EA6B1150A66C2D6D7395842F390FA7BFEC2A97 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SpecularLighting_Start_m27E33E0AC35C1FE6266AA0832FBF01C48DD1233D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_WaterBase = (WaterBase)gameObject.GetComponent(typeof(WaterBase));
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_1 = { reinterpret_cast<intptr_t> (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
		NullCheck(L_0);
		Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_3 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_0, L_2, /*hidden argument*/NULL);
		__this->set_m_WaterBase_5(((WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 *)CastclassClass((RuntimeObject*)L_3, WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_il2cpp_TypeInfo_var)));
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.SpecularLighting::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpecularLighting_Update_m659BA52E67B049F8A22E92574A63E7D7086C1EA7 (SpecularLighting_t84EA6B1150A66C2D6D7395842F390FA7BFEC2A97 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SpecularLighting_Update_m659BA52E67B049F8A22E92574A63E7D7086C1EA7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		// if (!m_WaterBase)
		WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * L_0 = __this->get_m_WaterBase_5();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0035;
		}
	}
	{
		// m_WaterBase = (WaterBase)gameObject.GetComponent(typeof(WaterBase));
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_4 = { reinterpret_cast<intptr_t> (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
		NullCheck(L_3);
		Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_6 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_3, L_5, /*hidden argument*/NULL);
		__this->set_m_WaterBase_5(((WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 *)CastclassClass((RuntimeObject*)L_6, WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_il2cpp_TypeInfo_var)));
	}

IL_0035:
	{
		// if (specularLight && m_WaterBase.sharedMaterial)
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = __this->get_specularLight_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_8 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_7, /*hidden argument*/NULL);
		if (!L_8)
		{
			goto IL_0054;
		}
	}
	{
		WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * L_9 = __this->get_m_WaterBase_5();
		NullCheck(L_9);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_10 = L_9->get_sharedMaterial_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_11 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_10, /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_11));
		goto IL_0055;
	}

IL_0054:
	{
		G_B5_0 = 0;
	}

IL_0055:
	{
		V_1 = (bool)G_B5_0;
		bool L_12 = V_1;
		if (!L_12)
		{
			goto IL_0086;
		}
	}
	{
		// m_WaterBase.sharedMaterial.SetVector("_WorldLightDir", specularLight.transform.forward);
		WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * L_13 = __this->get_m_WaterBase_5();
		NullCheck(L_13);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_14 = L_13->get_sharedMaterial_4();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = __this->get_specularLight_4();
		NullCheck(L_15);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_16 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_15, /*hidden argument*/NULL);
		NullCheck(L_16);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_17 = Transform_get_forward_m0BE1E88B86049ADA39391C3ACED2314A624BC67F(L_16, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_18 = Vector4_op_Implicit_m5BFA8D95F88CB2AEA6E02B200A61B718314A8495(L_17, /*hidden argument*/NULL);
		NullCheck(L_14);
		Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC(L_14, _stringLiteral2D3C0171C3EFBE98DFC00C563C3665A3658FB523, L_18, /*hidden argument*/NULL);
	}

IL_0086:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.SpecularLighting::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpecularLighting__ctor_mC35D890FF28A582A00BA0B1EB071A25DFB993E4A (SpecularLighting_t84EA6B1150A66C2D6D7395842F390FA7BFEC2A97 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.Water::OnWillRenderObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_OnWillRenderObject_m85871FDFEF3072BE605BC189855A8909DD1EA60E (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Water_OnWillRenderObject_m85871FDFEF3072BE605BC189855A8909DD1EA60E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	int32_t V_1 = 0;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_2 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_3 = NULL;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_4;
	memset((&V_4), 0, sizeof(V_4));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_5;
	memset((&V_5), 0, sizeof(V_5));
	int32_t V_6 = 0;
	bool V_7 = false;
	bool V_8 = false;
	bool V_9 = false;
	bool V_10 = false;
	bool V_11 = false;
	float V_12 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_13;
	memset((&V_13), 0, sizeof(V_13));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_14;
	memset((&V_14), 0, sizeof(V_14));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_15;
	memset((&V_15), 0, sizeof(V_15));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_16;
	memset((&V_16), 0, sizeof(V_16));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_17;
	memset((&V_17), 0, sizeof(V_17));
	bool V_18 = false;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_19;
	memset((&V_19), 0, sizeof(V_19));
	bool V_20 = false;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_21;
	memset((&V_21), 0, sizeof(V_21));
	bool V_22 = false;
	int32_t V_23 = 0;
	int32_t G_B5_0 = 0;
	{
		// if (!enabled || !GetComponent<Renderer>() || !GetComponent<Renderer>().sharedMaterial ||
		//     !GetComponent<Renderer>().enabled)
		bool L_0 = Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB(__this, /*hidden argument*/NULL);
		if (!L_0)
		{
			goto IL_0038;
		}
	}
	{
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_1 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_0038;
		}
	}
	{
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_3 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		NullCheck(L_3);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_4 = Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9(L_3, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_5 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_4, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_0038;
		}
	}
	{
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_6 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		NullCheck(L_6);
		bool L_7 = Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B(L_6, /*hidden argument*/NULL);
		G_B5_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
		goto IL_0039;
	}

IL_0038:
	{
		G_B5_0 = 1;
	}

IL_0039:
	{
		V_7 = (bool)G_B5_0;
		bool L_8 = V_7;
		if (!L_8)
		{
			goto IL_0045;
		}
	}
	{
		// return;
		goto IL_03ae;
	}

IL_0045:
	{
		// Camera cam = Camera.current;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = Camera_get_current_m6D8446E8359399CD9108A8E524671E0CC6E20350(/*hidden argument*/NULL);
		V_0 = L_9;
		// if (!cam)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_10 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_11 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_10, /*hidden argument*/NULL);
		V_8 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
		bool L_12 = V_8;
		if (!L_12)
		{
			goto IL_0060;
		}
	}
	{
		// return;
		goto IL_03ae;
	}

IL_0060:
	{
		// if (s_InsideWater)
		bool L_13 = ((Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_StaticFields*)il2cpp_codegen_static_fields_for(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_il2cpp_TypeInfo_var))->get_s_InsideWater_17();
		V_9 = L_13;
		bool L_14 = V_9;
		if (!L_14)
		{
			goto IL_0071;
		}
	}
	{
		// return;
		goto IL_03ae;
	}

IL_0071:
	{
		// s_InsideWater = true;
		((Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_StaticFields*)il2cpp_codegen_static_fields_for(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_il2cpp_TypeInfo_var))->set_s_InsideWater_17((bool)1);
		// m_HardwareWaterSupport = FindHardwareWaterSupport();
		int32_t L_15 = Water_FindHardwareWaterSupport_mF01DDA5818E2E789020B8069439EE6CEBE7D6CC4(__this, /*hidden argument*/NULL);
		__this->set_m_HardwareWaterSupport_14(L_15);
		// WaterMode mode = GetWaterMode();
		int32_t L_16 = Water_GetWaterMode_mE8C165BBAB7C969AA8E0C95679DB1E37330501A8(__this, /*hidden argument*/NULL);
		V_1 = L_16;
		// CreateWaterObjects(cam, out reflectionCamera, out refractionCamera);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_17 = V_0;
		Water_CreateWaterObjects_m522D733700BBE65B194C2B22F1B6D0B8DEB53D60(__this, L_17, (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)(&V_2), (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)(&V_3), /*hidden argument*/NULL);
		// Vector3 pos = transform.position;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_18 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_18);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_19 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_18, /*hidden argument*/NULL);
		V_4 = L_19;
		// Vector3 normal = transform.up;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_20 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_20);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_21 = Transform_get_up_m3E443F6EB278D547946E80D77065A871BEEEE282(L_20, /*hidden argument*/NULL);
		V_5 = L_21;
		// int oldPixelLightCount = QualitySettings.pixelLightCount;
		int32_t L_22 = QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931(/*hidden argument*/NULL);
		V_6 = L_22;
		// if (disablePixelLights)
		bool L_23 = __this->get_disablePixelLights_5();
		V_10 = L_23;
		bool L_24 = V_10;
		if (!L_24)
		{
			goto IL_00cc;
		}
	}
	{
		// QualitySettings.pixelLightCount = 0;
		QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5(0, /*hidden argument*/NULL);
	}

IL_00cc:
	{
		// UpdateCameraModes(cam, reflectionCamera);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_25 = V_0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_26 = V_2;
		Water_UpdateCameraModes_m834BE47928F3577340F97DD5CEA6DE717CA26879(__this, L_25, L_26, /*hidden argument*/NULL);
		// UpdateCameraModes(cam, refractionCamera);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_27 = V_0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_28 = V_3;
		Water_UpdateCameraModes_m834BE47928F3577340F97DD5CEA6DE717CA26879(__this, L_27, L_28, /*hidden argument*/NULL);
		// if (mode >= WaterMode.Reflective)
		int32_t L_29 = V_1;
		V_11 = (bool)((((int32_t)((((int32_t)L_29) < ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_30 = V_11;
		if (!L_30)
		{
			goto IL_0246;
		}
	}
	{
		// float d = -Vector3.Dot(normal, pos) - clipPlaneOffset;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_31 = V_5;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_32 = V_4;
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		float L_33 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_31, L_32, /*hidden argument*/NULL);
		float L_34 = __this->get_clipPlaneOffset_7();
		V_12 = ((float)il2cpp_codegen_subtract((float)((-L_33)), (float)L_34));
		// Vector4 reflectionPlane = new Vector4(normal.x, normal.y, normal.z, d);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_35 = V_5;
		float L_36 = L_35.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_37 = V_5;
		float L_38 = L_37.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_39 = V_5;
		float L_40 = L_39.get_z_4();
		float L_41 = V_12;
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_13), L_36, L_38, L_40, L_41, /*hidden argument*/NULL);
		// Matrix4x4 reflection = Matrix4x4.zero;
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_42 = Matrix4x4_get_zero_m0998BBFF9505014951817FEDB16FAED8C5791A39(/*hidden argument*/NULL);
		V_14 = L_42;
		// CalculateReflectionMatrix(ref reflection, reflectionPlane);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_43 = V_13;
		Water_CalculateReflectionMatrix_mC74994264B14547668FFC67411DDE589F6EBDE45((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_14), L_43, /*hidden argument*/NULL);
		// Vector3 oldpos = cam.transform.position;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_44 = V_0;
		NullCheck(L_44);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_45 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_44, /*hidden argument*/NULL);
		NullCheck(L_45);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_46 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_45, /*hidden argument*/NULL);
		V_15 = L_46;
		// Vector3 newpos = reflection.MultiplyPoint(oldpos);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_47 = V_15;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_48 = Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_14), L_47, /*hidden argument*/NULL);
		V_16 = L_48;
		// reflectionCamera.worldToCameraMatrix = cam.worldToCameraMatrix * reflection;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_49 = V_2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_50 = V_0;
		NullCheck(L_50);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_51 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_50, /*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_52 = V_14;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_53 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_51, L_52, /*hidden argument*/NULL);
		NullCheck(L_49);
		Camera_set_worldToCameraMatrix_m1B6A7FCD4185E771264938CA68FF999B22238B6F(L_49, L_53, /*hidden argument*/NULL);
		// Vector4 clipPlane = CameraSpacePlane(reflectionCamera, pos, normal, 1.0f);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_54 = V_2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_55 = V_4;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_56 = V_5;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_57 = Water_CameraSpacePlane_m965AE3184D4D98DD59EB3B6AC49D9F9DB9FCCABF(__this, L_54, L_55, L_56, (1.0f), /*hidden argument*/NULL);
		V_17 = L_57;
		// reflectionCamera.projectionMatrix = cam.CalculateObliqueMatrix(clipPlane);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_58 = V_2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_59 = V_0;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_60 = V_17;
		NullCheck(L_59);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_61 = Camera_CalculateObliqueMatrix_m8FA44D6843F16C1261454F99CBA5A673702B2670(L_59, L_60, /*hidden argument*/NULL);
		NullCheck(L_58);
		Camera_set_projectionMatrix_mC726156CC9AE07A46297C91212655D836E1C6720(L_58, L_61, /*hidden argument*/NULL);
		// reflectionCamera.cullingMatrix = cam.projectionMatrix * cam.worldToCameraMatrix;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_62 = V_2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_63 = V_0;
		NullCheck(L_63);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_64 = Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A(L_63, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_65 = V_0;
		NullCheck(L_65);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_66 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_65, /*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_67 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_64, L_66, /*hidden argument*/NULL);
		NullCheck(L_62);
		Camera_set_cullingMatrix_mFD223F62CAC8C2BEAC76F53296E7DD01DE84C62A(L_62, L_67, /*hidden argument*/NULL);
		// reflectionCamera.cullingMask = ~(1 << 4) & reflectLayers.value; // never render water layer
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_68 = V_2;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * L_69 = __this->get_address_of_reflectLayers_8();
		int32_t L_70 = LayerMask_get_value_m682288E860BBE36F5668DCDBC59245DE6319E537((LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 *)L_69, /*hidden argument*/NULL);
		NullCheck(L_68);
		Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD(L_68, ((int32_t)((int32_t)((int32_t)-17)&(int32_t)L_70)), /*hidden argument*/NULL);
		// reflectionCamera.targetTexture = m_ReflectionTexture;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_71 = V_2;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_72 = __this->get_m_ReflectionTexture_12();
		NullCheck(L_71);
		Camera_set_targetTexture_m9D0DCEFF0C5596CBBC6FA7EE206F196CB0A8997D(L_71, L_72, /*hidden argument*/NULL);
		// bool oldCulling = GL.invertCulling;
		bool L_73 = GL_get_invertCulling_m5919A261F2122C481C85E3496DDE22E0C2294965(/*hidden argument*/NULL);
		V_18 = L_73;
		// GL.invertCulling = !oldCulling;
		bool L_74 = V_18;
		GL_set_invertCulling_m4F67C6CDC3355DA4BAD77414C08557E64311211D((bool)((((int32_t)L_74) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
		// reflectionCamera.transform.position = newpos;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_75 = V_2;
		NullCheck(L_75);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_76 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_75, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_77 = V_16;
		NullCheck(L_76);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_76, L_77, /*hidden argument*/NULL);
		// Vector3 euler = cam.transform.eulerAngles;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_78 = V_0;
		NullCheck(L_78);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_79 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_78, /*hidden argument*/NULL);
		NullCheck(L_79);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_80 = Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA(L_79, /*hidden argument*/NULL);
		V_19 = L_80;
		// reflectionCamera.transform.eulerAngles = new Vector3(-euler.x, euler.y, euler.z);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_81 = V_2;
		NullCheck(L_81);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_82 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_81, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_83 = V_19;
		float L_84 = L_83.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_85 = V_19;
		float L_86 = L_85.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_87 = V_19;
		float L_88 = L_87.get_z_4();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_89;
		memset((&L_89), 0, sizeof(L_89));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_89), ((-L_84)), L_86, L_88, /*hidden argument*/NULL);
		NullCheck(L_82);
		Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685(L_82, L_89, /*hidden argument*/NULL);
		// reflectionCamera.Render();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_90 = V_2;
		NullCheck(L_90);
		Camera_Render_m397647083E9A37A18A452C4D7FCF23CCF8870F42(L_90, /*hidden argument*/NULL);
		// reflectionCamera.transform.position = oldpos;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_91 = V_2;
		NullCheck(L_91);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_92 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_91, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_93 = V_15;
		NullCheck(L_92);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_92, L_93, /*hidden argument*/NULL);
		// GL.invertCulling = oldCulling;
		bool L_94 = V_18;
		GL_set_invertCulling_m4F67C6CDC3355DA4BAD77414C08557E64311211D(L_94, /*hidden argument*/NULL);
		// GetComponent<Renderer>().sharedMaterial.SetTexture("_ReflectionTex", m_ReflectionTexture);
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_95 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		NullCheck(L_95);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_96 = Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9(L_95, /*hidden argument*/NULL);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_97 = __this->get_m_ReflectionTexture_12();
		NullCheck(L_96);
		Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61(L_96, _stringLiteralEEF9684552F2A38918790BF3347CB08E2FD81413, L_97, /*hidden argument*/NULL);
	}

IL_0246:
	{
		// if (mode >= WaterMode.Refractive)
		int32_t L_98 = V_1;
		V_20 = (bool)((((int32_t)((((int32_t)L_98) < ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_99 = V_20;
		if (!L_99)
		{
			goto IL_0311;
		}
	}
	{
		// refractionCamera.worldToCameraMatrix = cam.worldToCameraMatrix;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_100 = V_3;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_101 = V_0;
		NullCheck(L_101);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_102 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_101, /*hidden argument*/NULL);
		NullCheck(L_100);
		Camera_set_worldToCameraMatrix_m1B6A7FCD4185E771264938CA68FF999B22238B6F(L_100, L_102, /*hidden argument*/NULL);
		// Vector4 clipPlane = CameraSpacePlane(refractionCamera, pos, normal, -1.0f);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_103 = V_3;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_104 = V_4;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_105 = V_5;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_106 = Water_CameraSpacePlane_m965AE3184D4D98DD59EB3B6AC49D9F9DB9FCCABF(__this, L_103, L_104, L_105, (-1.0f), /*hidden argument*/NULL);
		V_21 = L_106;
		// refractionCamera.projectionMatrix = cam.CalculateObliqueMatrix(clipPlane);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_107 = V_3;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_108 = V_0;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_109 = V_21;
		NullCheck(L_108);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_110 = Camera_CalculateObliqueMatrix_m8FA44D6843F16C1261454F99CBA5A673702B2670(L_108, L_109, /*hidden argument*/NULL);
		NullCheck(L_107);
		Camera_set_projectionMatrix_mC726156CC9AE07A46297C91212655D836E1C6720(L_107, L_110, /*hidden argument*/NULL);
		// refractionCamera.cullingMatrix = cam.projectionMatrix * cam.worldToCameraMatrix;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_111 = V_3;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_112 = V_0;
		NullCheck(L_112);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_113 = Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A(L_112, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_114 = V_0;
		NullCheck(L_114);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_115 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_114, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_116 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_113, L_115, /*hidden argument*/NULL);
		NullCheck(L_111);
		Camera_set_cullingMatrix_mFD223F62CAC8C2BEAC76F53296E7DD01DE84C62A(L_111, L_116, /*hidden argument*/NULL);
		// refractionCamera.cullingMask = ~(1 << 4) & refractLayers.value; // never render water layer
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_117 = V_3;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * L_118 = __this->get_address_of_refractLayers_9();
		int32_t L_119 = LayerMask_get_value_m682288E860BBE36F5668DCDBC59245DE6319E537((LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 *)L_118, /*hidden argument*/NULL);
		NullCheck(L_117);
		Camera_set_cullingMask_m215DB1C878CF1ADEEF6800AF449EEEA7680ECCCD(L_117, ((int32_t)((int32_t)((int32_t)-17)&(int32_t)L_119)), /*hidden argument*/NULL);
		// refractionCamera.targetTexture = m_RefractionTexture;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_120 = V_3;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_121 = __this->get_m_RefractionTexture_13();
		NullCheck(L_120);
		Camera_set_targetTexture_m9D0DCEFF0C5596CBBC6FA7EE206F196CB0A8997D(L_120, L_121, /*hidden argument*/NULL);
		// refractionCamera.transform.position = cam.transform.position;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_122 = V_3;
		NullCheck(L_122);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_123 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_122, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_124 = V_0;
		NullCheck(L_124);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_125 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_124, /*hidden argument*/NULL);
		NullCheck(L_125);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_126 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_125, /*hidden argument*/NULL);
		NullCheck(L_123);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_123, L_126, /*hidden argument*/NULL);
		// refractionCamera.transform.rotation = cam.transform.rotation;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_127 = V_3;
		NullCheck(L_127);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_128 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_127, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_129 = V_0;
		NullCheck(L_129);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_130 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_129, /*hidden argument*/NULL);
		NullCheck(L_130);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_131 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(L_130, /*hidden argument*/NULL);
		NullCheck(L_128);
		Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(L_128, L_131, /*hidden argument*/NULL);
		// refractionCamera.Render();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_132 = V_3;
		NullCheck(L_132);
		Camera_Render_m397647083E9A37A18A452C4D7FCF23CCF8870F42(L_132, /*hidden argument*/NULL);
		// GetComponent<Renderer>().sharedMaterial.SetTexture("_RefractionTex", m_RefractionTexture);
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_133 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		NullCheck(L_133);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_134 = Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9(L_133, /*hidden argument*/NULL);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_135 = __this->get_m_RefractionTexture_13();
		NullCheck(L_134);
		Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61(L_134, _stringLiteralC27AEDC53E18A63CC232DDF9865326DFB188709E, L_135, /*hidden argument*/NULL);
	}

IL_0311:
	{
		// if (disablePixelLights)
		bool L_136 = __this->get_disablePixelLights_5();
		V_22 = L_136;
		bool L_137 = V_22;
		if (!L_137)
		{
			goto IL_0327;
		}
	}
	{
		// QualitySettings.pixelLightCount = oldPixelLightCount;
		int32_t L_138 = V_6;
		QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5(L_138, /*hidden argument*/NULL);
	}

IL_0327:
	{
		// switch (mode)
		int32_t L_139 = V_1;
		V_23 = L_139;
		int32_t L_140 = V_23;
		switch (L_140)
		{
			case 0:
			{
				goto IL_033f;
			}
			case 1:
			{
				goto IL_0362;
			}
			case 2:
			{
				goto IL_0385;
			}
		}
	}
	{
		goto IL_03a8;
	}

IL_033f:
	{
		// Shader.EnableKeyword("WATER_SIMPLE");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteral8C731673442B5342660AB8368FEB5F32A50F9ED1, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_REFLECTIVE");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral0755624C61D78BD972613E0406AA7FFCF5028913, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_REFRACTIVE");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteralBF4B8148BA49CDCAE746CE3914C3DD7F6FACD066, /*hidden argument*/NULL);
		// break;
		goto IL_03a8;
	}

IL_0362:
	{
		// Shader.DisableKeyword("WATER_SIMPLE");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral8C731673442B5342660AB8368FEB5F32A50F9ED1, /*hidden argument*/NULL);
		// Shader.EnableKeyword("WATER_REFLECTIVE");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteral0755624C61D78BD972613E0406AA7FFCF5028913, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_REFRACTIVE");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteralBF4B8148BA49CDCAE746CE3914C3DD7F6FACD066, /*hidden argument*/NULL);
		// break;
		goto IL_03a8;
	}

IL_0385:
	{
		// Shader.DisableKeyword("WATER_SIMPLE");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral8C731673442B5342660AB8368FEB5F32A50F9ED1, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_REFLECTIVE");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral0755624C61D78BD972613E0406AA7FFCF5028913, /*hidden argument*/NULL);
		// Shader.EnableKeyword("WATER_REFRACTIVE");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteralBF4B8148BA49CDCAE746CE3914C3DD7F6FACD066, /*hidden argument*/NULL);
		// break;
		goto IL_03a8;
	}

IL_03a8:
	{
		// s_InsideWater = false;
		((Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_StaticFields*)il2cpp_codegen_static_fields_for(Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D_il2cpp_TypeInfo_var))->set_s_InsideWater_17((bool)0);
	}

IL_03ae:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.Water::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_OnDisable_m6FAB96257315CC6E6DCF0936BA7D47A01C3DFEF2 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Water_OnDisable_m6FAB96257315CC6E6DCF0936BA7D47A01C3DFEF2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B  V_2;
	memset((&V_2), 0, sizeof(V_2));
	KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  V_3;
	memset((&V_3), 0, sizeof(V_3));
	Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B  V_4;
	memset((&V_4), 0, sizeof(V_4));
	KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  V_5;
	memset((&V_5), 0, sizeof(V_5));
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		// if (m_ReflectionTexture)
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = __this->get_m_ReflectionTexture_12();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0025;
		}
	}
	{
		// DestroyImmediate(m_ReflectionTexture);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_3 = __this->get_m_ReflectionTexture_12();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446(L_3, /*hidden argument*/NULL);
		// m_ReflectionTexture = null;
		__this->set_m_ReflectionTexture_12((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)NULL);
	}

IL_0025:
	{
		// if (m_RefractionTexture)
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_4 = __this->get_m_RefractionTexture_13();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_5 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_4, /*hidden argument*/NULL);
		V_1 = L_5;
		bool L_6 = V_1;
		if (!L_6)
		{
			goto IL_0049;
		}
	}
	{
		// DestroyImmediate(m_RefractionTexture);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = __this->get_m_RefractionTexture_13();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446(L_7, /*hidden argument*/NULL);
		// m_RefractionTexture = null;
		__this->set_m_RefractionTexture_13((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)NULL);
	}

IL_0049:
	{
		// foreach (var kvp in m_ReflectionCameras)
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_8 = __this->get_m_ReflectionCameras_10();
		NullCheck(L_8);
		Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B  L_9 = Dictionary_2_GetEnumerator_mE8CCE57E2882A5BF9CD8FACE75737070E22CF6B1(L_8, /*hidden argument*/Dictionary_2_GetEnumerator_mE8CCE57E2882A5BF9CD8FACE75737070E22CF6B1_RuntimeMethod_var);
		V_2 = L_9;
	}

IL_0056:
	try
	{ // begin try (depth: 1)
		{
			goto IL_0074;
		}

IL_0058:
		{
			// foreach (var kvp in m_ReflectionCameras)
			KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  L_10 = Enumerator_get_Current_mDB66A52362E19C2753E69D9A025D4D0559DC5235_inline((Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *)(&V_2), /*hidden argument*/Enumerator_get_Current_mDB66A52362E19C2753E69D9A025D4D0559DC5235_RuntimeMethod_var);
			V_3 = L_10;
			// DestroyImmediate((kvp.Value).gameObject);
			Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_11 = KeyValuePair_2_get_Value_m6754C6CC0F03B0DC2BD4768F21E402FBF33CB45E_inline((KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F *)(&V_3), /*hidden argument*/KeyValuePair_2_get_Value_m6754C6CC0F03B0DC2BD4768F21E402FBF33CB45E_RuntimeMethod_var);
			NullCheck(L_11);
			GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_11, /*hidden argument*/NULL);
			IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
			Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446(L_12, /*hidden argument*/NULL);
		}

IL_0074:
		{
			// foreach (var kvp in m_ReflectionCameras)
			bool L_13 = Enumerator_MoveNext_mAB005836B06B642B799A81245EA32F14C84C4B35((Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *)(&V_2), /*hidden argument*/Enumerator_MoveNext_mAB005836B06B642B799A81245EA32F14C84C4B35_RuntimeMethod_var);
			if (L_13)
			{
				goto IL_0058;
			}
		}

IL_007d:
		{
			IL2CPP_LEAVE(0x8E, FINALLY_007f);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_007f;
	}

FINALLY_007f:
	{ // begin finally (depth: 1)
		Enumerator_Dispose_m4F83D1FDB10370183D6E88219DD7F54EE32BF79B((Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *)(&V_2), /*hidden argument*/Enumerator_Dispose_m4F83D1FDB10370183D6E88219DD7F54EE32BF79B_RuntimeMethod_var);
		IL2CPP_END_FINALLY(127)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(127)
	{
		IL2CPP_JUMP_TBL(0x8E, IL_008e)
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
	}

IL_008e:
	{
		// m_ReflectionCameras.Clear();
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_14 = __this->get_m_ReflectionCameras_10();
		NullCheck(L_14);
		Dictionary_2_Clear_mF4B4A7C1BD3249C61D25E6142273A5171FBB8C00(L_14, /*hidden argument*/Dictionary_2_Clear_mF4B4A7C1BD3249C61D25E6142273A5171FBB8C00_RuntimeMethod_var);
		// foreach (var kvp in m_RefractionCameras)
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_15 = __this->get_m_RefractionCameras_11();
		NullCheck(L_15);
		Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B  L_16 = Dictionary_2_GetEnumerator_mE8CCE57E2882A5BF9CD8FACE75737070E22CF6B1(L_15, /*hidden argument*/Dictionary_2_GetEnumerator_mE8CCE57E2882A5BF9CD8FACE75737070E22CF6B1_RuntimeMethod_var);
		V_4 = L_16;
	}

IL_00a8:
	try
	{ // begin try (depth: 1)
		{
			goto IL_00c7;
		}

IL_00aa:
		{
			// foreach (var kvp in m_RefractionCameras)
			KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F  L_17 = Enumerator_get_Current_mDB66A52362E19C2753E69D9A025D4D0559DC5235_inline((Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *)(&V_4), /*hidden argument*/Enumerator_get_Current_mDB66A52362E19C2753E69D9A025D4D0559DC5235_RuntimeMethod_var);
			V_5 = L_17;
			// DestroyImmediate((kvp.Value).gameObject);
			Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_18 = KeyValuePair_2_get_Value_m6754C6CC0F03B0DC2BD4768F21E402FBF33CB45E_inline((KeyValuePair_2_t4169C2ACBFE34ABEF1A11ADAA989AD677534F81F *)(&V_5), /*hidden argument*/KeyValuePair_2_get_Value_m6754C6CC0F03B0DC2BD4768F21E402FBF33CB45E_RuntimeMethod_var);
			NullCheck(L_18);
			GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_19 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_18, /*hidden argument*/NULL);
			IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
			Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446(L_19, /*hidden argument*/NULL);
		}

IL_00c7:
		{
			// foreach (var kvp in m_RefractionCameras)
			bool L_20 = Enumerator_MoveNext_mAB005836B06B642B799A81245EA32F14C84C4B35((Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *)(&V_4), /*hidden argument*/Enumerator_MoveNext_mAB005836B06B642B799A81245EA32F14C84C4B35_RuntimeMethod_var);
			if (L_20)
			{
				goto IL_00aa;
			}
		}

IL_00d0:
		{
			IL2CPP_LEAVE(0xE1, FINALLY_00d2);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_00d2;
	}

FINALLY_00d2:
	{ // begin finally (depth: 1)
		Enumerator_Dispose_m4F83D1FDB10370183D6E88219DD7F54EE32BF79B((Enumerator_t3F60F1E408CDB57546339CA3E0E70657C3BD304B *)(&V_4), /*hidden argument*/Enumerator_Dispose_m4F83D1FDB10370183D6E88219DD7F54EE32BF79B_RuntimeMethod_var);
		IL2CPP_END_FINALLY(210)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(210)
	{
		IL2CPP_JUMP_TBL(0xE1, IL_00e1)
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
	}

IL_00e1:
	{
		// m_RefractionCameras.Clear();
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_21 = __this->get_m_RefractionCameras_11();
		NullCheck(L_21);
		Dictionary_2_Clear_mF4B4A7C1BD3249C61D25E6142273A5171FBB8C00(L_21, /*hidden argument*/Dictionary_2_Clear_mF4B4A7C1BD3249C61D25E6142273A5171FBB8C00_RuntimeMethod_var);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.Water::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_Update_mAF1066F4C0CBA77B2963856FAD89B4A0D79DEF13 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Water_Update_mAF1066F4C0CBA77B2963856FAD89B4A0D79DEF13_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_1;
	memset((&V_1), 0, sizeof(V_1));
	float V_2 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_3;
	memset((&V_3), 0, sizeof(V_3));
	double V_4 = 0.0;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_5;
	memset((&V_5), 0, sizeof(V_5));
	bool V_6 = false;
	bool V_7 = false;
	{
		// if (!GetComponent<Renderer>())
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_0 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		V_6 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_6;
		if (!L_2)
		{
			goto IL_001b;
		}
	}
	{
		// return;
		goto IL_011f;
	}

IL_001b:
	{
		// Material mat = GetComponent<Renderer>().sharedMaterial;
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_3 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		NullCheck(L_3);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_4 = Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9(L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// if (!mat)
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_6 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_5, /*hidden argument*/NULL);
		V_7 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
		bool L_7 = V_7;
		if (!L_7)
		{
			goto IL_003c;
		}
	}
	{
		// return;
		goto IL_011f;
	}

IL_003c:
	{
		// Vector4 waveSpeed = mat.GetVector("WaveSpeed");
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_8 = V_0;
		NullCheck(L_8);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_9 = Material_GetVector_m068E8828C9E9FB017161F018E80818C2D1651477(L_8, _stringLiteral732E00936B20E81756962013B2AB2CC1F6100CDE, /*hidden argument*/NULL);
		V_1 = L_9;
		// float waveScale = mat.GetFloat("_WaveScale");
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_10 = V_0;
		NullCheck(L_10);
		float L_11 = Material_GetFloat_m8A4243FC6619B4E0E820E87754035700FD4913F0(L_10, _stringLiteral7F02101460A67757CF4FCB29B8C786394F9335D9, /*hidden argument*/NULL);
		V_2 = L_11;
		// Vector4 waveScale4 = new Vector4(waveScale, waveScale, waveScale * 0.4f, waveScale * 0.45f);
		float L_12 = V_2;
		float L_13 = V_2;
		float L_14 = V_2;
		float L_15 = V_2;
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_3), L_12, L_13, ((float)il2cpp_codegen_multiply((float)L_14, (float)(0.4f))), ((float)il2cpp_codegen_multiply((float)L_15, (float)(0.45f))), /*hidden argument*/NULL);
		// double t = Time.timeSinceLevelLoad / 20.0;
		float L_16 = Time_get_timeSinceLevelLoad_mDF4964DE4068B0FEC0F950129C7BEF881D0CF9E0(/*hidden argument*/NULL);
		V_4 = ((double)((double)(((double)((double)L_16)))/(double)(20.0)));
		// Vector4 offsetClamped = new Vector4(
		//     (float)Math.IEEERemainder(waveSpeed.x * waveScale4.x * t, 1.0),
		//     (float)Math.IEEERemainder(waveSpeed.y * waveScale4.y * t, 1.0),
		//     (float)Math.IEEERemainder(waveSpeed.z * waveScale4.z * t, 1.0),
		//     (float)Math.IEEERemainder(waveSpeed.w * waveScale4.w * t, 1.0)
		//     );
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_17 = V_1;
		float L_18 = L_17.get_x_1();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_19 = V_3;
		float L_20 = L_19.get_x_1();
		double L_21 = V_4;
		IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
		double L_22 = Math_IEEERemainder_mAA197564EACB60056E9A476F9C441F83CC411A26(((double)il2cpp_codegen_multiply((double)(((double)((double)((float)il2cpp_codegen_multiply((float)L_18, (float)L_20))))), (double)L_21)), (1.0), /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_23 = V_1;
		float L_24 = L_23.get_y_2();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_25 = V_3;
		float L_26 = L_25.get_y_2();
		double L_27 = V_4;
		double L_28 = Math_IEEERemainder_mAA197564EACB60056E9A476F9C441F83CC411A26(((double)il2cpp_codegen_multiply((double)(((double)((double)((float)il2cpp_codegen_multiply((float)L_24, (float)L_26))))), (double)L_27)), (1.0), /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_29 = V_1;
		float L_30 = L_29.get_z_3();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_31 = V_3;
		float L_32 = L_31.get_z_3();
		double L_33 = V_4;
		double L_34 = Math_IEEERemainder_mAA197564EACB60056E9A476F9C441F83CC411A26(((double)il2cpp_codegen_multiply((double)(((double)((double)((float)il2cpp_codegen_multiply((float)L_30, (float)L_32))))), (double)L_33)), (1.0), /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_35 = V_1;
		float L_36 = L_35.get_w_4();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_37 = V_3;
		float L_38 = L_37.get_w_4();
		double L_39 = V_4;
		double L_40 = Math_IEEERemainder_mAA197564EACB60056E9A476F9C441F83CC411A26(((double)il2cpp_codegen_multiply((double)(((double)((double)((float)il2cpp_codegen_multiply((float)L_36, (float)L_38))))), (double)L_39)), (1.0), /*hidden argument*/NULL);
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_5), (((float)((float)L_22))), (((float)((float)L_28))), (((float)((float)L_34))), (((float)((float)L_40))), /*hidden argument*/NULL);
		// mat.SetVector("_WaveOffset", offsetClamped);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_41 = V_0;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_42 = V_5;
		NullCheck(L_41);
		Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC(L_41, _stringLiteralD6459AAE94D5911639EB07E6B506153F35E23EE8, L_42, /*hidden argument*/NULL);
		// mat.SetVector("_WaveScale4", waveScale4);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_43 = V_0;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_44 = V_3;
		NullCheck(L_43);
		Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC(L_43, _stringLiteral277CD9ABCEB695355593A659EE2FB0516C67A511, L_44, /*hidden argument*/NULL);
	}

IL_011f:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.Water::UpdateCameraModes(UnityEngine.Camera,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_UpdateCameraModes_m834BE47928F3577340F97DD5CEA6DE717CA26879 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___src0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___dest1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Water_UpdateCameraModes_m834BE47928F3577340F97DD5CEA6DE717CA26879_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * V_2 = NULL;
	Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * V_3 = NULL;
	bool V_4 = false;
	int32_t G_B6_0 = 0;
	{
		// if (dest == null)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___dest1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0012;
		}
	}
	{
		// return;
		goto IL_00d9;
	}

IL_0012:
	{
		// dest.clearFlags = src.clearFlags;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = ___dest1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___src0;
		NullCheck(L_4);
		int32_t L_5 = Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266(L_4, /*hidden argument*/NULL);
		NullCheck(L_3);
		Camera_set_clearFlags_m805DFBD136AA3E1E46A2E61441965D174E87FE50(L_3, L_5, /*hidden argument*/NULL);
		// dest.backgroundColor = src.backgroundColor;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_6 = ___dest1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_7 = ___src0;
		NullCheck(L_7);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_8 = Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF(L_7, /*hidden argument*/NULL);
		NullCheck(L_6);
		Camera_set_backgroundColor_mDB9CA1B37FE2D52493823914AC5BC9F8C1935D6F(L_6, L_8, /*hidden argument*/NULL);
		// if (src.clearFlags == CameraClearFlags.Skybox)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = ___src0;
		NullCheck(L_9);
		int32_t L_10 = Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266(L_9, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_10) == ((int32_t)1))? 1 : 0);
		bool L_11 = V_1;
		if (!L_11)
		{
			goto IL_008b;
		}
	}
	{
		// Skybox sky = src.GetComponent<Skybox>();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_12 = ___src0;
		NullCheck(L_12);
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_13 = Component_GetComponent_TisSkybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_mA6445D9E37F72690F67C0F4D4819BBDE49A7708D(L_12, /*hidden argument*/Component_GetComponent_TisSkybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_mA6445D9E37F72690F67C0F4D4819BBDE49A7708D_RuntimeMethod_var);
		V_2 = L_13;
		// Skybox mysky = dest.GetComponent<Skybox>();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_14 = ___dest1;
		NullCheck(L_14);
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_15 = Component_GetComponent_TisSkybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_mA6445D9E37F72690F67C0F4D4819BBDE49A7708D(L_14, /*hidden argument*/Component_GetComponent_TisSkybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_mA6445D9E37F72690F67C0F4D4819BBDE49A7708D_RuntimeMethod_var);
		V_3 = L_15;
		// if (!sky || !sky.material)
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_16 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_17 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_16, /*hidden argument*/NULL);
		if (!L_17)
		{
			goto IL_0060;
		}
	}
	{
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_18 = V_2;
		NullCheck(L_18);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_19 = Skybox_get_material_m964E5C1B25F0DAB5D29BAAE9059B3651CB3CFB0E(L_18, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_20 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_19, /*hidden argument*/NULL);
		G_B6_0 = ((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
		goto IL_0061;
	}

IL_0060:
	{
		G_B6_0 = 1;
	}

IL_0061:
	{
		V_4 = (bool)G_B6_0;
		bool L_21 = V_4;
		if (!L_21)
		{
			goto IL_0073;
		}
	}
	{
		// mysky.enabled = false;
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_22 = V_3;
		NullCheck(L_22);
		Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_22, (bool)0, /*hidden argument*/NULL);
		goto IL_008a;
	}

IL_0073:
	{
		// mysky.enabled = true;
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_23 = V_3;
		NullCheck(L_23);
		Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_23, (bool)1, /*hidden argument*/NULL);
		// mysky.material = sky.material;
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_24 = V_3;
		Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD * L_25 = V_2;
		NullCheck(L_25);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_26 = Skybox_get_material_m964E5C1B25F0DAB5D29BAAE9059B3651CB3CFB0E(L_25, /*hidden argument*/NULL);
		NullCheck(L_24);
		Skybox_set_material_m2B9CD71E6E58A1179AD8EA5CCEE26C3166763B91(L_24, L_26, /*hidden argument*/NULL);
	}

IL_008a:
	{
	}

IL_008b:
	{
		// dest.farClipPlane = src.farClipPlane;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_27 = ___dest1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_28 = ___src0;
		NullCheck(L_28);
		float L_29 = Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B(L_28, /*hidden argument*/NULL);
		NullCheck(L_27);
		Camera_set_farClipPlane_m52986DC40B7F577255C4D5A4F780FD8A7D862626(L_27, L_29, /*hidden argument*/NULL);
		// dest.nearClipPlane = src.nearClipPlane;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_30 = ___dest1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_31 = ___src0;
		NullCheck(L_31);
		float L_32 = Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C(L_31, /*hidden argument*/NULL);
		NullCheck(L_30);
		Camera_set_nearClipPlane_m9D81E50F8658C16319BEF3774E78B93DEB208C6B(L_30, L_32, /*hidden argument*/NULL);
		// dest.orthographic = src.orthographic;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_33 = ___dest1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_34 = ___src0;
		NullCheck(L_34);
		bool L_35 = Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6(L_34, /*hidden argument*/NULL);
		NullCheck(L_33);
		Camera_set_orthographic_mB2549D26F5E220102D7478EB4C15F8F12D96FE09(L_33, L_35, /*hidden argument*/NULL);
		// dest.fieldOfView = src.fieldOfView;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_36 = ___dest1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_37 = ___src0;
		NullCheck(L_37);
		float L_38 = Camera_get_fieldOfView_m065A50B70AC3661337ACA482DDEFA29CCBD249D6(L_37, /*hidden argument*/NULL);
		NullCheck(L_36);
		Camera_set_fieldOfView_m5006BA0D01A27619A053704D3BD6A8938F7DEDA5(L_36, L_38, /*hidden argument*/NULL);
		// dest.aspect = src.aspect;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_39 = ___dest1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_40 = ___src0;
		NullCheck(L_40);
		float L_41 = Camera_get_aspect_m2ADA7982754920C3B58B4DB664801D6F2416E0C6(L_40, /*hidden argument*/NULL);
		NullCheck(L_39);
		Camera_set_aspect_m84BE4641686B30B8F9FFEA47BB1D7D88E27344EE(L_39, L_41, /*hidden argument*/NULL);
		// dest.orthographicSize = src.orthographicSize;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_42 = ___dest1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_43 = ___src0;
		NullCheck(L_43);
		float L_44 = Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958(L_43, /*hidden argument*/NULL);
		NullCheck(L_42);
		Camera_set_orthographicSize_mF15F37A294A7AA2ADD9519728A495DFA0A836428(L_42, L_44, /*hidden argument*/NULL);
	}

IL_00d9:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.Water::CreateWaterObjects(UnityEngine.Camera,UnityEngine.Camera&,UnityEngine.Camera&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_CreateWaterObjects_m522D733700BBE65B194C2B22F1B6D0B8DEB53D60 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___currentCamera0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** ___reflectionCamera1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** ___refractionCamera2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Water_CreateWaterObjects_m522D733700BBE65B194C2B22F1B6D0B8DEB53D60_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL;
	bool V_6 = false;
	bool V_7 = false;
	bool V_8 = false;
	bool V_9 = false;
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_10 = NULL;
	int32_t G_B4_0 = 0;
	int32_t G_B15_0 = 0;
	{
		// WaterMode mode = GetWaterMode();
		int32_t L_0 = Water_GetWaterMode_mE8C165BBAB7C969AA8E0C95679DB1E37330501A8(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		// reflectionCamera = null;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_1 = ___reflectionCamera1;
		*((RuntimeObject **)L_1) = (RuntimeObject *)NULL;
		Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_1, (void*)(RuntimeObject *)NULL);
		// refractionCamera = null;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_2 = ___refractionCamera2;
		*((RuntimeObject **)L_2) = (RuntimeObject *)NULL;
		Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_2, (void*)(RuntimeObject *)NULL);
		// if (mode >= WaterMode.Reflective)
		int32_t L_3 = V_0;
		V_1 = (bool)((((int32_t)((((int32_t)L_3) < ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_4 = V_1;
		if (!L_4)
		{
			goto IL_01af;
		}
	}
	{
		// if (!m_ReflectionTexture || m_OldReflectionTextureSize != textureSize)
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_5 = __this->get_m_ReflectionTexture_12();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_6 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_5, /*hidden argument*/NULL);
		if (!L_6)
		{
			goto IL_003d;
		}
	}
	{
		int32_t L_7 = __this->get_m_OldReflectionTextureSize_15();
		int32_t L_8 = __this->get_textureSize_6();
		G_B4_0 = ((((int32_t)((((int32_t)L_7) == ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_003e;
	}

IL_003d:
	{
		G_B4_0 = 1;
	}

IL_003e:
	{
		V_2 = (bool)G_B4_0;
		bool L_9 = V_2;
		if (!L_9)
		{
			goto IL_00c5;
		}
	}
	{
		// if (m_ReflectionTexture)
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_10 = __this->get_m_ReflectionTexture_12();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_11 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_10, /*hidden argument*/NULL);
		V_3 = L_11;
		bool L_12 = V_3;
		if (!L_12)
		{
			goto IL_0063;
		}
	}
	{
		// DestroyImmediate(m_ReflectionTexture);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_13 = __this->get_m_ReflectionTexture_12();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446(L_13, /*hidden argument*/NULL);
	}

IL_0063:
	{
		// m_ReflectionTexture = new RenderTexture(textureSize, textureSize, 16);
		int32_t L_14 = __this->get_textureSize_6();
		int32_t L_15 = __this->get_textureSize_6();
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_16 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
		RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D(L_16, L_14, L_15, ((int32_t)16), /*hidden argument*/NULL);
		__this->set_m_ReflectionTexture_12(L_16);
		// m_ReflectionTexture.name = "__WaterReflection" + GetInstanceID();
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_17 = __this->get_m_ReflectionTexture_12();
		int32_t L_18 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(__this, /*hidden argument*/NULL);
		int32_t L_19 = L_18;
		RuntimeObject * L_20 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_19);
		String_t* L_21 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral2CDD67B3902C30F8C9270317435D1A06D107FE2D, L_20, /*hidden argument*/NULL);
		NullCheck(L_17);
		Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_17, L_21, /*hidden argument*/NULL);
		// m_ReflectionTexture.isPowerOfTwo = true;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_22 = __this->get_m_ReflectionTexture_12();
		NullCheck(L_22);
		RenderTexture_set_isPowerOfTwo_mF86E315B7E5734E33CB11D6D729EC4EE56F7C9AA(L_22, (bool)1, /*hidden argument*/NULL);
		// m_ReflectionTexture.hideFlags = HideFlags.DontSave;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_23 = __this->get_m_ReflectionTexture_12();
		NullCheck(L_23);
		Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(L_23, ((int32_t)52), /*hidden argument*/NULL);
		// m_OldReflectionTextureSize = textureSize;
		int32_t L_24 = __this->get_textureSize_6();
		__this->set_m_OldReflectionTextureSize_15(L_24);
	}

IL_00c5:
	{
		// m_ReflectionCameras.TryGetValue(currentCamera, out reflectionCamera);
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_25 = __this->get_m_ReflectionCameras_10();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_26 = ___currentCamera0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_27 = ___reflectionCamera1;
		NullCheck(L_25);
		Dictionary_2_TryGetValue_m15BDBE9CA4064711E161FA2C5C79B14DF58944AA(L_25, L_26, (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_27, /*hidden argument*/Dictionary_2_TryGetValue_m15BDBE9CA4064711E161FA2C5C79B14DF58944AA_RuntimeMethod_var);
		// if (!reflectionCamera) // catch both not-in-dictionary and in-dictionary-but-deleted-GO
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_28 = ___reflectionCamera1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_29 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_28);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_30 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_29, /*hidden argument*/NULL);
		V_4 = (bool)((((int32_t)L_30) == ((int32_t)0))? 1 : 0);
		bool L_31 = V_4;
		if (!L_31)
		{
			goto IL_01ae;
		}
	}
	{
		// GameObject go = new GameObject("Water Refl Camera id" + GetInstanceID() + " for " + currentCamera.GetInstanceID(), typeof(Camera), typeof(Skybox));
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_32 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_33 = L_32;
		NullCheck(L_33);
		ArrayElementTypeCheck (L_33, _stringLiteral05A6D1360608581DAFCE050B311FEC96CE8FFC3A);
		(L_33)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral05A6D1360608581DAFCE050B311FEC96CE8FFC3A);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_34 = L_33;
		int32_t L_35 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(__this, /*hidden argument*/NULL);
		int32_t L_36 = L_35;
		RuntimeObject * L_37 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_36);
		NullCheck(L_34);
		ArrayElementTypeCheck (L_34, L_37);
		(L_34)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_37);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_38 = L_34;
		NullCheck(L_38);
		ArrayElementTypeCheck (L_38, _stringLiteralB5F7B77EF041F1E71600419488BA53F3FE8FC71B);
		(L_38)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralB5F7B77EF041F1E71600419488BA53F3FE8FC71B);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_39 = L_38;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_40 = ___currentCamera0;
		NullCheck(L_40);
		int32_t L_41 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_40, /*hidden argument*/NULL);
		int32_t L_42 = L_41;
		RuntimeObject * L_43 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_42);
		NullCheck(L_39);
		ArrayElementTypeCheck (L_39, L_43);
		(L_39)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_43);
		String_t* L_44 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_39, /*hidden argument*/NULL);
		TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_45 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
		TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_46 = L_45;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_47 = { reinterpret_cast<intptr_t> (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_48 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_47, /*hidden argument*/NULL);
		NullCheck(L_46);
		ArrayElementTypeCheck (L_46, L_48);
		(L_46)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_48);
		TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_49 = L_46;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_50 = { reinterpret_cast<intptr_t> (Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_0_0_0_var) };
		Type_t * L_51 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_50, /*hidden argument*/NULL);
		NullCheck(L_49);
		ArrayElementTypeCheck (L_49, L_51);
		(L_49)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_51);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var);
		GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68(L_52, L_44, L_49, /*hidden argument*/NULL);
		V_5 = L_52;
		// reflectionCamera = go.GetComponent<Camera>();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_53 = ___reflectionCamera1;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_54 = V_5;
		NullCheck(L_54);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_55 = GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mC7A785FC805DC2AAF33ACC6863244352CD0B8052(L_54, /*hidden argument*/GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mC7A785FC805DC2AAF33ACC6863244352CD0B8052_RuntimeMethod_var);
		*((RuntimeObject **)L_53) = (RuntimeObject *)L_55;
		Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_53, (void*)(RuntimeObject *)L_55);
		// reflectionCamera.enabled = false;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_56 = ___reflectionCamera1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_57 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_56);
		NullCheck(L_57);
		Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_57, (bool)0, /*hidden argument*/NULL);
		// reflectionCamera.transform.position = transform.position;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_58 = ___reflectionCamera1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_59 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_58);
		NullCheck(L_59);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_60 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_59, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_61 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_61);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_62 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_61, /*hidden argument*/NULL);
		NullCheck(L_60);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_60, L_62, /*hidden argument*/NULL);
		// reflectionCamera.transform.rotation = transform.rotation;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_63 = ___reflectionCamera1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_64 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_63);
		NullCheck(L_64);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_65 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_64, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_66 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_66);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_67 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(L_66, /*hidden argument*/NULL);
		NullCheck(L_65);
		Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(L_65, L_67, /*hidden argument*/NULL);
		// reflectionCamera.gameObject.AddComponent<FlareLayer>();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_68 = ___reflectionCamera1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_69 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_68);
		NullCheck(L_69);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_70 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_69, /*hidden argument*/NULL);
		NullCheck(L_70);
		GameObject_AddComponent_TisFlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98_m6CC22A7ABE65180FB6F9AB6C0D930D633356ED5C(L_70, /*hidden argument*/GameObject_AddComponent_TisFlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98_m6CC22A7ABE65180FB6F9AB6C0D930D633356ED5C_RuntimeMethod_var);
		// go.hideFlags = HideFlags.HideAndDontSave;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_71 = V_5;
		NullCheck(L_71);
		Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(L_71, ((int32_t)61), /*hidden argument*/NULL);
		// m_ReflectionCameras[currentCamera] = reflectionCamera;
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_72 = __this->get_m_ReflectionCameras_10();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_73 = ___currentCamera0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_74 = ___reflectionCamera1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_75 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_74);
		NullCheck(L_72);
		Dictionary_2_set_Item_m457E9199AB8ED6EB150368BDEB2D9CE0FC62A706(L_72, L_73, L_75, /*hidden argument*/Dictionary_2_set_Item_m457E9199AB8ED6EB150368BDEB2D9CE0FC62A706_RuntimeMethod_var);
	}

IL_01ae:
	{
	}

IL_01af:
	{
		// if (mode >= WaterMode.Refractive)
		int32_t L_76 = V_0;
		V_6 = (bool)((((int32_t)((((int32_t)L_76) < ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_77 = V_6;
		if (!L_77)
		{
			goto IL_0356;
		}
	}
	{
		// if (!m_RefractionTexture || m_OldRefractionTextureSize != textureSize)
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_78 = __this->get_m_RefractionTexture_13();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_79 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_78, /*hidden argument*/NULL);
		if (!L_79)
		{
			goto IL_01e0;
		}
	}
	{
		int32_t L_80 = __this->get_m_OldRefractionTextureSize_16();
		int32_t L_81 = __this->get_textureSize_6();
		G_B15_0 = ((((int32_t)((((int32_t)L_80) == ((int32_t)L_81))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_01e1;
	}

IL_01e0:
	{
		G_B15_0 = 1;
	}

IL_01e1:
	{
		V_7 = (bool)G_B15_0;
		bool L_82 = V_7;
		if (!L_82)
		{
			goto IL_026c;
		}
	}
	{
		// if (m_RefractionTexture)
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_83 = __this->get_m_RefractionTexture_13();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_84 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_83, /*hidden argument*/NULL);
		V_8 = L_84;
		bool L_85 = V_8;
		if (!L_85)
		{
			goto IL_020a;
		}
	}
	{
		// DestroyImmediate(m_RefractionTexture);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_86 = __this->get_m_RefractionTexture_13();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446(L_86, /*hidden argument*/NULL);
	}

IL_020a:
	{
		// m_RefractionTexture = new RenderTexture(textureSize, textureSize, 16);
		int32_t L_87 = __this->get_textureSize_6();
		int32_t L_88 = __this->get_textureSize_6();
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_89 = (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)il2cpp_codegen_object_new(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var);
		RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D(L_89, L_87, L_88, ((int32_t)16), /*hidden argument*/NULL);
		__this->set_m_RefractionTexture_13(L_89);
		// m_RefractionTexture.name = "__WaterRefraction" + GetInstanceID();
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_90 = __this->get_m_RefractionTexture_13();
		int32_t L_91 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(__this, /*hidden argument*/NULL);
		int32_t L_92 = L_91;
		RuntimeObject * L_93 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_92);
		String_t* L_94 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral5BC58BB69A2DB68D33F81E1D371D8BCF8EA38CC2, L_93, /*hidden argument*/NULL);
		NullCheck(L_90);
		Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_90, L_94, /*hidden argument*/NULL);
		// m_RefractionTexture.isPowerOfTwo = true;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_95 = __this->get_m_RefractionTexture_13();
		NullCheck(L_95);
		RenderTexture_set_isPowerOfTwo_mF86E315B7E5734E33CB11D6D729EC4EE56F7C9AA(L_95, (bool)1, /*hidden argument*/NULL);
		// m_RefractionTexture.hideFlags = HideFlags.DontSave;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_96 = __this->get_m_RefractionTexture_13();
		NullCheck(L_96);
		Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(L_96, ((int32_t)52), /*hidden argument*/NULL);
		// m_OldRefractionTextureSize = textureSize;
		int32_t L_97 = __this->get_textureSize_6();
		__this->set_m_OldRefractionTextureSize_16(L_97);
	}

IL_026c:
	{
		// m_RefractionCameras.TryGetValue(currentCamera, out refractionCamera);
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_98 = __this->get_m_RefractionCameras_11();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_99 = ___currentCamera0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_100 = ___refractionCamera2;
		NullCheck(L_98);
		Dictionary_2_TryGetValue_m15BDBE9CA4064711E161FA2C5C79B14DF58944AA(L_98, L_99, (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_100, /*hidden argument*/Dictionary_2_TryGetValue_m15BDBE9CA4064711E161FA2C5C79B14DF58944AA_RuntimeMethod_var);
		// if (!refractionCamera) // catch both not-in-dictionary and in-dictionary-but-deleted-GO
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_101 = ___refractionCamera2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_102 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_101);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_103 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_102, /*hidden argument*/NULL);
		V_9 = (bool)((((int32_t)L_103) == ((int32_t)0))? 1 : 0);
		bool L_104 = V_9;
		if (!L_104)
		{
			goto IL_0355;
		}
	}
	{
		// GameObject go =
		//     new GameObject("Water Refr Camera id" + GetInstanceID() + " for " + currentCamera.GetInstanceID(),
		//         typeof(Camera), typeof(Skybox));
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_105 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_106 = L_105;
		NullCheck(L_106);
		ArrayElementTypeCheck (L_106, _stringLiteralD705BA6B02758A86EE71A519CE281936DDC1C2A4);
		(L_106)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralD705BA6B02758A86EE71A519CE281936DDC1C2A4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_107 = L_106;
		int32_t L_108 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(__this, /*hidden argument*/NULL);
		int32_t L_109 = L_108;
		RuntimeObject * L_110 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_109);
		NullCheck(L_107);
		ArrayElementTypeCheck (L_107, L_110);
		(L_107)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_110);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_111 = L_107;
		NullCheck(L_111);
		ArrayElementTypeCheck (L_111, _stringLiteralB5F7B77EF041F1E71600419488BA53F3FE8FC71B);
		(L_111)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralB5F7B77EF041F1E71600419488BA53F3FE8FC71B);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_112 = L_111;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_113 = ___currentCamera0;
		NullCheck(L_113);
		int32_t L_114 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_113, /*hidden argument*/NULL);
		int32_t L_115 = L_114;
		RuntimeObject * L_116 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_115);
		NullCheck(L_112);
		ArrayElementTypeCheck (L_112, L_116);
		(L_112)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_116);
		String_t* L_117 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_112, /*hidden argument*/NULL);
		TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_118 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2);
		TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_119 = L_118;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_120 = { reinterpret_cast<intptr_t> (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_121 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_120, /*hidden argument*/NULL);
		NullCheck(L_119);
		ArrayElementTypeCheck (L_119, L_121);
		(L_119)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_121);
		TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_122 = L_119;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_123 = { reinterpret_cast<intptr_t> (Skybox_tCAAEF216A36B4CD9FD498E4EED256EAE7B81DDDD_0_0_0_var) };
		Type_t * L_124 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_123, /*hidden argument*/NULL);
		NullCheck(L_122);
		ArrayElementTypeCheck (L_122, L_124);
		(L_122)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_124);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_125 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var);
		GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68(L_125, L_117, L_122, /*hidden argument*/NULL);
		V_10 = L_125;
		// refractionCamera = go.GetComponent<Camera>();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_126 = ___refractionCamera2;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_127 = V_10;
		NullCheck(L_127);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_128 = GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mC7A785FC805DC2AAF33ACC6863244352CD0B8052(L_127, /*hidden argument*/GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mC7A785FC805DC2AAF33ACC6863244352CD0B8052_RuntimeMethod_var);
		*((RuntimeObject **)L_126) = (RuntimeObject *)L_128;
		Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_126, (void*)(RuntimeObject *)L_128);
		// refractionCamera.enabled = false;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_129 = ___refractionCamera2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_130 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_129);
		NullCheck(L_130);
		Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_130, (bool)0, /*hidden argument*/NULL);
		// refractionCamera.transform.position = transform.position;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_131 = ___refractionCamera2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_132 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_131);
		NullCheck(L_132);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_133 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_132, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_134 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_134);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_135 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_134, /*hidden argument*/NULL);
		NullCheck(L_133);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_133, L_135, /*hidden argument*/NULL);
		// refractionCamera.transform.rotation = transform.rotation;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_136 = ___refractionCamera2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_137 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_136);
		NullCheck(L_137);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_138 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_137, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_139 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_139);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_140 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(L_139, /*hidden argument*/NULL);
		NullCheck(L_138);
		Transform_set_rotation_m429694E264117C6DC682EC6AF45C7864E5155935(L_138, L_140, /*hidden argument*/NULL);
		// refractionCamera.gameObject.AddComponent<FlareLayer>();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_141 = ___refractionCamera2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_142 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_141);
		NullCheck(L_142);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_143 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_142, /*hidden argument*/NULL);
		NullCheck(L_143);
		GameObject_AddComponent_TisFlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98_m6CC22A7ABE65180FB6F9AB6C0D930D633356ED5C(L_143, /*hidden argument*/GameObject_AddComponent_TisFlareLayer_tA6C6DE6E61EDE5E8942F12C4EB57E219EDE00D98_m6CC22A7ABE65180FB6F9AB6C0D930D633356ED5C_RuntimeMethod_var);
		// go.hideFlags = HideFlags.HideAndDontSave;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_144 = V_10;
		NullCheck(L_144);
		Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(L_144, ((int32_t)61), /*hidden argument*/NULL);
		// m_RefractionCameras[currentCamera] = refractionCamera;
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_145 = __this->get_m_RefractionCameras_11();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_146 = ___currentCamera0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** L_147 = ___refractionCamera2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_148 = *((Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)L_147);
		NullCheck(L_145);
		Dictionary_2_set_Item_m457E9199AB8ED6EB150368BDEB2D9CE0FC62A706(L_145, L_146, L_148, /*hidden argument*/Dictionary_2_set_Item_m457E9199AB8ED6EB150368BDEB2D9CE0FC62A706_RuntimeMethod_var);
	}

IL_0355:
	{
	}

IL_0356:
	{
		// }
		return;
	}
}
// UnityStandardAssets.Water.Water_WaterMode UnityStandardAssets.Water.Water::GetWaterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Water_GetWaterMode_mE8C165BBAB7C969AA8E0C95679DB1E37330501A8 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t V_1 = 0;
	{
		// if (m_HardwareWaterSupport < waterMode)
		int32_t L_0 = __this->get_m_HardwareWaterSupport_14();
		int32_t L_1 = __this->get_waterMode_4();
		V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_001d;
		}
	}
	{
		// return m_HardwareWaterSupport;
		int32_t L_3 = __this->get_m_HardwareWaterSupport_14();
		V_1 = L_3;
		goto IL_0026;
	}

IL_001d:
	{
		// return waterMode;
		int32_t L_4 = __this->get_waterMode_4();
		V_1 = L_4;
		goto IL_0026;
	}

IL_0026:
	{
		// }
		int32_t L_5 = V_1;
		return L_5;
	}
}
// UnityStandardAssets.Water.Water_WaterMode UnityStandardAssets.Water.Water::FindHardwareWaterSupport()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Water_FindHardwareWaterSupport_mF01DDA5818E2E789020B8069439EE6CEBE7D6CC4 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Water_FindHardwareWaterSupport_mF01DDA5818E2E789020B8069439EE6CEBE7D6CC4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL;
	String_t* V_1 = NULL;
	bool V_2 = false;
	int32_t V_3 = 0;
	bool V_4 = false;
	bool V_5 = false;
	bool V_6 = false;
	{
		// if (!GetComponent<Renderer>())
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_0 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_2;
		if (!L_2)
		{
			goto IL_0018;
		}
	}
	{
		// return WaterMode.Simple;
		V_3 = 0;
		goto IL_0075;
	}

IL_0018:
	{
		// Material mat = GetComponent<Renderer>().sharedMaterial;
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_3 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		NullCheck(L_3);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_4 = Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9(L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// if (!mat)
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_6 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_5, /*hidden argument*/NULL);
		V_4 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
		bool L_7 = V_4;
		if (!L_7)
		{
			goto IL_0038;
		}
	}
	{
		// return WaterMode.Simple;
		V_3 = 0;
		goto IL_0075;
	}

IL_0038:
	{
		// string mode = mat.GetTag("WATERMODE", false);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_8 = V_0;
		NullCheck(L_8);
		String_t* L_9 = Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131(L_8, _stringLiteral84DEF6497B3E599C434B4C4A96EB23877462FE05, (bool)0, /*hidden argument*/NULL);
		V_1 = L_9;
		// if (mode == "Refractive")
		String_t* L_10 = V_1;
		bool L_11 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_10, _stringLiteral9D26EC561940B04EEB12F020A66122C79877166C, /*hidden argument*/NULL);
		V_5 = L_11;
		bool L_12 = V_5;
		if (!L_12)
		{
			goto IL_005b;
		}
	}
	{
		// return WaterMode.Refractive;
		V_3 = 2;
		goto IL_0075;
	}

IL_005b:
	{
		// if (mode == "Reflective")
		String_t* L_13 = V_1;
		bool L_14 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_13, _stringLiteralC8E0FE5ED182916A87D0CD09A28BAB7E0627C448, /*hidden argument*/NULL);
		V_6 = L_14;
		bool L_15 = V_6;
		if (!L_15)
		{
			goto IL_0071;
		}
	}
	{
		// return WaterMode.Reflective;
		V_3 = 1;
		goto IL_0075;
	}

IL_0071:
	{
		// return WaterMode.Simple;
		V_3 = 0;
		goto IL_0075;
	}

IL_0075:
	{
		// }
		int32_t L_16 = V_3;
		return L_16;
	}
}
// UnityEngine.Vector4 UnityStandardAssets.Water.Water::CameraSpacePlane(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Water_CameraSpacePlane_m965AE3184D4D98DD59EB3B6AC49D9F9DB9FCCABF (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___pos1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___normal2, float ___sideSign3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Water_CameraSpacePlane_m965AE3184D4D98DD59EB3B6AC49D9F9DB9FCCABF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_1;
	memset((&V_1), 0, sizeof(V_1));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_2;
	memset((&V_2), 0, sizeof(V_2));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_3;
	memset((&V_3), 0, sizeof(V_3));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_4;
	memset((&V_4), 0, sizeof(V_4));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_5;
	memset((&V_5), 0, sizeof(V_5));
	{
		// Vector3 offsetPos = pos + normal * clipPlaneOffset;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = ___pos1;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = ___normal2;
		float L_2 = __this->get_clipPlaneOffset_7();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_1, L_2, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_0, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// Matrix4x4 m = cam.worldToCameraMatrix;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = ___cam0;
		NullCheck(L_5);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_6 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_5, /*hidden argument*/NULL);
		V_1 = L_6;
		// Vector3 cpos = m.MultiplyPoint(offsetPos);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_7 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_8 = Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_1), L_7, /*hidden argument*/NULL);
		V_2 = L_8;
		// Vector3 cnormal = m.MultiplyVector(normal).normalized * sideSign;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_9 = ___normal2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_10 = Matrix4x4_MultiplyVector_mFED70C58FB201633483463CE64DBF0D0BE081863((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_1), L_9, /*hidden argument*/NULL);
		V_4 = L_10;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_11 = Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_4), /*hidden argument*/NULL);
		float L_12 = ___sideSign3;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_13 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_11, L_12, /*hidden argument*/NULL);
		V_3 = L_13;
		// return new Vector4(cnormal.x, cnormal.y, cnormal.z, -Vector3.Dot(cpos, cnormal));
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_14 = V_3;
		float L_15 = L_14.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_16 = V_3;
		float L_17 = L_16.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_18 = V_3;
		float L_19 = L_18.get_z_4();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_20 = V_2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_21 = V_3;
		float L_22 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_20, L_21, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_23;
		memset((&L_23), 0, sizeof(L_23));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_23), L_15, L_17, L_19, ((-L_22)), /*hidden argument*/NULL);
		V_5 = L_23;
		goto IL_0060;
	}

IL_0060:
	{
		// }
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_24 = V_5;
		return L_24;
	}
}
// System.Void UnityStandardAssets.Water.Water::CalculateReflectionMatrix(UnityEngine.Matrix4x4&,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water_CalculateReflectionMatrix_mC74994264B14547668FFC67411DDE589F6EBDE45 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___reflectionMat0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___plane1, const RuntimeMethod* method)
{
	{
		// reflectionMat.m00 = (1F - 2F * plane[0] * plane[0]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_0 = ___reflectionMat0;
		float L_1 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		float L_2 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		L_0->set_m00_0(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_1)), (float)L_2)))));
		// reflectionMat.m01 = (- 2F * plane[0] * plane[1]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_3 = ___reflectionMat0;
		float L_4 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		float L_5 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		L_3->set_m01_4(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_4)), (float)L_5)));
		// reflectionMat.m02 = (- 2F * plane[0] * plane[2]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_6 = ___reflectionMat0;
		float L_7 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		float L_8 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		L_6->set_m02_8(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_7)), (float)L_8)));
		// reflectionMat.m03 = (- 2F * plane[3] * plane[0]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_9 = ___reflectionMat0;
		float L_10 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 3, /*hidden argument*/NULL);
		float L_11 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		L_9->set_m03_12(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_10)), (float)L_11)));
		// reflectionMat.m10 = (- 2F * plane[1] * plane[0]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_12 = ___reflectionMat0;
		float L_13 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		float L_14 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		L_12->set_m10_1(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_13)), (float)L_14)));
		// reflectionMat.m11 = (1F - 2F * plane[1] * plane[1]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_15 = ___reflectionMat0;
		float L_16 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		float L_17 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		L_15->set_m11_5(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_16)), (float)L_17)))));
		// reflectionMat.m12 = (- 2F * plane[1] * plane[2]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_18 = ___reflectionMat0;
		float L_19 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		float L_20 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		L_18->set_m12_9(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_19)), (float)L_20)));
		// reflectionMat.m13 = (- 2F * plane[3] * plane[1]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_21 = ___reflectionMat0;
		float L_22 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 3, /*hidden argument*/NULL);
		float L_23 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		L_21->set_m13_13(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_22)), (float)L_23)));
		// reflectionMat.m20 = (- 2F * plane[2] * plane[0]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_24 = ___reflectionMat0;
		float L_25 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		float L_26 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 0, /*hidden argument*/NULL);
		L_24->set_m20_2(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_25)), (float)L_26)));
		// reflectionMat.m21 = (- 2F * plane[2] * plane[1]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_27 = ___reflectionMat0;
		float L_28 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		float L_29 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 1, /*hidden argument*/NULL);
		L_27->set_m21_6(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_28)), (float)L_29)));
		// reflectionMat.m22 = (1F - 2F * plane[2] * plane[2]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_30 = ___reflectionMat0;
		float L_31 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		float L_32 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		L_30->set_m22_10(((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(2.0f), (float)L_31)), (float)L_32)))));
		// reflectionMat.m23 = (- 2F * plane[3] * plane[2]);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_33 = ___reflectionMat0;
		float L_34 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 3, /*hidden argument*/NULL);
		float L_35 = Vector4_get_Item_m39878FDA732B20347BB37CD1485560E9267EDC98((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___plane1), 2, /*hidden argument*/NULL);
		L_33->set_m23_14(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(-2.0f), (float)L_34)), (float)L_35)));
		// reflectionMat.m30 = 0F;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_36 = ___reflectionMat0;
		L_36->set_m30_3((0.0f));
		// reflectionMat.m31 = 0F;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_37 = ___reflectionMat0;
		L_37->set_m31_7((0.0f));
		// reflectionMat.m32 = 0F;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_38 = ___reflectionMat0;
		L_38->set_m32_11((0.0f));
		// reflectionMat.m33 = 1F;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_39 = ___reflectionMat0;
		L_39->set_m33_15((1.0f));
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.Water::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Water__ctor_m5008D82E22DB5C659ED6F7985CBD1C4D41491BA4 (Water_t93B591EE42BFF9D9DBBDF0148B6E24551AF8300D * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Water__ctor_m5008D82E22DB5C659ED6F7985CBD1C4D41491BA4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public WaterMode waterMode = WaterMode.Refractive;
		__this->set_waterMode_4(2);
		// public bool disablePixelLights = true;
		__this->set_disablePixelLights_5((bool)1);
		// public int textureSize = 256;
		__this->set_textureSize_6(((int32_t)256));
		// public float clipPlaneOffset = 0.07f;
		__this->set_clipPlaneOffset_7((0.07f));
		// public LayerMask reflectLayers = -1;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_0 = LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300((-1), /*hidden argument*/NULL);
		__this->set_reflectLayers_8(L_0);
		// public LayerMask refractLayers = -1;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_1 = LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300((-1), /*hidden argument*/NULL);
		__this->set_refractLayers_9(L_1);
		// private Dictionary<Camera, Camera> m_ReflectionCameras = new Dictionary<Camera, Camera>(); // Camera -> Camera table
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_2 = (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD *)il2cpp_codegen_object_new(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD_il2cpp_TypeInfo_var);
		Dictionary_2__ctor_m9E6CD22291092676B141AAC816833D0E85538CCE(L_2, /*hidden argument*/Dictionary_2__ctor_m9E6CD22291092676B141AAC816833D0E85538CCE_RuntimeMethod_var);
		__this->set_m_ReflectionCameras_10(L_2);
		// private Dictionary<Camera, Camera> m_RefractionCameras = new Dictionary<Camera, Camera>(); // Camera -> Camera table
		Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD * L_3 = (Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD *)il2cpp_codegen_object_new(Dictionary_2_tFA49F113395CCC5E43B44123854AABE489C5AADD_il2cpp_TypeInfo_var);
		Dictionary_2__ctor_m9E6CD22291092676B141AAC816833D0E85538CCE(L_3, /*hidden argument*/Dictionary_2__ctor_m9E6CD22291092676B141AAC816833D0E85538CCE_RuntimeMethod_var);
		__this->set_m_RefractionCameras_11(L_3);
		// private WaterMode m_HardwareWaterSupport = WaterMode.Refractive;
		__this->set_m_HardwareWaterSupport_14(2);
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.WaterBase::UpdateShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterBase_UpdateShader_mB06D659D872DDFA92BDD1AD0FE34751DC329FC6B (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WaterBase_UpdateShader_mB06D659D872DDFA92BDD1AD0FE34751DC329FC6B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	{
		// if (waterQuality > WaterQuality.Medium)
		int32_t L_0 = __this->get_waterQuality_5();
		V_0 = (bool)((((int32_t)L_0) > ((int32_t)1))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0028;
		}
	}
	{
		// sharedMaterial.shader.maximumLOD = 501;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_2 = __this->get_sharedMaterial_4();
		NullCheck(L_2);
		Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_3 = Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0(L_2, /*hidden argument*/NULL);
		NullCheck(L_3);
		Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B(L_3, ((int32_t)501), /*hidden argument*/NULL);
		goto IL_0067;
	}

IL_0028:
	{
		// else if (waterQuality > WaterQuality.Low)
		int32_t L_4 = __this->get_waterQuality_5();
		V_1 = (bool)((((int32_t)L_4) > ((int32_t)0))? 1 : 0);
		bool L_5 = V_1;
		if (!L_5)
		{
			goto IL_004f;
		}
	}
	{
		// sharedMaterial.shader.maximumLOD = 301;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_6 = __this->get_sharedMaterial_4();
		NullCheck(L_6);
		Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_7 = Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0(L_6, /*hidden argument*/NULL);
		NullCheck(L_7);
		Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B(L_7, ((int32_t)301), /*hidden argument*/NULL);
		goto IL_0067;
	}

IL_004f:
	{
		// sharedMaterial.shader.maximumLOD = 201;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_8 = __this->get_sharedMaterial_4();
		NullCheck(L_8);
		Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_9 = Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0(L_8, /*hidden argument*/NULL);
		NullCheck(L_9);
		Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B(L_9, ((int32_t)201), /*hidden argument*/NULL);
	}

IL_0067:
	{
		// if (!SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat.Depth))
		bool L_10 = SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907(1, /*hidden argument*/NULL);
		V_2 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
		bool L_11 = V_2;
		if (!L_11)
		{
			goto IL_007d;
		}
	}
	{
		// edgeBlend = false;
		__this->set_edgeBlend_6((bool)0);
	}

IL_007d:
	{
		// if (edgeBlend)
		bool L_12 = __this->get_edgeBlend_6();
		V_3 = L_12;
		bool L_13 = V_3;
		if (!L_13)
		{
			goto IL_00c6;
		}
	}
	{
		// Shader.EnableKeyword("WATER_EDGEBLEND_ON");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteral3B9299E5BA0CF51C354712EC59C465189A82B6B3, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_EDGEBLEND_OFF");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral90BEAC2757237965D385DF207DD5898895D49DDD, /*hidden argument*/NULL);
		// if (Camera.main)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_14 = Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_15 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_14, /*hidden argument*/NULL);
		V_4 = L_15;
		bool L_16 = V_4;
		if (!L_16)
		{
			goto IL_00c3;
		}
	}
	{
		// Camera.main.depthTextureMode |= DepthTextureMode.Depth;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_17 = Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA(/*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_18 = L_17;
		NullCheck(L_18);
		int32_t L_19 = Camera_get_depthTextureMode_m157C12D349137B72F27061C027E6954EC65D54AD(L_18, /*hidden argument*/NULL);
		NullCheck(L_18);
		Camera_set_depthTextureMode_mBD8E259A3E29C4A5AC1FA8898700789B43264D2C(L_18, ((int32_t)((int32_t)L_19|(int32_t)1)), /*hidden argument*/NULL);
	}

IL_00c3:
	{
		goto IL_00de;
	}

IL_00c6:
	{
		// Shader.EnableKeyword("WATER_EDGEBLEND_OFF");
		Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(_stringLiteral90BEAC2757237965D385DF207DD5898895D49DDD, /*hidden argument*/NULL);
		// Shader.DisableKeyword("WATER_EDGEBLEND_ON");
		Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(_stringLiteral3B9299E5BA0CF51C354712EC59C465189A82B6B3, /*hidden argument*/NULL);
	}

IL_00de:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.WaterBase::WaterTileBeingRendered(UnityEngine.Transform,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterBase_WaterTileBeingRendered_m6F6E32C7F20C0C6D165849C826D6669675A1CE46 (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tr0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___currentCam1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WaterBase_WaterTileBeingRendered_m6F6E32C7F20C0C6D165849C826D6669675A1CE46_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		// if (currentCam && edgeBlend)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___currentCam1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0011;
		}
	}
	{
		bool L_2 = __this->get_edgeBlend_6();
		G_B3_0 = ((int32_t)(L_2));
		goto IL_0012;
	}

IL_0011:
	{
		G_B3_0 = 0;
	}

IL_0012:
	{
		V_0 = (bool)G_B3_0;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_0027;
		}
	}
	{
		// currentCam.depthTextureMode |= DepthTextureMode.Depth;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___currentCam1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = L_4;
		NullCheck(L_5);
		int32_t L_6 = Camera_get_depthTextureMode_m157C12D349137B72F27061C027E6954EC65D54AD(L_5, /*hidden argument*/NULL);
		NullCheck(L_5);
		Camera_set_depthTextureMode_mBD8E259A3E29C4A5AC1FA8898700789B43264D2C(L_5, ((int32_t)((int32_t)L_6|(int32_t)1)), /*hidden argument*/NULL);
	}

IL_0027:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.WaterBase::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterBase_Update_m41101A3EF20CA753DAC5FBCBE3BE0226495FB5FA (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WaterBase_Update_m41101A3EF20CA753DAC5FBCBE3BE0226495FB5FA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if (sharedMaterial)
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = __this->get_sharedMaterial_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0019;
		}
	}
	{
		// UpdateShader();
		WaterBase_UpdateShader_mB06D659D872DDFA92BDD1AD0FE34751DC329FC6B(__this, /*hidden argument*/NULL);
	}

IL_0019:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.WaterBase::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterBase__ctor_m194A070DAC7B5987070567348286F217B09C72B8 (WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * __this, const RuntimeMethod* method)
{
	{
		// public WaterQuality waterQuality = WaterQuality.High;
		__this->set_waterQuality_5(2);
		// public bool edgeBlend = true;
		__this->set_edgeBlend_6((bool)1);
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.WaterBasic::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterBasic_Update_mDA851EDB814C65E931964DCADEB757F2832E2E31 (WaterBasic_t94B54D7222D89D61D4A2E0E8CE3CA4631BA11EEB * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WaterBasic_Update_mDA851EDB814C65E931964DCADEB757F2832E2E31_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * V_0 = NULL;
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_1 = NULL;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_2;
	memset((&V_2), 0, sizeof(V_2));
	float V_3 = 0.0f;
	float V_4 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_5;
	memset((&V_5), 0, sizeof(V_5));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_6;
	memset((&V_6), 0, sizeof(V_6));
	bool V_7 = false;
	bool V_8 = false;
	{
		// Renderer r = GetComponent<Renderer>();
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_0 = Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t0556D67DD582620D1F495627EDE30D03284151F4_mF9F4E733929B229379E5F52EDC80CA89076946D8_RuntimeMethod_var);
		V_0 = L_0;
		// if (!r)
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_1, /*hidden argument*/NULL);
		V_7 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_7;
		if (!L_3)
		{
			goto IL_001d;
		}
	}
	{
		// return;
		goto IL_00c3;
	}

IL_001d:
	{
		// Material mat = r.sharedMaterial;
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_4 = V_0;
		NullCheck(L_4);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = Renderer_get_sharedMaterial_m2BE9FF3D269968F2E323AC60EFBBCC0B26E7E6F9(L_4, /*hidden argument*/NULL);
		V_1 = L_5;
		// if (!mat)
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_6 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_7 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_6, /*hidden argument*/NULL);
		V_8 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
		bool L_8 = V_8;
		if (!L_8)
		{
			goto IL_0039;
		}
	}
	{
		// return;
		goto IL_00c3;
	}

IL_0039:
	{
		// Vector4 waveSpeed = mat.GetVector("WaveSpeed");
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_9 = V_1;
		NullCheck(L_9);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_10 = Material_GetVector_m068E8828C9E9FB017161F018E80818C2D1651477(L_9, _stringLiteral732E00936B20E81756962013B2AB2CC1F6100CDE, /*hidden argument*/NULL);
		V_2 = L_10;
		// float waveScale = mat.GetFloat("_WaveScale");
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_11 = V_1;
		NullCheck(L_11);
		float L_12 = Material_GetFloat_m8A4243FC6619B4E0E820E87754035700FD4913F0(L_11, _stringLiteral7F02101460A67757CF4FCB29B8C786394F9335D9, /*hidden argument*/NULL);
		V_3 = L_12;
		// float t = Time.time / 20.0f;
		float L_13 = Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8(/*hidden argument*/NULL);
		V_4 = ((float)((float)L_13/(float)(20.0f)));
		// Vector4 offset4 = waveSpeed * (t * waveScale);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_14 = V_2;
		float L_15 = V_4;
		float L_16 = V_3;
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_17 = Vector4_op_Multiply_m16A8F11F144C03A8C817AC4FE542689E746043F4(L_14, ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16)), /*hidden argument*/NULL);
		V_5 = L_17;
		// Vector4 offsetClamped = new Vector4(Mathf.Repeat(offset4.x, 1.0f), Mathf.Repeat(offset4.y, 1.0f),
		//     Mathf.Repeat(offset4.z, 1.0f), Mathf.Repeat(offset4.w, 1.0f));
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_18 = V_5;
		float L_19 = L_18.get_x_1();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_20 = Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779(L_19, (1.0f), /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_21 = V_5;
		float L_22 = L_21.get_y_2();
		float L_23 = Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779(L_22, (1.0f), /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_24 = V_5;
		float L_25 = L_24.get_z_3();
		float L_26 = Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779(L_25, (1.0f), /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_27 = V_5;
		float L_28 = L_27.get_w_4();
		float L_29 = Mathf_Repeat_m8459F4AAFF92DB770CC892BF71EE9438D9D0F779(L_28, (1.0f), /*hidden argument*/NULL);
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_6), L_20, L_23, L_26, L_29, /*hidden argument*/NULL);
		// mat.SetVector("_WaveOffset", offsetClamped);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_30 = V_1;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_31 = V_6;
		NullCheck(L_30);
		Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC(L_30, _stringLiteralD6459AAE94D5911639EB07E6B506153F35E23EE8, L_31, /*hidden argument*/NULL);
	}

IL_00c3:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.WaterBasic::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterBasic__ctor_m3B8B569CEC131EACB0894A271097DD8A8F00452D (WaterBasic_t94B54D7222D89D61D4A2E0E8CE3CA4631BA11EEB * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.Water.WaterTile::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterTile_Start_m412D185B0705711D5FA9BB37FA242C8561F1EF5B (WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7 * __this, const RuntimeMethod* method)
{
	{
		// AcquireComponents();
		WaterTile_AcquireComponents_m8CFEF924557E3D9D4BC9D18A0072C0692A86D114(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.WaterTile::AcquireComponents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterTile_AcquireComponents_m8CFEF924557E3D9D4BC9D18A0072C0692A86D114 (WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WaterTile_AcquireComponents_m8CFEF924557E3D9D4BC9D18A0072C0692A86D114_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	{
		// if (!reflection)
		PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * L_0 = __this->get_reflection_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0056;
		}
	}
	{
		// if (transform.parent)
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_3);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_3, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_5 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_4, /*hidden argument*/NULL);
		V_1 = L_5;
		bool L_6 = V_1;
		if (!L_6)
		{
			goto IL_0042;
		}
	}
	{
		// reflection = transform.parent.GetComponent<PlanarReflection>();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_7);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_7, /*hidden argument*/NULL);
		NullCheck(L_8);
		PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * L_9 = Component_GetComponent_TisPlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B_m7F9477A81EF123EA580E539F22285A8FCF16141D(L_8, /*hidden argument*/Component_GetComponent_TisPlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B_m7F9477A81EF123EA580E539F22285A8FCF16141D_RuntimeMethod_var);
		__this->set_reflection_4(L_9);
		goto IL_0055;
	}

IL_0042:
	{
		// reflection = transform.GetComponent<PlanarReflection>();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_10);
		PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * L_11 = Component_GetComponent_TisPlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B_m7F9477A81EF123EA580E539F22285A8FCF16141D(L_10, /*hidden argument*/Component_GetComponent_TisPlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B_m7F9477A81EF123EA580E539F22285A8FCF16141D_RuntimeMethod_var);
		__this->set_reflection_4(L_11);
	}

IL_0055:
	{
	}

IL_0056:
	{
		// if (!waterBase)
		WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * L_12 = __this->get_waterBase_5();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_13 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_12, /*hidden argument*/NULL);
		V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
		bool L_14 = V_2;
		if (!L_14)
		{
			goto IL_00ab;
		}
	}
	{
		// if (transform.parent)
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_15);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_16 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_15, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_17 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_16, /*hidden argument*/NULL);
		V_3 = L_17;
		bool L_18 = V_3;
		if (!L_18)
		{
			goto IL_0097;
		}
	}
	{
		// waterBase = transform.parent.GetComponent<WaterBase>();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_19 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_19);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_20 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_19, /*hidden argument*/NULL);
		NullCheck(L_20);
		WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * L_21 = Component_GetComponent_TisWaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_mEE996BE177F6064FB871CDFC1A975A2E866B0AFA(L_20, /*hidden argument*/Component_GetComponent_TisWaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_mEE996BE177F6064FB871CDFC1A975A2E866B0AFA_RuntimeMethod_var);
		__this->set_waterBase_5(L_21);
		goto IL_00aa;
	}

IL_0097:
	{
		// waterBase = transform.GetComponent<WaterBase>();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_22 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_22);
		WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * L_23 = Component_GetComponent_TisWaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_mEE996BE177F6064FB871CDFC1A975A2E866B0AFA(L_22, /*hidden argument*/Component_GetComponent_TisWaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565_mEE996BE177F6064FB871CDFC1A975A2E866B0AFA_RuntimeMethod_var);
		__this->set_waterBase_5(L_23);
	}

IL_00aa:
	{
	}

IL_00ab:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.WaterTile::OnWillRenderObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterTile_OnWillRenderObject_m9E1E95FBCE0A8352CD5DD2B1A1AF74D7A07FCD64 (WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WaterTile_OnWillRenderObject_m9E1E95FBCE0A8352CD5DD2B1A1AF74D7A07FCD64_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		// if (reflection)
		PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * L_0 = __this->get_reflection_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0029;
		}
	}
	{
		// reflection.WaterTileBeingRendered(transform, Camera.current);
		PlanarReflection_t7D370C031AE2ED0AE680B534E64D211B7C43739B * L_3 = __this->get_reflection_4();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = Camera_get_current_m6D8446E8359399CD9108A8E524671E0CC6E20350(/*hidden argument*/NULL);
		NullCheck(L_3);
		PlanarReflection_WaterTileBeingRendered_m4EFA0768CF4C8D692D2CEB81C2B29505CC2895FE(L_3, L_4, L_5, /*hidden argument*/NULL);
	}

IL_0029:
	{
		// if (waterBase)
		WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * L_6 = __this->get_waterBase_5();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_7 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_6, /*hidden argument*/NULL);
		V_1 = L_7;
		bool L_8 = V_1;
		if (!L_8)
		{
			goto IL_0051;
		}
	}
	{
		// waterBase.WaterTileBeingRendered(transform, Camera.current);
		WaterBase_t1C79083337563E3551C69C4375ACE84C2B7EE565 * L_9 = __this->get_waterBase_5();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_11 = Camera_get_current_m6D8446E8359399CD9108A8E524671E0CC6E20350(/*hidden argument*/NULL);
		NullCheck(L_9);
		WaterBase_WaterTileBeingRendered_m6F6E32C7F20C0C6D165849C826D6669675A1CE46(L_9, L_10, L_11, /*hidden argument*/NULL);
	}

IL_0051:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.Water.WaterTile::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaterTile__ctor_m77DBC4DCD1A2715FBBA508B6FB651AEA922A9338 (WaterTile_t9F836DCF3384AB4ACC5BFF1EC7C57ED3D7FCFBC7 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets._2D.Camera2DFollow::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera2DFollow_Start_mB1A77185F0683D9E60C77B6BD616D6D30A03CBE6 (Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Camera2DFollow_Start_mB1A77185F0683D9E60C77B6BD616D6D30A03CBE6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_LastTargetPosition = target.position;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_target_4();
		NullCheck(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_0, /*hidden argument*/NULL);
		__this->set_m_LastTargetPosition_10(L_1);
		// m_OffsetZ = (transform.position - target.position).z;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_2);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_2, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = __this->get_target_4();
		NullCheck(L_4);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_5 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_4, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_6 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_3, L_5, /*hidden argument*/NULL);
		float L_7 = L_6.get_z_4();
		__this->set_m_OffsetZ_9(L_7);
		// transform.parent = null;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_8);
		Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E(L_8, (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *)NULL, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.Camera2DFollow::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera2DFollow_Update_m4CE7DADD22B99686E7890BCB11A0E34ADB467227 (Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Camera2DFollow_Update_m4CE7DADD22B99686E7890BCB11A0E34ADB467227_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	float V_0 = 0.0f;
	bool V_1 = false;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_2;
	memset((&V_2), 0, sizeof(V_2));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_3;
	memset((&V_3), 0, sizeof(V_3));
	bool V_4 = false;
	{
		// float xMoveDelta = (target.position - m_LastTargetPosition).x;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_target_4();
		NullCheck(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_0, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_2 = __this->get_m_LastTargetPosition_10();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_1, L_2, /*hidden argument*/NULL);
		float L_4 = L_3.get_x_2();
		V_0 = L_4;
		// bool updateLookAheadTarget = Mathf.Abs(xMoveDelta) > lookAheadMoveThreshold;
		float L_5 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_6 = fabsf(L_5);
		float L_7 = __this->get_lookAheadMoveThreshold_8();
		V_1 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
		// if (updateLookAheadTarget)
		bool L_8 = V_1;
		V_4 = L_8;
		bool L_9 = V_4;
		if (!L_9)
		{
			goto IL_0058;
		}
	}
	{
		// m_LookAheadPos = lookAheadFactor*Vector3.right*Mathf.Sign(xMoveDelta);
		float L_10 = __this->get_lookAheadFactor_6();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_11 = Vector3_get_right_m6DD9559CA0C75BBA42D9140021C4C2A9AAA9B3F5(/*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_12 = Vector3_op_Multiply_mC7A8D6FD19E58DBF98E30D454F59F142F7BF8839(L_10, L_11, /*hidden argument*/NULL);
		float L_13 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_14 = Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3(L_13, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_15 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_12, L_14, /*hidden argument*/NULL);
		__this->set_m_LookAheadPos_12(L_15);
		goto IL_007c;
	}

IL_0058:
	{
		// m_LookAheadPos = Vector3.MoveTowards(m_LookAheadPos, Vector3.zero, Time.deltaTime*lookAheadReturnSpeed);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_16 = __this->get_m_LookAheadPos_12();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_17 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
		float L_18 = Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E(/*hidden argument*/NULL);
		float L_19 = __this->get_lookAheadReturnSpeed_7();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_20 = Vector3_MoveTowards_mA288BB5AA73DDA9CA76EDC11F339BAFDA1E4FF45(L_16, L_17, ((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)), /*hidden argument*/NULL);
		__this->set_m_LookAheadPos_12(L_20);
	}

IL_007c:
	{
		// Vector3 aheadTargetPos = target.position + m_LookAheadPos + Vector3.forward*m_OffsetZ;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_21 = __this->get_target_4();
		NullCheck(L_21);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_22 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_21, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_23 = __this->get_m_LookAheadPos_12();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_24 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_22, L_23, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_25 = Vector3_get_forward_m3E2E192B3302130098738C308FA1EE1439449D0D(/*hidden argument*/NULL);
		float L_26 = __this->get_m_OffsetZ_9();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_27 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_25, L_26, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_28 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_24, L_27, /*hidden argument*/NULL);
		V_2 = L_28;
		// Vector3 newPos = Vector3.SmoothDamp(transform.position, aheadTargetPos, ref m_CurrentVelocity, damping);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_29 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_29);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_30 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_29, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_31 = V_2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_32 = __this->get_address_of_m_CurrentVelocity_11();
		float L_33 = __this->get_damping_5();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_34 = Vector3_SmoothDamp_m2E19F3BA40A4ECAA3AB9FDA17F79683C273B7121(L_30, L_31, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_32, L_33, /*hidden argument*/NULL);
		V_3 = L_34;
		// transform.position = newPos;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_35 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_36 = V_3;
		NullCheck(L_35);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_35, L_36, /*hidden argument*/NULL);
		// m_LastTargetPosition = target.position;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_37 = __this->get_target_4();
		NullCheck(L_37);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_38 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_37, /*hidden argument*/NULL);
		__this->set_m_LastTargetPosition_10(L_38);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.Camera2DFollow::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera2DFollow__ctor_mDB8681F53E10D17BF0D01FD8A7F87E832409A3D6 (Camera2DFollow_tE3C7A2251824C1341BDEE4664093C4BF0AE3A141 * __this, const RuntimeMethod* method)
{
	{
		// public float damping = 1;
		__this->set_damping_5((1.0f));
		// public float lookAheadFactor = 3;
		__this->set_lookAheadFactor_6((3.0f));
		// public float lookAheadReturnSpeed = 0.5f;
		__this->set_lookAheadReturnSpeed_7((0.5f));
		// public float lookAheadMoveThreshold = 0.1f;
		__this->set_lookAheadMoveThreshold_8((0.1f));
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets._2D.CameraFollow::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraFollow_Awake_m378B710E2F68FE24C934DB7E4E61A4E2604BD663 (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraFollow_Awake_m378B710E2F68FE24C934DB7E4E61A4E2604BD663_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_Player = GameObject.FindGameObjectWithTag("Player").transform;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = GameObject_FindGameObjectWithTag_m9F2877F52346B973DE3023209D73852E96ECC10D(_stringLiteralE53407CFE1A5156B9F0D1EED3BAB5EF3AE75CFD8, /*hidden argument*/NULL);
		NullCheck(L_0);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_0, /*hidden argument*/NULL);
		__this->set_m_Player_10(L_1);
		// }
		return;
	}
}
// System.Boolean UnityStandardAssets._2D.CameraFollow::CheckXMargin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraFollow_CheckXMargin_m63F94A510E0E354BA1F24BA8E83ECE6BCA6468CF (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraFollow_CheckXMargin_m63F94A510E0E354BA1F24BA8E83ECE6BCA6468CF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// return Mathf.Abs(transform.position.x - m_Player.position.x) > xMargin;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_0, /*hidden argument*/NULL);
		float L_2 = L_1.get_x_2();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = __this->get_m_Player_10();
		NullCheck(L_3);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_3, /*hidden argument*/NULL);
		float L_5 = L_4.get_x_2();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_6 = fabsf(((float)il2cpp_codegen_subtract((float)L_2, (float)L_5)));
		float L_7 = __this->get_xMargin_4();
		V_0 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
		goto IL_0032;
	}

IL_0032:
	{
		// }
		bool L_8 = V_0;
		return L_8;
	}
}
// System.Boolean UnityStandardAssets._2D.CameraFollow::CheckYMargin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraFollow_CheckYMargin_mEF6CA413DCFF3766D684784340F26C3479D1995B (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraFollow_CheckYMargin_mEF6CA413DCFF3766D684784340F26C3479D1995B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// return Mathf.Abs(transform.position.y - m_Player.position.y) > yMargin;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_0, /*hidden argument*/NULL);
		float L_2 = L_1.get_y_3();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = __this->get_m_Player_10();
		NullCheck(L_3);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_3, /*hidden argument*/NULL);
		float L_5 = L_4.get_y_3();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_6 = fabsf(((float)il2cpp_codegen_subtract((float)L_2, (float)L_5)));
		float L_7 = __this->get_yMargin_5();
		V_0 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
		goto IL_0032;
	}

IL_0032:
	{
		// }
		bool L_8 = V_0;
		return L_8;
	}
}
// System.Void UnityStandardAssets._2D.CameraFollow::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraFollow_Update_mE59E7A9EEC451A61E419666D0F38C96DC4AE74DC (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method)
{
	{
		// TrackPlayer();
		CameraFollow_TrackPlayer_m4BBBEFC9D63EB92985A36416AAD8567585534473(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.CameraFollow::TrackPlayer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraFollow_TrackPlayer_m4BBBEFC9D63EB92985A36416AAD8567585534473 (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraFollow_TrackPlayer_m4BBBEFC9D63EB92985A36416AAD8567585534473_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	bool V_2 = false;
	bool V_3 = false;
	{
		// float targetX = transform.position.x;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_0, /*hidden argument*/NULL);
		float L_2 = L_1.get_x_2();
		V_0 = L_2;
		// float targetY = transform.position.y;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_3);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_3, /*hidden argument*/NULL);
		float L_5 = L_4.get_y_3();
		V_1 = L_5;
		// if (CheckXMargin())
		bool L_6 = CameraFollow_CheckXMargin_m63F94A510E0E354BA1F24BA8E83ECE6BCA6468CF(__this, /*hidden argument*/NULL);
		V_2 = L_6;
		bool L_7 = V_2;
		if (!L_7)
		{
			goto IL_0061;
		}
	}
	{
		// targetX = Mathf.Lerp(transform.position.x, m_Player.position.x, xSmooth*Time.deltaTime);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_8);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_9 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_8, /*hidden argument*/NULL);
		float L_10 = L_9.get_x_2();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = __this->get_m_Player_10();
		NullCheck(L_11);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_12 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_11, /*hidden argument*/NULL);
		float L_13 = L_12.get_x_2();
		float L_14 = __this->get_xSmooth_6();
		float L_15 = Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_16 = Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364(L_10, L_13, ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), /*hidden argument*/NULL);
		V_0 = L_16;
	}

IL_0061:
	{
		// if (CheckYMargin())
		bool L_17 = CameraFollow_CheckYMargin_mEF6CA413DCFF3766D684784340F26C3479D1995B(__this, /*hidden argument*/NULL);
		V_3 = L_17;
		bool L_18 = V_3;
		if (!L_18)
		{
			goto IL_009f;
		}
	}
	{
		// targetY = Mathf.Lerp(transform.position.y, m_Player.position.y, ySmooth*Time.deltaTime);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_19 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_19);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_20 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_19, /*hidden argument*/NULL);
		float L_21 = L_20.get_y_3();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_22 = __this->get_m_Player_10();
		NullCheck(L_22);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_23 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_22, /*hidden argument*/NULL);
		float L_24 = L_23.get_y_3();
		float L_25 = __this->get_ySmooth_7();
		float L_26 = Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_27 = Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364(L_21, L_24, ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)), /*hidden argument*/NULL);
		V_1 = L_27;
	}

IL_009f:
	{
		// targetX = Mathf.Clamp(targetX, minXAndY.x, maxXAndY.x);
		float L_28 = V_0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_29 = __this->get_address_of_minXAndY_9();
		float L_30 = L_29->get_x_0();
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_31 = __this->get_address_of_maxXAndY_8();
		float L_32 = L_31->get_x_0();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_33 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(L_28, L_30, L_32, /*hidden argument*/NULL);
		V_0 = L_33;
		// targetY = Mathf.Clamp(targetY, minXAndY.y, maxXAndY.y);
		float L_34 = V_1;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_35 = __this->get_address_of_minXAndY_9();
		float L_36 = L_35->get_y_1();
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_37 = __this->get_address_of_maxXAndY_8();
		float L_38 = L_37->get_y_1();
		float L_39 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(L_34, L_36, L_38, /*hidden argument*/NULL);
		V_1 = L_39;
		// transform.position = new Vector3(targetX, targetY, transform.position.z);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_40 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		float L_41 = V_0;
		float L_42 = V_1;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_43);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_44 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_43, /*hidden argument*/NULL);
		float L_45 = L_44.get_z_4();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_46;
		memset((&L_46), 0, sizeof(L_46));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_46), L_41, L_42, L_45, /*hidden argument*/NULL);
		NullCheck(L_40);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_40, L_46, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.CameraFollow::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraFollow__ctor_m02D97A8297819DF2BE5C18E866FA4EE18553CC8F (CameraFollow_tB6FF12D86E6E5F0641507F7729C6B5B8D71191F7 * __this, const RuntimeMethod* method)
{
	{
		// public float xMargin = 1f; // Distance in the x axis the player can move before the camera follows.
		__this->set_xMargin_4((1.0f));
		// public float yMargin = 1f; // Distance in the y axis the player can move before the camera follows.
		__this->set_yMargin_5((1.0f));
		// public float xSmooth = 8f; // How smoothly the camera catches up with it's target movement in the x axis.
		__this->set_xSmooth_6((8.0f));
		// public float ySmooth = 8f; // How smoothly the camera catches up with it's target movement in the y axis.
		__this->set_ySmooth_7((8.0f));
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets._2D.Platformer2DUserControl::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Platformer2DUserControl_Awake_m10A6104802556A108C562E20E5F9D66AE482EE49 (Platformer2DUserControl_tA1B108A9EEABA11711002BAAEF154039700A347A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Platformer2DUserControl_Awake_m10A6104802556A108C562E20E5F9D66AE482EE49_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_Character = GetComponent<PlatformerCharacter2D>();
		PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * L_0 = Component_GetComponent_TisPlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718_m1BCF3B4A2B5FC479B51EE5E66B24E423C77B7D3A(__this, /*hidden argument*/Component_GetComponent_TisPlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718_m1BCF3B4A2B5FC479B51EE5E66B24E423C77B7D3A_RuntimeMethod_var);
		__this->set_m_Character_4(L_0);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.Platformer2DUserControl::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Platformer2DUserControl_Update_mCB4C666BEC15BD561A8B0FBC5E78F24CBF5B79A3 (Platformer2DUserControl_tA1B108A9EEABA11711002BAAEF154039700A347A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Platformer2DUserControl_Update_mCB4C666BEC15BD561A8B0FBC5E78F24CBF5B79A3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if (!m_Jump)
		bool L_0 = __this->get_m_Jump_5();
		V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0020;
		}
	}
	{
		// m_Jump = CrossPlatformInputManager.GetButtonDown("Jump");
		IL2CPP_RUNTIME_CLASS_INIT(CrossPlatformInputManager_t538BC5CB3009F635C0D8B708E339CE82E4C6152E_il2cpp_TypeInfo_var);
		bool L_2 = CrossPlatformInputManager_GetButtonDown_m5BC3728E612F3889D7CD69F37271115907D70491(_stringLiteral1EBA140FDD9C6860A1730C408E3064AA417CA2A3, /*hidden argument*/NULL);
		__this->set_m_Jump_5(L_2);
	}

IL_0020:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.Platformer2DUserControl::FixedUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Platformer2DUserControl_FixedUpdate_mC05341791690D14309F548A3D164ECFCFB56530A (Platformer2DUserControl_tA1B108A9EEABA11711002BAAEF154039700A347A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Platformer2DUserControl_FixedUpdate_mC05341791690D14309F548A3D164ECFCFB56530A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	float V_1 = 0.0f;
	{
		// bool crouch = Input.GetKey(KeyCode.LeftControl);
		bool L_0 = Input_GetKey_m46AA83E14F9C3A75E06FE0A8C55740D47B2DB784(((int32_t)306), /*hidden argument*/NULL);
		V_0 = L_0;
		// float h = CrossPlatformInputManager.GetAxis("Horizontal");
		IL2CPP_RUNTIME_CLASS_INIT(CrossPlatformInputManager_t538BC5CB3009F635C0D8B708E339CE82E4C6152E_il2cpp_TypeInfo_var);
		float L_1 = CrossPlatformInputManager_GetAxis_m0FBACA184EB6060C98F45C0AD1D488CBB740027B(_stringLiteral4F57A1CE99E68A7B05C42D0A7EA0070EAFABD31C, /*hidden argument*/NULL);
		V_1 = L_1;
		// m_Character.Move(h, crouch, m_Jump);
		PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * L_2 = __this->get_m_Character_4();
		float L_3 = V_1;
		bool L_4 = V_0;
		bool L_5 = __this->get_m_Jump_5();
		NullCheck(L_2);
		PlatformerCharacter2D_Move_m28145D5655C597F75A0C153AC9D279EDDFD54D2F(L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
		// m_Jump = false;
		__this->set_m_Jump_5((bool)0);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.Platformer2DUserControl::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Platformer2DUserControl__ctor_m0EF72381353E2F85651C4CB394EA04831053BA12 (Platformer2DUserControl_tA1B108A9EEABA11711002BAAEF154039700A347A * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets._2D.PlatformerCharacter2D::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformerCharacter2D_Awake_m27C2CD2456D6FC9F5C23E3DE18332718E8355D69 (PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlatformerCharacter2D_Awake_m27C2CD2456D6FC9F5C23E3DE18332718E8355D69_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_GroundCheck = transform.Find("GroundCheck");
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1(L_0, _stringLiteralE72ADCD7A2BCDD9C148C4E983C02BC84552C0B22, /*hidden argument*/NULL);
		__this->set_m_GroundCheck_9(L_1);
		// m_CeilingCheck = transform.Find("CeilingCheck");
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_2);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = Transform_Find_m673797B6329C2669A543904532ABA1680DA4EAD1(L_2, _stringLiteral3AFDB7966AC85C1625354B8F4CC909053E192609, /*hidden argument*/NULL);
		__this->set_m_CeilingCheck_12(L_3);
		// m_Anim = GetComponent<Animator>();
		Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_4 = Component_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_mEA6C8FBABE309599A828D6BB8777278BCFB28719(__this, /*hidden argument*/Component_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_mEA6C8FBABE309599A828D6BB8777278BCFB28719_RuntimeMethod_var);
		__this->set_m_Anim_14(L_4);
		// m_Rigidbody2D = GetComponent<Rigidbody2D>();
		Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * L_5 = Component_GetComponent_TisRigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE_mBF198078E908267FB6DA59F6242FC8F36FC06625(__this, /*hidden argument*/Component_GetComponent_TisRigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE_mBF198078E908267FB6DA59F6242FC8F36FC06625_RuntimeMethod_var);
		__this->set_m_Rigidbody2D_15(L_5);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.PlatformerCharacter2D::FixedUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformerCharacter2D_FixedUpdate_m64432298DA1663C0DC9D9A3F4A7B2B3F33EAB7ED (PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlatformerCharacter2D_FixedUpdate_m64432298DA1663C0DC9D9A3F4A7B2B3F33EAB7ED_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Collider2DU5BU5D_tE7ADA0C1D125B4C684675B9A026E18C3857903AE* V_0 = NULL;
	int32_t V_1 = 0;
	bool V_2 = false;
	bool V_3 = false;
	{
		// m_Grounded = false;
		__this->set_m_Grounded_11((bool)0);
		// Collider2D[] colliders = Physics2D.OverlapCircleAll(m_GroundCheck.position, k_GroundedRadius, m_WhatIsGround);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_m_GroundCheck_9();
		NullCheck(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_0, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_1, /*hidden argument*/NULL);
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_3 = __this->get_m_WhatIsGround_8();
		int32_t L_4 = LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5(L_3, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Physics2D_tB21970F986016656D66D2922594F336E1EE7D5C7_il2cpp_TypeInfo_var);
		Collider2DU5BU5D_tE7ADA0C1D125B4C684675B9A026E18C3857903AE* L_5 = Physics2D_OverlapCircleAll_m9711B169E5705A2B07AF64095E8271CD21E05FD8(L_2, (0.2f), L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		// for (int i = 0; i < colliders.Length; i++)
		V_1 = 0;
		goto IL_0056;
	}

IL_0032:
	{
		// if (colliders[i].gameObject != gameObject)
		Collider2DU5BU5D_tE7ADA0C1D125B4C684675B9A026E18C3857903AE* L_6 = V_0;
		int32_t L_7 = V_1;
		NullCheck(L_6);
		int32_t L_8 = L_7;
		Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
		NullCheck(L_9);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_10 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_9, /*hidden argument*/NULL);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_12 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_10, L_11, /*hidden argument*/NULL);
		V_2 = L_12;
		bool L_13 = V_2;
		if (!L_13)
		{
			goto IL_0051;
		}
	}
	{
		// m_Grounded = true;
		__this->set_m_Grounded_11((bool)1);
	}

IL_0051:
	{
		// for (int i = 0; i < colliders.Length; i++)
		int32_t L_14 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
	}

IL_0056:
	{
		// for (int i = 0; i < colliders.Length; i++)
		int32_t L_15 = V_1;
		Collider2DU5BU5D_tE7ADA0C1D125B4C684675B9A026E18C3857903AE* L_16 = V_0;
		NullCheck(L_16);
		V_3 = (bool)((((int32_t)L_15) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_16)->max_length))))))? 1 : 0);
		bool L_17 = V_3;
		if (L_17)
		{
			goto IL_0032;
		}
	}
	{
		// m_Anim.SetBool("Ground", m_Grounded);
		Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_18 = __this->get_m_Anim_14();
		bool L_19 = __this->get_m_Grounded_11();
		NullCheck(L_18);
		Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_18, _stringLiteral143E94AF41CE0F05B57800590E4BC48D23FAA6C2, L_19, /*hidden argument*/NULL);
		// m_Anim.SetFloat("vSpeed", m_Rigidbody2D.velocity.y);
		Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_20 = __this->get_m_Anim_14();
		Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * L_21 = __this->get_m_Rigidbody2D_15();
		NullCheck(L_21);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_22 = Rigidbody2D_get_velocity_m5ABF36BDF90FD7308BE608667B9E8F3DA5A207F1(L_21, /*hidden argument*/NULL);
		float L_23 = L_22.get_y_1();
		NullCheck(L_20);
		Animator_SetFloat_mE4C29F6980EBBBD954637721E6E13A0BE2B13C43(L_20, _stringLiteral9D0D05F5F775D14A347704E840E7F79E79F1794B, L_23, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.PlatformerCharacter2D::Move(System.Single,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformerCharacter2D_Move_m28145D5655C597F75A0C153AC9D279EDDFD54D2F (PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * __this, float ___move0, bool ___crouch1, bool ___jump2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlatformerCharacter2D_Move_m28145D5655C597F75A0C153AC9D279EDDFD54D2F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	bool V_5 = false;
	int32_t G_B3_0 = 0;
	int32_t G_B10_0 = 0;
	float G_B14_0 = 0.0f;
	int32_t G_B17_0 = 0;
	int32_t G_B22_0 = 0;
	int32_t G_B28_0 = 0;
	{
		// if (!crouch && m_Anim.GetBool("Crouch"))
		bool L_0 = ___crouch1;
		if (L_0)
		{
			goto IL_0016;
		}
	}
	{
		Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_1 = __this->get_m_Anim_14();
		NullCheck(L_1);
		bool L_2 = Animator_GetBool_mA8837B3CA5790D26D1FDB51DF5DD9B846B898717(L_1, _stringLiteral10720C73909715E6E3CAD0C6F55EAF64E3E4168A, /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_2));
		goto IL_0017;
	}

IL_0016:
	{
		G_B3_0 = 0;
	}

IL_0017:
	{
		V_0 = (bool)G_B3_0;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_0050;
		}
	}
	{
		// if (Physics2D.OverlapCircle(m_CeilingCheck.position, k_CeilingRadius, m_WhatIsGround))
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = __this->get_m_CeilingCheck_12();
		NullCheck(L_4);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_5 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_4, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_6 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_5, /*hidden argument*/NULL);
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_7 = __this->get_m_WhatIsGround_8();
		int32_t L_8 = LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5(L_7, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Physics2D_tB21970F986016656D66D2922594F336E1EE7D5C7_il2cpp_TypeInfo_var);
		Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * L_9 = Physics2D_OverlapCircle_m627FB9EE641A74B942877F57DD2FED656FDA5DC9(L_6, (0.01f), L_8, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_10 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_9, /*hidden argument*/NULL);
		V_1 = L_10;
		bool L_11 = V_1;
		if (!L_11)
		{
			goto IL_004f;
		}
	}
	{
		// crouch = true;
		___crouch1 = (bool)1;
	}

IL_004f:
	{
	}

IL_0050:
	{
		// m_Anim.SetBool("Crouch", crouch);
		Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_12 = __this->get_m_Anim_14();
		bool L_13 = ___crouch1;
		NullCheck(L_12);
		Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_12, _stringLiteral10720C73909715E6E3CAD0C6F55EAF64E3E4168A, L_13, /*hidden argument*/NULL);
		// if (m_Grounded || m_AirControl)
		bool L_14 = __this->get_m_Grounded_11();
		if (L_14)
		{
			goto IL_0072;
		}
	}
	{
		bool L_15 = __this->get_m_AirControl_7();
		G_B10_0 = ((int32_t)(L_15));
		goto IL_0073;
	}

IL_0072:
	{
		G_B10_0 = 1;
	}

IL_0073:
	{
		V_2 = (bool)G_B10_0;
		bool L_16 = V_2;
		if (!L_16)
		{
			goto IL_010f;
		}
	}
	{
		// move = (crouch ? move*m_CrouchSpeed : move);
		bool L_17 = ___crouch1;
		if (L_17)
		{
			goto IL_0081;
		}
	}
	{
		float L_18 = ___move0;
		G_B14_0 = L_18;
		goto IL_0089;
	}

IL_0081:
	{
		float L_19 = ___move0;
		float L_20 = __this->get_m_CrouchSpeed_6();
		G_B14_0 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
	}

IL_0089:
	{
		___move0 = G_B14_0;
		// m_Anim.SetFloat("Speed", Mathf.Abs(move));
		Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_21 = __this->get_m_Anim_14();
		float L_22 = ___move0;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_23 = fabsf(L_22);
		NullCheck(L_21);
		Animator_SetFloat_mE4C29F6980EBBBD954637721E6E13A0BE2B13C43(L_21, _stringLiteral2D2CB022BC3D26BD1407C4AA787D5E46E1AD4C3B, L_23, /*hidden argument*/NULL);
		// m_Rigidbody2D.velocity = new Vector2(move*m_MaxSpeed, m_Rigidbody2D.velocity.y);
		Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * L_24 = __this->get_m_Rigidbody2D_15();
		float L_25 = ___move0;
		float L_26 = __this->get_m_MaxSpeed_4();
		Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * L_27 = __this->get_m_Rigidbody2D_15();
		NullCheck(L_27);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_28 = Rigidbody2D_get_velocity_m5ABF36BDF90FD7308BE608667B9E8F3DA5A207F1(L_27, /*hidden argument*/NULL);
		float L_29 = L_28.get_y_1();
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_30;
		memset((&L_30), 0, sizeof(L_30));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_30), ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)), L_29, /*hidden argument*/NULL);
		NullCheck(L_24);
		Rigidbody2D_set_velocity_mE0DBCE5B683024B106C2AB6943BBA550B5BD0B83(L_24, L_30, /*hidden argument*/NULL);
		// if (move > 0 && !m_FacingRight)
		float L_31 = ___move0;
		if ((!(((float)L_31) > ((float)(0.0f)))))
		{
			goto IL_00de;
		}
	}
	{
		bool L_32 = __this->get_m_FacingRight_16();
		G_B17_0 = ((((int32_t)L_32) == ((int32_t)0))? 1 : 0);
		goto IL_00df;
	}

IL_00de:
	{
		G_B17_0 = 0;
	}

IL_00df:
	{
		V_3 = (bool)G_B17_0;
		bool L_33 = V_3;
		if (!L_33)
		{
			goto IL_00ee;
		}
	}
	{
		// Flip();
		PlatformerCharacter2D_Flip_mF7101515B976CA3AE4DC6648BA1DEE518D4C4409(__this, /*hidden argument*/NULL);
		goto IL_010e;
	}

IL_00ee:
	{
		// else if (move < 0 && m_FacingRight)
		float L_34 = ___move0;
		if ((!(((float)L_34) < ((float)(0.0f)))))
		{
			goto IL_00fe;
		}
	}
	{
		bool L_35 = __this->get_m_FacingRight_16();
		G_B22_0 = ((int32_t)(L_35));
		goto IL_00ff;
	}

IL_00fe:
	{
		G_B22_0 = 0;
	}

IL_00ff:
	{
		V_4 = (bool)G_B22_0;
		bool L_36 = V_4;
		if (!L_36)
		{
			goto IL_010e;
		}
	}
	{
		// Flip();
		PlatformerCharacter2D_Flip_mF7101515B976CA3AE4DC6648BA1DEE518D4C4409(__this, /*hidden argument*/NULL);
	}

IL_010e:
	{
	}

IL_010f:
	{
		// if (m_Grounded && jump && m_Anim.GetBool("Ground"))
		bool L_37 = __this->get_m_Grounded_11();
		bool L_38 = ___jump2;
		if (!((int32_t)((int32_t)L_37&(int32_t)L_38)))
		{
			goto IL_012b;
		}
	}
	{
		Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_39 = __this->get_m_Anim_14();
		NullCheck(L_39);
		bool L_40 = Animator_GetBool_mA8837B3CA5790D26D1FDB51DF5DD9B846B898717(L_39, _stringLiteral143E94AF41CE0F05B57800590E4BC48D23FAA6C2, /*hidden argument*/NULL);
		G_B28_0 = ((int32_t)(L_40));
		goto IL_012c;
	}

IL_012b:
	{
		G_B28_0 = 0;
	}

IL_012c:
	{
		V_5 = (bool)G_B28_0;
		bool L_41 = V_5;
		if (!L_41)
		{
			goto IL_0169;
		}
	}
	{
		// m_Grounded = false;
		__this->set_m_Grounded_11((bool)0);
		// m_Anim.SetBool("Ground", false);
		Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_42 = __this->get_m_Anim_14();
		NullCheck(L_42);
		Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_42, _stringLiteral143E94AF41CE0F05B57800590E4BC48D23FAA6C2, (bool)0, /*hidden argument*/NULL);
		// m_Rigidbody2D.AddForce(new Vector2(0f, m_JumpForce));
		Rigidbody2D_tBDC6900A76D3C47E291446FF008D02B817C81CDE * L_43 = __this->get_m_Rigidbody2D_15();
		float L_44 = __this->get_m_JumpForce_5();
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_45;
		memset((&L_45), 0, sizeof(L_45));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_45), (0.0f), L_44, /*hidden argument*/NULL);
		NullCheck(L_43);
		Rigidbody2D_AddForce_mFE4658C0AE6643026A7CE7452857CA37DB687436(L_43, L_45, /*hidden argument*/NULL);
	}

IL_0169:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.PlatformerCharacter2D::Flip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformerCharacter2D_Flip_mF7101515B976CA3AE4DC6648BA1DEE518D4C4409 (PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * __this, const RuntimeMethod* method)
{
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// m_FacingRight = !m_FacingRight;
		bool L_0 = __this->get_m_FacingRight_16();
		__this->set_m_FacingRight_16((bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0));
		// Vector3 theScale = transform.localScale;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_1);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_2 = Transform_get_localScale_mD8F631021C2D62B7C341B1A17FA75491F64E13DA(L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		// theScale.x *= -1;
		float* L_3 = (&V_0)->get_address_of_x_2();
		float* L_4 = L_3;
		float L_5 = *((float*)L_4);
		*((float*)L_4) = (float)((float)il2cpp_codegen_multiply((float)L_5, (float)(-1.0f)));
		// transform.localScale = theScale;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_7 = V_0;
		NullCheck(L_6);
		Transform_set_localScale_m7ED1A6E5A87CD1D483515B99D6D3121FB92B0556(L_6, L_7, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.PlatformerCharacter2D::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlatformerCharacter2D__ctor_m9A99E0176542A640169AD631BB27FE3D57E2F303 (PlatformerCharacter2D_tF3C0252EE06D3E44C2B3DE382EA7D7B2138F0718 * __this, const RuntimeMethod* method)
{
	{
		// [SerializeField] private float m_MaxSpeed = 10f;                    // The fastest the player can travel in the x axis.
		__this->set_m_MaxSpeed_4((10.0f));
		// [SerializeField] private float m_JumpForce = 400f;                  // Amount of force added when the player jumps.
		__this->set_m_JumpForce_5((400.0f));
		// [Range(0, 1)] [SerializeField] private float m_CrouchSpeed = .36f;  // Amount of maxSpeed applied to crouching movement. 1 = 100%
		__this->set_m_CrouchSpeed_6((0.36f));
		// [SerializeField] private bool m_AirControl = false;                 // Whether or not a player can steer while jumping;
		__this->set_m_AirControl_7((bool)0);
		// private bool m_FacingRight = true;  // For determining which way the player is currently facing.
		__this->set_m_FacingRight_16((bool)1);
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets._2D.Restarter::OnTriggerEnter2D(UnityEngine.Collider2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Restarter_OnTriggerEnter2D_m2A012F48B27F505D0FE04B1D616A842332F87D43 (Restarter_tF9914D6E1E3DD1808DC34C058E89CC292B9DA2F5 * __this, Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Restarter_OnTriggerEnter2D_m2A012F48B27F505D0FE04B1D616A842332F87D43_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		// if (other.tag == "Player")
		Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * L_0 = ___other0;
		NullCheck(L_0);
		String_t* L_1 = Component_get_tag_mA183075586ED6BFA81D303804359AE6B02C477CC(L_0, /*hidden argument*/NULL);
		bool L_2 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_1, _stringLiteralE53407CFE1A5156B9F0D1EED3BAB5EF3AE75CFD8, /*hidden argument*/NULL);
		V_0 = L_2;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_002b;
		}
	}
	{
		// SceneManager.LoadScene(SceneManager.GetSceneAt(0).name);
		Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2  L_4 = SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A(0, /*hidden argument*/NULL);
		V_1 = L_4;
		String_t* L_5 = Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)(&V_1), /*hidden argument*/NULL);
		SceneManager_LoadScene_mFC850AC783E5EA05D6154976385DFECC251CDFB9(L_5, /*hidden argument*/NULL);
	}

IL_002b:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets._2D.Restarter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Restarter__ctor_m8472C98B6B2BE8B49188AD8C304482DAE0085D14 (Restarter_tF9914D6E1E3DD1808DC34C058E89CC292B9DA2F5 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void WheelEffects_set_PlayingAudio_mA47C508320D0853629C2622642AC25D1B443F220_inline (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// public bool PlayingAudio { get; private set; }
		bool L_0 = ___value0;
		__this->set_U3CPlayingAudioU3Ek__BackingField_8(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool WheelEffects_get_skidding_mDAA6D20424153D4247C7F312C6ED106430D1B04F_inline (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, const RuntimeMethod* method)
{
	{
		// public bool skidding { get; private set; }
		bool L_0 = __this->get_U3CskiddingU3Ek__BackingField_7();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void WheelEffects_set_skidding_mF1E83088D605D09C23EF15BC704C5B3D47EB2F20_inline (WheelEffects_tD813396850D5EBC254E43C99A2C2EAA7A4C86C3E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// public bool skidding { get; private set; }
		bool L_0 = ___value0;
		__this->set_U3CskiddingU3Ek__BackingField_7(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE  Enumerator_get_Current_m5B32A9FC8294CB723DCD1171744B32E1775B6318_gshared_inline (Enumerator_tED23DFBF3911229086C71CCE7A54D56F5FFB34CB * __this, const RuntimeMethod* method)
{
	{
		KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE  L_0 = (KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE )__this->get_current_3();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m8C7B882C4D425535288FAAD08EAF11D289A43AEC_gshared_inline (KeyValuePair_2_t23481547E419E16E3B96A303578C1EB685C99EEE * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1();
		return L_0;
	}
}