Assembly-CSharp.cpp 318 KB
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#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"

template <typename T1>
struct VirtActionInvoker1
{
	typedef void (*Action)(void*, T1, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};

// CameraSwitch
struct CameraSwitch_t1DDBA0AAE6EE5B1187783AEC930A1B635093FE5F;
// LevelReset
struct LevelReset_t0AE00FB1518D4175B6086D32606F339C559DCB1F;
// MenuSceneLoader
struct MenuSceneLoader_t407C48F8C85F9159A185E8F2E1CD798158C65D5C;
// PauseMenu
struct PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791;
// RaycastController
struct RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B;
// RaycastController/<clearBoom>d__14
struct U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA;
// RaycastController/<spawnNewBird>d__15
struct U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097;
// RaycastController/<takeShot>d__13
struct U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951;
// SceneAndURLLoader
struct SceneAndURLLoader_t27F22C46DD76A722F96427C7839E5A966B3B3D52;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
struct List_1_tE7746C234F913BA0579DAC892E7288A1C7664A0A;
// System.Collections.Generic.List`1<UnityEngine.GameObject>
struct List_1_t0087C02D52C7E5CFF8C0C55FC0453A28FD5F055B;
// System.Collections.Generic.List`1<UnityEngine.UI.Image>
struct List_1_tA9C10612DACE8F188F3B35F6173354C7225A0883;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.Collections.IEnumerator
struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.NotSupportedException
struct NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010;
// System.Reflection.Binder
struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
// System.Reflection.MemberFilter
struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.String
struct String_t;
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
// System.Type
struct Type_t;
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.AudioClip
struct AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051;
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB;
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801;
// UnityEngine.AudioClip[]
struct AudioClipU5BU5D_t03931BD44BC339329210676E452B8ECD3EC171C2;
// UnityEngine.AudioSource
struct AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C;
// UnityEngine.Camera
struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0;
// UnityEngine.Canvas
struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591;
// UnityEngine.CanvasRenderer
struct CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72;
// UnityEngine.Collider
struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF;
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
// UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC;
// UnityEngine.EventSystems.BaseRaycaster
struct BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966;
// UnityEngine.EventSystems.EventSystem
struct EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77;
// UnityEngine.EventSystems.PointerEventData
struct PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63;
// UnityEngine.Events.UnityAction
struct UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4;
// UnityEngine.GameObject
struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
// UnityEngine.GameObject[]
struct GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520;
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
// UnityEngine.Mesh
struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.RectTransform
struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20;
// UnityEngine.Sprite
struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198;
// UnityEngine.TextGenerator
struct TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8;
// UnityEngine.Texture2D
struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C;
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
// UnityEngine.UI.AnimationTriggers
struct AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5;
// UnityEngine.UI.Button
struct Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B;
// UnityEngine.UI.Button/ButtonClickedEvent
struct ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB;
// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
struct TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172;
// UnityEngine.UI.FontData
struct FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494;
// UnityEngine.UI.Graphic
struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8;
// UnityEngine.UI.Image
struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E;
// UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
struct CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4;
// UnityEngine.UI.RectMask2D
struct RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B;
// UnityEngine.UI.Selectable
struct Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A;
// UnityEngine.UI.Selectable[]
struct SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02;
// UnityEngine.UI.Text
struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030;
// UnityEngine.UI.Toggle
struct Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106;
// UnityEngine.UI.Toggle/ToggleEvent
struct ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43;
// UnityEngine.UI.ToggleGroup
struct ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786;
// UnityEngine.UI.VertexHelper
struct VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F;
// UnityEngine.UIVertex[]
struct UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
// UnityEngine.WaitForSeconds
struct WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8;
// UnityStandardAssets.SceneUtils.PlaceTargetWithMouse
struct PlaceTargetWithMouse_tB07DC72E54F57E2498F33EB004ABDF2EAFD5B06F;
// UnityStandardAssets.SceneUtils.SlowMoButton
struct SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C;
// birdController
struct birdController_tF9EA03B066C986120DFC9FCC4EA33024E798BCC3;
// gameController
struct gameController_tF3C9C683DADB2F700D3DD6CADC5AF23F58AD196D;
// gunScript
struct gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425;
// targetcollider
struct targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9;

IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral0E8A3AD980EC179856012B7EECF4327E99CD44CD;
IL2CPP_EXTERN_C String_t* _stringLiteral19170A82F14D24AB539B6F86DD8B6C2679A2D4F7;
IL2CPP_EXTERN_C String_t* _stringLiteral412EC15507045941F2075BFC391BB871E167168F;
IL2CPP_EXTERN_C String_t* _stringLiteral4EE5308E2E70F467DA5FD6EA790B220375C89EA1;
IL2CPP_EXTERN_C String_t* _stringLiteral6AC5DD775419A9A96C0ECE696C9D071F472FF6D8;
IL2CPP_EXTERN_C String_t* _stringLiteralA40C2B2900D127B395B2CA6706C0591D1305D512;
IL2CPP_EXTERN_C String_t* _stringLiteralB25B6C8AD00CD668FEFDA4480F2453365A27CB16;
IL2CPP_EXTERN_C String_t* _stringLiteralBC2463858A0C15D4494C0E899CF9D59D9DAA981C;
IL2CPP_EXTERN_C String_t* _stringLiteralC53D2F1A9A8499BCB477BE56C31CAA5C76AE60F5;
IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
IL2CPP_EXTERN_C String_t* _stringLiteralEF4E85949C7357665AA99241252F75FE5839B5CB;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentInChildren_TisPauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791_m496CAB05EC78BB0B1BEA59DCDF798A7444E08AFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m89C4B9EA41130113FE63C1D06704BB4B91AD779B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CclearBoomU3Ed__14_System_Collections_IEnumerator_Reset_m32E616D80C08D17DFECC5EDA731560E00486CD70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CspawnNewBirdU3Ed__15_System_Collections_IEnumerator_Reset_mD5CEE64C656D61799A1036F49208DF870FA9F112_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CtakeShotU3Ed__13_System_Collections_IEnumerator_Reset_m1F0F7AE63433282A49FF6579EE2596E01C496A0F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_0_0_0_var;
IL2CPP_EXTERN_C const uint32_t MenuSceneLoader_Awake_m9784F25171C5BDE7D5E50EF192712FB80318B9D1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PauseMenu_Awake_m64153EEF59EFE193A1F153E76724EC100EBED952_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlaceTargetWithMouse_Update_m04151B253CF1FE385AB7EDF89A80D8772ADF7254_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RaycastController_Awake_mD62DC6E55DAB8EF955CBD36EBC8250522685CD35_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RaycastController_Start_mD451083B8CD00F2CA3CA7C26B6AE7D9645D3F63D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RaycastController__ctor_mC30F19E4E875223E296908DB056EB032E1F64D8C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RaycastController_clearBoom_m14877F062AA07C4A93CE3E2371CE29A521ACD379_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RaycastController_spawnNewBird_mCB5980640F2FCF1CAF381AE402B3735F6756F497_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RaycastController_takeShot_m3BC2D3E12C05608C4EBA2691B63BD3EEA56388BC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SceneAndURLLoader_Awake_m234930DD59DFE932C9EF97A8CE42A6A72E9B4C2D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SlowMoButton_ChangeSpeed_m99457512D78B2DAB4698668692097C60A6DC9ED5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CclearBoomU3Ed__14_MoveNext_m7CB5DE08661BDDB6FA4A4C761A19703944B500F9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CclearBoomU3Ed__14_System_Collections_IEnumerator_Reset_m32E616D80C08D17DFECC5EDA731560E00486CD70_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CspawnNewBirdU3Ed__15_MoveNext_m371B7B3E509F31F7ACF434E4C2F5F51D8CB60FBB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CspawnNewBirdU3Ed__15_System_Collections_IEnumerator_Reset_mD5CEE64C656D61799A1036F49208DF870FA9F112_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CtakeShotU3Ed__13_MoveNext_m416CABB8F795D3AB85CF1FAF22E9916DE0C6929F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CtakeShotU3Ed__13_System_Collections_IEnumerator_Reset_m1F0F7AE63433282A49FF6579EE2596E01C496A0F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t birdController_Start_mD0F8E4D0BA9A2891161A3FAD0DCBA839B32A5FDE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t birdController_Update_mFE01737CAC8319E72738D893234196D31F953290_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t gunScript_Awake_m16875F3606F490D906221D382C90E45B75FBC90F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t gunScript_Start_mCBCB5EC9B35455C9A2C6F0CF66F4DB263B8A4404_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t targetcollider_Awake_mF2D9AFEC9B961C74C1C9C5719EE43B9C4D3D220C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t targetcollider_moveTarget_mEA30F55737B95FFE8483D9F94DC2A5BDBF9292CD_MetadataUsageId;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;

struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
struct AudioClipU5BU5D_t03931BD44BC339329210676E452B8ECD3EC171C2;
struct GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520;

IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// <Module>
struct  U3CModuleU3E_t6CDDDF959E7E18A6744E43B613F41CDAC780256A 
{
public:

public:
};


// System.Object


// RaycastController_<clearBoom>d__14
struct  U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA  : public RuntimeObject
{
public:
	// System.Int32 RaycastController_<clearBoom>d__14::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object RaycastController_<clearBoom>d__14::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// RaycastController RaycastController_<clearBoom>d__14::<>4__this
	RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * ___U3CU3E4__this_2;
	// UnityEngine.GameObject[] RaycastController_<clearBoom>d__14::<smokeGroup>5__1
	GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ___U3CsmokeGroupU3E5__1_3;
	// UnityEngine.GameObject[] RaycastController_<clearBoom>d__14::<>s__2
	GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ___U3CU3Es__2_4;
	// System.Int32 RaycastController_<clearBoom>d__14::<>s__3
	int32_t ___U3CU3Es__3_5;
	// UnityEngine.GameObject RaycastController_<clearBoom>d__14::<smoke>5__4
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CsmokeU3E5__4_6;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA, ___U3CU3E4__this_2)); }
	inline RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}

	inline static int32_t get_offset_of_U3CsmokeGroupU3E5__1_3() { return static_cast<int32_t>(offsetof(U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA, ___U3CsmokeGroupU3E5__1_3)); }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get_U3CsmokeGroupU3E5__1_3() const { return ___U3CsmokeGroupU3E5__1_3; }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of_U3CsmokeGroupU3E5__1_3() { return &___U3CsmokeGroupU3E5__1_3; }
	inline void set_U3CsmokeGroupU3E5__1_3(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value)
	{
		___U3CsmokeGroupU3E5__1_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CsmokeGroupU3E5__1_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3Es__2_4() { return static_cast<int32_t>(offsetof(U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA, ___U3CU3Es__2_4)); }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get_U3CU3Es__2_4() const { return ___U3CU3Es__2_4; }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of_U3CU3Es__2_4() { return &___U3CU3Es__2_4; }
	inline void set_U3CU3Es__2_4(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value)
	{
		___U3CU3Es__2_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3Es__2_4), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3Es__3_5() { return static_cast<int32_t>(offsetof(U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA, ___U3CU3Es__3_5)); }
	inline int32_t get_U3CU3Es__3_5() const { return ___U3CU3Es__3_5; }
	inline int32_t* get_address_of_U3CU3Es__3_5() { return &___U3CU3Es__3_5; }
	inline void set_U3CU3Es__3_5(int32_t value)
	{
		___U3CU3Es__3_5 = value;
	}

	inline static int32_t get_offset_of_U3CsmokeU3E5__4_6() { return static_cast<int32_t>(offsetof(U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA, ___U3CsmokeU3E5__4_6)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CsmokeU3E5__4_6() const { return ___U3CsmokeU3E5__4_6; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CsmokeU3E5__4_6() { return &___U3CsmokeU3E5__4_6; }
	inline void set_U3CsmokeU3E5__4_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3CsmokeU3E5__4_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CsmokeU3E5__4_6), (void*)value);
	}
};

struct Il2CppArrayBounds;

// System.Array


// System.Reflection.MemberInfo
struct  MemberInfo_t  : public RuntimeObject
{
public:

public:
};


// System.String
struct  String_t  : public RuntimeObject
{
public:
	// System.Int32 System.String::m_stringLength
	int32_t ___m_stringLength_0;
	// System.Char System.String::m_firstChar
	Il2CppChar ___m_firstChar_1;

public:
	inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
	inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
	inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
	inline void set_m_stringLength_0(int32_t value)
	{
		___m_stringLength_0 = value;
	}

	inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
	inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
	inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
	inline void set_m_firstChar_1(Il2CppChar value)
	{
		___m_firstChar_1 = value;
	}
};

struct String_t_StaticFields
{
public:
	// System.String System.String::Empty
	String_t* ___Empty_5;

public:
	inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
	inline String_t* get_Empty_5() const { return ___Empty_5; }
	inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
	inline void set_Empty_5(String_t* value)
	{
		___Empty_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
	}
};


// System.ValueType
struct  ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};

// UnityEngine.EventSystems.AbstractEventData
struct  AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6  : public RuntimeObject
{
public:
	// System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
	bool ___m_Used_0;

public:
	inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6, ___m_Used_0)); }
	inline bool get_m_Used_0() const { return ___m_Used_0; }
	inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
	inline void set_m_Used_0(bool value)
	{
		___m_Used_0 = value;
	}
};


// UnityEngine.YieldInstruction
struct  YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
};

// System.Boolean
struct  Boolean_tB53F6830F670160873277339AA58F15CAED4399C 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
	inline bool get_m_value_0() const { return ___m_value_0; }
	inline bool* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(bool value)
	{
		___m_value_0 = value;
	}
};

struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;

public:
	inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
	inline String_t* get_TrueString_5() const { return ___TrueString_5; }
	inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
	inline void set_TrueString_5(String_t* value)
	{
		___TrueString_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
	}

	inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
	inline String_t* get_FalseString_6() const { return ___FalseString_6; }
	inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
	inline void set_FalseString_6(String_t* value)
	{
		___FalseString_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
	}
};


// System.Enum
struct  Enum_t2AF27C02B8653AE29442467390005ABC74D8F521  : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:

public:
};

struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
	// System.Char[] System.Enum::enumSeperatorCharArray
	CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;

public:
	inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
	inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
	{
		___enumSeperatorCharArray_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};

// System.Int32
struct  Int32_t585191389E07734F19F3156FF88FB3EF4800D102 
{
public:
	// System.Int32 System.Int32::m_value
	int32_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
	inline int32_t get_m_value_0() const { return ___m_value_0; }
	inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int32_t value)
	{
		___m_value_0 = value;
	}
};


// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};


// System.Single
struct  Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
	inline float get_m_value_0() const { return ___m_value_0; }
	inline float* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(float value)
	{
		___m_value_0 = value;
	}
};


// System.Void
struct  Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
	};

public:
};


// UnityEngine.Color
struct  Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 
{
public:
	// System.Single UnityEngine.Color::r
	float ___r_0;
	// System.Single UnityEngine.Color::g
	float ___g_1;
	// System.Single UnityEngine.Color::b
	float ___b_2;
	// System.Single UnityEngine.Color::a
	float ___a_3;

public:
	inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
	inline float get_r_0() const { return ___r_0; }
	inline float* get_address_of_r_0() { return &___r_0; }
	inline void set_r_0(float value)
	{
		___r_0 = value;
	}

	inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
	inline float get_g_1() const { return ___g_1; }
	inline float* get_address_of_g_1() { return &___g_1; }
	inline void set_g_1(float value)
	{
		___g_1 = value;
	}

	inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
	inline float get_b_2() const { return ___b_2; }
	inline float* get_address_of_b_2() { return &___b_2; }
	inline void set_b_2(float value)
	{
		___b_2 = value;
	}

	inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
	inline float get_a_3() const { return ___a_3; }
	inline float* get_address_of_a_3() { return &___a_3; }
	inline void set_a_3(float value)
	{
		___a_3 = value;
	}
};


// UnityEngine.EventSystems.BaseEventData
struct  BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5  : public AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6
{
public:
	// UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
	EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___m_EventSystem_1;

public:
	inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5, ___m_EventSystem_1)); }
	inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
	inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
	inline void set_m_EventSystem_1(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * value)
	{
		___m_EventSystem_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value);
	}
};


// UnityEngine.SceneManagement.Scene
struct  Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 
{
public:
	// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
	int32_t ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2, ___m_Handle_0)); }
	inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(int32_t value)
	{
		___m_Handle_0 = value;
	}
};


// UnityEngine.UI.SpriteState
struct  SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A 
{
public:
	// UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0;
	// UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1;
	// UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2;
	// UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3;

public:
	inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_HighlightedSprite_0)); }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
	inline void set_m_HighlightedSprite_0(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
	{
		___m_HighlightedSprite_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value);
	}

	inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_PressedSprite_1)); }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
	inline void set_m_PressedSprite_1(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
	{
		___m_PressedSprite_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value);
	}

	inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_SelectedSprite_2)); }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; }
	inline void set_m_SelectedSprite_2(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
	{
		___m_SelectedSprite_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value);
	}

	inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_DisabledSprite_3)); }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; }
	inline void set_m_DisabledSprite_3(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
	{
		___m_DisabledSprite_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
struct SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A_marshaled_pinvoke
{
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0;
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1;
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2;
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3;
};
// Native definition for COM marshalling of UnityEngine.UI.SpriteState
struct SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A_marshaled_com
{
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0;
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1;
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2;
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3;
};

// UnityEngine.Vector2
struct  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D 
{
public:
	// System.Single UnityEngine.Vector2::x
	float ___x_0;
	// System.Single UnityEngine.Vector2::y
	float ___y_1;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}
};

struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
	// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___zeroVector_2;
	// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___oneVector_3;
	// UnityEngine.Vector2 UnityEngine.Vector2::upVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___upVector_4;
	// UnityEngine.Vector2 UnityEngine.Vector2::downVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___downVector_5;
	// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___leftVector_6;
	// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___rightVector_7;
	// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___positiveInfinityVector_8;
	// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___negativeInfinityVector_9;

public:
	inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_zeroVector_2() const { return ___zeroVector_2; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
	inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___zeroVector_2 = value;
	}

	inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_oneVector_3() const { return ___oneVector_3; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
	inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___oneVector_3 = value;
	}

	inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_upVector_4() const { return ___upVector_4; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
	inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___upVector_4 = value;
	}

	inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_downVector_5() const { return ___downVector_5; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
	inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___downVector_5 = value;
	}

	inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_leftVector_6() const { return ___leftVector_6; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
	inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___leftVector_6 = value;
	}

	inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_rightVector_7() const { return ___rightVector_7; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
	inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___rightVector_7 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
	inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___positiveInfinityVector_8 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
	inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___negativeInfinityVector_9 = value;
	}
};


// UnityEngine.Vector3
struct  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_2;
	// System.Single UnityEngine.Vector3::y
	float ___y_3;
	// System.Single UnityEngine.Vector3::z
	float ___z_4;

public:
	inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
	inline float get_x_2() const { return ___x_2; }
	inline float* get_address_of_x_2() { return &___x_2; }
	inline void set_x_2(float value)
	{
		___x_2 = value;
	}

	inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
	inline float get_y_3() const { return ___y_3; }
	inline float* get_address_of_y_3() { return &___y_3; }
	inline void set_y_3(float value)
	{
		___y_3 = value;
	}

	inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
	inline float get_z_4() const { return ___z_4; }
	inline float* get_address_of_z_4() { return &___z_4; }
	inline void set_z_4(float value)
	{
		___z_4 = value;
	}
};

struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___zeroVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___oneVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___downVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___leftVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rightVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forwardVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___backVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___positiveInfinityVector_13;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___negativeInfinityVector_14;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_upVector_7() const { return ___upVector_7; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
	inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___upVector_7 = value;
	}

	inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_downVector_8() const { return ___downVector_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
	inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___downVector_8 = value;
	}

	inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_leftVector_9() const { return ___leftVector_9; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
	inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___leftVector_9 = value;
	}

	inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_rightVector_10() const { return ___rightVector_10; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
	inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___rightVector_10 = value;
	}

	inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_forwardVector_11() const { return ___forwardVector_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
	inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___forwardVector_11 = value;
	}

	inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_backVector_12() const { return ___backVector_12; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
	inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___backVector_12 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
	inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___positiveInfinityVector_13 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
	inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___negativeInfinityVector_14 = value;
	}
};


// UnityEngine.WaitForSeconds
struct  WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8  : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
{
public:
	// System.Single UnityEngine.WaitForSeconds::m_Seconds
	float ___m_Seconds_0;

public:
	inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8, ___m_Seconds_0)); }
	inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
	inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
	inline void set_m_Seconds_0(float value)
	{
		___m_Seconds_0 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
struct WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
	float ___m_Seconds_0;
};
// Native definition for COM marshalling of UnityEngine.WaitForSeconds
struct WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
	float ___m_Seconds_0;
};

// RaycastController_<spawnNewBird>d__15
struct  U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097  : public RuntimeObject
{
public:
	// System.Int32 RaycastController_<spawnNewBird>d__15::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object RaycastController_<spawnNewBird>d__15::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// RaycastController RaycastController_<spawnNewBird>d__15::<>4__this
	RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * ___U3CU3E4__this_2;
	// UnityEngine.GameObject RaycastController_<spawnNewBird>d__15::<newBird>5__1
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CnewBirdU3E5__1_3;
	// UnityEngine.Vector3 RaycastController_<spawnNewBird>d__15::<temp>5__2
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___U3CtempU3E5__2_4;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097, ___U3CU3E4__this_2)); }
	inline RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}

	inline static int32_t get_offset_of_U3CnewBirdU3E5__1_3() { return static_cast<int32_t>(offsetof(U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097, ___U3CnewBirdU3E5__1_3)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CnewBirdU3E5__1_3() const { return ___U3CnewBirdU3E5__1_3; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CnewBirdU3E5__1_3() { return &___U3CnewBirdU3E5__1_3; }
	inline void set_U3CnewBirdU3E5__1_3(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3CnewBirdU3E5__1_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CnewBirdU3E5__1_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3CtempU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097, ___U3CtempU3E5__2_4)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_U3CtempU3E5__2_4() const { return ___U3CtempU3E5__2_4; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_U3CtempU3E5__2_4() { return &___U3CtempU3E5__2_4; }
	inline void set_U3CtempU3E5__2_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___U3CtempU3E5__2_4 = value;
	}
};


// System.Exception
struct  Exception_t  : public RuntimeObject
{
public:
	// System.String System.Exception::_className
	String_t* ____className_1;
	// System.String System.Exception::_message
	String_t* ____message_2;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_3;
	// System.Exception System.Exception::_innerException
	Exception_t * ____innerException_4;
	// System.String System.Exception::_helpURL
	String_t* ____helpURL_5;
	// System.Object System.Exception::_stackTrace
	RuntimeObject * ____stackTrace_6;
	// System.String System.Exception::_stackTraceString
	String_t* ____stackTraceString_7;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_8;
	// System.Int32 System.Exception::_remoteStackIndex
	int32_t ____remoteStackIndex_9;
	// System.Object System.Exception::_dynamicMethods
	RuntimeObject * ____dynamicMethods_10;
	// System.Int32 System.Exception::_HResult
	int32_t ____HResult_11;
	// System.String System.Exception::_source
	String_t* ____source_12;
	// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	// System.Diagnostics.StackTrace[] System.Exception::captured_traces
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	// System.IntPtr[] System.Exception::native_trace_ips
	IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;

public:
	inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
	inline String_t* get__className_1() const { return ____className_1; }
	inline String_t** get_address_of__className_1() { return &____className_1; }
	inline void set__className_1(String_t* value)
	{
		____className_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
	}

	inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
	inline String_t* get__message_2() const { return ____message_2; }
	inline String_t** get_address_of__message_2() { return &____message_2; }
	inline void set__message_2(String_t* value)
	{
		____message_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
	}

	inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
	inline RuntimeObject* get__data_3() const { return ____data_3; }
	inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
	inline void set__data_3(RuntimeObject* value)
	{
		____data_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
	}

	inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
	inline Exception_t * get__innerException_4() const { return ____innerException_4; }
	inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
	inline void set__innerException_4(Exception_t * value)
	{
		____innerException_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
	}

	inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
	inline String_t* get__helpURL_5() const { return ____helpURL_5; }
	inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
	inline void set__helpURL_5(String_t* value)
	{
		____helpURL_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
	}

	inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
	inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
	inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
	inline void set__stackTrace_6(RuntimeObject * value)
	{
		____stackTrace_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
	}

	inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
	inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
	inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
	inline void set__stackTraceString_7(String_t* value)
	{
		____stackTraceString_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
	inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
	inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
	inline void set__remoteStackTraceString_8(String_t* value)
	{
		____remoteStackTraceString_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
	inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
	inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
	inline void set__remoteStackIndex_9(int32_t value)
	{
		____remoteStackIndex_9 = value;
	}

	inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
	inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
	inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
	inline void set__dynamicMethods_10(RuntimeObject * value)
	{
		____dynamicMethods_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
	}

	inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
	inline int32_t get__HResult_11() const { return ____HResult_11; }
	inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
	inline void set__HResult_11(int32_t value)
	{
		____HResult_11 = value;
	}

	inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
	inline String_t* get__source_12() const { return ____source_12; }
	inline String_t** get_address_of__source_12() { return &____source_12; }
	inline void set__source_12(String_t* value)
	{
		____source_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
	}

	inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
	inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
	{
		____safeSerializationManager_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
	}

	inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
	inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
	{
		___captured_traces_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
	}

	inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
	inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
	{
		___native_trace_ips_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
	}
};

struct Exception_t_StaticFields
{
public:
	// System.Object System.Exception::s_EDILock
	RuntimeObject * ___s_EDILock_0;

public:
	inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
	inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
	inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
	inline void set_s_EDILock_0(RuntimeObject * value)
	{
		___s_EDILock_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
	char* ____className_1;
	char* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_pinvoke* ____innerException_4;
	char* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	char* ____stackTraceString_7;
	char* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	char* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
	Il2CppChar* ____className_1;
	Il2CppChar* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_com* ____innerException_4;
	Il2CppChar* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	Il2CppChar* ____stackTraceString_7;
	Il2CppChar* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	Il2CppChar* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};

// System.Reflection.BindingFlags
struct  BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 
{
public:
	// System.Int32 System.Reflection.BindingFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.RuntimeTypeHandle
struct  RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D 
{
public:
	// System.IntPtr System.RuntimeTypeHandle::value
	intptr_t ___value_0;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
	inline intptr_t get_value_0() const { return ___value_0; }
	inline intptr_t* get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(intptr_t value)
	{
		___value_0 = value;
	}
};


// UnityEngine.Coroutine
struct  Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC  : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
{
public:
	// System.IntPtr UnityEngine.Coroutine::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
	intptr_t ___m_Ptr_0;
};

// UnityEngine.EventSystems.PointerEventData_InputButton
struct  InputButton_tCC7470F9FD2AFE525243394F0215B47D4BF86AB0 
{
public:
	// System.Int32 UnityEngine.EventSystems.PointerEventData_InputButton::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputButton_tCC7470F9FD2AFE525243394F0215B47D4BF86AB0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.EventSystems.RaycastResult
struct  RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 
{
public:
	// UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0;
	// UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
	BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1;
	// System.Single UnityEngine.EventSystems.RaycastResult::distance
	float ___distance_2;
	// System.Single UnityEngine.EventSystems.RaycastResult::index
	float ___index_3;
	// System.Int32 UnityEngine.EventSystems.RaycastResult::depth
	int32_t ___depth_4;
	// System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
	int32_t ___sortingLayer_5;
	// System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
	int32_t ___sortingOrder_6;
	// UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___worldPosition_7;
	// UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___worldNormal_8;
	// UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___screenPosition_9;
	// System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
	int32_t ___displayIndex_10;

public:
	inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___m_GameObject_0)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_GameObject_0() const { return ___m_GameObject_0; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
	inline void set_m_GameObject_0(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___m_GameObject_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value);
	}

	inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___module_1)); }
	inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * get_module_1() const { return ___module_1; }
	inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** get_address_of_module_1() { return &___module_1; }
	inline void set_module_1(BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value)
	{
		___module_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value);
	}

	inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___distance_2)); }
	inline float get_distance_2() const { return ___distance_2; }
	inline float* get_address_of_distance_2() { return &___distance_2; }
	inline void set_distance_2(float value)
	{
		___distance_2 = value;
	}

	inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___index_3)); }
	inline float get_index_3() const { return ___index_3; }
	inline float* get_address_of_index_3() { return &___index_3; }
	inline void set_index_3(float value)
	{
		___index_3 = value;
	}

	inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___depth_4)); }
	inline int32_t get_depth_4() const { return ___depth_4; }
	inline int32_t* get_address_of_depth_4() { return &___depth_4; }
	inline void set_depth_4(int32_t value)
	{
		___depth_4 = value;
	}

	inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___sortingLayer_5)); }
	inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
	inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
	inline void set_sortingLayer_5(int32_t value)
	{
		___sortingLayer_5 = value;
	}

	inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___sortingOrder_6)); }
	inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
	inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
	inline void set_sortingOrder_6(int32_t value)
	{
		___sortingOrder_6 = value;
	}

	inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___worldPosition_7)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_worldPosition_7() const { return ___worldPosition_7; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_worldPosition_7() { return &___worldPosition_7; }
	inline void set_worldPosition_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___worldPosition_7 = value;
	}

	inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___worldNormal_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_worldNormal_8() const { return ___worldNormal_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_worldNormal_8() { return &___worldNormal_8; }
	inline void set_worldNormal_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___worldNormal_8 = value;
	}

	inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___screenPosition_9)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_screenPosition_9() const { return ___screenPosition_9; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_screenPosition_9() { return &___screenPosition_9; }
	inline void set_screenPosition_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___screenPosition_9 = value;
	}

	inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___displayIndex_10)); }
	inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
	inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
	inline void set_displayIndex_10(int32_t value)
	{
		___displayIndex_10 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
struct RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke
{
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0;
	BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1;
	float ___distance_2;
	float ___index_3;
	int32_t ___depth_4;
	int32_t ___sortingLayer_5;
	int32_t ___sortingOrder_6;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___worldPosition_7;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___worldNormal_8;
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___screenPosition_9;
	int32_t ___displayIndex_10;
};
// Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
struct RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com
{
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0;
	BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1;
	float ___distance_2;
	float ___index_3;
	int32_t ___depth_4;
	int32_t ___sortingLayer_5;
	int32_t ___sortingOrder_6;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___worldPosition_7;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___worldNormal_8;
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___screenPosition_9;
	int32_t ___displayIndex_10;
};

// UnityEngine.Object
struct  Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// UnityEngine.Ray
struct  Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 
{
public:
	// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Origin_0;
	// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Direction_1;

public:
	inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Origin_0() const { return ___m_Origin_0; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
	inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Origin_0 = value;
	}

	inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Direction_1() const { return ___m_Direction_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
	inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Direction_1 = value;
	}
};


// UnityEngine.RaycastHit
struct  RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 
{
public:
	// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Point_0;
	// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Normal_1;
	// System.UInt32 UnityEngine.RaycastHit::m_FaceID
	uint32_t ___m_FaceID_2;
	// System.Single UnityEngine.RaycastHit::m_Distance
	float ___m_Distance_3;
	// UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___m_UV_4;
	// System.Int32 UnityEngine.RaycastHit::m_Collider
	int32_t ___m_Collider_5;

public:
	inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Point_0)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Point_0() const { return ___m_Point_0; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Point_0() { return &___m_Point_0; }
	inline void set_m_Point_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Point_0 = value;
	}

	inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Normal_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Normal_1() const { return ___m_Normal_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
	inline void set_m_Normal_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Normal_1 = value;
	}

	inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_FaceID_2)); }
	inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
	inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
	inline void set_m_FaceID_2(uint32_t value)
	{
		___m_FaceID_2 = value;
	}

	inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Distance_3)); }
	inline float get_m_Distance_3() const { return ___m_Distance_3; }
	inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
	inline void set_m_Distance_3(float value)
	{
		___m_Distance_3 = value;
	}

	inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_UV_4)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_m_UV_4() const { return ___m_UV_4; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_UV_4() { return &___m_UV_4; }
	inline void set_m_UV_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___m_UV_4 = value;
	}

	inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Collider_5)); }
	inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
	inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
	inline void set_m_Collider_5(int32_t value)
	{
		___m_Collider_5 = value;
	}
};


// UnityEngine.UI.ColorBlock
struct  ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA 
{
public:
	// UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_NormalColor_0;
	// UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_HighlightedColor_1;
	// UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_PressedColor_2;
	// UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_SelectedColor_3;
	// UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_DisabledColor_4;
	// System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
	float ___m_ColorMultiplier_5;
	// System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
	float ___m_FadeDuration_6;

public:
	inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_NormalColor_0)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_NormalColor_0() const { return ___m_NormalColor_0; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
	inline void set_m_NormalColor_0(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_NormalColor_0 = value;
	}

	inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_HighlightedColor_1)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
	inline void set_m_HighlightedColor_1(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_HighlightedColor_1 = value;
	}

	inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_PressedColor_2)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_PressedColor_2() const { return ___m_PressedColor_2; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
	inline void set_m_PressedColor_2(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_PressedColor_2 = value;
	}

	inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_SelectedColor_3)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_SelectedColor_3() const { return ___m_SelectedColor_3; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; }
	inline void set_m_SelectedColor_3(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_SelectedColor_3 = value;
	}

	inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_DisabledColor_4)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_DisabledColor_4() const { return ___m_DisabledColor_4; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; }
	inline void set_m_DisabledColor_4(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_DisabledColor_4 = value;
	}

	inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_ColorMultiplier_5)); }
	inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; }
	inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; }
	inline void set_m_ColorMultiplier_5(float value)
	{
		___m_ColorMultiplier_5 = value;
	}

	inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_FadeDuration_6)); }
	inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; }
	inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; }
	inline void set_m_FadeDuration_6(float value)
	{
		___m_FadeDuration_6 = value;
	}
};


// UnityEngine.UI.Image_FillMethod
struct  FillMethod_t0DB7332683118B7C7D2748BE74CFBF19CD19F8C5 
{
public:
	// System.Int32 UnityEngine.UI.Image_FillMethod::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FillMethod_t0DB7332683118B7C7D2748BE74CFBF19CD19F8C5, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.UI.Image_Type
struct  Type_t96B8A259B84ADA5E7D3B1F13AEAE22175937F38A 
{
public:
	// System.Int32 UnityEngine.UI.Image_Type::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Type_t96B8A259B84ADA5E7D3B1F13AEAE22175937F38A, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.UI.Navigation_Mode
struct  Mode_t93F92BD50B147AE38D82BA33FA77FD247A59FE26 
{
public:
	// System.Int32 UnityEngine.UI.Navigation_Mode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Mode_t93F92BD50B147AE38D82BA33FA77FD247A59FE26, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.UI.Selectable_Transition
struct  Transition_tA9261C608B54C52324084A0B080E7A3E0548A181 
{
public:
	// System.Int32 UnityEngine.UI.Selectable_Transition::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Transition_tA9261C608B54C52324084A0B080E7A3E0548A181, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.UI.Toggle_ToggleTransition
struct  ToggleTransition_t45980EB1352FF47B2D8D8EBC90385AB68939046D 
{
public:
	// System.Int32 UnityEngine.UI.Toggle_ToggleTransition::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ToggleTransition_t45980EB1352FF47B2D8D8EBC90385AB68939046D, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// RaycastController_<takeShot>d__13
struct  U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951  : public RuntimeObject
{
public:
	// System.Int32 RaycastController_<takeShot>d__13::<>1__state
	int32_t ___U3CU3E1__state_0;
	// System.Object RaycastController_<takeShot>d__13::<>2__current
	RuntimeObject * ___U3CU3E2__current_1;
	// RaycastController RaycastController_<takeShot>d__13::<>4__this
	RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * ___U3CU3E4__this_2;
	// UnityEngine.Ray RaycastController_<takeShot>d__13::<ray>5__1
	Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  ___U3CrayU3E5__1_3;
	// UnityEngine.RaycastHit RaycastController_<takeShot>d__13::<hit>5__2
	RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3  ___U3ChitU3E5__2_4;
	// System.Int32 RaycastController_<takeShot>d__13::<layer_mask>5__3
	int32_t ___U3Clayer_maskU3E5__3_5;
	// UnityEngine.GameObject RaycastController_<takeShot>d__13::<gunFlash>5__4
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CgunFlashU3E5__4_6;
	// UnityEngine.GameObject[] RaycastController_<takeShot>d__13::<gunSmokeGroup>5__5
	GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ___U3CgunSmokeGroupU3E5__5_7;
	// UnityEngine.Vector3 RaycastController_<takeShot>d__13::<birdPosition>5__6
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___U3CbirdPositionU3E5__6_8;
	// UnityEngine.GameObject RaycastController_<takeShot>d__13::<Boom>5__7
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CBoomU3E5__7_9;
	// UnityEngine.GameObject[] RaycastController_<takeShot>d__13::<>s__8
	GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ___U3CU3Es__8_10;
	// System.Int32 RaycastController_<takeShot>d__13::<>s__9
	int32_t ___U3CU3Es__9_11;
	// UnityEngine.GameObject RaycastController_<takeShot>d__13::<theSmoke>5__10
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CtheSmokeU3E5__10_12;

public:
	inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CU3E1__state_0)); }
	inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
	inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
	inline void set_U3CU3E1__state_0(int32_t value)
	{
		___U3CU3E1__state_0 = value;
	}

	inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CU3E2__current_1)); }
	inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
	inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
	inline void set_U3CU3E2__current_1(RuntimeObject * value)
	{
		___U3CU3E2__current_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CU3E4__this_2)); }
	inline RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
	inline RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
	inline void set_U3CU3E4__this_2(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * value)
	{
		___U3CU3E4__this_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
	}

	inline static int32_t get_offset_of_U3CrayU3E5__1_3() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CrayU3E5__1_3)); }
	inline Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  get_U3CrayU3E5__1_3() const { return ___U3CrayU3E5__1_3; }
	inline Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * get_address_of_U3CrayU3E5__1_3() { return &___U3CrayU3E5__1_3; }
	inline void set_U3CrayU3E5__1_3(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  value)
	{
		___U3CrayU3E5__1_3 = value;
	}

	inline static int32_t get_offset_of_U3ChitU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3ChitU3E5__2_4)); }
	inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3  get_U3ChitU3E5__2_4() const { return ___U3ChitU3E5__2_4; }
	inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * get_address_of_U3ChitU3E5__2_4() { return &___U3ChitU3E5__2_4; }
	inline void set_U3ChitU3E5__2_4(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3  value)
	{
		___U3ChitU3E5__2_4 = value;
	}

	inline static int32_t get_offset_of_U3Clayer_maskU3E5__3_5() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3Clayer_maskU3E5__3_5)); }
	inline int32_t get_U3Clayer_maskU3E5__3_5() const { return ___U3Clayer_maskU3E5__3_5; }
	inline int32_t* get_address_of_U3Clayer_maskU3E5__3_5() { return &___U3Clayer_maskU3E5__3_5; }
	inline void set_U3Clayer_maskU3E5__3_5(int32_t value)
	{
		___U3Clayer_maskU3E5__3_5 = value;
	}

	inline static int32_t get_offset_of_U3CgunFlashU3E5__4_6() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CgunFlashU3E5__4_6)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CgunFlashU3E5__4_6() const { return ___U3CgunFlashU3E5__4_6; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CgunFlashU3E5__4_6() { return &___U3CgunFlashU3E5__4_6; }
	inline void set_U3CgunFlashU3E5__4_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3CgunFlashU3E5__4_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CgunFlashU3E5__4_6), (void*)value);
	}

	inline static int32_t get_offset_of_U3CgunSmokeGroupU3E5__5_7() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CgunSmokeGroupU3E5__5_7)); }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get_U3CgunSmokeGroupU3E5__5_7() const { return ___U3CgunSmokeGroupU3E5__5_7; }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of_U3CgunSmokeGroupU3E5__5_7() { return &___U3CgunSmokeGroupU3E5__5_7; }
	inline void set_U3CgunSmokeGroupU3E5__5_7(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value)
	{
		___U3CgunSmokeGroupU3E5__5_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CgunSmokeGroupU3E5__5_7), (void*)value);
	}

	inline static int32_t get_offset_of_U3CbirdPositionU3E5__6_8() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CbirdPositionU3E5__6_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_U3CbirdPositionU3E5__6_8() const { return ___U3CbirdPositionU3E5__6_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_U3CbirdPositionU3E5__6_8() { return &___U3CbirdPositionU3E5__6_8; }
	inline void set_U3CbirdPositionU3E5__6_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___U3CbirdPositionU3E5__6_8 = value;
	}

	inline static int32_t get_offset_of_U3CBoomU3E5__7_9() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CBoomU3E5__7_9)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CBoomU3E5__7_9() const { return ___U3CBoomU3E5__7_9; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CBoomU3E5__7_9() { return &___U3CBoomU3E5__7_9; }
	inline void set_U3CBoomU3E5__7_9(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3CBoomU3E5__7_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CBoomU3E5__7_9), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3Es__8_10() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CU3Es__8_10)); }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get_U3CU3Es__8_10() const { return ___U3CU3Es__8_10; }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of_U3CU3Es__8_10() { return &___U3CU3Es__8_10; }
	inline void set_U3CU3Es__8_10(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value)
	{
		___U3CU3Es__8_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3Es__8_10), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3Es__9_11() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CU3Es__9_11)); }
	inline int32_t get_U3CU3Es__9_11() const { return ___U3CU3Es__9_11; }
	inline int32_t* get_address_of_U3CU3Es__9_11() { return &___U3CU3Es__9_11; }
	inline void set_U3CU3Es__9_11(int32_t value)
	{
		___U3CU3Es__9_11 = value;
	}

	inline static int32_t get_offset_of_U3CtheSmokeU3E5__10_12() { return static_cast<int32_t>(offsetof(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951, ___U3CtheSmokeU3E5__10_12)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CtheSmokeU3E5__10_12() const { return ___U3CtheSmokeU3E5__10_12; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CtheSmokeU3E5__10_12() { return &___U3CtheSmokeU3E5__10_12; }
	inline void set_U3CtheSmokeU3E5__10_12(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3CtheSmokeU3E5__10_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CtheSmokeU3E5__10_12), (void*)value);
	}
};


// System.SystemException
struct  SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782  : public Exception_t
{
public:

public:
};


// System.Type
struct  Type_t  : public MemberInfo_t
{
public:
	// System.RuntimeTypeHandle System.Type::_impl
	RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  ____impl_9;

public:
	inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
	inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  get__impl_9() const { return ____impl_9; }
	inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
	inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  value)
	{
		____impl_9 = value;
	}
};

struct Type_t_StaticFields
{
public:
	// System.Reflection.MemberFilter System.Type::FilterAttribute
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
	// System.Reflection.MemberFilter System.Type::FilterName
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
	// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
	// System.Object System.Type::Missing
	RuntimeObject * ___Missing_3;
	// System.Char System.Type::Delimiter
	Il2CppChar ___Delimiter_4;
	// System.Type[] System.Type::EmptyTypes
	TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
	// System.Reflection.Binder System.Type::defaultBinder
	Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;

public:
	inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
	inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterAttribute_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
	}

	inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
	inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterName_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
	}

	inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
	inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterNameIgnoreCase_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
	}

	inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
	inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
	inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
	inline void set_Missing_3(RuntimeObject * value)
	{
		___Missing_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
	}

	inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
	inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
	inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
	inline void set_Delimiter_4(Il2CppChar value)
	{
		___Delimiter_4 = value;
	}

	inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
	inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
	inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
	inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
	{
		___EmptyTypes_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
	}

	inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
	inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
	inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
	inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
	{
		___defaultBinder_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
	}
};


// UnityEngine.AudioClip
struct  AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
	// UnityEngine.AudioClip_PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
	PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * ___m_PCMReaderCallback_4;
	// UnityEngine.AudioClip_PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
	PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * ___m_PCMSetPositionCallback_5;

public:
	inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast<int32_t>(offsetof(AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051, ___m_PCMReaderCallback_4)); }
	inline PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; }
	inline PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; }
	inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * value)
	{
		___m_PCMReaderCallback_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast<int32_t>(offsetof(AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051, ___m_PCMSetPositionCallback_5)); }
	inline PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; }
	inline PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; }
	inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * value)
	{
		___m_PCMSetPositionCallback_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value);
	}
};


// UnityEngine.Component
struct  Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.EventSystems.PointerEventData
struct  PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63  : public BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5
{
public:
	// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CpointerEnterU3Ek__BackingField_2;
	// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_PointerPress_3;
	// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3ClastPressU3Ek__BackingField_4;
	// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CrawPointerPressU3Ek__BackingField_5;
	// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CpointerDragU3Ek__BackingField_6;
	// UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
	RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91  ___U3CpointerCurrentRaycastU3Ek__BackingField_7;
	// UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
	RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91  ___U3CpointerPressRaycastU3Ek__BackingField_8;
	// System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
	List_1_t0087C02D52C7E5CFF8C0C55FC0453A28FD5F055B * ___hovered_9;
	// System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
	bool ___U3CeligibleForClickU3Ek__BackingField_10;
	// System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
	int32_t ___U3CpointerIdU3Ek__BackingField_11;
	// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___U3CpositionU3Ek__BackingField_12;
	// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___U3CdeltaU3Ek__BackingField_13;
	// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___U3CpressPositionU3Ek__BackingField_14;
	// UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___U3CworldPositionU3Ek__BackingField_15;
	// UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___U3CworldNormalU3Ek__BackingField_16;
	// System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
	float ___U3CclickTimeU3Ek__BackingField_17;
	// System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
	int32_t ___U3CclickCountU3Ek__BackingField_18;
	// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___U3CscrollDeltaU3Ek__BackingField_19;
	// System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
	bool ___U3CuseDragThresholdU3Ek__BackingField_20;
	// System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
	bool ___U3CdraggingU3Ek__BackingField_21;
	// UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
	int32_t ___U3CbuttonU3Ek__BackingField_22;

public:
	inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerEnterU3Ek__BackingField_2)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
	inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3CpointerEnterU3Ek__BackingField_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerEnterU3Ek__BackingField_2), (void*)value);
	}

	inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___m_PointerPress_3)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
	inline void set_m_PointerPress_3(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___m_PointerPress_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PointerPress_3), (void*)value);
	}

	inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3ClastPressU3Ek__BackingField_4)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
	inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3ClastPressU3Ek__BackingField_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3ClastPressU3Ek__BackingField_4), (void*)value);
	}

	inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CrawPointerPressU3Ek__BackingField_5)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
	inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3CrawPointerPressU3Ek__BackingField_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CrawPointerPressU3Ek__BackingField_5), (void*)value);
	}

	inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerDragU3Ek__BackingField_6)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
	inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___U3CpointerDragU3Ek__BackingField_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerDragU3Ek__BackingField_6), (void*)value);
	}

	inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerCurrentRaycastU3Ek__BackingField_7)); }
	inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91  get_U3CpointerCurrentRaycastU3Ek__BackingField_7() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
	inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
	inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_7(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91  value)
	{
		___U3CpointerCurrentRaycastU3Ek__BackingField_7 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_7))->___m_GameObject_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_7))->___module_1), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerPressRaycastU3Ek__BackingField_8)); }
	inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91  get_U3CpointerPressRaycastU3Ek__BackingField_8() const { return ___U3CpointerPressRaycastU3Ek__BackingField_8; }
	inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return &___U3CpointerPressRaycastU3Ek__BackingField_8; }
	inline void set_U3CpointerPressRaycastU3Ek__BackingField_8(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91  value)
	{
		___U3CpointerPressRaycastU3Ek__BackingField_8 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_hovered_9() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___hovered_9)); }
	inline List_1_t0087C02D52C7E5CFF8C0C55FC0453A28FD5F055B * get_hovered_9() const { return ___hovered_9; }
	inline List_1_t0087C02D52C7E5CFF8C0C55FC0453A28FD5F055B ** get_address_of_hovered_9() { return &___hovered_9; }
	inline void set_hovered_9(List_1_t0087C02D52C7E5CFF8C0C55FC0453A28FD5F055B * value)
	{
		___hovered_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___hovered_9), (void*)value);
	}

	inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CeligibleForClickU3Ek__BackingField_10)); }
	inline bool get_U3CeligibleForClickU3Ek__BackingField_10() const { return ___U3CeligibleForClickU3Ek__BackingField_10; }
	inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_10() { return &___U3CeligibleForClickU3Ek__BackingField_10; }
	inline void set_U3CeligibleForClickU3Ek__BackingField_10(bool value)
	{
		___U3CeligibleForClickU3Ek__BackingField_10 = value;
	}

	inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerIdU3Ek__BackingField_11)); }
	inline int32_t get_U3CpointerIdU3Ek__BackingField_11() const { return ___U3CpointerIdU3Ek__BackingField_11; }
	inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_11() { return &___U3CpointerIdU3Ek__BackingField_11; }
	inline void set_U3CpointerIdU3Ek__BackingField_11(int32_t value)
	{
		___U3CpointerIdU3Ek__BackingField_11 = value;
	}

	inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpositionU3Ek__BackingField_12)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_U3CpositionU3Ek__BackingField_12() const { return ___U3CpositionU3Ek__BackingField_12; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CpositionU3Ek__BackingField_12() { return &___U3CpositionU3Ek__BackingField_12; }
	inline void set_U3CpositionU3Ek__BackingField_12(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___U3CpositionU3Ek__BackingField_12 = value;
	}

	inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CdeltaU3Ek__BackingField_13)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_U3CdeltaU3Ek__BackingField_13() const { return ___U3CdeltaU3Ek__BackingField_13; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CdeltaU3Ek__BackingField_13() { return &___U3CdeltaU3Ek__BackingField_13; }
	inline void set_U3CdeltaU3Ek__BackingField_13(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___U3CdeltaU3Ek__BackingField_13 = value;
	}

	inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpressPositionU3Ek__BackingField_14)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_U3CpressPositionU3Ek__BackingField_14() const { return ___U3CpressPositionU3Ek__BackingField_14; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CpressPositionU3Ek__BackingField_14() { return &___U3CpressPositionU3Ek__BackingField_14; }
	inline void set_U3CpressPositionU3Ek__BackingField_14(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___U3CpressPositionU3Ek__BackingField_14 = value;
	}

	inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CworldPositionU3Ek__BackingField_15)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_U3CworldPositionU3Ek__BackingField_15() const { return ___U3CworldPositionU3Ek__BackingField_15; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_U3CworldPositionU3Ek__BackingField_15() { return &___U3CworldPositionU3Ek__BackingField_15; }
	inline void set_U3CworldPositionU3Ek__BackingField_15(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___U3CworldPositionU3Ek__BackingField_15 = value;
	}

	inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CworldNormalU3Ek__BackingField_16)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_U3CworldNormalU3Ek__BackingField_16() const { return ___U3CworldNormalU3Ek__BackingField_16; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_U3CworldNormalU3Ek__BackingField_16() { return &___U3CworldNormalU3Ek__BackingField_16; }
	inline void set_U3CworldNormalU3Ek__BackingField_16(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___U3CworldNormalU3Ek__BackingField_16 = value;
	}

	inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CclickTimeU3Ek__BackingField_17)); }
	inline float get_U3CclickTimeU3Ek__BackingField_17() const { return ___U3CclickTimeU3Ek__BackingField_17; }
	inline float* get_address_of_U3CclickTimeU3Ek__BackingField_17() { return &___U3CclickTimeU3Ek__BackingField_17; }
	inline void set_U3CclickTimeU3Ek__BackingField_17(float value)
	{
		___U3CclickTimeU3Ek__BackingField_17 = value;
	}

	inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CclickCountU3Ek__BackingField_18)); }
	inline int32_t get_U3CclickCountU3Ek__BackingField_18() const { return ___U3CclickCountU3Ek__BackingField_18; }
	inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_18() { return &___U3CclickCountU3Ek__BackingField_18; }
	inline void set_U3CclickCountU3Ek__BackingField_18(int32_t value)
	{
		___U3CclickCountU3Ek__BackingField_18 = value;
	}

	inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CscrollDeltaU3Ek__BackingField_19)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_U3CscrollDeltaU3Ek__BackingField_19() const { return ___U3CscrollDeltaU3Ek__BackingField_19; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CscrollDeltaU3Ek__BackingField_19() { return &___U3CscrollDeltaU3Ek__BackingField_19; }
	inline void set_U3CscrollDeltaU3Ek__BackingField_19(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___U3CscrollDeltaU3Ek__BackingField_19 = value;
	}

	inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CuseDragThresholdU3Ek__BackingField_20)); }
	inline bool get_U3CuseDragThresholdU3Ek__BackingField_20() const { return ___U3CuseDragThresholdU3Ek__BackingField_20; }
	inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_20() { return &___U3CuseDragThresholdU3Ek__BackingField_20; }
	inline void set_U3CuseDragThresholdU3Ek__BackingField_20(bool value)
	{
		___U3CuseDragThresholdU3Ek__BackingField_20 = value;
	}

	inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CdraggingU3Ek__BackingField_21)); }
	inline bool get_U3CdraggingU3Ek__BackingField_21() const { return ___U3CdraggingU3Ek__BackingField_21; }
	inline bool* get_address_of_U3CdraggingU3Ek__BackingField_21() { return &___U3CdraggingU3Ek__BackingField_21; }
	inline void set_U3CdraggingU3Ek__BackingField_21(bool value)
	{
		___U3CdraggingU3Ek__BackingField_21 = value;
	}

	inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CbuttonU3Ek__BackingField_22)); }
	inline int32_t get_U3CbuttonU3Ek__BackingField_22() const { return ___U3CbuttonU3Ek__BackingField_22; }
	inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_22() { return &___U3CbuttonU3Ek__BackingField_22; }
	inline void set_U3CbuttonU3Ek__BackingField_22(int32_t value)
	{
		___U3CbuttonU3Ek__BackingField_22 = value;
	}
};


// UnityEngine.GameObject
struct  GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Sprite
struct  Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.UI.Navigation
struct  Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 
{
public:
	// UnityEngine.UI.Navigation_Mode UnityEngine.UI.Navigation::m_Mode
	int32_t ___m_Mode_0;
	// UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1;
	// UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2;
	// UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3;
	// UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4;

public:
	inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_Mode_0)); }
	inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
	inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
	inline void set_m_Mode_0(int32_t value)
	{
		___m_Mode_0 = value;
	}

	inline static int32_t get_offset_of_m_SelectOnUp_1() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnUp_1)); }
	inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnUp_1() const { return ___m_SelectOnUp_1; }
	inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnUp_1() { return &___m_SelectOnUp_1; }
	inline void set_m_SelectOnUp_1(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value)
	{
		___m_SelectOnUp_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_1), (void*)value);
	}

	inline static int32_t get_offset_of_m_SelectOnDown_2() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnDown_2)); }
	inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnDown_2() const { return ___m_SelectOnDown_2; }
	inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnDown_2() { return &___m_SelectOnDown_2; }
	inline void set_m_SelectOnDown_2(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value)
	{
		___m_SelectOnDown_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_2), (void*)value);
	}

	inline static int32_t get_offset_of_m_SelectOnLeft_3() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnLeft_3)); }
	inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnLeft_3() const { return ___m_SelectOnLeft_3; }
	inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnLeft_3() { return &___m_SelectOnLeft_3; }
	inline void set_m_SelectOnLeft_3(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value)
	{
		___m_SelectOnLeft_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_3), (void*)value);
	}

	inline static int32_t get_offset_of_m_SelectOnRight_4() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnRight_4)); }
	inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnRight_4() const { return ___m_SelectOnRight_4; }
	inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnRight_4() { return &___m_SelectOnRight_4; }
	inline void set_m_SelectOnRight_4(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value)
	{
		___m_SelectOnRight_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_4), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
struct Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07_marshaled_pinvoke
{
	int32_t ___m_Mode_0;
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1;
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2;
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3;
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4;
};
// Native definition for COM marshalling of UnityEngine.UI.Navigation
struct Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07_marshaled_com
{
	int32_t ___m_Mode_0;
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1;
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2;
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3;
	Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4;
};

// System.NotSupportedException
struct  NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:

public:
};


// UnityEngine.Behaviour
struct  Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Collider
struct  Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Transform
struct  Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.AudioBehaviour
struct  AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.Camera
struct  Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};

struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields
{
public:
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4;
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5;
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6;

public:
	inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
	inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPreCull_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
	}

	inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
	inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPreRender_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
	}

	inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
	inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPostRender_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
	}
};


// UnityEngine.MonoBehaviour
struct  MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// CameraSwitch
struct  CameraSwitch_t1DDBA0AAE6EE5B1187783AEC930A1B635093FE5F  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.GameObject[] CameraSwitch::objects
	GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ___objects_4;
	// UnityEngine.UI.Text CameraSwitch::text
	Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___text_5;
	// System.Int32 CameraSwitch::m_CurrentActiveObject
	int32_t ___m_CurrentActiveObject_6;

public:
	inline static int32_t get_offset_of_objects_4() { return static_cast<int32_t>(offsetof(CameraSwitch_t1DDBA0AAE6EE5B1187783AEC930A1B635093FE5F, ___objects_4)); }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get_objects_4() const { return ___objects_4; }
	inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of_objects_4() { return &___objects_4; }
	inline void set_objects_4(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value)
	{
		___objects_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___objects_4), (void*)value);
	}

	inline static int32_t get_offset_of_text_5() { return static_cast<int32_t>(offsetof(CameraSwitch_t1DDBA0AAE6EE5B1187783AEC930A1B635093FE5F, ___text_5)); }
	inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_text_5() const { return ___text_5; }
	inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_text_5() { return &___text_5; }
	inline void set_text_5(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
	{
		___text_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___text_5), (void*)value);
	}

	inline static int32_t get_offset_of_m_CurrentActiveObject_6() { return static_cast<int32_t>(offsetof(CameraSwitch_t1DDBA0AAE6EE5B1187783AEC930A1B635093FE5F, ___m_CurrentActiveObject_6)); }
	inline int32_t get_m_CurrentActiveObject_6() const { return ___m_CurrentActiveObject_6; }
	inline int32_t* get_address_of_m_CurrentActiveObject_6() { return &___m_CurrentActiveObject_6; }
	inline void set_m_CurrentActiveObject_6(int32_t value)
	{
		___m_CurrentActiveObject_6 = value;
	}
};


// LevelReset
struct  LevelReset_t0AE00FB1518D4175B6086D32606F339C559DCB1F  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:

public:
};


// MenuSceneLoader
struct  MenuSceneLoader_t407C48F8C85F9159A185E8F2E1CD798158C65D5C  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.GameObject MenuSceneLoader::menuUI
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___menuUI_4;
	// UnityEngine.GameObject MenuSceneLoader::m_Go
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_Go_5;

public:
	inline static int32_t get_offset_of_menuUI_4() { return static_cast<int32_t>(offsetof(MenuSceneLoader_t407C48F8C85F9159A185E8F2E1CD798158C65D5C, ___menuUI_4)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_menuUI_4() const { return ___menuUI_4; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_menuUI_4() { return &___menuUI_4; }
	inline void set_menuUI_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___menuUI_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___menuUI_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_Go_5() { return static_cast<int32_t>(offsetof(MenuSceneLoader_t407C48F8C85F9159A185E8F2E1CD798158C65D5C, ___m_Go_5)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_Go_5() const { return ___m_Go_5; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_Go_5() { return &___m_Go_5; }
	inline void set_m_Go_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___m_Go_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Go_5), (void*)value);
	}
};


// PauseMenu
struct  PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.UI.Toggle PauseMenu::m_MenuToggle
	Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___m_MenuToggle_4;
	// System.Single PauseMenu::m_TimeScaleRef
	float ___m_TimeScaleRef_5;
	// System.Single PauseMenu::m_VolumeRef
	float ___m_VolumeRef_6;
	// System.Boolean PauseMenu::m_Paused
	bool ___m_Paused_7;

public:
	inline static int32_t get_offset_of_m_MenuToggle_4() { return static_cast<int32_t>(offsetof(PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791, ___m_MenuToggle_4)); }
	inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * get_m_MenuToggle_4() const { return ___m_MenuToggle_4; }
	inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 ** get_address_of_m_MenuToggle_4() { return &___m_MenuToggle_4; }
	inline void set_m_MenuToggle_4(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * value)
	{
		___m_MenuToggle_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_MenuToggle_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_TimeScaleRef_5() { return static_cast<int32_t>(offsetof(PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791, ___m_TimeScaleRef_5)); }
	inline float get_m_TimeScaleRef_5() const { return ___m_TimeScaleRef_5; }
	inline float* get_address_of_m_TimeScaleRef_5() { return &___m_TimeScaleRef_5; }
	inline void set_m_TimeScaleRef_5(float value)
	{
		___m_TimeScaleRef_5 = value;
	}

	inline static int32_t get_offset_of_m_VolumeRef_6() { return static_cast<int32_t>(offsetof(PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791, ___m_VolumeRef_6)); }
	inline float get_m_VolumeRef_6() const { return ___m_VolumeRef_6; }
	inline float* get_address_of_m_VolumeRef_6() { return &___m_VolumeRef_6; }
	inline void set_m_VolumeRef_6(float value)
	{
		___m_VolumeRef_6 = value;
	}

	inline static int32_t get_offset_of_m_Paused_7() { return static_cast<int32_t>(offsetof(PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791, ___m_Paused_7)); }
	inline bool get_m_Paused_7() const { return ___m_Paused_7; }
	inline bool* get_address_of_m_Paused_7() { return &___m_Paused_7; }
	inline void set_m_Paused_7(bool value)
	{
		___m_Paused_7 = value;
	}
};


// RaycastController
struct  RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// System.Single RaycastController::maxDistanceRay
	float ___maxDistanceRay_4;
	// UnityEngine.Transform RaycastController::gunFlashTarget
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___gunFlashTarget_6;
	// System.Single RaycastController::fireRate
	float ___fireRate_7;
	// System.Boolean RaycastController::nextShot
	bool ___nextShot_8;
	// System.String RaycastController::objName
	String_t* ___objName_9;
	// UnityEngine.AudioSource RaycastController::audio
	AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___audio_10;
	// UnityEngine.AudioClip[] RaycastController::clips
	AudioClipU5BU5D_t03931BD44BC339329210676E452B8ECD3EC171C2* ___clips_11;

public:
	inline static int32_t get_offset_of_maxDistanceRay_4() { return static_cast<int32_t>(offsetof(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B, ___maxDistanceRay_4)); }
	inline float get_maxDistanceRay_4() const { return ___maxDistanceRay_4; }
	inline float* get_address_of_maxDistanceRay_4() { return &___maxDistanceRay_4; }
	inline void set_maxDistanceRay_4(float value)
	{
		___maxDistanceRay_4 = value;
	}

	inline static int32_t get_offset_of_gunFlashTarget_6() { return static_cast<int32_t>(offsetof(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B, ___gunFlashTarget_6)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_gunFlashTarget_6() const { return ___gunFlashTarget_6; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_gunFlashTarget_6() { return &___gunFlashTarget_6; }
	inline void set_gunFlashTarget_6(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___gunFlashTarget_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___gunFlashTarget_6), (void*)value);
	}

	inline static int32_t get_offset_of_fireRate_7() { return static_cast<int32_t>(offsetof(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B, ___fireRate_7)); }
	inline float get_fireRate_7() const { return ___fireRate_7; }
	inline float* get_address_of_fireRate_7() { return &___fireRate_7; }
	inline void set_fireRate_7(float value)
	{
		___fireRate_7 = value;
	}

	inline static int32_t get_offset_of_nextShot_8() { return static_cast<int32_t>(offsetof(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B, ___nextShot_8)); }
	inline bool get_nextShot_8() const { return ___nextShot_8; }
	inline bool* get_address_of_nextShot_8() { return &___nextShot_8; }
	inline void set_nextShot_8(bool value)
	{
		___nextShot_8 = value;
	}

	inline static int32_t get_offset_of_objName_9() { return static_cast<int32_t>(offsetof(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B, ___objName_9)); }
	inline String_t* get_objName_9() const { return ___objName_9; }
	inline String_t** get_address_of_objName_9() { return &___objName_9; }
	inline void set_objName_9(String_t* value)
	{
		___objName_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___objName_9), (void*)value);
	}

	inline static int32_t get_offset_of_audio_10() { return static_cast<int32_t>(offsetof(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B, ___audio_10)); }
	inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * get_audio_10() const { return ___audio_10; }
	inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C ** get_address_of_audio_10() { return &___audio_10; }
	inline void set_audio_10(AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * value)
	{
		___audio_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___audio_10), (void*)value);
	}

	inline static int32_t get_offset_of_clips_11() { return static_cast<int32_t>(offsetof(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B, ___clips_11)); }
	inline AudioClipU5BU5D_t03931BD44BC339329210676E452B8ECD3EC171C2* get_clips_11() const { return ___clips_11; }
	inline AudioClipU5BU5D_t03931BD44BC339329210676E452B8ECD3EC171C2** get_address_of_clips_11() { return &___clips_11; }
	inline void set_clips_11(AudioClipU5BU5D_t03931BD44BC339329210676E452B8ECD3EC171C2* value)
	{
		___clips_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___clips_11), (void*)value);
	}
};

struct RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_StaticFields
{
public:
	// RaycastController RaycastController::instance
	RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * ___instance_5;

public:
	inline static int32_t get_offset_of_instance_5() { return static_cast<int32_t>(offsetof(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_StaticFields, ___instance_5)); }
	inline RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * get_instance_5() const { return ___instance_5; }
	inline RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B ** get_address_of_instance_5() { return &___instance_5; }
	inline void set_instance_5(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * value)
	{
		___instance_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___instance_5), (void*)value);
	}
};


// SceneAndURLLoader
struct  SceneAndURLLoader_t27F22C46DD76A722F96427C7839E5A966B3B3D52  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// PauseMenu SceneAndURLLoader::m_PauseMenu
	PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * ___m_PauseMenu_4;

public:
	inline static int32_t get_offset_of_m_PauseMenu_4() { return static_cast<int32_t>(offsetof(SceneAndURLLoader_t27F22C46DD76A722F96427C7839E5A966B3B3D52, ___m_PauseMenu_4)); }
	inline PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * get_m_PauseMenu_4() const { return ___m_PauseMenu_4; }
	inline PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 ** get_address_of_m_PauseMenu_4() { return &___m_PauseMenu_4; }
	inline void set_m_PauseMenu_4(PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * value)
	{
		___m_PauseMenu_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PauseMenu_4), (void*)value);
	}
};


// UnityEngine.AudioSource
struct  AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C  : public AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7
{
public:

public:
};


// UnityEngine.EventSystems.UIBehaviour
struct  UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:

public:
};


// UnityStandardAssets.SceneUtils.PlaceTargetWithMouse
struct  PlaceTargetWithMouse_tB07DC72E54F57E2498F33EB004ABDF2EAFD5B06F  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// System.Single UnityStandardAssets.SceneUtils.PlaceTargetWithMouse::surfaceOffset
	float ___surfaceOffset_4;
	// UnityEngine.GameObject UnityStandardAssets.SceneUtils.PlaceTargetWithMouse::setTargetOn
	GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___setTargetOn_5;

public:
	inline static int32_t get_offset_of_surfaceOffset_4() { return static_cast<int32_t>(offsetof(PlaceTargetWithMouse_tB07DC72E54F57E2498F33EB004ABDF2EAFD5B06F, ___surfaceOffset_4)); }
	inline float get_surfaceOffset_4() const { return ___surfaceOffset_4; }
	inline float* get_address_of_surfaceOffset_4() { return &___surfaceOffset_4; }
	inline void set_surfaceOffset_4(float value)
	{
		___surfaceOffset_4 = value;
	}

	inline static int32_t get_offset_of_setTargetOn_5() { return static_cast<int32_t>(offsetof(PlaceTargetWithMouse_tB07DC72E54F57E2498F33EB004ABDF2EAFD5B06F, ___setTargetOn_5)); }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_setTargetOn_5() const { return ___setTargetOn_5; }
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_setTargetOn_5() { return &___setTargetOn_5; }
	inline void set_setTargetOn_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		___setTargetOn_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___setTargetOn_5), (void*)value);
	}
};


// UnityStandardAssets.SceneUtils.SlowMoButton
struct  SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.Sprite UnityStandardAssets.SceneUtils.SlowMoButton::FullSpeedTex
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___FullSpeedTex_4;
	// UnityEngine.Sprite UnityStandardAssets.SceneUtils.SlowMoButton::SlowSpeedTex
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___SlowSpeedTex_5;
	// System.Single UnityStandardAssets.SceneUtils.SlowMoButton::fullSpeed
	float ___fullSpeed_6;
	// System.Single UnityStandardAssets.SceneUtils.SlowMoButton::slowSpeed
	float ___slowSpeed_7;
	// UnityEngine.UI.Button UnityStandardAssets.SceneUtils.SlowMoButton::button
	Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___button_8;
	// System.Boolean UnityStandardAssets.SceneUtils.SlowMoButton::m_SlowMo
	bool ___m_SlowMo_9;

public:
	inline static int32_t get_offset_of_FullSpeedTex_4() { return static_cast<int32_t>(offsetof(SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C, ___FullSpeedTex_4)); }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_FullSpeedTex_4() const { return ___FullSpeedTex_4; }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_FullSpeedTex_4() { return &___FullSpeedTex_4; }
	inline void set_FullSpeedTex_4(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
	{
		___FullSpeedTex_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FullSpeedTex_4), (void*)value);
	}

	inline static int32_t get_offset_of_SlowSpeedTex_5() { return static_cast<int32_t>(offsetof(SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C, ___SlowSpeedTex_5)); }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_SlowSpeedTex_5() const { return ___SlowSpeedTex_5; }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_SlowSpeedTex_5() { return &___SlowSpeedTex_5; }
	inline void set_SlowSpeedTex_5(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
	{
		___SlowSpeedTex_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___SlowSpeedTex_5), (void*)value);
	}

	inline static int32_t get_offset_of_fullSpeed_6() { return static_cast<int32_t>(offsetof(SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C, ___fullSpeed_6)); }
	inline float get_fullSpeed_6() const { return ___fullSpeed_6; }
	inline float* get_address_of_fullSpeed_6() { return &___fullSpeed_6; }
	inline void set_fullSpeed_6(float value)
	{
		___fullSpeed_6 = value;
	}

	inline static int32_t get_offset_of_slowSpeed_7() { return static_cast<int32_t>(offsetof(SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C, ___slowSpeed_7)); }
	inline float get_slowSpeed_7() const { return ___slowSpeed_7; }
	inline float* get_address_of_slowSpeed_7() { return &___slowSpeed_7; }
	inline void set_slowSpeed_7(float value)
	{
		___slowSpeed_7 = value;
	}

	inline static int32_t get_offset_of_button_8() { return static_cast<int32_t>(offsetof(SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C, ___button_8)); }
	inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_button_8() const { return ___button_8; }
	inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_button_8() { return &___button_8; }
	inline void set_button_8(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
	{
		___button_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___button_8), (void*)value);
	}

	inline static int32_t get_offset_of_m_SlowMo_9() { return static_cast<int32_t>(offsetof(SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C, ___m_SlowMo_9)); }
	inline bool get_m_SlowMo_9() const { return ___m_SlowMo_9; }
	inline bool* get_address_of_m_SlowMo_9() { return &___m_SlowMo_9; }
	inline void set_m_SlowMo_9(bool value)
	{
		___m_SlowMo_9 = value;
	}
};


// birdController
struct  birdController_tF9EA03B066C986120DFC9FCC4EA33024E798BCC3  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.Transform birdController::targetFocus
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___targetFocus_4;

public:
	inline static int32_t get_offset_of_targetFocus_4() { return static_cast<int32_t>(offsetof(birdController_tF9EA03B066C986120DFC9FCC4EA33024E798BCC3, ___targetFocus_4)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_targetFocus_4() const { return ___targetFocus_4; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_targetFocus_4() { return &___targetFocus_4; }
	inline void set_targetFocus_4(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___targetFocus_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___targetFocus_4), (void*)value);
	}
};


// gameController
struct  gameController_tF3C9C683DADB2F700D3DD6CADC5AF23F58AD196D  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:

public:
};


// gunScript
struct  gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// UnityEngine.AudioSource gunScript::audio
	AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___audio_4;

public:
	inline static int32_t get_offset_of_audio_4() { return static_cast<int32_t>(offsetof(gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425, ___audio_4)); }
	inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * get_audio_4() const { return ___audio_4; }
	inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C ** get_address_of_audio_4() { return &___audio_4; }
	inline void set_audio_4(AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * value)
	{
		___audio_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___audio_4), (void*)value);
	}
};

struct gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_StaticFields
{
public:
	// gunScript gunScript::instance
	gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * ___instance_5;

public:
	inline static int32_t get_offset_of_instance_5() { return static_cast<int32_t>(offsetof(gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_StaticFields, ___instance_5)); }
	inline gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * get_instance_5() const { return ___instance_5; }
	inline gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 ** get_address_of_instance_5() { return &___instance_5; }
	inline void set_instance_5(gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * value)
	{
		___instance_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___instance_5), (void*)value);
	}
};


// targetcollider
struct  targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:

public:
};

struct targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_StaticFields
{
public:
	// targetcollider targetcollider::instance
	targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * ___instance_4;

public:
	inline static int32_t get_offset_of_instance_4() { return static_cast<int32_t>(offsetof(targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_StaticFields, ___instance_4)); }
	inline targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * get_instance_4() const { return ___instance_4; }
	inline targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 ** get_address_of_instance_4() { return &___instance_4; }
	inline void set_instance_4(targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * value)
	{
		___instance_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___instance_4), (void*)value);
	}
};


// UnityEngine.UI.Graphic
struct  Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8  : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
{
public:
	// UnityEngine.Material UnityEngine.UI.Graphic::m_Material
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_Material_6;
	// UnityEngine.Color UnityEngine.UI.Graphic::m_Color
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_Color_7;
	// System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
	bool ___m_SkipLayoutUpdate_8;
	// System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
	bool ___m_SkipMaterialUpdate_9;
	// System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
	bool ___m_RaycastTarget_10;
	// UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
	RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_11;
	// UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
	CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * ___m_CanvasRenderer_12;
	// UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
	Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_13;
	// System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
	bool ___m_VertsDirty_14;
	// System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
	bool ___m_MaterialDirty_15;
	// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
	UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyLayoutCallback_16;
	// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
	UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyVertsCallback_17;
	// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
	UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyMaterialCallback_18;
	// UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
	Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m_CachedMesh_21;
	// UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
	Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___m_CachedUvs_22;
	// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
	TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * ___m_ColorTweenRunner_23;
	// System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
	bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24;

public:
	inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Material_6)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_Material_6() const { return ___m_Material_6; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_Material_6() { return &___m_Material_6; }
	inline void set_m_Material_6(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___m_Material_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value);
	}

	inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Color_7)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_Color_7() const { return ___m_Color_7; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_Color_7() { return &___m_Color_7; }
	inline void set_m_Color_7(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_Color_7 = value;
	}

	inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_SkipLayoutUpdate_8)); }
	inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; }
	inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; }
	inline void set_m_SkipLayoutUpdate_8(bool value)
	{
		___m_SkipLayoutUpdate_8 = value;
	}

	inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_SkipMaterialUpdate_9)); }
	inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; }
	inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; }
	inline void set_m_SkipMaterialUpdate_9(bool value)
	{
		___m_SkipMaterialUpdate_9 = value;
	}

	inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_RaycastTarget_10)); }
	inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; }
	inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; }
	inline void set_m_RaycastTarget_10(bool value)
	{
		___m_RaycastTarget_10 = value;
	}

	inline static int32_t get_offset_of_m_RectTransform_11() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_RectTransform_11)); }
	inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_11() const { return ___m_RectTransform_11; }
	inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_11() { return &___m_RectTransform_11; }
	inline void set_m_RectTransform_11(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
	{
		___m_RectTransform_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_11), (void*)value);
	}

	inline static int32_t get_offset_of_m_CanvasRenderer_12() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CanvasRenderer_12)); }
	inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * get_m_CanvasRenderer_12() const { return ___m_CanvasRenderer_12; }
	inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 ** get_address_of_m_CanvasRenderer_12() { return &___m_CanvasRenderer_12; }
	inline void set_m_CanvasRenderer_12(CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * value)
	{
		___m_CanvasRenderer_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_12), (void*)value);
	}

	inline static int32_t get_offset_of_m_Canvas_13() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Canvas_13)); }
	inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_13() const { return ___m_Canvas_13; }
	inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_13() { return &___m_Canvas_13; }
	inline void set_m_Canvas_13(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value)
	{
		___m_Canvas_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_13), (void*)value);
	}

	inline static int32_t get_offset_of_m_VertsDirty_14() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_VertsDirty_14)); }
	inline bool get_m_VertsDirty_14() const { return ___m_VertsDirty_14; }
	inline bool* get_address_of_m_VertsDirty_14() { return &___m_VertsDirty_14; }
	inline void set_m_VertsDirty_14(bool value)
	{
		___m_VertsDirty_14 = value;
	}

	inline static int32_t get_offset_of_m_MaterialDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_MaterialDirty_15)); }
	inline bool get_m_MaterialDirty_15() const { return ___m_MaterialDirty_15; }
	inline bool* get_address_of_m_MaterialDirty_15() { return &___m_MaterialDirty_15; }
	inline void set_m_MaterialDirty_15(bool value)
	{
		___m_MaterialDirty_15 = value;
	}

	inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_16() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyLayoutCallback_16)); }
	inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyLayoutCallback_16() const { return ___m_OnDirtyLayoutCallback_16; }
	inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyLayoutCallback_16() { return &___m_OnDirtyLayoutCallback_16; }
	inline void set_m_OnDirtyLayoutCallback_16(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
	{
		___m_OnDirtyLayoutCallback_16 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_16), (void*)value);
	}

	inline static int32_t get_offset_of_m_OnDirtyVertsCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyVertsCallback_17)); }
	inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyVertsCallback_17() const { return ___m_OnDirtyVertsCallback_17; }
	inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyVertsCallback_17() { return &___m_OnDirtyVertsCallback_17; }
	inline void set_m_OnDirtyVertsCallback_17(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
	{
		___m_OnDirtyVertsCallback_17 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_17), (void*)value);
	}

	inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyMaterialCallback_18)); }
	inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyMaterialCallback_18() const { return ___m_OnDirtyMaterialCallback_18; }
	inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyMaterialCallback_18() { return &___m_OnDirtyMaterialCallback_18; }
	inline void set_m_OnDirtyMaterialCallback_18(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
	{
		___m_OnDirtyMaterialCallback_18 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_18), (void*)value);
	}

	inline static int32_t get_offset_of_m_CachedMesh_21() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CachedMesh_21)); }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_m_CachedMesh_21() const { return ___m_CachedMesh_21; }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_m_CachedMesh_21() { return &___m_CachedMesh_21; }
	inline void set_m_CachedMesh_21(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
	{
		___m_CachedMesh_21 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_21), (void*)value);
	}

	inline static int32_t get_offset_of_m_CachedUvs_22() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CachedUvs_22)); }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_m_CachedUvs_22() const { return ___m_CachedUvs_22; }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_m_CachedUvs_22() { return &___m_CachedUvs_22; }
	inline void set_m_CachedUvs_22(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
	{
		___m_CachedUvs_22 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_22), (void*)value);
	}

	inline static int32_t get_offset_of_m_ColorTweenRunner_23() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_ColorTweenRunner_23)); }
	inline TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * get_m_ColorTweenRunner_23() const { return ___m_ColorTweenRunner_23; }
	inline TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 ** get_address_of_m_ColorTweenRunner_23() { return &___m_ColorTweenRunner_23; }
	inline void set_m_ColorTweenRunner_23(TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * value)
	{
		___m_ColorTweenRunner_23 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_23), (void*)value);
	}

	inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24)); }
	inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; }
	inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; }
	inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_24(bool value)
	{
		___U3CuseLegacyMeshGenerationU3Ek__BackingField_24 = value;
	}
};

struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields
{
public:
	// UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_DefaultUI_4;
	// UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
	Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___s_WhiteTexture_5;
	// UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
	Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___s_Mesh_19;
	// UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
	VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * ___s_VertexHelper_20;

public:
	inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_DefaultUI_4)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; }
	inline void set_s_DefaultUI_4(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___s_DefaultUI_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value);
	}

	inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_WhiteTexture_5)); }
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; }
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; }
	inline void set_s_WhiteTexture_5(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
	{
		___s_WhiteTexture_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value);
	}

	inline static int32_t get_offset_of_s_Mesh_19() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_Mesh_19)); }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_s_Mesh_19() const { return ___s_Mesh_19; }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_s_Mesh_19() { return &___s_Mesh_19; }
	inline void set_s_Mesh_19(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
	{
		___s_Mesh_19 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_19), (void*)value);
	}

	inline static int32_t get_offset_of_s_VertexHelper_20() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_VertexHelper_20)); }
	inline VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * get_s_VertexHelper_20() const { return ___s_VertexHelper_20; }
	inline VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F ** get_address_of_s_VertexHelper_20() { return &___s_VertexHelper_20; }
	inline void set_s_VertexHelper_20(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * value)
	{
		___s_VertexHelper_20 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_20), (void*)value);
	}
};


// UnityEngine.UI.Selectable
struct  Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A  : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
{
public:
	// UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
	Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07  ___m_Navigation_6;
	// UnityEngine.UI.Selectable_Transition UnityEngine.UI.Selectable::m_Transition
	int32_t ___m_Transition_7;
	// UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
	ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA  ___m_Colors_8;
	// UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
	SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A  ___m_SpriteState_9;
	// UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
	AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * ___m_AnimationTriggers_10;
	// System.Boolean UnityEngine.UI.Selectable::m_Interactable
	bool ___m_Interactable_11;
	// UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
	Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_TargetGraphic_12;
	// System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
	bool ___m_GroupsAllowInteraction_13;
	// System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
	int32_t ___m_CurrentIndex_14;
	// System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
	bool ___U3CisPointerInsideU3Ek__BackingField_15;
	// System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
	bool ___U3CisPointerDownU3Ek__BackingField_16;
	// System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
	bool ___U3ChasSelectionU3Ek__BackingField_17;
	// System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
	List_1_tE7746C234F913BA0579DAC892E7288A1C7664A0A * ___m_CanvasGroupCache_18;

public:
	inline static int32_t get_offset_of_m_Navigation_6() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Navigation_6)); }
	inline Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07  get_m_Navigation_6() const { return ___m_Navigation_6; }
	inline Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * get_address_of_m_Navigation_6() { return &___m_Navigation_6; }
	inline void set_m_Navigation_6(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07  value)
	{
		___m_Navigation_6 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_6))->___m_SelectOnUp_1), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_6))->___m_SelectOnDown_2), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_6))->___m_SelectOnLeft_3), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_6))->___m_SelectOnRight_4), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_m_Transition_7() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Transition_7)); }
	inline int32_t get_m_Transition_7() const { return ___m_Transition_7; }
	inline int32_t* get_address_of_m_Transition_7() { return &___m_Transition_7; }
	inline void set_m_Transition_7(int32_t value)
	{
		___m_Transition_7 = value;
	}

	inline static int32_t get_offset_of_m_Colors_8() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Colors_8)); }
	inline ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA  get_m_Colors_8() const { return ___m_Colors_8; }
	inline ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * get_address_of_m_Colors_8() { return &___m_Colors_8; }
	inline void set_m_Colors_8(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA  value)
	{
		___m_Colors_8 = value;
	}

	inline static int32_t get_offset_of_m_SpriteState_9() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_SpriteState_9)); }
	inline SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A  get_m_SpriteState_9() const { return ___m_SpriteState_9; }
	inline SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A * get_address_of_m_SpriteState_9() { return &___m_SpriteState_9; }
	inline void set_m_SpriteState_9(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A  value)
	{
		___m_SpriteState_9 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_9))->___m_HighlightedSprite_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_9))->___m_PressedSprite_1), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_9))->___m_SelectedSprite_2), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_9))->___m_DisabledSprite_3), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_m_AnimationTriggers_10() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_AnimationTriggers_10)); }
	inline AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * get_m_AnimationTriggers_10() const { return ___m_AnimationTriggers_10; }
	inline AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 ** get_address_of_m_AnimationTriggers_10() { return &___m_AnimationTriggers_10; }
	inline void set_m_AnimationTriggers_10(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * value)
	{
		___m_AnimationTriggers_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_10), (void*)value);
	}

	inline static int32_t get_offset_of_m_Interactable_11() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Interactable_11)); }
	inline bool get_m_Interactable_11() const { return ___m_Interactable_11; }
	inline bool* get_address_of_m_Interactable_11() { return &___m_Interactable_11; }
	inline void set_m_Interactable_11(bool value)
	{
		___m_Interactable_11 = value;
	}

	inline static int32_t get_offset_of_m_TargetGraphic_12() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_TargetGraphic_12)); }
	inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_TargetGraphic_12() const { return ___m_TargetGraphic_12; }
	inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_TargetGraphic_12() { return &___m_TargetGraphic_12; }
	inline void set_m_TargetGraphic_12(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value)
	{
		___m_TargetGraphic_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_12), (void*)value);
	}

	inline static int32_t get_offset_of_m_GroupsAllowInteraction_13() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_GroupsAllowInteraction_13)); }
	inline bool get_m_GroupsAllowInteraction_13() const { return ___m_GroupsAllowInteraction_13; }
	inline bool* get_address_of_m_GroupsAllowInteraction_13() { return &___m_GroupsAllowInteraction_13; }
	inline void set_m_GroupsAllowInteraction_13(bool value)
	{
		___m_GroupsAllowInteraction_13 = value;
	}

	inline static int32_t get_offset_of_m_CurrentIndex_14() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_CurrentIndex_14)); }
	inline int32_t get_m_CurrentIndex_14() const { return ___m_CurrentIndex_14; }
	inline int32_t* get_address_of_m_CurrentIndex_14() { return &___m_CurrentIndex_14; }
	inline void set_m_CurrentIndex_14(int32_t value)
	{
		___m_CurrentIndex_14 = value;
	}

	inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3CisPointerInsideU3Ek__BackingField_15)); }
	inline bool get_U3CisPointerInsideU3Ek__BackingField_15() const { return ___U3CisPointerInsideU3Ek__BackingField_15; }
	inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_15() { return &___U3CisPointerInsideU3Ek__BackingField_15; }
	inline void set_U3CisPointerInsideU3Ek__BackingField_15(bool value)
	{
		___U3CisPointerInsideU3Ek__BackingField_15 = value;
	}

	inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3CisPointerDownU3Ek__BackingField_16)); }
	inline bool get_U3CisPointerDownU3Ek__BackingField_16() const { return ___U3CisPointerDownU3Ek__BackingField_16; }
	inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_16() { return &___U3CisPointerDownU3Ek__BackingField_16; }
	inline void set_U3CisPointerDownU3Ek__BackingField_16(bool value)
	{
		___U3CisPointerDownU3Ek__BackingField_16 = value;
	}

	inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3ChasSelectionU3Ek__BackingField_17)); }
	inline bool get_U3ChasSelectionU3Ek__BackingField_17() const { return ___U3ChasSelectionU3Ek__BackingField_17; }
	inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_17() { return &___U3ChasSelectionU3Ek__BackingField_17; }
	inline void set_U3ChasSelectionU3Ek__BackingField_17(bool value)
	{
		___U3ChasSelectionU3Ek__BackingField_17 = value;
	}

	inline static int32_t get_offset_of_m_CanvasGroupCache_18() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_CanvasGroupCache_18)); }
	inline List_1_tE7746C234F913BA0579DAC892E7288A1C7664A0A * get_m_CanvasGroupCache_18() const { return ___m_CanvasGroupCache_18; }
	inline List_1_tE7746C234F913BA0579DAC892E7288A1C7664A0A ** get_address_of_m_CanvasGroupCache_18() { return &___m_CanvasGroupCache_18; }
	inline void set_m_CanvasGroupCache_18(List_1_tE7746C234F913BA0579DAC892E7288A1C7664A0A * value)
	{
		___m_CanvasGroupCache_18 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_18), (void*)value);
	}
};

struct Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields
{
public:
	// UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
	SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* ___s_Selectables_4;
	// System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
	int32_t ___s_SelectableCount_5;

public:
	inline static int32_t get_offset_of_s_Selectables_4() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields, ___s_Selectables_4)); }
	inline SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* get_s_Selectables_4() const { return ___s_Selectables_4; }
	inline SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02** get_address_of_s_Selectables_4() { return &___s_Selectables_4; }
	inline void set_s_Selectables_4(SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* value)
	{
		___s_Selectables_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value);
	}

	inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields, ___s_SelectableCount_5)); }
	inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; }
	inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; }
	inline void set_s_SelectableCount_5(int32_t value)
	{
		___s_SelectableCount_5 = value;
	}
};


// UnityEngine.UI.Button
struct  Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B  : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A
{
public:
	// UnityEngine.UI.Button_ButtonClickedEvent UnityEngine.UI.Button::m_OnClick
	ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * ___m_OnClick_19;

public:
	inline static int32_t get_offset_of_m_OnClick_19() { return static_cast<int32_t>(offsetof(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B, ___m_OnClick_19)); }
	inline ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * get_m_OnClick_19() const { return ___m_OnClick_19; }
	inline ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB ** get_address_of_m_OnClick_19() { return &___m_OnClick_19; }
	inline void set_m_OnClick_19(ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * value)
	{
		___m_OnClick_19 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnClick_19), (void*)value);
	}
};


// UnityEngine.UI.MaskableGraphic
struct  MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F  : public Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8
{
public:
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
	bool ___m_ShouldRecalculateStencil_25;
	// UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_MaskMaterial_26;
	// UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
	RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * ___m_ParentMask_27;
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
	bool ___m_Maskable_28;
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic
	bool ___m_IsMaskingGraphic_29;
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
	bool ___m_IncludeForMasking_30;
	// UnityEngine.UI.MaskableGraphic_CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
	CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * ___m_OnCullStateChanged_31;
	// System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
	bool ___m_ShouldRecalculate_32;
	// System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
	int32_t ___m_StencilValue_33;
	// UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
	Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___m_Corners_34;

public:
	inline static int32_t get_offset_of_m_ShouldRecalculateStencil_25() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ShouldRecalculateStencil_25)); }
	inline bool get_m_ShouldRecalculateStencil_25() const { return ___m_ShouldRecalculateStencil_25; }
	inline bool* get_address_of_m_ShouldRecalculateStencil_25() { return &___m_ShouldRecalculateStencil_25; }
	inline void set_m_ShouldRecalculateStencil_25(bool value)
	{
		___m_ShouldRecalculateStencil_25 = value;
	}

	inline static int32_t get_offset_of_m_MaskMaterial_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_MaskMaterial_26)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_MaskMaterial_26() const { return ___m_MaskMaterial_26; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_MaskMaterial_26() { return &___m_MaskMaterial_26; }
	inline void set_m_MaskMaterial_26(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___m_MaskMaterial_26 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_26), (void*)value);
	}

	inline static int32_t get_offset_of_m_ParentMask_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ParentMask_27)); }
	inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * get_m_ParentMask_27() const { return ___m_ParentMask_27; }
	inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B ** get_address_of_m_ParentMask_27() { return &___m_ParentMask_27; }
	inline void set_m_ParentMask_27(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * value)
	{
		___m_ParentMask_27 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_27), (void*)value);
	}

	inline static int32_t get_offset_of_m_Maskable_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_Maskable_28)); }
	inline bool get_m_Maskable_28() const { return ___m_Maskable_28; }
	inline bool* get_address_of_m_Maskable_28() { return &___m_Maskable_28; }
	inline void set_m_Maskable_28(bool value)
	{
		___m_Maskable_28 = value;
	}

	inline static int32_t get_offset_of_m_IsMaskingGraphic_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_IsMaskingGraphic_29)); }
	inline bool get_m_IsMaskingGraphic_29() const { return ___m_IsMaskingGraphic_29; }
	inline bool* get_address_of_m_IsMaskingGraphic_29() { return &___m_IsMaskingGraphic_29; }
	inline void set_m_IsMaskingGraphic_29(bool value)
	{
		___m_IsMaskingGraphic_29 = value;
	}

	inline static int32_t get_offset_of_m_IncludeForMasking_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_IncludeForMasking_30)); }
	inline bool get_m_IncludeForMasking_30() const { return ___m_IncludeForMasking_30; }
	inline bool* get_address_of_m_IncludeForMasking_30() { return &___m_IncludeForMasking_30; }
	inline void set_m_IncludeForMasking_30(bool value)
	{
		___m_IncludeForMasking_30 = value;
	}

	inline static int32_t get_offset_of_m_OnCullStateChanged_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_OnCullStateChanged_31)); }
	inline CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * get_m_OnCullStateChanged_31() const { return ___m_OnCullStateChanged_31; }
	inline CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 ** get_address_of_m_OnCullStateChanged_31() { return &___m_OnCullStateChanged_31; }
	inline void set_m_OnCullStateChanged_31(CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * value)
	{
		___m_OnCullStateChanged_31 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_31), (void*)value);
	}

	inline static int32_t get_offset_of_m_ShouldRecalculate_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ShouldRecalculate_32)); }
	inline bool get_m_ShouldRecalculate_32() const { return ___m_ShouldRecalculate_32; }
	inline bool* get_address_of_m_ShouldRecalculate_32() { return &___m_ShouldRecalculate_32; }
	inline void set_m_ShouldRecalculate_32(bool value)
	{
		___m_ShouldRecalculate_32 = value;
	}

	inline static int32_t get_offset_of_m_StencilValue_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_StencilValue_33)); }
	inline int32_t get_m_StencilValue_33() const { return ___m_StencilValue_33; }
	inline int32_t* get_address_of_m_StencilValue_33() { return &___m_StencilValue_33; }
	inline void set_m_StencilValue_33(int32_t value)
	{
		___m_StencilValue_33 = value;
	}

	inline static int32_t get_offset_of_m_Corners_34() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_Corners_34)); }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_m_Corners_34() const { return ___m_Corners_34; }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_m_Corners_34() { return &___m_Corners_34; }
	inline void set_m_Corners_34(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
	{
		___m_Corners_34 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_34), (void*)value);
	}
};


// UnityEngine.UI.Toggle
struct  Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106  : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A
{
public:
	// UnityEngine.UI.Toggle_ToggleTransition UnityEngine.UI.Toggle::toggleTransition
	int32_t ___toggleTransition_19;
	// UnityEngine.UI.Graphic UnityEngine.UI.Toggle::graphic
	Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___graphic_20;
	// UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::m_Group
	ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * ___m_Group_21;
	// UnityEngine.UI.Toggle_ToggleEvent UnityEngine.UI.Toggle::onValueChanged
	ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * ___onValueChanged_22;
	// System.Boolean UnityEngine.UI.Toggle::m_IsOn
	bool ___m_IsOn_23;

public:
	inline static int32_t get_offset_of_toggleTransition_19() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___toggleTransition_19)); }
	inline int32_t get_toggleTransition_19() const { return ___toggleTransition_19; }
	inline int32_t* get_address_of_toggleTransition_19() { return &___toggleTransition_19; }
	inline void set_toggleTransition_19(int32_t value)
	{
		___toggleTransition_19 = value;
	}

	inline static int32_t get_offset_of_graphic_20() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___graphic_20)); }
	inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_graphic_20() const { return ___graphic_20; }
	inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_graphic_20() { return &___graphic_20; }
	inline void set_graphic_20(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value)
	{
		___graphic_20 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___graphic_20), (void*)value);
	}

	inline static int32_t get_offset_of_m_Group_21() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___m_Group_21)); }
	inline ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * get_m_Group_21() const { return ___m_Group_21; }
	inline ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 ** get_address_of_m_Group_21() { return &___m_Group_21; }
	inline void set_m_Group_21(ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * value)
	{
		___m_Group_21 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Group_21), (void*)value);
	}

	inline static int32_t get_offset_of_onValueChanged_22() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___onValueChanged_22)); }
	inline ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * get_onValueChanged_22() const { return ___onValueChanged_22; }
	inline ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 ** get_address_of_onValueChanged_22() { return &___onValueChanged_22; }
	inline void set_onValueChanged_22(ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * value)
	{
		___onValueChanged_22 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onValueChanged_22), (void*)value);
	}

	inline static int32_t get_offset_of_m_IsOn_23() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___m_IsOn_23)); }
	inline bool get_m_IsOn_23() const { return ___m_IsOn_23; }
	inline bool* get_address_of_m_IsOn_23() { return &___m_IsOn_23; }
	inline void set_m_IsOn_23(bool value)
	{
		___m_IsOn_23 = value;
	}
};


// UnityEngine.UI.Image
struct  Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E  : public MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F
{
public:
	// UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Sprite_36;
	// UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_OverrideSprite_37;
	// UnityEngine.UI.Image_Type UnityEngine.UI.Image::m_Type
	int32_t ___m_Type_38;
	// System.Boolean UnityEngine.UI.Image::m_PreserveAspect
	bool ___m_PreserveAspect_39;
	// System.Boolean UnityEngine.UI.Image::m_FillCenter
	bool ___m_FillCenter_40;
	// UnityEngine.UI.Image_FillMethod UnityEngine.UI.Image::m_FillMethod
	int32_t ___m_FillMethod_41;
	// System.Single UnityEngine.UI.Image::m_FillAmount
	float ___m_FillAmount_42;
	// System.Boolean UnityEngine.UI.Image::m_FillClockwise
	bool ___m_FillClockwise_43;
	// System.Int32 UnityEngine.UI.Image::m_FillOrigin
	int32_t ___m_FillOrigin_44;
	// System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
	float ___m_AlphaHitTestMinimumThreshold_45;
	// System.Boolean UnityEngine.UI.Image::m_Tracked
	bool ___m_Tracked_46;
	// System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh
	bool ___m_UseSpriteMesh_47;
	// System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier
	float ___m_PixelsPerUnitMultiplier_48;
	// System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit
	float ___m_CachedReferencePixelsPerUnit_49;

public:
	inline static int32_t get_offset_of_m_Sprite_36() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Sprite_36)); }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_Sprite_36() const { return ___m_Sprite_36; }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_Sprite_36() { return &___m_Sprite_36; }
	inline void set_m_Sprite_36(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
	{
		___m_Sprite_36 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_36), (void*)value);
	}

	inline static int32_t get_offset_of_m_OverrideSprite_37() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_OverrideSprite_37)); }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_OverrideSprite_37() const { return ___m_OverrideSprite_37; }
	inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_OverrideSprite_37() { return &___m_OverrideSprite_37; }
	inline void set_m_OverrideSprite_37(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
	{
		___m_OverrideSprite_37 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideSprite_37), (void*)value);
	}

	inline static int32_t get_offset_of_m_Type_38() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Type_38)); }
	inline int32_t get_m_Type_38() const { return ___m_Type_38; }
	inline int32_t* get_address_of_m_Type_38() { return &___m_Type_38; }
	inline void set_m_Type_38(int32_t value)
	{
		___m_Type_38 = value;
	}

	inline static int32_t get_offset_of_m_PreserveAspect_39() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_PreserveAspect_39)); }
	inline bool get_m_PreserveAspect_39() const { return ___m_PreserveAspect_39; }
	inline bool* get_address_of_m_PreserveAspect_39() { return &___m_PreserveAspect_39; }
	inline void set_m_PreserveAspect_39(bool value)
	{
		___m_PreserveAspect_39 = value;
	}

	inline static int32_t get_offset_of_m_FillCenter_40() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillCenter_40)); }
	inline bool get_m_FillCenter_40() const { return ___m_FillCenter_40; }
	inline bool* get_address_of_m_FillCenter_40() { return &___m_FillCenter_40; }
	inline void set_m_FillCenter_40(bool value)
	{
		___m_FillCenter_40 = value;
	}

	inline static int32_t get_offset_of_m_FillMethod_41() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillMethod_41)); }
	inline int32_t get_m_FillMethod_41() const { return ___m_FillMethod_41; }
	inline int32_t* get_address_of_m_FillMethod_41() { return &___m_FillMethod_41; }
	inline void set_m_FillMethod_41(int32_t value)
	{
		___m_FillMethod_41 = value;
	}

	inline static int32_t get_offset_of_m_FillAmount_42() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillAmount_42)); }
	inline float get_m_FillAmount_42() const { return ___m_FillAmount_42; }
	inline float* get_address_of_m_FillAmount_42() { return &___m_FillAmount_42; }
	inline void set_m_FillAmount_42(float value)
	{
		___m_FillAmount_42 = value;
	}

	inline static int32_t get_offset_of_m_FillClockwise_43() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillClockwise_43)); }
	inline bool get_m_FillClockwise_43() const { return ___m_FillClockwise_43; }
	inline bool* get_address_of_m_FillClockwise_43() { return &___m_FillClockwise_43; }
	inline void set_m_FillClockwise_43(bool value)
	{
		___m_FillClockwise_43 = value;
	}

	inline static int32_t get_offset_of_m_FillOrigin_44() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillOrigin_44)); }
	inline int32_t get_m_FillOrigin_44() const { return ___m_FillOrigin_44; }
	inline int32_t* get_address_of_m_FillOrigin_44() { return &___m_FillOrigin_44; }
	inline void set_m_FillOrigin_44(int32_t value)
	{
		___m_FillOrigin_44 = value;
	}

	inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_45() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_AlphaHitTestMinimumThreshold_45)); }
	inline float get_m_AlphaHitTestMinimumThreshold_45() const { return ___m_AlphaHitTestMinimumThreshold_45; }
	inline float* get_address_of_m_AlphaHitTestMinimumThreshold_45() { return &___m_AlphaHitTestMinimumThreshold_45; }
	inline void set_m_AlphaHitTestMinimumThreshold_45(float value)
	{
		___m_AlphaHitTestMinimumThreshold_45 = value;
	}

	inline static int32_t get_offset_of_m_Tracked_46() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Tracked_46)); }
	inline bool get_m_Tracked_46() const { return ___m_Tracked_46; }
	inline bool* get_address_of_m_Tracked_46() { return &___m_Tracked_46; }
	inline void set_m_Tracked_46(bool value)
	{
		___m_Tracked_46 = value;
	}

	inline static int32_t get_offset_of_m_UseSpriteMesh_47() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_UseSpriteMesh_47)); }
	inline bool get_m_UseSpriteMesh_47() const { return ___m_UseSpriteMesh_47; }
	inline bool* get_address_of_m_UseSpriteMesh_47() { return &___m_UseSpriteMesh_47; }
	inline void set_m_UseSpriteMesh_47(bool value)
	{
		___m_UseSpriteMesh_47 = value;
	}

	inline static int32_t get_offset_of_m_PixelsPerUnitMultiplier_48() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_PixelsPerUnitMultiplier_48)); }
	inline float get_m_PixelsPerUnitMultiplier_48() const { return ___m_PixelsPerUnitMultiplier_48; }
	inline float* get_address_of_m_PixelsPerUnitMultiplier_48() { return &___m_PixelsPerUnitMultiplier_48; }
	inline void set_m_PixelsPerUnitMultiplier_48(float value)
	{
		___m_PixelsPerUnitMultiplier_48 = value;
	}

	inline static int32_t get_offset_of_m_CachedReferencePixelsPerUnit_49() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_CachedReferencePixelsPerUnit_49)); }
	inline float get_m_CachedReferencePixelsPerUnit_49() const { return ___m_CachedReferencePixelsPerUnit_49; }
	inline float* get_address_of_m_CachedReferencePixelsPerUnit_49() { return &___m_CachedReferencePixelsPerUnit_49; }
	inline void set_m_CachedReferencePixelsPerUnit_49(float value)
	{
		___m_CachedReferencePixelsPerUnit_49 = value;
	}
};

struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields
{
public:
	// UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_ETC1DefaultUI_35;
	// UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
	Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___s_VertScratch_50;
	// UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
	Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___s_UVScratch_51;
	// UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
	Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Xy_52;
	// UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
	Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Uv_53;
	// System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
	List_1_tA9C10612DACE8F188F3B35F6173354C7225A0883 * ___m_TrackedTexturelessImages_54;
	// System.Boolean UnityEngine.UI.Image::s_Initialized
	bool ___s_Initialized_55;

public:
	inline static int32_t get_offset_of_s_ETC1DefaultUI_35() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_ETC1DefaultUI_35)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_ETC1DefaultUI_35() const { return ___s_ETC1DefaultUI_35; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_ETC1DefaultUI_35() { return &___s_ETC1DefaultUI_35; }
	inline void set_s_ETC1DefaultUI_35(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___s_ETC1DefaultUI_35 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_ETC1DefaultUI_35), (void*)value);
	}

	inline static int32_t get_offset_of_s_VertScratch_50() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_VertScratch_50)); }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_s_VertScratch_50() const { return ___s_VertScratch_50; }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_s_VertScratch_50() { return &___s_VertScratch_50; }
	inline void set_s_VertScratch_50(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
	{
		___s_VertScratch_50 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_VertScratch_50), (void*)value);
	}

	inline static int32_t get_offset_of_s_UVScratch_51() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_UVScratch_51)); }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_s_UVScratch_51() const { return ___s_UVScratch_51; }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_s_UVScratch_51() { return &___s_UVScratch_51; }
	inline void set_s_UVScratch_51(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
	{
		___s_UVScratch_51 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_UVScratch_51), (void*)value);
	}

	inline static int32_t get_offset_of_s_Xy_52() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Xy_52)); }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Xy_52() const { return ___s_Xy_52; }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Xy_52() { return &___s_Xy_52; }
	inline void set_s_Xy_52(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
	{
		___s_Xy_52 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Xy_52), (void*)value);
	}

	inline static int32_t get_offset_of_s_Uv_53() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Uv_53)); }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Uv_53() const { return ___s_Uv_53; }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Uv_53() { return &___s_Uv_53; }
	inline void set_s_Uv_53(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
	{
		___s_Uv_53 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Uv_53), (void*)value);
	}

	inline static int32_t get_offset_of_m_TrackedTexturelessImages_54() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___m_TrackedTexturelessImages_54)); }
	inline List_1_tA9C10612DACE8F188F3B35F6173354C7225A0883 * get_m_TrackedTexturelessImages_54() const { return ___m_TrackedTexturelessImages_54; }
	inline List_1_tA9C10612DACE8F188F3B35F6173354C7225A0883 ** get_address_of_m_TrackedTexturelessImages_54() { return &___m_TrackedTexturelessImages_54; }
	inline void set_m_TrackedTexturelessImages_54(List_1_tA9C10612DACE8F188F3B35F6173354C7225A0883 * value)
	{
		___m_TrackedTexturelessImages_54 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedTexturelessImages_54), (void*)value);
	}

	inline static int32_t get_offset_of_s_Initialized_55() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Initialized_55)); }
	inline bool get_s_Initialized_55() const { return ___s_Initialized_55; }
	inline bool* get_address_of_s_Initialized_55() { return &___s_Initialized_55; }
	inline void set_s_Initialized_55(bool value)
	{
		___s_Initialized_55 = value;
	}
};


// UnityEngine.UI.Text
struct  Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030  : public MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F
{
public:
	// UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
	FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * ___m_FontData_35;
	// System.String UnityEngine.UI.Text::m_Text
	String_t* ___m_Text_36;
	// UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
	TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_TextCache_37;
	// UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
	TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_TextCacheForLayout_38;
	// System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
	bool ___m_DisableFontTextureRebuiltCallback_40;
	// UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
	UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* ___m_TempVerts_41;

public:
	inline static int32_t get_offset_of_m_FontData_35() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_FontData_35)); }
	inline FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * get_m_FontData_35() const { return ___m_FontData_35; }
	inline FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 ** get_address_of_m_FontData_35() { return &___m_FontData_35; }
	inline void set_m_FontData_35(FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * value)
	{
		___m_FontData_35 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_35), (void*)value);
	}

	inline static int32_t get_offset_of_m_Text_36() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_Text_36)); }
	inline String_t* get_m_Text_36() const { return ___m_Text_36; }
	inline String_t** get_address_of_m_Text_36() { return &___m_Text_36; }
	inline void set_m_Text_36(String_t* value)
	{
		___m_Text_36 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Text_36), (void*)value);
	}

	inline static int32_t get_offset_of_m_TextCache_37() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TextCache_37)); }
	inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_TextCache_37() const { return ___m_TextCache_37; }
	inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_TextCache_37() { return &___m_TextCache_37; }
	inline void set_m_TextCache_37(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value)
	{
		___m_TextCache_37 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_37), (void*)value);
	}

	inline static int32_t get_offset_of_m_TextCacheForLayout_38() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TextCacheForLayout_38)); }
	inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_TextCacheForLayout_38() const { return ___m_TextCacheForLayout_38; }
	inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_TextCacheForLayout_38() { return &___m_TextCacheForLayout_38; }
	inline void set_m_TextCacheForLayout_38(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value)
	{
		___m_TextCacheForLayout_38 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_38), (void*)value);
	}

	inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_40() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_DisableFontTextureRebuiltCallback_40)); }
	inline bool get_m_DisableFontTextureRebuiltCallback_40() const { return ___m_DisableFontTextureRebuiltCallback_40; }
	inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_40() { return &___m_DisableFontTextureRebuiltCallback_40; }
	inline void set_m_DisableFontTextureRebuiltCallback_40(bool value)
	{
		___m_DisableFontTextureRebuiltCallback_40 = value;
	}

	inline static int32_t get_offset_of_m_TempVerts_41() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TempVerts_41)); }
	inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* get_m_TempVerts_41() const { return ___m_TempVerts_41; }
	inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A** get_address_of_m_TempVerts_41() { return &___m_TempVerts_41; }
	inline void set_m_TempVerts_41(UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* value)
	{
		___m_TempVerts_41 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_41), (void*)value);
	}
};

struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_StaticFields
{
public:
	// UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_DefaultText_39;

public:
	inline static int32_t get_offset_of_s_DefaultText_39() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_StaticFields, ___s_DefaultText_39)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_DefaultText_39() const { return ___s_DefaultText_39; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_DefaultText_39() { return &___s_DefaultText_39; }
	inline void set_s_DefaultText_39(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___s_DefaultText_39 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_39), (void*)value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.GameObject[]
struct GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * m_Items[1];

public:
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.AudioClip[]
struct AudioClipU5BU5D_t03931BD44BC339329210676E452B8ECD3EC171C2  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * m_Items[1];

public:
	inline AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) String_t* m_Items[1];

public:
	inline String_t* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline String_t** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, String_t* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};


// !!0 UnityEngine.Object::Instantiate<System.Object>(!!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m4566F033303F52A6D430A06E5FA2D29E2A8D6ED3_gshared (RuntimeObject * ___original0, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponentInChildren<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInChildren_TisRuntimeObject_m2094C39A775FDD39B5FB9B5A77E988F3482DC46B_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);

// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.GameObject::SetActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method);
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2  SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A (int32_t ___index0, const RuntimeMethod* method);
// System.String UnityEngine.SceneManagement.Scene::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1 (Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_mFC850AC783E5EA05D6154976385DFECC251CDFB9 (String_t* ___sceneName0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0)
inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___original0, const RuntimeMethod* method)
{
	return ((  GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m4566F033303F52A6D430A06E5FA2D29E2A8D6ED3_gshared)(___original0, method);
}
// !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Toggle>()
inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * Component_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m89C4B9EA41130113FE63C1D06704BB4B91AD779B (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// System.Single UnityEngine.Time::get_timeScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8 (const RuntimeMethod* method);
// System.Void UnityEngine.Time::set_timeScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF (float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.AudioListener::get_volume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioListener_get_volume_mEC4EAD947C040A3264F3F68B29E222C62A5EAA78 (const RuntimeMethod* method);
// System.Void UnityEngine.AudioListener::set_volume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_set_volume_mFD5EDF90B857A5A28A95A1B2367B9B3BA7E90E52 (float ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.UI.Toggle::get_isOn()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Toggle_get_isOn_mC0C6AA83480A8DEFC7ADB2BC4FE1FCF0D92CA964 (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * __this, const RuntimeMethod* method);
// System.Void PauseMenu::MenuOn()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PauseMenu_MenuOn_mB1B56CD371BB4AF10AA7872B0AFFA0D5076CF1CB (PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * __this, const RuntimeMethod* method);
// System.Void PauseMenu::MenuOff()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PauseMenu_MenuOff_m657F1FD077AA4FDA48B8D4DEFA2CD4425FDC32A0 (PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * __this, const RuntimeMethod* method);
// System.Collections.IEnumerator RaycastController::spawnNewBird()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RaycastController_spawnNewBird_mCB5980640F2FCF1CAF381AE402B3735F6756F497 (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponent<UnityEngine.AudioSource>()
inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m233A1E6EF90A3BA46CD83BFC568F4E4DB4D93CC9_gshared)(__this, method);
}
// System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method);
// System.Collections.IEnumerator RaycastController::takeShot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RaycastController_takeShot_m3BC2D3E12C05608C4EBA2691B63BD3EEA56388BC (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method);
// System.Void RaycastController/<takeShot>d__13::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CtakeShotU3Ed__13__ctor_mF1EFA86A4E083A6DBC728145E9923BCAAFC08CB0 (U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void RaycastController/<clearBoom>d__14::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CclearBoomU3Ed__14__ctor_m61A712DE53F1D28D7F769BA41DD32541867D4614 (U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void RaycastController/<spawnNewBird>d__15::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CspawnNewBirdU3Ed__15__ctor_m6CA67EDB05A57A49D62B76927930750F8451D69E (U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559 (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * __this, float ___seconds0, const RuntimeMethod* method);
// UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* GameObject_FindGameObjectsWithTag_mF49A195F19A598C5FD145FFE175ABE5B4885FAD9 (String_t* ___tag0, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * GameObject_get_gameObject_mB8D6D847ABF95430B098554F3F2D63EC1D30C815 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
// System.Void System.NotSupportedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33 (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * __this, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  ___handle0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7 (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * GameObject_Find_m1470FB04EB6DB15CCC0D9745B70EE987B318E9BD (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_m7ED1A6E5A87CD1D483515B99D6D3121FB92B0556 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Random::Range(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384 (float ___min0, float ___max1, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___value0, const RuntimeMethod* method);
// System.Void gunScript::fireSound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void gunScript_fireSound_m829CD2B8615535101C2850037D5E58BC06642DAB (gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * __this, const RuntimeMethod* method);
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA (const RuntimeMethod* method);
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  Camera_ViewportPointToRay_mE2CCE01FB71BD5A4D01F97833E31C0592F9C1772 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___pos0, const RuntimeMethod* method);
// System.Int32 UnityEngine.LayerMask::GetMask(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_GetMask_mCBBED5924A7266C4DF8BBB212648E437E5A713A6 (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___layerNames0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m9F5CAD8DA7923E897C5DCAF913BD411AD1A87950 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  ___ray0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method);
// UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
// System.Void RaycastController::playSound(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastController_playSound_mD621CA47E99E29CA09EB5F9A20D142E8465B739B (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, int32_t ___sound0, const RuntimeMethod* method);
// System.Collections.IEnumerator RaycastController::clearBoom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RaycastController_clearBoom_m14877F062AA07C4A93CE3E2371CE29A521ACD379 (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Component::GetComponentInChildren<PauseMenu>()
inline PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * Component_GetComponentInChildren_TisPauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791_m496CAB05EC78BB0B1BEA59DCDF798A7444E08AFA (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
{
	return ((  PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponentInChildren_TisRuntimeObject_m2094C39A775FDD39B5FB9B5A77E988F3482DC46B_gshared)(__this, method);
}
// System.Void UnityEngine.Application::OpenURL(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_m2888DA5BDF68B1BC23E983469157783F390D7BC8 (String_t* ___url0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A (int32_t ___button0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Input_get_mousePosition_m1F6706785983B41FE8D5CBB81B5F15F68EBD9A53 (const RuntimeMethod* method);
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___pos0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mCE618579F667A62D15CB74CEF76147136EB2D495 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  ___ray0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, float ___d1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___b1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_mAF014F12A3B807BC435571585D4DD34FA89EC28E (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
// UnityEngine.UI.Graphic UnityEngine.UI.Selectable::get_targetGraphic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * Selectable_get_targetGraphic_mB12CA26D04922ADB483397992561CA3941E78F92 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_sprite_m0D1DBEFD8E361B3967964C71F93EF47E2AC53A13 (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.UI.Selectable::set_targetGraphic(UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_targetGraphic_mDA4746F7DF1665B6BF49CE3B026DE84640CA7AC5 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___value0, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * GameObject_FindGameObjectWithTag_m9F2877F52346B973DE3023209D73852E96ECC10D (String_t* ___tag0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___b1, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void targetcollider::moveTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void targetcollider_moveTarget_mEA30F55737B95FFE8483D9F94DC2A5BDBF9292CD (targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mF2738B4AB464ABFB85D16BEB121808F6C73D669B (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___target0, const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E (const RuntimeMethod* method);
// System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void CameraSwitch::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitch_OnEnable_m3277D79D40F14CE12A1324F4C1AD330AD49BE286 (CameraSwitch_t1DDBA0AAE6EE5B1187783AEC930A1B635093FE5F * __this, const RuntimeMethod* method)
{
	{
		// text.text = objects[m_CurrentActiveObject].name;
		Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_text_5();
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_1 = __this->get_objects_4();
		int32_t L_2 = __this->get_m_CurrentActiveObject_6();
		NullCheck(L_1);
		int32_t L_3 = L_2;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
		NullCheck(L_4);
		String_t* L_5 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_4, /*hidden argument*/NULL);
		NullCheck(L_0);
		VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_0, L_5);
		// }
		return;
	}
}
// System.Void CameraSwitch::NextCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitch_NextCamera_mB3DD748F7F7421568F94BB6ABB087A453BFD183A (CameraSwitch_t1DDBA0AAE6EE5B1187783AEC930A1B635093FE5F * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	bool V_2 = false;
	int32_t G_B3_0 = 0;
	{
		// int nextactiveobject = m_CurrentActiveObject + 1 >= objects.Length ? 0 : m_CurrentActiveObject + 1;
		int32_t L_0 = __this->get_m_CurrentActiveObject_6();
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_1 = __this->get_objects_4();
		NullCheck(L_1);
		if ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1))) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))))))
		{
			goto IL_001d;
		}
	}
	{
		int32_t L_2 = __this->get_m_CurrentActiveObject_6();
		G_B3_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
		goto IL_001e;
	}

IL_001d:
	{
		G_B3_0 = 0;
	}

IL_001e:
	{
		V_0 = G_B3_0;
		// for (int i = 0; i < objects.Length; i++)
		V_1 = 0;
		goto IL_003b;
	}

IL_0023:
	{
		// objects[i].SetActive(i == nextactiveobject);
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_3 = __this->get_objects_4();
		int32_t L_4 = V_1;
		NullCheck(L_3);
		int32_t L_5 = L_4;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
		int32_t L_7 = V_1;
		int32_t L_8 = V_0;
		NullCheck(L_6);
		GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_6, (bool)((((int32_t)L_7) == ((int32_t)L_8))? 1 : 0), /*hidden argument*/NULL);
		// for (int i = 0; i < objects.Length; i++)
		int32_t L_9 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
	}

IL_003b:
	{
		// for (int i = 0; i < objects.Length; i++)
		int32_t L_10 = V_1;
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_11 = __this->get_objects_4();
		NullCheck(L_11);
		V_2 = (bool)((((int32_t)L_10) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))))? 1 : 0);
		bool L_12 = V_2;
		if (L_12)
		{
			goto IL_0023;
		}
	}
	{
		// m_CurrentActiveObject = nextactiveobject;
		int32_t L_13 = V_0;
		__this->set_m_CurrentActiveObject_6(L_13);
		// text.text = objects[m_CurrentActiveObject].name;
		Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_14 = __this->get_text_5();
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_15 = __this->get_objects_4();
		int32_t L_16 = __this->get_m_CurrentActiveObject_6();
		NullCheck(L_15);
		int32_t L_17 = L_16;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_17));
		NullCheck(L_18);
		String_t* L_19 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_18, /*hidden argument*/NULL);
		NullCheck(L_14);
		VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_14, L_19);
		// }
		return;
	}
}
// System.Void CameraSwitch::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraSwitch__ctor_m47C04A4FFA0796DAE384F6E468461127B159E9D2 (CameraSwitch_t1DDBA0AAE6EE5B1187783AEC930A1B635093FE5F * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void LevelReset::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LevelReset_OnPointerClick_m739A3DD499493647FC358D9E1D62A3D4049674F1 (LevelReset_t0AE00FB1518D4175B6086D32606F339C559DCB1F * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data0, const RuntimeMethod* method)
{
	Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// SceneManager.LoadScene(SceneManager.GetSceneAt(0).name);
		Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2  L_0 = SceneManager_GetSceneAt_m2D4105040A31A5A42E79A4E617028E84FC357C8A(0, /*hidden argument*/NULL);
		V_0 = L_0;
		String_t* L_1 = Scene_get_name_m0E63ED0F050FCC35A4216220C584BE3D3F77B0E1((Scene_t942E023788C2BC9FBB7EC8356B4FB0088B2CFED2 *)(&V_0), /*hidden argument*/NULL);
		SceneManager_LoadScene_mFC850AC783E5EA05D6154976385DFECC251CDFB9(L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void LevelReset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LevelReset__ctor_m346B2797B4FB571FCFA2D5D9B4C0E544DA60D4D3 (LevelReset_t0AE00FB1518D4175B6086D32606F339C559DCB1F * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void MenuSceneLoader::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MenuSceneLoader_Awake_m9784F25171C5BDE7D5E50EF192712FB80318B9D1 (MenuSceneLoader_t407C48F8C85F9159A185E8F2E1CD798158C65D5C * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MenuSceneLoader_Awake_m9784F25171C5BDE7D5E50EF192712FB80318B9D1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if (m_Go == null)
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Go_5();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0024;
		}
	}
	{
		// m_Go = Instantiate(menuUI);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = __this->get_menuUI_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90(L_3, /*hidden argument*/Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90_RuntimeMethod_var);
		__this->set_m_Go_5(L_4);
	}

IL_0024:
	{
		// }
		return;
	}
}
// System.Void MenuSceneLoader::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MenuSceneLoader__ctor_mBBBD9AB861CC3772F73452CA36357AAB36CB6329 (MenuSceneLoader_t407C48F8C85F9159A185E8F2E1CD798158C65D5C * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void PauseMenu::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PauseMenu_Awake_m64153EEF59EFE193A1F153E76724EC100EBED952 (PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PauseMenu_Awake_m64153EEF59EFE193A1F153E76724EC100EBED952_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_MenuToggle = GetComponent <Toggle> ();
		Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_0 = Component_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m89C4B9EA41130113FE63C1D06704BB4B91AD779B(__this, /*hidden argument*/Component_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m89C4B9EA41130113FE63C1D06704BB4B91AD779B_RuntimeMethod_var);
		__this->set_m_MenuToggle_4(L_0);
		// }
		return;
	}
}
// System.Void PauseMenu::MenuOn()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PauseMenu_MenuOn_mB1B56CD371BB4AF10AA7872B0AFFA0D5076CF1CB (PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * __this, const RuntimeMethod* method)
{
	{
		// m_TimeScaleRef = Time.timeScale;
		float L_0 = Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8(/*hidden argument*/NULL);
		__this->set_m_TimeScaleRef_5(L_0);
		// Time.timeScale = 0f;
		Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF((0.0f), /*hidden argument*/NULL);
		// m_VolumeRef = AudioListener.volume;
		float L_1 = AudioListener_get_volume_mEC4EAD947C040A3264F3F68B29E222C62A5EAA78(/*hidden argument*/NULL);
		__this->set_m_VolumeRef_6(L_1);
		// AudioListener.volume = 0f;
		AudioListener_set_volume_mFD5EDF90B857A5A28A95A1B2367B9B3BA7E90E52((0.0f), /*hidden argument*/NULL);
		// m_Paused = true;
		__this->set_m_Paused_7((bool)1);
		// }
		return;
	}
}
// System.Void PauseMenu::MenuOff()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PauseMenu_MenuOff_m657F1FD077AA4FDA48B8D4DEFA2CD4425FDC32A0 (PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * __this, const RuntimeMethod* method)
{
	{
		// Time.timeScale = m_TimeScaleRef;
		float L_0 = __this->get_m_TimeScaleRef_5();
		Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF(L_0, /*hidden argument*/NULL);
		// AudioListener.volume = m_VolumeRef;
		float L_1 = __this->get_m_VolumeRef_6();
		AudioListener_set_volume_mFD5EDF90B857A5A28A95A1B2367B9B3BA7E90E52(L_1, /*hidden argument*/NULL);
		// m_Paused = false;
		__this->set_m_Paused_7((bool)0);
		// }
		return;
	}
}
// System.Void PauseMenu::OnMenuStatusChange()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PauseMenu_OnMenuStatusChange_m06DEF5126DD9E7E09D430E518D4D14AF3ABE264B (PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B3_0 = 0;
	int32_t G_B8_0 = 0;
	{
		// if (m_MenuToggle.isOn && !m_Paused)
		Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_0 = __this->get_m_MenuToggle_4();
		NullCheck(L_0);
		bool L_1 = Toggle_get_isOn_mC0C6AA83480A8DEFC7ADB2BC4FE1FCF0D92CA964(L_0, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0019;
		}
	}
	{
		bool L_2 = __this->get_m_Paused_7();
		G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		goto IL_001a;
	}

IL_0019:
	{
		G_B3_0 = 0;
	}

IL_001a:
	{
		V_0 = (bool)G_B3_0;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_0029;
		}
	}
	{
		// MenuOn();
		PauseMenu_MenuOn_mB1B56CD371BB4AF10AA7872B0AFFA0D5076CF1CB(__this, /*hidden argument*/NULL);
		goto IL_004c;
	}

IL_0029:
	{
		// else if (!m_MenuToggle.isOn && m_Paused)
		Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_4 = __this->get_m_MenuToggle_4();
		NullCheck(L_4);
		bool L_5 = Toggle_get_isOn_mC0C6AA83480A8DEFC7ADB2BC4FE1FCF0D92CA964(L_4, /*hidden argument*/NULL);
		if (L_5)
		{
			goto IL_003e;
		}
	}
	{
		bool L_6 = __this->get_m_Paused_7();
		G_B8_0 = ((int32_t)(L_6));
		goto IL_003f;
	}

IL_003e:
	{
		G_B8_0 = 0;
	}

IL_003f:
	{
		V_1 = (bool)G_B8_0;
		bool L_7 = V_1;
		if (!L_7)
		{
			goto IL_004c;
		}
	}
	{
		// MenuOff();
		PauseMenu_MenuOff_m657F1FD077AA4FDA48B8D4DEFA2CD4425FDC32A0(__this, /*hidden argument*/NULL);
	}

IL_004c:
	{
		// }
		return;
	}
}
// System.Void PauseMenu::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PauseMenu__ctor_m160C6A78E24C65136139628D4BC77D89D26EC373 (PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * __this, const RuntimeMethod* method)
{
	{
		// private float m_TimeScaleRef = 1f;
		__this->set_m_TimeScaleRef_5((1.0f));
		// private float m_VolumeRef = 1f;
		__this->set_m_VolumeRef_6((1.0f));
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void RaycastController::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastController_Awake_mD62DC6E55DAB8EF955CBD36EBC8250522685CD35 (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RaycastController_Awake_mD62DC6E55DAB8EF955CBD36EBC8250522685CD35_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if (instance == null) {
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_0 = ((RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_StaticFields*)il2cpp_codegen_static_fields_for(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_il2cpp_TypeInfo_var))->get_instance_5();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0018;
		}
	}
	{
		// instance = this;
		((RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_StaticFields*)il2cpp_codegen_static_fields_for(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_il2cpp_TypeInfo_var))->set_instance_5(__this);
	}

IL_0018:
	{
		// }
		return;
	}
}
// System.Void RaycastController::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastController_Start_mD451083B8CD00F2CA3CA7C26B6AE7D9645D3F63D (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RaycastController_Start_mD451083B8CD00F2CA3CA7C26B6AE7D9645D3F63D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// StartCoroutine(spawnNewBird());
		RuntimeObject* L_0 = RaycastController_spawnNewBird_mCB5980640F2FCF1CAF381AE402B3735F6756F497(__this, /*hidden argument*/NULL);
		MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_0, /*hidden argument*/NULL);
		// audio = GetComponent<AudioSource>();
		AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_1 = Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8_RuntimeMethod_var);
		__this->set_audio_10(L_1);
		// }
		return;
	}
}
// System.Void RaycastController::playSound(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastController_playSound_mD621CA47E99E29CA09EB5F9A20D142E8465B739B (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, int32_t ___sound0, const RuntimeMethod* method)
{
	{
		// audio.clip = clips[sound];
		AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_0 = __this->get_audio_10();
		AudioClipU5BU5D_t03931BD44BC339329210676E452B8ECD3EC171C2* L_1 = __this->get_clips_11();
		int32_t L_2 = ___sound0;
		NullCheck(L_1);
		int32_t L_3 = L_2;
		AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
		NullCheck(L_0);
		AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B(L_0, L_4, /*hidden argument*/NULL);
		// audio.Play();
		AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_5 = __this->get_audio_10();
		NullCheck(L_5);
		AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164(L_5, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void RaycastController::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastController_Update_mC8EC58CAE26E17A0637A69BCCBDD59CAEAAD0E1A (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void RaycastController::Fire()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastController_Fire_m3B407F862A69BBBB8ED5CF9F898F89F2B590EE52 (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		// if(nextShot) {
		bool L_0 = __this->get_nextShot_8();
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0021;
		}
	}
	{
		// StartCoroutine(takeShot());
		RuntimeObject* L_2 = RaycastController_takeShot_m3BC2D3E12C05608C4EBA2691B63BD3EEA56388BC(__this, /*hidden argument*/NULL);
		MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_2, /*hidden argument*/NULL);
		// nextShot = false;
		__this->set_nextShot_8((bool)0);
	}

IL_0021:
	{
		// }
		return;
	}
}
// System.Collections.IEnumerator RaycastController::takeShot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RaycastController_takeShot_m3BC2D3E12C05608C4EBA2691B63BD3EEA56388BC (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RaycastController_takeShot_m3BC2D3E12C05608C4EBA2691B63BD3EEA56388BC_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * L_0 = (U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 *)il2cpp_codegen_object_new(U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951_il2cpp_TypeInfo_var);
		U3CtakeShotU3Ed__13__ctor_mF1EFA86A4E083A6DBC728145E9923BCAAFC08CB0(L_0, 0, /*hidden argument*/NULL);
		U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Collections.IEnumerator RaycastController::clearBoom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RaycastController_clearBoom_m14877F062AA07C4A93CE3E2371CE29A521ACD379 (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RaycastController_clearBoom_m14877F062AA07C4A93CE3E2371CE29A521ACD379_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * L_0 = (U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA *)il2cpp_codegen_object_new(U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA_il2cpp_TypeInfo_var);
		U3CclearBoomU3Ed__14__ctor_m61A712DE53F1D28D7F769BA41DD32541867D4614(L_0, 0, /*hidden argument*/NULL);
		U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Collections.IEnumerator RaycastController::spawnNewBird()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* RaycastController_spawnNewBird_mCB5980640F2FCF1CAF381AE402B3735F6756F497 (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RaycastController_spawnNewBird_mCB5980640F2FCF1CAF381AE402B3735F6756F497_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * L_0 = (U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 *)il2cpp_codegen_object_new(U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097_il2cpp_TypeInfo_var);
		U3CspawnNewBirdU3Ed__15__ctor_m6CA67EDB05A57A49D62B76927930750F8451D69E(L_0, 0, /*hidden argument*/NULL);
		U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * L_1 = L_0;
		NullCheck(L_1);
		L_1->set_U3CU3E4__this_2(__this);
		return L_1;
	}
}
// System.Void RaycastController::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastController__ctor_mC30F19E4E875223E296908DB056EB032E1F64D8C (RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RaycastController__ctor_mC30F19E4E875223E296908DB056EB032E1F64D8C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public float maxDistanceRay= 100f;
		__this->set_maxDistanceRay_4((100.0f));
		// public float fireRate = 1.6f;
		__this->set_fireRate_7((1.6f));
		// private bool nextShot = true;
		__this->set_nextShot_8((bool)1);
		// private string objName = "";
		__this->set_objName_9(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void RaycastController_<clearBoom>d__14::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CclearBoomU3Ed__14__ctor_m61A712DE53F1D28D7F769BA41DD32541867D4614 (U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void RaycastController_<clearBoom>d__14::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CclearBoomU3Ed__14_System_IDisposable_Dispose_m8A9E091D14768B1339237BE24BD73F4FEF2FEE72 (U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean RaycastController_<clearBoom>d__14::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CclearBoomU3Ed__14_MoveNext_m7CB5DE08661BDDB6FA4A4C761A19703944B500F9 (U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CclearBoomU3Ed__14_MoveNext_m7CB5DE08661BDDB6FA4A4C761A19703944B500F9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0039;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// yield return new WaitForSeconds(1.5f);
		WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_3 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
		WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_3, (1.5f), /*hidden argument*/NULL);
		__this->set_U3CU3E2__current_1(L_3);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0039:
	{
		__this->set_U3CU3E1__state_0((-1));
		// GameObject[] smokeGroup = GameObject.FindGameObjectsWithTag("Boom");
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_4 = GameObject_FindGameObjectsWithTag_mF49A195F19A598C5FD145FFE175ABE5B4885FAD9(_stringLiteral4EE5308E2E70F467DA5FD6EA790B220375C89EA1, /*hidden argument*/NULL);
		__this->set_U3CsmokeGroupU3E5__1_3(L_4);
		// foreach (GameObject smoke in smokeGroup) {
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_5 = __this->get_U3CsmokeGroupU3E5__1_3();
		__this->set_U3CU3Es__2_4(L_5);
		__this->set_U3CU3Es__3_5(0);
		goto IL_00a1;
	}

IL_0066:
	{
		// foreach (GameObject smoke in smokeGroup) {
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_6 = __this->get_U3CU3Es__2_4();
		int32_t L_7 = __this->get_U3CU3Es__3_5();
		NullCheck(L_6);
		int32_t L_8 = L_7;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
		__this->set_U3CsmokeU3E5__4_6(L_9);
		// Destroy(smoke.gameObject);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_10 = __this->get_U3CsmokeU3E5__4_6();
		NullCheck(L_10);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = GameObject_get_gameObject_mB8D6D847ABF95430B098554F3F2D63EC1D30C815(L_10, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(L_11, /*hidden argument*/NULL);
		__this->set_U3CsmokeU3E5__4_6((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL);
		int32_t L_12 = __this->get_U3CU3Es__3_5();
		__this->set_U3CU3Es__3_5(((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)));
	}

IL_00a1:
	{
		// foreach (GameObject smoke in smokeGroup) {
		int32_t L_13 = __this->get_U3CU3Es__3_5();
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_14 = __this->get_U3CU3Es__2_4();
		NullCheck(L_14);
		if ((((int32_t)L_13) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))))
		{
			goto IL_0066;
		}
	}
	{
		__this->set_U3CU3Es__2_4((GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520*)NULL);
		// }
		return (bool)0;
	}
}
// System.Object RaycastController_<clearBoom>d__14::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CclearBoomU3Ed__14_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mD44E7453FB89AF646F533372C2F603CF49128DF8 (U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void RaycastController_<clearBoom>d__14::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CclearBoomU3Ed__14_System_Collections_IEnumerator_Reset_m32E616D80C08D17DFECC5EDA731560E00486CD70 (U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CclearBoomU3Ed__14_System_Collections_IEnumerator_Reset_m32E616D80C08D17DFECC5EDA731560E00486CD70_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
		NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CclearBoomU3Ed__14_System_Collections_IEnumerator_Reset_m32E616D80C08D17DFECC5EDA731560E00486CD70_RuntimeMethod_var);
	}
}
// System.Object RaycastController_<clearBoom>d__14::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CclearBoomU3Ed__14_System_Collections_IEnumerator_get_Current_m432D5EE84747C0052C1743C7641CF65903E27B80 (U3CclearBoomU3Ed__14_t20B83113DC5507564119B6A690DEFDCB93F460CA * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void RaycastController_<spawnNewBird>d__15::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CspawnNewBirdU3Ed__15__ctor_m6CA67EDB05A57A49D62B76927930750F8451D69E (U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void RaycastController_<spawnNewBird>d__15::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CspawnNewBirdU3Ed__15_System_IDisposable_Dispose_m9704BA208B883EDE60AA8608B2D8F4F8B0AF8190 (U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean RaycastController_<spawnNewBird>d__15::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CspawnNewBirdU3Ed__15_MoveNext_m371B7B3E509F31F7ACF434E4C2F5F51D8CB60FBB (U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CspawnNewBirdU3Ed__15_MoveNext_m371B7B3E509F31F7ACF434E4C2F5F51D8CB60FBB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0016;
	}

IL_0012:
	{
		goto IL_0018;
	}

IL_0014:
	{
		goto IL_0039;
	}

IL_0016:
	{
		return (bool)0;
	}

IL_0018:
	{
		__this->set_U3CU3E1__state_0((-1));
		// yield return new WaitForSeconds (3f);
		WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_3 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
		WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_3, (3.0f), /*hidden argument*/NULL);
		__this->set_U3CU3E2__current_1(L_3);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_0039:
	{
		__this->set_U3CU3E1__state_0((-1));
		// GameObject newBird = Instantiate(Resources.Load("Bird_Asset", typeof(GameObject))) as GameObject;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_4 = { reinterpret_cast<intptr_t> (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7(_stringLiteral19170A82F14D24AB539B6F86DD8B6C2679A2D4F7, L_5, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830(L_6, /*hidden argument*/NULL);
		__this->set_U3CnewBirdU3E5__1_3(((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)IsInstSealed((RuntimeObject*)L_7, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var)));
		// newBird.transform.parent = GameObject.Find("ImageTarget").transform;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = __this->get_U3CnewBirdU3E5__1_3();
		NullCheck(L_8);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_8, /*hidden argument*/NULL);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_10 = GameObject_Find_m1470FB04EB6DB15CCC0D9745B70EE987B318E9BD(_stringLiteralB25B6C8AD00CD668FEFDA4480F2453365A27CB16, /*hidden argument*/NULL);
		NullCheck(L_10);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_10, /*hidden argument*/NULL);
		NullCheck(L_9);
		Transform_set_parent_m65B8E4660B2C554069C57A957D9E55FECA7AA73E(L_9, L_11, /*hidden argument*/NULL);
		// newBird.transform.localScale = new Vector3(10f,10f,10f);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = __this->get_U3CnewBirdU3E5__1_3();
		NullCheck(L_12);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_13 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_12, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_14;
		memset((&L_14), 0, sizeof(L_14));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_14), (10.0f), (10.0f), (10.0f), /*hidden argument*/NULL);
		NullCheck(L_13);
		Transform_set_localScale_m7ED1A6E5A87CD1D483515B99D6D3121FB92B0556(L_13, L_14, /*hidden argument*/NULL);
		// temp.x = Random.Range(-2f, 2f);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_15 = __this->get_address_of_U3CtempU3E5__2_4();
		float L_16 = Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384((-2.0f), (2.0f), /*hidden argument*/NULL);
		L_15->set_x_2(L_16);
		// temp.y = Random.Range(1f, 3f);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_17 = __this->get_address_of_U3CtempU3E5__2_4();
		float L_18 = Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384((1.0f), (3.0f), /*hidden argument*/NULL);
		L_17->set_y_3(L_18);
		// temp.z = Random.Range(2f, 2f);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_19 = __this->get_address_of_U3CtempU3E5__2_4();
		float L_20 = Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384((2.0f), (2.0f), /*hidden argument*/NULL);
		L_19->set_z_4(L_20);
		// newBird.transform.position = new Vector3(temp.x,temp.y,temp.z);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = __this->get_U3CnewBirdU3E5__1_3();
		NullCheck(L_21);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_22 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_21, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_23 = __this->get_address_of_U3CtempU3E5__2_4();
		float L_24 = L_23->get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_25 = __this->get_address_of_U3CtempU3E5__2_4();
		float L_26 = L_25->get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_27 = __this->get_address_of_U3CtempU3E5__2_4();
		float L_28 = L_27->get_z_4();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_29;
		memset((&L_29), 0, sizeof(L_29));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_29), L_24, L_26, L_28, /*hidden argument*/NULL);
		NullCheck(L_22);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_22, L_29, /*hidden argument*/NULL);
		// }
		return (bool)0;
	}
}
// System.Object RaycastController_<spawnNewBird>d__15::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CspawnNewBirdU3Ed__15_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m4BC4D882D1BC2536C5C80FCB5FFAE3DB413BD449 (U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void RaycastController_<spawnNewBird>d__15::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CspawnNewBirdU3Ed__15_System_Collections_IEnumerator_Reset_mD5CEE64C656D61799A1036F49208DF870FA9F112 (U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CspawnNewBirdU3Ed__15_System_Collections_IEnumerator_Reset_mD5CEE64C656D61799A1036F49208DF870FA9F112_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
		NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CspawnNewBirdU3Ed__15_System_Collections_IEnumerator_Reset_mD5CEE64C656D61799A1036F49208DF870FA9F112_RuntimeMethod_var);
	}
}
// System.Object RaycastController_<spawnNewBird>d__15::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CspawnNewBirdU3Ed__15_System_Collections_IEnumerator_get_Current_mEC95D6B292561C0BA584D3C986C2F8B5CC4FCDF1 (U3CspawnNewBirdU3Ed__15_tE52E6A876B834C6D8725248317D3DCC7E6FEA097 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void RaycastController_<takeShot>d__13::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CtakeShotU3Ed__13__ctor_mF1EFA86A4E083A6DBC728145E9923BCAAFC08CB0 (U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___U3CU3E1__state0;
		__this->set_U3CU3E1__state_0(L_0);
		return;
	}
}
// System.Void RaycastController_<takeShot>d__13::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CtakeShotU3Ed__13_System_IDisposable_Dispose_mBD6E259E7F47BE0DAF8D134B4FF6F4EE020F6DC2 (U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Boolean RaycastController_<takeShot>d__13::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CtakeShotU3Ed__13_MoveNext_m416CABB8F795D3AB85CF1FAF22E9916DE0C6929F (U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CtakeShotU3Ed__13_MoveNext_m416CABB8F795D3AB85CF1FAF22E9916DE0C6929F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	bool V_2 = false;
	{
		int32_t L_0 = __this->get_U3CU3E1__state_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_2 = V_0;
		if ((((int32_t)L_2) == ((int32_t)1)))
		{
			goto IL_0014;
		}
	}
	{
		goto IL_0019;
	}

IL_0012:
	{
		goto IL_001b;
	}

IL_0014:
	{
		goto IL_01f7;
	}

IL_0019:
	{
		return (bool)0;
	}

IL_001b:
	{
		__this->set_U3CU3E1__state_0((-1));
		// gunScript.instance.fireSound();
		gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * L_3 = ((gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_StaticFields*)il2cpp_codegen_static_fields_for(gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_il2cpp_TypeInfo_var))->get_instance_5();
		NullCheck(L_3);
		gunScript_fireSound_m829CD2B8615535101C2850037D5E58BC06642DAB(L_3, /*hidden argument*/NULL);
		// Ray ray = Camera.main.ViewportPointToRay(new Vector3(0.5f, 0.5f, 0));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA(/*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_5;
		memset((&L_5), 0, sizeof(L_5));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_5), (0.5f), (0.5f), (0.0f), /*hidden argument*/NULL);
		NullCheck(L_4);
		Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  L_6 = Camera_ViewportPointToRay_mE2CCE01FB71BD5A4D01F97833E31C0592F9C1772(L_4, L_5, /*hidden argument*/NULL);
		__this->set_U3CrayU3E5__1_3(L_6);
		// int layer_mask = LayerMask.GetMask("birdLayer");
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_7 = (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)SZArrayNew(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var, (uint32_t)1);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_8 = L_7;
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, _stringLiteral412EC15507045941F2075BFC391BB871E167168F);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral412EC15507045941F2075BFC391BB871E167168F);
		int32_t L_9 = LayerMask_GetMask_mCBBED5924A7266C4DF8BBB212648E437E5A713A6(L_8, /*hidden argument*/NULL);
		__this->set_U3Clayer_maskU3E5__3_5(L_9);
		// if(Physics.Raycast(ray, out hit, maxDistanceRay, layer_mask)) {
		Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  L_10 = __this->get_U3CrayU3E5__1_3();
		RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * L_11 = __this->get_address_of_U3ChitU3E5__2_4();
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_12 = __this->get_U3CU3E4__this_2();
		NullCheck(L_12);
		float L_13 = L_12->get_maxDistanceRay_4();
		int32_t L_14 = __this->get_U3Clayer_maskU3E5__3_5();
		bool L_15 = Physics_Raycast_m9F5CAD8DA7923E897C5DCAF913BD411AD1A87950(L_10, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)L_11, L_13, L_14, /*hidden argument*/NULL);
		V_1 = L_15;
		bool L_16 = V_1;
		if (!L_16)
		{
			goto IL_0193;
		}
	}
	{
		// objName = hit.collider.gameObject.name;
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_17 = __this->get_U3CU3E4__this_2();
		RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * L_18 = __this->get_address_of_U3ChitU3E5__2_4();
		Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_19 = RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)L_18, /*hidden argument*/NULL);
		NullCheck(L_19);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_19, /*hidden argument*/NULL);
		NullCheck(L_20);
		String_t* L_21 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_20, /*hidden argument*/NULL);
		NullCheck(L_17);
		L_17->set_objName_9(L_21);
		// Vector3 birdPosition =  hit.collider.gameObject.transform.position;
		RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * L_22 = __this->get_address_of_U3ChitU3E5__2_4();
		Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_23 = RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)L_22, /*hidden argument*/NULL);
		NullCheck(L_23);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_23, /*hidden argument*/NULL);
		NullCheck(L_24);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_25 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_24, /*hidden argument*/NULL);
		NullCheck(L_25);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_26 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_25, /*hidden argument*/NULL);
		__this->set_U3CbirdPositionU3E5__6_8(L_26);
		// if(objName == "Bird_Asset(Clone)") {
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_27 = __this->get_U3CU3E4__this_2();
		NullCheck(L_27);
		String_t* L_28 = L_27->get_objName_9();
		bool L_29 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_28, _stringLiteralBC2463858A0C15D4494C0E899CF9D59D9DAA981C, /*hidden argument*/NULL);
		V_2 = L_29;
		bool L_30 = V_2;
		if (!L_30)
		{
			goto IL_0186;
		}
	}
	{
		// GameObject Boom = Instantiate(Resources.Load("boom", typeof(GameObject))) as GameObject;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_31 = { reinterpret_cast<intptr_t> (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_32 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_31, /*hidden argument*/NULL);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_33 = Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7(_stringLiteralC53D2F1A9A8499BCB477BE56C31CAA5C76AE60F5, L_32, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_34 = Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830(L_33, /*hidden argument*/NULL);
		__this->set_U3CBoomU3E5__7_9(((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)IsInstSealed((RuntimeObject*)L_34, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var)));
		// Boom.transform.position = birdPosition;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = __this->get_U3CBoomU3E5__7_9();
		NullCheck(L_35);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_36 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_35, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_37 = __this->get_U3CbirdPositionU3E5__6_8();
		NullCheck(L_36);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_36, L_37, /*hidden argument*/NULL);
		// playSound(1);
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_38 = __this->get_U3CU3E4__this_2();
		NullCheck(L_38);
		RaycastController_playSound_mD621CA47E99E29CA09EB5F9A20D142E8465B739B(L_38, 1, /*hidden argument*/NULL);
		// Destroy(hit.collider.gameObject);
		RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * L_39 = __this->get_address_of_U3ChitU3E5__2_4();
		Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_40 = RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)L_39, /*hidden argument*/NULL);
		NullCheck(L_40);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_41 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_40, /*hidden argument*/NULL);
		Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(L_41, /*hidden argument*/NULL);
		// StartCoroutine(spawnNewBird());
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_42 = __this->get_U3CU3E4__this_2();
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_43 = __this->get_U3CU3E4__this_2();
		NullCheck(L_43);
		RuntimeObject* L_44 = RaycastController_spawnNewBird_mCB5980640F2FCF1CAF381AE402B3735F6756F497(L_43, /*hidden argument*/NULL);
		NullCheck(L_42);
		MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_42, L_44, /*hidden argument*/NULL);
		// StartCoroutine(clearBoom());
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_45 = __this->get_U3CU3E4__this_2();
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_46 = __this->get_U3CU3E4__this_2();
		NullCheck(L_46);
		RuntimeObject* L_47 = RaycastController_clearBoom_m14877F062AA07C4A93CE3E2371CE29A521ACD379(L_46, /*hidden argument*/NULL);
		NullCheck(L_45);
		MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_45, L_47, /*hidden argument*/NULL);
		__this->set_U3CBoomU3E5__7_9((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL);
	}

IL_0186:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_48 = __this->get_address_of_U3CbirdPositionU3E5__6_8();
		il2cpp_codegen_initobj(L_48, sizeof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ));
	}

IL_0193:
	{
		// GameObject gunFlash = Instantiate(Resources.Load("gunFlashSmoke", typeof(GameObject))) as GameObject;
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_49 = { reinterpret_cast<intptr_t> (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_50 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_49, /*hidden argument*/NULL);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_51 = Resources_Load_mF0FA033BF566CDDA6A0E69BB97283B44C40726E7(_stringLiteralA40C2B2900D127B395B2CA6706C0591D1305D512, L_50, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_52 = Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830(L_51, /*hidden argument*/NULL);
		__this->set_U3CgunFlashU3E5__4_6(((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)IsInstSealed((RuntimeObject*)L_52, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var)));
		// gunFlash.transform.position = gunFlashTarget.position;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_53 = __this->get_U3CgunFlashU3E5__4_6();
		NullCheck(L_53);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_54 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_53, /*hidden argument*/NULL);
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_55 = __this->get_U3CU3E4__this_2();
		NullCheck(L_55);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_56 = L_55->get_gunFlashTarget_6();
		NullCheck(L_56);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_57 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_56, /*hidden argument*/NULL);
		NullCheck(L_54);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_54, L_57, /*hidden argument*/NULL);
		// yield return new WaitForSeconds(fireRate);
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_58 = __this->get_U3CU3E4__this_2();
		NullCheck(L_58);
		float L_59 = L_58->get_fireRate_7();
		WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_60 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
		WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_60, L_59, /*hidden argument*/NULL);
		__this->set_U3CU3E2__current_1(L_60);
		__this->set_U3CU3E1__state_0(1);
		return (bool)1;
	}

IL_01f7:
	{
		__this->set_U3CU3E1__state_0((-1));
		// nextShot = true;
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_61 = __this->get_U3CU3E4__this_2();
		NullCheck(L_61);
		L_61->set_nextShot_8((bool)1);
		// GameObject[] gunSmokeGroup = GameObject.FindGameObjectsWithTag("GunSmoke");
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_62 = GameObject_FindGameObjectsWithTag_mF49A195F19A598C5FD145FFE175ABE5B4885FAD9(_stringLiteralEF4E85949C7357665AA99241252F75FE5839B5CB, /*hidden argument*/NULL);
		__this->set_U3CgunSmokeGroupU3E5__5_7(L_62);
		// foreach (GameObject theSmoke in gunSmokeGroup) {
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_63 = __this->get_U3CgunSmokeGroupU3E5__5_7();
		__this->set_U3CU3Es__8_10(L_63);
		__this->set_U3CU3Es__9_11(0);
		goto IL_026b;
	}

IL_0230:
	{
		// foreach (GameObject theSmoke in gunSmokeGroup) {
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_64 = __this->get_U3CU3Es__8_10();
		int32_t L_65 = __this->get_U3CU3Es__9_11();
		NullCheck(L_64);
		int32_t L_66 = L_65;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_67 = (L_64)->GetAt(static_cast<il2cpp_array_size_t>(L_66));
		__this->set_U3CtheSmokeU3E5__10_12(L_67);
		// Destroy(theSmoke.gameObject);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = __this->get_U3CtheSmokeU3E5__10_12();
		NullCheck(L_68);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_69 = GameObject_get_gameObject_mB8D6D847ABF95430B098554F3F2D63EC1D30C815(L_68, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(L_69, /*hidden argument*/NULL);
		__this->set_U3CtheSmokeU3E5__10_12((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL);
		int32_t L_70 = __this->get_U3CU3Es__9_11();
		__this->set_U3CU3Es__9_11(((int32_t)il2cpp_codegen_add((int32_t)L_70, (int32_t)1)));
	}

IL_026b:
	{
		// foreach (GameObject theSmoke in gunSmokeGroup) {
		int32_t L_71 = __this->get_U3CU3Es__9_11();
		GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* L_72 = __this->get_U3CU3Es__8_10();
		NullCheck(L_72);
		if ((((int32_t)L_71) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_72)->max_length)))))))
		{
			goto IL_0230;
		}
	}
	{
		__this->set_U3CU3Es__8_10((GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520*)NULL);
		// }
		return (bool)0;
	}
}
// System.Object RaycastController_<takeShot>d__13::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CtakeShotU3Ed__13_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mD1587ADCD143A245BA07B6BCFCC770C6C4A72FBA (U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
// System.Void RaycastController_<takeShot>d__13::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CtakeShotU3Ed__13_System_Collections_IEnumerator_Reset_m1F0F7AE63433282A49FF6579EE2596E01C496A0F (U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CtakeShotU3Ed__13_System_Collections_IEnumerator_Reset_m1F0F7AE63433282A49FF6579EE2596E01C496A0F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
		NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CtakeShotU3Ed__13_System_Collections_IEnumerator_Reset_m1F0F7AE63433282A49FF6579EE2596E01C496A0F_RuntimeMethod_var);
	}
}
// System.Object RaycastController_<takeShot>d__13::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CtakeShotU3Ed__13_System_Collections_IEnumerator_get_Current_m4F1A3A2F9F116502BFBB97F1991BF66A2A210102 (U3CtakeShotU3Ed__13_t43BB5A2E0449D3AC64202F777A8D9353D466A951 * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
		return L_0;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void SceneAndURLLoader::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneAndURLLoader_Awake_m234930DD59DFE932C9EF97A8CE42A6A72E9B4C2D (SceneAndURLLoader_t27F22C46DD76A722F96427C7839E5A966B3B3D52 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SceneAndURLLoader_Awake_m234930DD59DFE932C9EF97A8CE42A6A72E9B4C2D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_PauseMenu = GetComponentInChildren <PauseMenu> ();
		PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * L_0 = Component_GetComponentInChildren_TisPauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791_m496CAB05EC78BB0B1BEA59DCDF798A7444E08AFA(__this, /*hidden argument*/Component_GetComponentInChildren_TisPauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791_m496CAB05EC78BB0B1BEA59DCDF798A7444E08AFA_RuntimeMethod_var);
		__this->set_m_PauseMenu_4(L_0);
		// }
		return;
	}
}
// System.Void SceneAndURLLoader::SceneLoad(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneAndURLLoader_SceneLoad_mB20AD4C489172FF649B904C5E0D707CB9D4109D8 (SceneAndURLLoader_t27F22C46DD76A722F96427C7839E5A966B3B3D52 * __this, String_t* ___sceneName0, const RuntimeMethod* method)
{
	{
		// m_PauseMenu.MenuOff ();
		PauseMenu_tE6D6728ABA83B6BB731E1D06DC22A5A54656D791 * L_0 = __this->get_m_PauseMenu_4();
		NullCheck(L_0);
		PauseMenu_MenuOff_m657F1FD077AA4FDA48B8D4DEFA2CD4425FDC32A0(L_0, /*hidden argument*/NULL);
		// SceneManager.LoadScene(sceneName);
		String_t* L_1 = ___sceneName0;
		SceneManager_LoadScene_mFC850AC783E5EA05D6154976385DFECC251CDFB9(L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void SceneAndURLLoader::LoadURL(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneAndURLLoader_LoadURL_m3A16C532599932D2DA8A9C0BB91C37C31F2342EA (SceneAndURLLoader_t27F22C46DD76A722F96427C7839E5A966B3B3D52 * __this, String_t* ___url0, const RuntimeMethod* method)
{
	{
		// Application.OpenURL(url);
		String_t* L_0 = ___url0;
		Application_OpenURL_m2888DA5BDF68B1BC23E983469157783F390D7BC8(L_0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void SceneAndURLLoader::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneAndURLLoader__ctor_m9B55A124650D4A9339D213DE75A37922C2F23F21 (SceneAndURLLoader_t27F22C46DD76A722F96427C7839E5A966B3B3D52 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.SceneUtils.PlaceTargetWithMouse::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlaceTargetWithMouse_Update_m04151B253CF1FE385AB7EDF89A80D8772ADF7254 (PlaceTargetWithMouse_tB07DC72E54F57E2498F33EB004ABDF2EAFD5B06F * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlaceTargetWithMouse_Update_m04151B253CF1FE385AB7EDF89A80D8772ADF7254_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  V_0;
	memset((&V_0), 0, sizeof(V_0));
	RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3  V_1;
	memset((&V_1), 0, sizeof(V_1));
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	{
		// if (!Input.GetMouseButtonDown(0))
		bool L_0 = Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A(0, /*hidden argument*/NULL);
		V_2 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
		bool L_1 = V_2;
		if (!L_1)
		{
			goto IL_0011;
		}
	}
	{
		// return;
		goto IL_0088;
	}

IL_0011:
	{
		// Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA(/*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Input_get_mousePosition_m1F6706785983B41FE8D5CBB81B5F15F68EBD9A53(/*hidden argument*/NULL);
		NullCheck(L_2);
		Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  L_4 = Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3(L_2, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// if (!Physics.Raycast(ray, out hit))
		Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  L_5 = V_0;
		bool L_6 = Physics_Raycast_mCE618579F667A62D15CB74CEF76147136EB2D495(L_5, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_1), /*hidden argument*/NULL);
		V_3 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
		bool L_7 = V_3;
		if (!L_7)
		{
			goto IL_0033;
		}
	}
	{
		// return;
		goto IL_0088;
	}

IL_0033:
	{
		// transform.position = hit.point + hit.normal*surfaceOffset;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_9 = RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_1), /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_10 = RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_1), /*hidden argument*/NULL);
		float L_11 = __this->get_surfaceOffset_4();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_12 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_10, L_11, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_13 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_9, L_12, /*hidden argument*/NULL);
		NullCheck(L_8);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_8, L_13, /*hidden argument*/NULL);
		// if (setTargetOn != null)
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = __this->get_setTargetOn_5();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_15 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_14, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_4 = L_15;
		bool L_16 = V_4;
		if (!L_16)
		{
			goto IL_0088;
		}
	}
	{
		// setTargetOn.SendMessage("SetTarget", transform);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = __this->get_setTargetOn_5();
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_18 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_17);
		GameObject_SendMessage_mAF014F12A3B807BC435571585D4DD34FA89EC28E(L_17, _stringLiteral6AC5DD775419A9A96C0ECE696C9D071F472FF6D8, L_18, /*hidden argument*/NULL);
	}

IL_0088:
	{
		// }
		return;
	}
}
// System.Void UnityStandardAssets.SceneUtils.PlaceTargetWithMouse::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlaceTargetWithMouse__ctor_m1C7DD70A9D1DD75AC6C2A14CDBD87A9233DACEE6 (PlaceTargetWithMouse_tB07DC72E54F57E2498F33EB004ABDF2EAFD5B06F * __this, const RuntimeMethod* method)
{
	{
		// public float surfaceOffset = 1.5f;
		__this->set_surfaceOffset_4((1.5f));
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityStandardAssets.SceneUtils.SlowMoButton::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SlowMoButton_Start_mFBAADE6682169263A5712C5D67DD9BE7D36EBB0A (SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C * __this, const RuntimeMethod* method)
{
	{
		// m_SlowMo = false;
		__this->set_m_SlowMo_9((bool)0);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.SceneUtils.SlowMoButton::OnDestroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SlowMoButton_OnDestroy_m7D6ECCA8D987598EB866C65C0616C7CBC8081746 (SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C * __this, const RuntimeMethod* method)
{
	{
		// Time.timeScale = 1;
		Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF((1.0f), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.SceneUtils.SlowMoButton::ChangeSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SlowMoButton_ChangeSpeed_m99457512D78B2DAB4698668692097C60A6DC9ED5 (SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SlowMoButton_ChangeSpeed_m99457512D78B2DAB4698668692097C60A6DC9ED5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_0 = NULL;
	bool V_1 = false;
	Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * G_B3_0 = NULL;
	Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * G_B2_0 = NULL;
	Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * G_B4_0 = NULL;
	Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * G_B4_1 = NULL;
	float G_B8_0 = 0.0f;
	{
		// m_SlowMo = !m_SlowMo;
		bool L_0 = __this->get_m_SlowMo_9();
		__this->set_m_SlowMo_9((bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0));
		// var image = button.targetGraphic as Image;
		Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_1 = __this->get_button_8();
		NullCheck(L_1);
		Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = Selectable_get_targetGraphic_mB12CA26D04922ADB483397992561CA3941E78F92(L_1, /*hidden argument*/NULL);
		V_0 = ((Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E *)IsInstClass((RuntimeObject*)L_2, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_il2cpp_TypeInfo_var));
		// if (image != null)
		Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_3 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_4 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_1 = L_4;
		bool L_5 = V_1;
		if (!L_5)
		{
			goto IL_004b;
		}
	}
	{
		// image.sprite = m_SlowMo ? SlowSpeedTex : FullSpeedTex;
		Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_6 = V_0;
		bool L_7 = __this->get_m_SlowMo_9();
		G_B2_0 = L_6;
		if (L_7)
		{
			G_B3_0 = L_6;
			goto IL_003e;
		}
	}
	{
		Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_8 = __this->get_FullSpeedTex_4();
		G_B4_0 = L_8;
		G_B4_1 = G_B2_0;
		goto IL_0044;
	}

IL_003e:
	{
		Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_9 = __this->get_SlowSpeedTex_5();
		G_B4_0 = L_9;
		G_B4_1 = G_B3_0;
	}

IL_0044:
	{
		NullCheck(G_B4_1);
		Image_set_sprite_m0D1DBEFD8E361B3967964C71F93EF47E2AC53A13(G_B4_1, G_B4_0, /*hidden argument*/NULL);
	}

IL_004b:
	{
		// button.targetGraphic = image;
		Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_10 = __this->get_button_8();
		Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_11 = V_0;
		NullCheck(L_10);
		Selectable_set_targetGraphic_mDA4746F7DF1665B6BF49CE3B026DE84640CA7AC5(L_10, L_11, /*hidden argument*/NULL);
		// Time.timeScale = m_SlowMo ? slowSpeed : fullSpeed;
		bool L_12 = __this->get_m_SlowMo_9();
		if (L_12)
		{
			goto IL_0068;
		}
	}
	{
		float L_13 = __this->get_fullSpeed_6();
		G_B8_0 = L_13;
		goto IL_006e;
	}

IL_0068:
	{
		float L_14 = __this->get_slowSpeed_7();
		G_B8_0 = L_14;
	}

IL_006e:
	{
		Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF(G_B8_0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityStandardAssets.SceneUtils.SlowMoButton::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SlowMoButton__ctor_mA30F7B259C5CA0172B3E5BA9693E9E5F83D77EF9 (SlowMoButton_tB488D18DC1FE30E3926F242E712A2A6847260A4C * __this, const RuntimeMethod* method)
{
	{
		// public float fullSpeed = 1;
		__this->set_fullSpeed_6((1.0f));
		// public float slowSpeed = 0.3f;
		__this->set_slowSpeed_7((0.3f));
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void birdController::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void birdController_Start_mD0F8E4D0BA9A2891161A3FAD0DCBA839B32A5FDE (birdController_tF9EA03B066C986120DFC9FCC4EA33024E798BCC3 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (birdController_Start_mD0F8E4D0BA9A2891161A3FAD0DCBA839B32A5FDE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// targetFocus = GameObject.FindGameObjectWithTag("target").transform;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = GameObject_FindGameObjectWithTag_m9F2877F52346B973DE3023209D73852E96ECC10D(_stringLiteral0E8A3AD980EC179856012B7EECF4327E99CD44CD, /*hidden argument*/NULL);
		NullCheck(L_0);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_0, /*hidden argument*/NULL);
		__this->set_targetFocus_4(L_1);
		// }
		return;
	}
}
// System.Void birdController::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void birdController_Update_mFE01737CAC8319E72738D893234196D31F953290 (birdController_tF9EA03B066C986120DFC9FCC4EA33024E798BCC3 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (birdController_Update_mFE01737CAC8319E72738D893234196D31F953290_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	float V_1 = 0.0f;
	bool V_2 = false;
	{
		// Vector3 target = targetFocus.position - this.transform.position;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_targetFocus_4();
		NullCheck(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_0, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_2);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Vector3_op_Subtraction_mF9846B723A5034F8B9F5F5DCB78E3D67649143D3(L_1, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// Debug.Log(target.magnitude);
		float L_5 = Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
		float L_6 = L_5;
		RuntimeObject * L_7 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_6);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_7, /*hidden argument*/NULL);
		// if(target.magnitude <  1) {
		float L_8 = Vector3_get_magnitude_m9A750659B60C5FE0C30438A7F9681775D5DB1274((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
		V_2 = (bool)((((float)L_8) < ((float)(1.0f)))? 1 : 0);
		bool L_9 = V_2;
		if (!L_9)
		{
			goto IL_004e;
		}
	}
	{
		// targetcollider.instance.moveTarget();
		targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * L_10 = ((targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_StaticFields*)il2cpp_codegen_static_fields_for(targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_il2cpp_TypeInfo_var))->get_instance_4();
		NullCheck(L_10);
		targetcollider_moveTarget_mEA30F55737B95FFE8483D9F94DC2A5BDBF9292CD(L_10, /*hidden argument*/NULL);
	}

IL_004e:
	{
		// transform.LookAt(targetFocus.transform);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_12 = __this->get_targetFocus_4();
		NullCheck(L_12);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_13 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_12, /*hidden argument*/NULL);
		NullCheck(L_11);
		Transform_LookAt_mF2738B4AB464ABFB85D16BEB121808F6C73D669B(L_11, L_13, /*hidden argument*/NULL);
		// float speed = Random.Range(1.5f/2,3.0f/2);
		float L_14 = Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384((0.75f), (1.5f), /*hidden argument*/NULL);
		V_1 = L_14;
		// transform.Translate(0,0,speed * Time.deltaTime);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		float L_16 = V_1;
		float L_17 = Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E(/*hidden argument*/NULL);
		NullCheck(L_15);
		Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71(L_15, (0.0f), (0.0f), ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void birdController::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void birdController__ctor_mE4849CF04CE971FD13C8CA167022307121ADB5DD (birdController_tF9EA03B066C986120DFC9FCC4EA33024E798BCC3 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void gameController::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void gameController_Start_m947CFC862F6A79E7C357644F82C9241DACC08FCD (gameController_tF3C9C683DADB2F700D3DD6CADC5AF23F58AD196D * __this, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void gameController::Update()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void gameController_Update_m04404428780FD9678DB9DB0EB3F16542ED6258B0 (gameController_tF3C9C683DADB2F700D3DD6CADC5AF23F58AD196D * __this, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void gameController::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void gameController__ctor_mC689BD7ABAE98DFD143A3A207F0D906015C79501 (gameController_tF3C9C683DADB2F700D3DD6CADC5AF23F58AD196D * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void gunScript::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void gunScript_Awake_m16875F3606F490D906221D382C90E45B75FBC90F (gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (gunScript_Awake_m16875F3606F490D906221D382C90E45B75FBC90F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if(instance == null) {
		gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * L_0 = ((gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_StaticFields*)il2cpp_codegen_static_fields_for(gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_il2cpp_TypeInfo_var))->get_instance_5();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0018;
		}
	}
	{
		// instance = this;
		((gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_StaticFields*)il2cpp_codegen_static_fields_for(gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425_il2cpp_TypeInfo_var))->set_instance_5(__this);
	}

IL_0018:
	{
		// }
		return;
	}
}
// System.Void gunScript::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void gunScript_Start_mCBCB5EC9B35455C9A2C6F0CF66F4DB263B8A4404 (gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (gunScript_Start_mCBCB5EC9B35455C9A2C6F0CF66F4DB263B8A4404_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// audio = GetComponent<AudioSource>();
		AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_0 = Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8(__this, /*hidden argument*/Component_GetComponent_TisAudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_m04C8E98F2393C77979C9D8F6DE1D98343EF025E8_RuntimeMethod_var);
		__this->set_audio_4(L_0);
		// }
		return;
	}
}
// System.Void gunScript::fireSound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void gunScript_fireSound_m829CD2B8615535101C2850037D5E58BC06642DAB (gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * __this, const RuntimeMethod* method)
{
	{
		// audio.Play();
		AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_0 = __this->get_audio_4();
		NullCheck(L_0);
		AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164(L_0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void gunScript::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void gunScript__ctor_m643E78B2E616BE4F63410CA9340CB2A17948A08F (gunScript_t3552D8D0B5D4BC20CF12F978E48469A456D35425 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void targetcollider::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void targetcollider_Awake_mF2D9AFEC9B961C74C1C9C5719EE43B9C4D3D220C (targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (targetcollider_Awake_mF2D9AFEC9B961C74C1C9C5719EE43B9C4D3D220C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if(instance == null) {
		targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * L_0 = ((targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_StaticFields*)il2cpp_codegen_static_fields_for(targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_il2cpp_TypeInfo_var))->get_instance_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0018;
		}
	}
	{
		// instance = this;
		((targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_StaticFields*)il2cpp_codegen_static_fields_for(targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9_il2cpp_TypeInfo_var))->set_instance_4(__this);
	}

IL_0018:
	{
		// }
		return;
	}
}
// System.Void targetcollider::OnTriggerEnter(UnityEngine.Collider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void targetcollider_OnTriggerEnter_m7E6A49AAFF5669CA348180E6D67A66783C785810 (targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * __this, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___other0, const RuntimeMethod* method)
{
	{
		// moveTarget();
		targetcollider_moveTarget_mEA30F55737B95FFE8483D9F94DC2A5BDBF9292CD(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void targetcollider::moveTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void targetcollider_moveTarget_mEA30F55737B95FFE8483D9F94DC2A5BDBF9292CD (targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (targetcollider_moveTarget_mEA30F55737B95FFE8483D9F94DC2A5BDBF9292CD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// temp.x = Random.Range(-2f, 2f);
		float L_0 = Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384((-2.0f), (2.0f), /*hidden argument*/NULL);
		(&V_0)->set_x_2(L_0);
		// temp.y = Random.Range(1f, 3f);
		float L_1 = Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384((1.0f), (3.0f), /*hidden argument*/NULL);
		(&V_0)->set_y_3(L_1);
		// temp.z = Random.Range(-2f, 2f);
		float L_2 = Random_Range_m2844A4A71C86BDF83A12D97FC6DD95278E87E384((-2.0f), (2.0f), /*hidden argument*/NULL);
		(&V_0)->set_z_4(L_2);
		// transform.position = new Vector3(temp.x,temp.y,temp.z);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = V_0;
		float L_5 = L_4.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_6 = V_0;
		float L_7 = L_6.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_8 = V_0;
		float L_9 = L_8.get_z_4();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_10;
		memset((&L_10), 0, sizeof(L_10));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_10), L_5, L_7, L_9, /*hidden argument*/NULL);
		NullCheck(L_3);
		Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_3, L_10, /*hidden argument*/NULL);
		// RaycastController.instance.playSound(0);
		RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B * L_11 = ((RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_StaticFields*)il2cpp_codegen_static_fields_for(RaycastController_t9D4E36D1218F75EEF629F2337705F2A53DD2FC2B_il2cpp_TypeInfo_var))->get_instance_5();
		NullCheck(L_11);
		RaycastController_playSound_mD621CA47E99E29CA09EB5F9A20D142E8465B739B(L_11, 0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void targetcollider::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void targetcollider__ctor_mD366E4F522D1078AC24C36A736A2392ABAE11108 (targetcollider_t487F9EE4AE5EB8C705C43123F9AAEDE78F4501F9 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif